Originally posted by Zero OneNo, I don't think so. I have a friend who Jail...Broken(?) his iPhone. He had to send it away to Apple because his phone got viruses that he couldn't get rid of. They removed the viruses and took off the JailBreak and warned him not to do it again.
Of course, he did it again...
Then don't install OpenSSH. Or if you do -- change the user account passwords. It's simple.
If you leave your phone and SSH running and don't even bother to change the default passwords (the root account is "alpine", fyi) then you deserve to be hacked.
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[20:07:36] @Treeki: ikachan say something funny I can put in my signature
[20:07:41] @Ikachan: And it was funny in the can with a syringe.
Ninji Birdo Why did my user title say I'm a toaster anyway
Level: 88
Posts: 1687/2014
EXP: 6638603 For next: 12061
Since: 07-26-07
Pronouns: he/him or they/them
From: Glasgow, Scotland
Originally posted by CafezinhoCan somebody help me with my tileset bug... When i import it it goes wrong...
Here is the rom with the tileset good!!!
[Removed]
The tileset goes in the grassland tileset for test...
And here the buged tileset exported!!!
http://www.mediafire.com/imageview.php?quickkey=yengtoyqzzy&thumb=4
go away with that New Super Mario Bros Beta.nds download link!!!
it's illegal!!!
and I think the forum doesn't allow it too!
If it's illegal, then why do you quote the post with the link in it?
Removed it from both.
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[20:07:36] @Treeki: ikachan say something funny I can put in my signature
[20:07:41] @Ikachan: And it was funny in the can with a syringe.
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Ninji Birdo Why did my user title say I'm a toaster anyway
Level: 88
Posts: 1691/2014
EXP: 6638603 For next: 12061
Since: 07-26-07
Pronouns: he/him or they/them
From: Glasgow, Scotland
On the topic of games: SMW's Banzai Bill sprite. I got trolled a lot on I3 because I made a thread about it.
Also, Unagi from SM64 (as mentioned), and the weird eel thing in Beach Bowl Galaxy in SMG. It's instilled a fear in me of water levels in 3D Mario games..
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[20:07:36] @Treeki: ikachan say something funny I can put in my signature
[20:07:41] @Ikachan: And it was funny in the can with a syringe.
(post in restricted forum)
Ninji Birdo Why did my user title say I'm a toaster anyway
Level: 88
Posts: 1694/2014
EXP: 6638603 For next: 12061
Since: 07-26-07
Pronouns: he/him or they/them
From: Glasgow, Scotland
I always thought it was a Blooper. Later I learned he was called Ikachan, but I didn't know it was a game character actually named Ikachan (I thought he was just a generic game character)
Even later, I found out about the Ikachan game (and that he was from Cave Story).
Originally posted by dirbaioIt's a MDI (Multiple Display Interface), like the ones in M$ Offic€... You can either have all the windows maximized and switch through the Window menu, or have them "inside" the main window, where you can resize them freely.
I've been also thinking of a "tabbed" interface, but it forces you to have just one window on screen, which mught be fine for small screens, but useless and limiting for large screens.
What about having tabs which use MDI, but just bring the specified window to the front when clicked?
It's not just you. I have an extremely intermittent connection to it -- I can connect occasionally, but I get disconnected immediately. I had this happen too, which was pretty strange: http://treeki.shacknet.nu/badnik_fail.png
edit: Yeah... I've been thinking it could be a DoS/DDoS attack too.
World Map 8: yes, it's the "Zoom Out" area. (There's also World 9 and 10, but they have no Maps, and they're simply used as containers for a few special areas of the game, like File Select and Staff Roll galaxies.)
Debug menu: as far as I know, no. There's a "DebugMessage.arc" which contains text for it, but it doesn't seem to be referenced by the game. (No references in the game binary.)
If you can find any .bcsv files with interesting names/strings, post the location and filename here and I'll take a look. (I wrote a simplistic parser for the file format a while ago, which turns them into readable text with field names and the proper types)
Cool! A bunch of those debug message strings actually explain the "on/off" status flags in the savefile data.
I just checked, but those msbf/msbt files don't use the .bcsv format, so I can't parse them They seem to just be language files.
That TxtCounter stuff has to be Layout pane names... ok, here's an explanation.
The Wii SDK comes with a system named "Layout" (or LYT) which is used by many games to render their menus and other things. It's also used by the System Menu to render the interface, and the game/channel banners and icons. You define a Layout which contains nested Panes (including other elements like Picture, TextBox, Window, etc) and you can name each item. They can be animated, and the game can turn animations on/off on demand.
Those names (like StageTitle_TxtScenario, PurpleCoinCounter_TxtNumber, etc) surely have to be related to Layouts. I'm guessing there was one which displayed the debug menu, and the names were used to assign localised strings to specific TextBox elements.
Too bad they didn't leave the layout in If they had, it'd probably be possible (although it would require quite a lot of custom code and reverse-engineering) to reconstruct the menu... or at least see what it looked like.