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04-23-22 11:41:17 PM
Jul - Posts by Celux
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Celux

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Posted on 10-28-08 03:35:48 AM, in Super Mario 64: The Missing Stars RELEASED! (Download link on first post) (last edited by Celux at 12-09-14 08:46:57 AM) Link
Originally posted by Stevoisiak

P.S. Theres a glitch with the tree in your mod. It took me 5 minutes to get out, even WITH moon jump.





Heh... I found that one in my mod too. I tried fixing it by making 3 branches rather than 4, but even that left the glitch there... But at least it made it less likely .
Celux

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Posted on 10-30-08 03:44:47 AM, in Super Mario 64: The Missing Stars RELEASED! (Download link on first post) (last edited by Celux at 12-09-14 08:49:48 AM) Link
Seeing as level designing will be quicker soon (with the new copy tool), i've decided to stop working on my current level for now, and start a new, much better level. The level will be based in a canyon called "Koopa Canyon" unless I (or someone else) think of a better name. My other level was boring to work on anyway .

Messiaen: If you like, I could help with some of the backgrounds. I'm a better drawer than my textures in my mod are xD.

Edit: Then again, if I did that I probably wouldn't get much level design done, so your decision. It depends how fast you want new levels. As for me, I don't mind either way.

Edit: Ok, here's a quick snap of my progress-
Celux

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Posted on 10-30-08 07:51:14 PM, in Super Mario 64: The Missing Stars RELEASED! (Download link on first post) (last edited by Celux at 12-09-14 08:51:38 AM) Link
5 levels? Seems ok... but there could be more. I'm willing to make up to 5 just on my own! Besides... Considering how big the hub is going to be, it would seem a little lacking only 5. (Unless of course, the reason you can' fit that many levels in is because of rom restrictions)

Note: About my rom, I am putting a long river through the canyon. Is there I a way I can make it splash when you walk through it?
Celux

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Posted on 11-02-08 10:36:21 PM, in Super Mario 64: The Missing Stars RELEASED! (Download link on first post) (last edited by Celux at 12-09-14 08:52:33 AM) Link
Thanks alot AAA, I also set the ground to sand . I never knew how to edit those things, but now I know thanks to you (I mean all the things that you cant just click on to change).
Celux

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Posted on 11-02-08 11:34:58 PM, in Super Mario 64: The Missing Stars RELEASED! (Download link on first post) (last edited by Celux at 12-09-14 08:54:01 AM) Link
Thanks! So far, I've finished making a waterfall and i've added more of the canyon wall. I'm about to start on the first star, it will probably involve climbing up the side of the canyon (see the slope in the pic I posted before) and having to fight enemies on the way. I had an idea for another star: having to go kill a boss who blocked the waterfall with a log, in this star the river will be gone. Well, that's all from me for now. Off I go then...
Celux

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Posted on 11-07-08 02:48:18 AM, in Super Mario 64: The Missing Stars RELEASED! (Download link on first post) (last edited by Celux at 12-09-14 08:55:24 AM) Link
well, Im not entirely sure what you want me to do to my level . Did you want me to try to get rid of glitches? Because I don't know what glitches there are . And by the way, the night and day idea sounds great! But for some reason the video isn't working...

Edit: Ah! I remember now. You wanted to see what I could add to my mod with the new features of the base patch! Ok then, i'll try to find some time to do that .

____________________
Like my new icon? Its so degrading isn't it.
Celux

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Posted on 11-08-08 12:30:23 AM, in Super Mario 64: The Missing Stars RELEASED! (Download link on first post) (last edited by Celux at 12-09-14 08:56:16 AM) Link
Wow, your progress is amazing Messian! I love the day and night cycle, but does it change if you're just standing still, or haven't you done that yet? And the scale tool is just what I need! If it's not any trouble, please patch my canyon level to that mod:
http://www.box.net/shared/okylconyvf#Koopa_Canyon_beta
I pretty much have a free weekend, so I should get a lot done today and tomorrow .
Celux

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Posted on 11-10-08 03:05:05 AM, in Super Mario 64: The Missing Stars RELEASED! (Download link on first post) (last edited by Celux at 12-09-14 10:12:39 AM) Link
I can't seem to change the behaviour to 0x5370, it just turns itself into 5730. Is this because the patch you gave me doesn't have the base patch, or must I have an option selected?
Celux

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Posted on 11-10-08 03:14:54 AM, in Post your SM64 mods, patches and screenshots here! (NO ROM LINKS!) (last edited by Celux at 12-09-14 10:13:15 AM) Link
After we finish the team hack, I plan to make a replica mod of mario sunshine, or a mod with levels from Zelda Ocarina of time .
Celux

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Posted on 11-11-08 03:22:53 AM, in Super Mario 64: The Missing Stars RELEASED! (Download link on first post) (last edited by Celux at 12-09-14 10:14:04 AM) Link
Sweet, it worked! The only downside is that it doesn't show the size change in TT64.

Edit: One last thing, could you tell me how to disable the water splashing feature you added? Its good, but its annoying when I'm testing my level. You could add it again later when I've given you the finished level.
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Posted on 11-14-08 02:34:23 AM, in Super Mario 64: The Missing Stars RELEASED! (Download link on first post) (last edited by Celux at 12-09-14 10:15:20 AM) Link
Thanks Messian, but for some reason, In my hex editor I found it at: 1214FEE|00|42|00|01 (Of course, it still worked). And sure, I think an island level is a great idea. I would be quite happy to make it, and yes the scaling will be a huge advantage!

Edit 11-21-08: This is driving me nuts! I'm up to making the area outside the canyon but whenever i put a block of land down, Mario falls through It! Do you know of any code to stop this from happening?
Celux

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Posted on 11-28-08 03:36:59 AM, in Super Mario 64: The Missing Stars RELEASED! (Download link on first post) (last edited by Celux at 12-09-14 10:24:41 AM) Link
Originally posted by Messiaen
Sorry, just saw your edit now!

Quite ok, that's one problem with forums, it doesn't show updated comments in the menu . I'll give you my patch to have a look at soon.

Originally posted by Blaster
No, I stopped working on it, because I got sick of working on it. Sorry.

Well then, looks like its just down to you and me for now Messiaen . Oh and I just noticed somthing, all this time Ive been calling you messian. Ive been leaving out the E xD.

Edit: For now, Im getting a bit tired of just working on the one, difficult to design, canyon level. How about I make a start on the island level then get back to the canyon one later? So maybe you could give me a patch with the water up and i'll make a start. I really just want a little bit of a break, the canyon level is really complicated to make .

Thanks .
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Posted on 12-06-08 11:56:35 PM, in Super Mario 64: The Missing Stars RELEASED! (Download link on first post) (last edited by Celux at 12-09-14 10:25:19 AM) Link
Hey, sorry for being off the forums for a week or so, I've been pretty sick. Anyway, I'm feeling well enough to get back to work now so here's the canyon mod you wanted messiaen:
http://www.box.net/shared/gkcu6dxlzv
Celux

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Posted on 12-14-08 09:48:38 PM, in Super Mario 64: The Missing Stars RELEASED! (Download link on first post) (last edited by Celux at 12-09-14 10:25:54 AM) Link
Messiaen: Ive only just started actually . It turns out I was using the wrong patches for each thing, so I sorted that out and took a look at it in PJ64. It's looking good, and i'll enjoy working on it .
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Posted on 12-17-08 01:48:57 AM, in Super Mario 64: The Missing Stars RELEASED! (Download link on first post) (last edited by Celux at 12-09-14 10:26:47 AM) Link
Okay, I'm making the "obstacle course" that will lead to the unlocking of flat lava land. I think that you should make the volcano and place the chain chomp at the top of my obstacle course though, because there aren't enough pieces for me to do that (In jolly roger bay, there are few pieces).
Celux

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Posted on 03-09-09 01:10:22 AM, in Super Mario 64: The Missing Stars RELEASED! (Download link on first post) (last edited by Celux at 12-09-14 10:27:43 AM) Link
Crap, I accidentally deleted my post . I must have been pretty damn tired, considering i was trying to edit it...

Ill repeat it here:
Hello everyone, been a while! The progress on the team hack is looking great!

Anyway... Sorry Messiaen i didn't give you the path leading to the chain chomp. Unfortunately, my computer failed before i got a chance to post it and i lost the patch along with a lot of other stuff D:.
So, would you still like me to make the water-island level or should i wait until the model importer is released?



Luckily most of my important stuff i either uploaded or put on usb/disk.
Im still willing to make another level after the first release (or before) if you like, with or without the model importer .
Celux

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Posted on 03-14-09 05:04:14 AM, in Super Mario 64: The Missing Stars RELEASED! (Download link on first post) (last edited by Celux at 12-09-14 10:28:02 AM) Link
Looks great! It's good to have harder versions of the old bosses because most of them were too easy.
Celux

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Posted on 04-12-09 06:46:41 AM, in Post your SM64 mods, patches and screenshots here! (NO ROM LINKS!) (last edited by Celux at 12-09-14 10:28:35 AM) Link
Seeing as "Mario and the missing stars" is almost complete, I have begun working on my own Mario64 total conversion hack. It will consist of no hub, but 6 levels (and stars) with the theme of the original Mario bros only in 3d. What i mean by this, is Mario bros, only with bricks forward, back, and sides. An example is "Super paper Mario" when you flip into 3D.
Celux

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Posted on 04-12-09 11:45:40 PM, in Post your SM64 mods, patches and screenshots here! (NO ROM LINKS!) (last edited by Celux at 12-09-14 10:29:27 AM) Link
After completing each level it takes you back to the star select screen. Each star you select is a new level, this is done simply using the act settings. I will post some screen shots once i finish level 1.

Edit: I think a simple but appropriate name would be Mario Bros 64

Edit 2: I just realised that gamekrazzy is already making a game with a similar name. I will think of a new one soon. Please do not think i'm trying to steal his idea, as i begun making this a while ago and posted on the forum before actually reading the previous posts, so i didn't know that he was using a similar idea.
I actually got the idea from Super Paper Mario.

Edit 3: Here's a quick pic from the start of the first level:
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Posted on 04-25-09 12:58:49 AM, in Super Mario 64: The Missing Stars RELEASED! (Download link on first post) (last edited by Celux at 12-09-14 10:30:21 AM) Link
Messiaen, is there anything more you would like me to do or am i finished for now? I'm guessing the hack is basically done and almost ready to make public.
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Jul - Posts by Celux


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

21 database queries, 56 query cache hits.
Query execution time:  0.078192 seconds
Script execution time:  0.026965 seconds
Total render time:  0.105157 seconds


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line 326 column 135 - Warning: <img> proprietary attribute value "absmiddle"
line 326 column 135 - Warning: <img> lacks "alt" attribute
line 326 column 280 - Warning: <img> proprietary attribute value "absmiddle"
line 326 column 280 - Warning: <img> lacks "alt" attribute
line 328 column 599 - Warning: <img> proprietary attribute value "absmiddle"
line 328 column 599 - Warning: <img> lacks "alt" attribute
line 335 column 11 - Warning: <img> lacks "alt" attribute
line 336 column 22 - Warning: <img> lacks "alt" attribute
line 336 column 63 - Warning: <img> lacks "alt" attribute
line 336 column 112 - Warning: <img> lacks "alt" attribute
line 336 column 162 - Warning: <img> lacks "alt" attribute
line 337 column 11 - Warning: <img> lacks "alt" attribute
line 347 column 15 - Warning: <img> lacks "alt" attribute
line 356 column 540 - Warning: <img> proprietary attribute value "absmiddle"
line 356 column 540 - Warning: <img> lacks "alt" attribute
line 363 column 11 - Warning: <img> lacks "alt" attribute
line 364 column 22 - Warning: <img> lacks "alt" attribute
line 364 column 63 - Warning: <img> lacks "alt" attribute
line 364 column 112 - Warning: <img> lacks "alt" attribute
line 364 column 162 - Warning: <img> lacks "alt" attribute
line 365 column 11 - Warning: <img> lacks "alt" attribute
line 375 column 15 - Warning: <img> lacks "alt" attribute
line 389 column 11 - Warning: <img> lacks "alt" attribute
line 390 column 22 - Warning: <img> lacks "alt" attribute
line 390 column 63 - Warning: <img> lacks "alt" attribute
line 390 column 112 - Warning: <img> lacks "alt" attribute
line 390 column 162 - Warning: <img> lacks "alt" attribute
line 391 column 11 - Warning: <img> lacks "alt" attribute
line 401 column 15 - Warning: <img> lacks "alt" attribute
line 408 column 200 - Warning: <img> proprietary attribute value "absmiddle"
line 408 column 200 - Warning: <img> lacks "alt" attribute
line 415 column 11 - Warning: <img> lacks "alt" attribute
line 416 column 22 - Warning: <img> lacks "alt" attribute
line 416 column 63 - Warning: <img> lacks "alt" attribute
line 416 column 112 - Warning: <img> lacks "alt" attribute
line 416 column 162 - Warning: <img> lacks "alt" attribute
line 417 column 11 - Warning: <img> lacks "alt" attribute
line 427 column 15 - Warning: <img> lacks "alt" attribute
line 443 column 11 - Warning: <img> lacks "alt" attribute
line 444 column 22 - Warning: <img> lacks "alt" attribute
line 444 column 63 - Warning: <img> lacks "alt" attribute
line 444 column 112 - Warning: <img> lacks "alt" attribute
line 444 column 162 - Warning: <img> lacks "alt" attribute
line 445 column 11 - Warning: <img> lacks "alt" attribute
line 455 column 15 - Warning: <img> lacks "alt" attribute
line 471 column 11 - Warning: <img> lacks "alt" attribute
line 472 column 22 - Warning: <img> lacks "alt" attribute
line 472 column 63 - Warning: <img> lacks "alt" attribute
line 472 column 112 - Warning: <img> lacks "alt" attribute
line 472 column 162 - Warning: <img> lacks "alt" attribute
line 473 column 11 - Warning: <img> lacks "alt" attribute
line 483 column 15 - Warning: <img> lacks "alt" attribute
line 491 column 289 - Warning: <img> proprietary attribute value "absmiddle"
line 491 column 289 - Warning: <img> lacks "alt" attribute
line 494 column 632 - Warning: <img> proprietary attribute value "absmiddle"
line 494 column 632 - Warning: <img> lacks "alt" attribute
line 496 column 1158 - Warning: <img> proprietary attribute value "absmiddle"
line 496 column 1158 - Warning: <img> lacks "alt" attribute
line 498 column 1226 - Warning: <img> proprietary attribute value "absmiddle"
line 498 column 1226 - Warning: <img> lacks "alt" attribute
line 505 column 11 - Warning: <img> lacks "alt" attribute
line 506 column 22 - Warning: <img> lacks "alt" attribute
line 506 column 63 - Warning: <img> lacks "alt" attribute
line 506 column 112 - Warning: <img> lacks "alt" attribute
line 506 column 162 - Warning: <img> lacks "alt" attribute
line 507 column 11 - Warning: <img> lacks "alt" attribute
line 517 column 15 - Warning: <img> lacks "alt" attribute
line 532 column 11 - Warning: <img> lacks "alt" attribute
line 533 column 22 - Warning: <img> lacks "alt" attribute
line 533 column 63 - Warning: <img> lacks "alt" attribute
line 533 column 112 - Warning: <img> lacks "alt" attribute
line 533 column 162 - Warning: <img> lacks "alt" attribute
line 534 column 11 - Warning: <img> lacks "alt" attribute
line 544 column 15 - Warning: <img> lacks "alt" attribute
line 551 column 114 - Warning: <img> proprietary attribute value "absmiddle"
line 551 column 114 - Warning: <img> lacks "alt" attribute
line 551 column 326 - Warning: <img> proprietary attribute value "absmiddle"
line 551 column 326 - Warning: <img> lacks "alt" attribute
line 558 column 11 - Warning: <img> lacks "alt" attribute
line 559 column 22 - Warning: <img> lacks "alt" attribute
line 559 column 63 - Warning: <img> lacks "alt" attribute
line 559 column 112 - Warning: <img> lacks "alt" attribute
line 559 column 162 - Warning: <img> lacks "alt" attribute
line 560 column 11 - Warning: <img> lacks "alt" attribute
line 570 column 15 - Warning: <img> lacks "alt" attribute
line 584 column 11 - Warning: <img> lacks "alt" attribute
line 585 column 22 - Warning: <img> lacks "alt" attribute
line 585 column 63 - Warning: <img> lacks "alt" attribute
line 585 column 112 - Warning: <img> lacks "alt" attribute
line 585 column 162 - Warning: <img> lacks "alt" attribute
line 586 column 11 - Warning: <img> lacks "alt" attribute
line 596 column 15 - Warning: <img> lacks "alt" attribute
line 603 column 111 - Warning: <img> proprietary attribute value "absmiddle"
line 603 column 111 - Warning: <img> lacks "alt" attribute
line 613 column 894 - Warning: <img> proprietary attribute value "absmiddle"
line 613 column 894 - Warning: <img> lacks "alt" attribute
line 620 column 11 - Warning: <img> lacks "alt" attribute
line 621 column 22 - Warning: <img> lacks "alt" attribute
line 621 column 63 - Warning: <img> lacks "alt" attribute
line 621 column 112 - Warning: <img> lacks "alt" attribute
line 621 column 162 - Warning: <img> lacks "alt" attribute
line 622 column 11 - Warning: <img> lacks "alt" attribute
line 632 column 15 - Warning: <img> lacks "alt" attribute
line 646 column 11 - Warning: <img> lacks "alt" attribute
line 647 column 22 - Warning: <img> lacks "alt" attribute
line 647 column 63 - Warning: <img> lacks "alt" attribute
line 647 column 112 - Warning: <img> lacks "alt" attribute
line 647 column 162 - Warning: <img> lacks "alt" attribute
line 648 column 11 - Warning: <img> lacks "alt" attribute
line 658 column 15 - Warning: <img> lacks "alt" attribute
line 672 column 11 - Warning: <img> lacks "alt" attribute
line 673 column 22 - Warning: <img> lacks "alt" attribute
line 673 column 63 - Warning: <img> lacks "alt" attribute
line 673 column 112 - Warning: <img> lacks "alt" attribute
line 673 column 162 - Warning: <img> lacks "alt" attribute
line 674 column 11 - Warning: <img> lacks "alt" attribute
line 684 column 15 - Warning: <img> lacks "alt" attribute
line 699 column 808 - Warning: <img> lacks "alt" attribute
line 706 column 11 - Warning: <img> lacks "alt" attribute
line 707 column 22 - Warning: <img> lacks "alt" attribute
line 707 column 63 - Warning: <img> lacks "alt" attribute
line 707 column 112 - Warning: <img> lacks "alt" attribute
line 707 column 162 - Warning: <img> lacks "alt" attribute
line 708 column 11 - Warning: <img> lacks "alt" attribute
line 718 column 15 - Warning: <img> lacks "alt" attribute
line 743 column 25 - Warning: <img> lacks "alt" attribute
line 748 column 267 - Warning: <img> lacks "alt" attribute
line 147 column 132 - Warning: trimming empty <font>
line 149 column 397 - Warning: trimming empty <font>
line 728 column 17 - Warning: trimming empty <tr>
line 731 column 397 - Warning: trimming empty <font>
line 733 column 132 - Warning: trimming empty <font>
line 125 column 68 - Warning: <nobr> is not approved by W3C
line 141 column 68 - Warning: <nobr> is not approved by W3C
line 177 column 27 - Warning: <nobr> is not approved by W3C
line 209 column 27 - Warning: <nobr> is not approved by W3C
line 242 column 27 - Warning: <nobr> is not approved by W3C
line 270 column 27 - Warning: <nobr> is not approved by W3C
line 297 column 27 - Warning: <nobr> is not approved by W3C
line 324 column 27 - Warning: <nobr> is not approved by W3C
line 352 column 27 - Warning: <nobr> is not approved by W3C
line 380 column 27 - Warning: <nobr> is not approved by W3C
line 406 column 27 - Warning: <nobr> is not approved by W3C
line 432 column 27 - Warning: <nobr> is not approved by W3C
line 460 column 27 - Warning: <nobr> is not approved by W3C
line 488 column 27 - Warning: <nobr> is not approved by W3C
line 522 column 27 - Warning: <nobr> is not approved by W3C
line 549 column 27 - Warning: <nobr> is not approved by W3C
line 575 column 27 - Warning: <nobr> is not approved by W3C
line 601 column 27 - Warning: <nobr> is not approved by W3C
line 637 column 27 - Warning: <nobr> is not approved by W3C
line 663 column 27 - Warning: <nobr> is not approved by W3C
line 689 column 27 - Warning: <nobr> is not approved by W3C
line 723 column 27 - Warning: <nobr> is not approved by W3C
Info: Document content looks like HTML5
Info: No system identifier in emitted doctype
Tidy found 342 warnings and 0 errors!


The alt attribute should be used to give a short description
of an image; longer descriptions should be given with the
longdesc attribute which takes a URL linked to the description.
These measures are needed for people using non-graphical browsers.

For further advice on how to make your pages accessible
see http://www.w3.org/WAI/GL.
You are recommended to use CSS to specify the font and
properties such as its size and color. This will reduce
the size of HTML files and make them easier to maintain
compared with using <FONT> elements.

You are recommended to use CSS to control line wrapping.
Use "white-space: nowrap" to inhibit wrapping in place
of inserting <NOBR>...</NOBR> into the markup.

About HTML Tidy: https://github.com/htacg/tidy-html5
Bug reports and comments: https://github.com/htacg/tidy-html5/issues
Official mailing list: https://lists.w3.org/Archives/Public/public-htacg/
Latest HTML specification: http://dev.w3.org/html5/spec-author-view/
Validate your HTML documents: http://validator.w3.org/nu/
Lobby your company to join the W3C: http://www.w3.org/Consortium

Do you speak a language other than English, or a different variant of
English? Consider helping us to localize HTML Tidy. For details please see
https://github.com/htacg/tidy-html5/blob/master/README/LOCALIZE.md