| Celux Red Cheep-cheep Level: 32 Posts: 92/202 EXP: 202232 For next: 4210 Since: 09-22-08 Since last post: 7.2 years Last activity: 3.7 years |
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Originally posted by puddinpops Yes, a model from that game is far too much for SM64 to handle. It would simply freeze if the whole thing was imported. Shrinking the model does not change the file size at all, since no more space is used to change the positions each polygon is drawn at. The file size is based on how many polygons there are and texture mapping positions etc. You could try removing sections of the level you don't want, but by the time you've removed enough you probably will have little of the level left anyway. |



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