gamekrazzy
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| Hey, I am new here, but I am wondering, is there a way to change textures not included in the Texture Editor? For instance (Peach's Hair) and (Toad's Body). Because I am wanting to change the texture of them to greyscale. |
gamekrazzy
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| I like it, good idea. I can not wait to play it. I am a NOOB on here which is kinda sad though. but trust me I am not a complete noob on TT64. Maybe I can help you with more ideas. Just PM me, and I will se what I can do, or I will check here more often to see what I can do. I hope I can help. (Good job with title, but I like Mario's Head there better then what you have. Maybe if you could add the title to the title. XD! like Super Mario 64 / undernieth it The Missing Stars. Just an Idea. |
gamekrazzy
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| Hey, I saw what you say is the last preview, so is there any way I can help? |
gamekrazzy
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Hey wats up, I have finally enough stuff to show you some screen shots of my mod I have been working on. I havn't done anything with the textures or text yet. I was mainly worried about gameplay. Infact, I found a stupid error that when you exited the castle to the castle grounds, it took you automatically to the star. IDK how I fixed it though. It's fix now. here are the screenshots. BTW the mod is called Clay Mario 64.
Clay Mario!
More stars required for levels!
Slide availiable right away in the game!
Pipe underwater?
(Note: Cannot enter while swimming)
Solution!
Here are some of the many challanging puzzles!
How do you get in?
Finally, what we have all been waiting for... Harder Bosses!
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gamekrazzy
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Did you read the readme which usually comes with his hacks, at least the ones I have downloaded.
Anyways, I was wondering if it is possible to alter acts to where act 2 objects would appear after getting the act 1 star and so forth? This would make it possible for sequential stars outside of paintings. For instance I want a Red Coin Star to appear after I have solved a puzzle star in the Castle Grounds.  |
gamekrazzy
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Why didn't you just set the doors to locked(Bowser2 key needed)?
It would make it look more realistic. |
gamekrazzy
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| yeah I know. I was just asking him a question. |
gamekrazzy
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| I know what you mean, but when it comes to bosses, they should be annoying, and yes I have seen Mario 128. |
gamekrazzy
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| RDX left a question for you in the HELP for TT64 thread by VL-Tone. If you did not already know that Messian. Anyways, you say you got free time over the week. Does that mean you might have this done before the month is over? |
gamekrazzy
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| That makes no sense. Most challenging bosses in the mario games if you can't beat them are annoying. All I did was add a chainchomp to make the boss harder and more challenging. If someone gets annoyed over it, it is there own fault. Note: I also added a red coin above that Chain Chomp. I am going to make a thread for this mod once I get 1 video on Youtube at least. I don't find it annoying. XD! in fact you do not even have to worry about the chain chomp. All you have to do is fight by the edge and grab the star after you beat him. |
gamekrazzy
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| It use to be part of the boss scheme, but because it was a bad choice like you had said, I edited things around. You saw the star inside the cage pic. That cage is basically 2 grills, 1 on each side, and the red coin that use to be their needed to be moved, and it was moved to where the chain chomp was. That is the main reason I have not moved the Chain Chomp. I am having trouble figuring out how to make the boss harder. |
gamekrazzy
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| are the all the acts for the star for red coins turned on? It does indeed make a difference XD! I really should not be asking you this question, for you must have read the readme before using TT64. |
gamekrazzy
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| NO what I meant about putting it on youtube is. I am not(even with approval) going to post a thread until after I have at least one video on Youtube. I did not say that I was going to make a thread without approval. I am indeed a noob here. XD! it might be opposite. I will have a video on Youtube, but I will not have approval yet. |
gamekrazzy
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If you notice, you need a blacked out copy of your image on the right side of image.
I.E.
(Note: No you may not use this image) |
gamekrazzy
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| Hmm, challenging. Messian must have been messing with behavior scripts when he did that. I managed to make him harder, and I moved the Chain Chomp and Coin. |
gamekrazzy
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What would also be cool, would be to have a boss that looks like Mario, moves like him, and is really fast or something. But then you'd have to go through alot of work to get that wouldn't you. XD! I would doubt it if it's even possible. I am just saying that that would be cool. I already tried just changing Kinb Bob-omb's Geometry Layout to Mario. So I know it won't work that way. Unless somehow you could get it to work.
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gamekrazzy
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Yeah that does make sense. Too bad I do not know how to mess with behavior scripts, or else I would probably be doing the same with my bob-ombs. XD!
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gamekrazzy
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That would be cool. Are you saying that you are going to use the texture in future versions of TT64 for people who are not good at code *Points to himself* as an easy way to have Fire Mario. Kinda like what you did with Luigi?
I got a Youtube video for My Mod now if you guys want to watch it.
Here is the link ---> http://www.youtube.com/watch?v=zuPVDzUqw_8
BTW... Metal_Man (other Mod guy.) XD! sorry don't know whole user name, says that I need Permision to make my own thread for My mod. So is it alright if I make a thread VL-Tone?
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gamekrazzy
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Yeah, but then your not making them more explosive, but making them look more explosive. plus, the explosion for bowsers bombs are 2 textures, one on top of the other. Bob-ombs are only one, so by giving the bob-ombs only 1 of the two, it ends up looking messed up.
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gamekrazzy
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VL-Tone... Do you know any better recording devices then Fraps, because I need to record more then 30 seconds worth to show you that this is not merely a texture hack. In fact if you look back a ways you will see that I am trying to make the bosses harder. That I am working on making harder levels. I got rid of Kupa the Quick from Bob-omb Battle field. Replaced that with a hard but easy puzzle, because when you finish the puzzle you know how to get the star. The star is inside a caged area. I added 2 Fire Spewers 1 on each side of the Boss fight against King Bob-omb. There is a wall jump exersise to get a star in a box replacing star #3 or the shoot to the island in the sky act. As you might notice this is not just a texture hack, but a Hack. I made people have to fight bowser in the beggining, AND I AM STILL WORKING ON THIS! IT IS STILL A PROJECT IN WORK.
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