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Ninji Birdo Why did my user title say I'm a toaster anyway Level: 88 Posts: 286/2014 EXP: 6638603 For next: 12061 Since: 07-26-07 Pronouns: he/him or they/them From: Glasgow, Scotland Since last post: 113 days Last activity: 6 days |
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Originally posted by HiccupOriginally posted by m64m The music is controlled based on each view. (So for example, you can have different music in different parts of a level - even if they're in the same area file.) To edit the views, here's a quick tutorial: Open the level file in a hex editor. Find block 8 (The offset for block 8 will be the 4 bytes at 0x20, the size will be the 4 bytes at 0x24). Block 8 is just a string of 16-byte structures - for example, world 1 tower area 1 has these:
Here's the specific format, described using one from 1-1 area 1: 3000 B000 8010 4001 0001 1A00 0000 0001 Also, I never again want to make one of those ASCII diagrams.
Anyway, here's the list of possible music bytes you can use:
Some of these might not be entirely correct; I edited it from an old list Tanks/Shantae once sent me. I hope this is useful, let me know if you have any problems. ____________________ NSMB's sequel is obviously the best game ever. Who would have thought that a 2D Mario sidescroller could take up all of the Wii's power? · Hacking Tools: NSMB Editor 4 · Nitro Explorer · NARC Explorer |


