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04-24-22 08:12:30 PM
Jul - Posts by Yoshi52
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Yoshi52
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Posted on 10-10-08 05:59:03 PM, in Original NSMB Hacking Thread (Archived) Link
Originally posted by Mega-Mario
Yoshi52 : is this file in your system32 folder ? If not, download it. If yes, open cmd.exe, type "regsvr32 comdlg32.ocx" and press Enter, I think it should solve your problem.

EDIT : I think you should stick to XP. I don't like Vista, too much restrictive (always shows annoying warnings), too many compatibility problems with apps that are designed for XP, eats too much disk space (7 or 15 GBs, I can't remember), requires a powerful computer and is too much expensive. I think Vista is a total fail. Its only good thing is its GUI. I'm waiting for the next version of Windows, hoping it'll be better. If you want to keep your Vista, you're free. I don't force you to anything.


Darn thing says it failed to load... Guess I'll wait until someone sends a PM about this comdlg32.ocx thing, or deal with not being able to make that "dream hack" I've been thinking of...

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Posted on 10-11-08 02:44:21 PM, in Original NSMB Hacking Thread (Archived) Link
Originally posted by Mega-Mario
Tanks : okay.

Yoshi52 : I've tested Treeki's editor on Vista. It works maybe because I've something installed. Anyway I didn't get your error. Open the start menu, type "cmd" in the text box, once cmd.exe shows up click on it, then type "regsvr32 comdlg32.ocx" and press Enter. If you get a message saying regsvr32 has succeeded, try launching Treeki's editor. Otherwise, go download comdlg32.ocx, put it in c:\windows\system32 and repeat the previous step.

Everybody : good news, I just did my Vista testing. I had to solve an annoying side-by-side error by installing the visual c++ runtime, apart from that, the editor works great under Vista, the GUI works correctly, the controls are properly placed and sized. The Vista theme being a bit "non-standard" compared to the XP one, the GUI could have been distorted.




"The module 'comdlg32.ocx' failed to load.

Make sure the binary is stored at the specified path or debug it to check for problems with the binary or dependent .DLL files.

The specified module could not be found.
."


It's at the system32 folder, yet it still won't load it. Augh, I feel like such a nuisance right now...

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Yoshi52
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Posted on 10-11-08 03:23:44 PM, in Original NSMB Hacking Thread (Archived) Link
Originally posted by Mega-Mario
Yoshi52 :
What is this error message ? Is it from regsvr32 ?
Do you have a multi-boot ? If so, your system folder may be something like D:\windows\system32, or whatever drive letter.
EDIT : Make sure you've indeed comdlg32.ocx. You may have comdlg32.dll instead. Check the name of your file to see if it doesn't contain a mistake.


The error message comes up when I press enter on Command Prompt. And the error is from regsvr32. And it is the C: drive. That's the one with Users, Windows, Program Files, and all the other stuff. I do have comdlg.ocx and a comdlg.dll.
In the Command Prompt I type, "regsvr32 comdlg32.ocx" That's what I'm supposed to do, right? When I do, I get the error from regsvr32 saying that comdlg32.ocx failed to load.



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Yoshi52
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Posted on 10-12-08 02:02:25 PM, in Original NSMB Hacking Thread (Archived) Link
Originally posted by Mega-Mario
Is the "comdlg.ocx" a typo ? I think yes. You need "comdlg32.ocx", not "comdlg.ocx".
Where did you download your comdlg32.ocx ?
Try downloading and installing the Microsoft Visual C++ runtime. Maybe it'll solve your problem. Anyway, it solved a side-by-side error for me.
If this problem persists, try reinstalling your Windows if you've a reinstall CD.


Typos! I meant "comdlg32.ocx" and "comdlg32.dll." I downloaded the .ocx from the link you gave me in this thread. And the Microsoft Visual C++ runtime I'll install it later, because I need the computer admin's permission. Parental Controls...

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Posted on 10-18-08 01:00:47 PM, in Kirby vs. Shy-Guy Link
They're at the point of abusing BG, huh?

This stuff is still looking great, man!

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Posted on 11-19-08 06:25:01 PM, in Original NSMB Hacking Thread (Archived) Link
Could it be possible to modify the Red Ring to activate a checkpoint in game?

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Posted on 12-05-08 06:31:01 PM, in Original NSMB Hacking Thread (Archived) Link
Originally posted by Tanks
.

Now, does anyone have anything meaningful to contribute to NSMB hacking without being a dick about it?


I would, if I could get the NSMB Editor working... It still keeps saying it can't find the "Comdlg32.ocx," even though I have it right in the System 32 folder.

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Posted on 01-08-09 08:53:28 PM, in Kirby vs. Shy-Guy (last edited by Yoshi52 at 01-08-09 05:53 PM) Link
Did I say that this series is great? Because it is.


Originally posted by Peardian
Name: Kirby
Species: ...Kirby?
Alliance: N/A

Originally posted by lol, Wikipedia
Kirby was originally named Popopo, and his model was created as a blob placeholder sprite during the development of what would be the first Kirby game, originally titled 'Twinkle Popopo' instead of the current Hoshi no Kābī (translated as 'Kirby of the Stars').


Knowing that, some web comic authors decided to name his species, "Popopo," for the sake of simplicity. It might be easier to just call his species that, until Nintendo releases it officially. Just saying...

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Posted on 02-03-09 08:24:03 PM, in NSMB Remaker - New Super Mario Bros. Editor - Coming soon! Link
Hm, looks promising, but will it work properly on Vista? Treeki's was said to work, but it had problems finding a simple comdlg32.ocx thing.

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Posted on 02-10-09 07:13:49 PM, in SMRPG:The Bob-omb Mafia - Lazy Shell Flagship Hack [RELEASE] Link
Originally posted by Kles
Attempting to select equipment in the equip menu often (but not always) causes a freeze unless you first unequip the equipment which the appropriate user already has equipped. If no one can equip the equipment (if you do not have the appropriate member) will also cause a freeze. The Metal Cymbals must be equipped very quickly, or the game will freeze. Generally, this menu needs work.

That's a bug with the normal game. It's either the ROM or ZSNES. Probably ZSNEs, because I doubt a game freezing bug like that would be in a SNES game. A similar bug also happens on the 2nd trip to Bowser's Keep where it freezes just before you get there.

Also, this hack seems like it would be fun to play. I'll try it out.

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Posted on 02-18-09 08:27:13 PM, in NSMB Remaker - New Super Mario Bros. Editor - Coming soon! Link
Looking good.
Are you going to add in a viewing mode that doesn't show Graphics? 'Cause, I'm fine
With graphics being coloured blocks. I got used to it because of Treeki's NSMB
Level Editor.

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Posted on 02-25-09 09:03:08 PM, in Kirby vs. Shy-Guy Link
Nice use of improvisation there, Peardian.

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Posted on 04-14-09 03:11:39 PM, in Original NSMB Hacking Thread (Archived) Link
What? So you didn't quit? Sweet, now let's hope it's compatible with my version of Vista.......Survey says...

YES! Now I can finally try and make that hack I'll probably procrastinate on doing. Thanks for a new release, Treeki!



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Posted on 04-15-09 03:35:53 PM, in Original NSMB Hacking Thread (Archived) Link
Say, what happened to the level header thing? You know, that window that lets one edit the level's time, Mario's Start Point, and the foreground/background stuff? Where'd that go? I can understand taking out Mario's Start Point for editing, as that does mess up some levels, but what was wrong with the Time Limit?

Or, is it still there, but l missed it somehow?

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Posted on 04-16-09 08:01:08 PM, in Original NSMB Hacking Thread (Archived) Link
Originally posted by Treeki
There are two reasons I haven't added it yet:

1. In NSMBe2 it used hardcoded offsets within the level file, and didn't index them by blocks.
2. I want to add more detailed editing - being able to see previews of each background/tileset before you choose them, for example.

Once I figure out how to get entrances working, you will be able to edit Mario's start point using them. If I ever figure out enough of the format to get views working as well, that means we can do pretty much anything - create new areas in levels, working pipes, etc.


Ah, OK, I can understand that.

I'd like to point out that some sprites and vines also effect the camera views, if the boundaries aren't programmed not to go higher or lower. Sprites 198 and 199 seem to create more room for camera views.

Though, I bet you people already know that, right?

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Posted on 04-18-09 05:33:46 PM, in Spiky Joe and the Mustache (last edited by Yoshi52 at 04-29-09 04:29 PM) Link
I'm gonna try a shot in the dark and see how things turn out. I'm gonna post that fan fiction I've worked on since, uh... The 4th of Jul, 2008? Wow, not even a year? Well, I'm gonna decide to not post all the chapters at once, that'd be overwhelming, maybe. Once per day for now, and once it's up to date with the CGC version, It'll be whenever I get an update ready. (Currently once every other day, as I'm trying to quicken the releases)

Note that I imagine this as the next Paper Mario game, so I try to be realistic with the plot, but also adding in whatever seems like me... And I made it sort of script styled so I didn't have to use as much effort. The Episodes get better as it goes along, so try and bear with me... Bear?

Ahem, so, off to the original intro, and Episode 1.


This is just a side thing I'll do. It's pretty weird... I came up with it while playing my 4th play through of Paper Mario: tTYD
If you're stuck wondering what the characters look like, go here and look for the Paper Mario version of the character in question.

Oh, and I made box art for it, just to make it even more of a game. :-D Knowing me, I'll make the disk cover, too sometime... Might need Gimp for that.

OK, info about the fake ESRB rating: There's only one alcohol reference, and it's really not even that bad.
Comic Mischief is in every Mario game.
There is no Drug reference (yet), it's just there to take up space.
The Mild Language is only in one chapter so far, and it's all censored anyway.
Mild Violent References as in, "I'm gonna punch you! ...Ow, I missed!"




Episode 1: A New Adventure

Mario: Ah, another wonderful day!

Mario is outside his house and Parakarry comes to deliver a letter.

Parakarry: Hey, Mario, this is a letter to Luigi. Probably fan mail.

Mario: Wahzufackleradda! How do you know my name?!

Parakarry: Aw, come on, Mario, a lot of people know you. Now take this to Luigi please.

Mario: Everyone knows me? What?! WHAT?!?! I must hide my identity!

Mario runs away into his house. Before he goes in, though, he walks back to Parakarry and takes the letter.

Luigi: Hey, Bro. Why do you look so freaked out, huh?

Mario hands over the letter to Luigi then shouts.

Mario: EVERYONE KNOWS WHO I AM!! WACKALAFAHOWHO?!?!

Luigi: Uh... You... Of course, Bro. You're famous... Hey, looks like I'm famous too. Nice.

Mario: But, I can't have everyone knowing me! I must hide my identity!

Mario runs out of the house to find a way to hide his secret identity.

Luigi: Meh... I'm sure he's fine. Ever since he was done with that big adventure through Rogueport, he's been a tad weird. Now...

Luigi takes a look at his letter.

Luigi: Oh, cool! I have a fan club at this place called... The Rare Witch Project Forums? Hm... Never heard of that...



Mario: There! No one will recognize me if I'm wearing this W Emblem badge!

Mario is very confident that everyone will think of him as Wario. He thinks no one will know he's Mario. Well, while walking back to his home, Mario encounters a Buzzy Beetle with a spiked, red shell.

Buzzy Beetle: Hey, Mario!

Mario: Wah hah hah! I am not Mario! I'm Wardio! Who are'd you?

Buzzy Beetle: Uh... Wardio, huh? Yeah, OK... I don't think anyone's gonna fall for that.

A Toad notices Mario.

Squin T. : Oh my god! Wario! You really lost weight!

Mario: Wah hah hah! I know, great, huh?

The Toad walks away.

Buzzy Beetle: ... Anyway, I'm Spiky Joe. Remember? From the Glitz Pit?

Mario: Oh, hi! Why are you here?

Spiky Joe: Uh... The...Er, the... Yeah, Miss Jolene let everyone go on vacation, yeah... And I wanted to find some excitement.

Mario: Ah... I was gonna-

Wario then sees Mario dressed as him.

Wario: !!!

He then walks away from them in shock.

Mario: -go home and sit. Maybe go to the Trouble Center, if I got bored enough.

Spiky Joe: The Trouble Center, huh?

Just then, a Bandit runs by and runs into Mario.

Bandit: Hey, watch it! Can't you see I'm trying to rob someone?! It's hard enough when everyone's looking, but when a random badge wearing doofus is standing in my way, I can't-

Spiky Joe: Hey, you can't rob someone!

Bandit: !!

Mario: I think it's bad to steal something.

The Bandit touches Mario and a curtain covers them. It goes up to reveal a stage with a cheap, cardboard background.

Mario: OK, RPG stuff again!

Mario/Hammer/Normal Hammer/ Mario smacks the Bandit with his hammer to do 2 damage.

Spiky Joe/Shell/Shell Shot/ Spiky Joe spins inside his shell and charges at the Bandit for 2 damage.

Bandit/Attack/Thief/ The Bandit charges at Mario. Mario does a Superguard doing 1 damage to the Bandit.

The Bandit is defeated!

10 Star Points

Bandit: Aw... Darn it! Killjoys!

The Bandit runs away, dropping a map.

Squin T. : Aw, thanks you guys! You saved my treasure map! You guys were like super heroes!

Spiky Joe: Hey, I guess we are! Mario, you think we-

Squin T. : That's Mario? I thought he was Wario!

Wario: !

Spiky Joe: -should fight crime?

Mario: Well, I am bored...

Spiky Joe: Alright! I guess getting kicked off the- I mean, er... Getting a vacation...yeah... was good after all!

Mario: Say, what's on that map?

Squin T. : I don't know... I have no reason for it, so you take it.

Mario: Now we have a mission!

Spiky Joe: But, you need a codename! Hmm... My spike is my trademark... And I say "spiketastic."

Mario: I'll be...

Squin T. : I recognize you by that lip warmer, usually.

Mario: Aha! I'll be Warmer of Lips! I say, "Lip Warming Goodness!"

Spiky Joe: Uh, how 'bout Mustache?

Mustache: That works too. Yes! Our new mission is to find out what this map is showing! Yes, this adventure will be most Mustache-ical!

Spiky Joe: I heard that this person called Russ knows a lot of things. We should ask him.

Spiky Joe and... Mustache go to Russ T.'s house. Mustache knows the way because he's visited him before.

Mustache: Wait! We need a theme song!

Spiky Joe: Uhm, why?

Mustache: All heroes have theme songs! Hm... Ah! I got one!

Spiky Joe and the Mustache!
Spiky Joe and the Mustache!
Fightin' crime, beatin' baddies up,
Solving Troubles in the Trouble Center!
Spiky Joe, with his Spike Top!
Mustache with his Mustache!
"Look at my Mustache!"
YAHOO!

Spiky Joe: ..............Uh.........Let's just.....continue our mission....

END


The first one is always awkward, but the next won't be as bad.

Only 8 people read it, but never posted their thoughts, so I might as well just edit thisp ost, since hardly anyone read it...



Episode 2: Cold Start

Mustache and Spiky Joe enter Russ T.'s house.

Mustache: Hey there, Rusty! How's Dean and Hank goin' huh?

Russ: ...Uh, I'm not Rusty Venture. I'm Russ Toad.

Mustache: Yo, it's called a joke, right swabbeh?

Spiky Joe: Yeah, don't call me swabbeh. So, Russ, are you smart with maps and stuff?

Russ: Why yes! I'm quite map savvy!

Spiky Joe: Map...Savvy? Mustache do you know what that means?

Mustache: Uhm...Smecksy?

Russ: I'm really smart with maps, let me see it.

Mustache hands over the map to Russ.

Russ: Hm... It's a map... that leads to 5 pieces of a machine. That machine looks to be a GBA. It says that the GBA belonged to Miles Prower, but was destroyed for some reason. That GBA will lead to special treasures!

Mustache: Alright! We're gonna get treasures! What's our first location?

Russ: Hmmm... It seems the locations are numbered, and...The first one is... Shiver City, I believe. Yes, that is it.

Spiky Joe: Hm, Shiver City, huh? Sounds pretty warm to me.

............

Spiky Joe: It's a joke, people.

Mustache: Hey, I've been there before. I got...accused of murder there...

Spiky Joe: ...And did you?

Mustache: Of course not, the guy fell on his head!

Russ: In order to get there-

Mustache: Hey, yo, wait, woah, hey! I know how to get there.

Mustache and Spiky Joe exit Russ's house, and come back two seconds later.

Mustache: I'm lost, where's Shiver City?

Russ: There's a pipe leading there in the sewers.

Spiky Joe: The sewers? Augh, I know this won't be any bit of good.

Spiky Joe and Mustache enter the sewers via a warp pipe. They meet some resistance and fight 83 Star Points worth of enemies. But, they arrive at Shiver City...

Spiky Joe: Y-y-y-yep, v-v-very w-w-w-warm here...

Mustache: I felt colder...

Spiky Joe/Item/Spicy Soup/ Spiky Joe gets warmed up!

Spiky Joe: So, where is that GBA Piece?

Mustache: Hm... It's in Shiver City.

Spiky Joe: Yeah, we know that... Where in Shiver City?

Mustache: Somewhere? Uh, let's look in...That house!

The two heroes enter a tall house, which has been turned into a milk bar.

Mustache: Oooo, I don't remember this. Hey, how much is a drink?

Bar Keeper: One glass of milk is- Wait, why am I explaining this? There's a menu up there, see?

The Bar Keeper points at a sign above him. Also, the Bar Keeper is a penguin. Yeah, that's kinda important.

Mustache: One shot of a Wolfe Logan Milkshake, please!

Bar Keeper: Ah, of course, sir! These Wolfe Logan ice creams have been getting quite popular lately.............Here you go, sir!

The Bar Keeper slides a mug of a Chocolate and Vanilla milkshake, all swirled around in a fancy S-Curve, topped off with whipped cream and a cherry.

Mustache: Ah, this'll be great!

Mustache slurps down the whole thing and asks for another, then repeats.

Spiky Joe: Uh, wow, hope you don't go to the mOon or anything...

END

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Posted on 04-19-09 05:16:02 PM, in Post stuff you're making... (last edited by Yoshi52 at 04-20-09 03:26 PM) Link
Meh... I tried making a wallpaper for a little Art Competition In Paint, and it didn't turn out like l thought it would... I already know how "good" it is, but I want to get some feedback from other people.

Here it is:


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Posted on 04-20-09 06:25:58 PM, in Post stuff you're making... Link
lol, it's OK, l know it sucks. I'm sure it would be better if I had access to Gimp, or some other thing that allows special effects.

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My Brawl Card.
My MKWii License.
My Medievil Wall Paper.
My [Insert clichéd sig gimmick here]
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Posted on 04-28-09 07:59:35 PM, in Spiky Joe and the Mustache (last edited by Yoshi52 at 04-29-09 04:30 PM) Link
Yay, l found a fan! ...But, don't I know you from somewhere? You seem familiar... Well, hoping you post a short review of each chapter, I'll be able to post them ASAP.

Note: This episode involves a drunk Mario.

Episode 3: Bumpty Murder Mystery!

Mustache: Heh heh, you there, Spikkie Joena!

Spiky Joe: Uh, yeah?

Mustache: You're...You're-You're-You're-You're kewl...You're the..the one person I will take with me to the mOooOOooOoOOoOnnnah! Or, yeah...

Mustache seems to be drunk. I'm not sure why... :-/

Mustache: Hey, Dar Keep! Whas in dise milkshake? Mmmmmmm...

Bar Keeper: Uh, well, I put some... special ingredients in it for flavor.

Mustache: You mean ALCOHOL, wah heyhxg... Mmm hmm...

Spiky Joe: Mustache, I think you should stop... I don't want you to go to the mOon.

Mustache: OKaydokay! Let's see Mayor Pongueen... Hm, one more sip.

Mustache takes another sip, and walks out. Surprisingly, his walk seems stable. Well, he and Spiky Joe see Mayor Penguin in his house.

Mustache: Hey, I'm want to...darn blasphemy! I'm...going, no... want to talk with Mayor Pengiun, that's right.

Mayor's Wife: Oh, sure, go right ahead. He's in the other room.

The heroes enter the other room.

Mustache: Yes, he would know abowt suh, GBA Resee Piecie.

Spiky Joe closes the door and Mustache sees the mayor on the floor.

Mustache: And oh, great! He's dead! Well, knowing theat...creator person likes to reuse the...the older...ideas, he's probably holding a message.

Mustache walks over and sees a paper in the mayor's hand. It reads, "Herringway."

Mustache: Just like, thele last time. Hm, hoo, wah!

Mayor Dotour walks in.

Mayor Dotour: Hmm... How're things.

Mustache: HEY! This ain't ain't MM! Get the, uh...Smurf... yeah, out! GtSO!

Mayor Dotour: Oops, wrong game, huh? Sorry...

Mayor Dotour leaves the room.

Mustache: Yeeee, a joke that...that Koopra made. Yeah, Koopra.... Where am I? Oh, OK... Why's there a penguin on the floor again?

The Mayor's Wife (who's name is unknown) enters the room to check on how things are going.

Mayor's Wife: Is everything OK in here? AH! Why is... You killed my husband! It's... it's... A PENGUIN MURDER MYSTERY!!!!!!!!!!

Mayor Penguin's leg twitches and gets up, rubbing his head.

Mustache: Aw, headache... I'm gonna sit in the corner...

Mayor's Wife: Oh, what?! ZOMBEH! AUGH!!!! I CAN'T HAVE A ZOMBEH HUBBEH!!!! WAUGH!!!

Mayor Penguin: Wha-? What are talking about now? I'm no zombeh. Or a zombie.

Spiky Joe: Say, what happened to you?

Mustache: (softly) Not so loud, please... I have a hangover... I don't even know why!

Mayor Penguin: I was just reaching for-

Just then Herringway enters the room. The rumors in Shiver City spread awfully quickly.

Herringway: What's all this I hear about a Monstar attacking Mayor Penguin with a Shroob of Mystery Novel Murders?

Apparently, rumors change a lot too.

Mayor Penguin: Ah, Herringway, there are no Monstars here. I just fell on my head reaching for another present for you. It's a piece of a machine. Probably a GBA of sorts.

Spiky Joe: ! A piece of GBA? Me and Mustache are looking for those!

Mayor Penguin: Mustache? Oh, you mean Mario?

Mustache: Aw, how does everyone still know who I am?

Mayor Penguin: An "M" hat, those yellow buttons and that lip warmer. How else?

Mustache: I'll just...ow...Take my badge off, if everyone still knows who I am.

Mustache takes off the W Emblem Badge and puts it in his badge sub folder.

Mustache: And you might as well call me Mario...Ow, headache...

Spiky Joe: You're still Mustache in my eyes.

Mario: Tha-

Mayor Penguin: (Interrupting Mario) Hm, well, OK...I can give you two this instead, is that OK, Herringway?

Herringway: Of course it is... You keep giving me presents everyday. You should stop that.

Mayor Penguin: ...

Mario receives a GBA Piece! He needs 4 more to rebuild that GBA!

Spiky Joe: Alright! Now, can we go? My Spicy Soup is starting to w-wear out.

Mario: OK, I guess so...

Mario slowly leaves with Spiky Joe. When they return to Toad Town, Spiky Joe notices that Mario has something in his pocket.

Spiky Joe: Hey, Mustache, what's that hanging out of your pocket?

Mario: Huh? Oh!

Mario takes out a frying pan. It's Tayce T.'s Frying Pan.

Mario: Uh huh!

Spiky Joe: What?

Mario: Oh!

Spiky Joe: Mustache, are you OK?

Mario: Aw, how come you can't understand my grunts and groans?

Spiky Joe: 'Cause this isn't Stuper Paper Mario. Anyway, the narrator said that pan belongs to Tayce T. Shouldn't you give it back to her?

Mario: Wah! I forgot to give it back to her for all these years! I got this back from the Shy Guys and never gave it back and this yelling is hurting my head again, ow...

Spiky Joe: We should return it right now!

The two heroes quickly head to Tayce T.'s house to return the frying pan.

Mario: Sorry, I'm late, I- Huh?!

Tayce T. wasn't there, though. Someone else was in her place...

END

____________________
My "Bussiness" Card.
My Brawl Card.
My MKWii License.
My Medievil Wall Paper.
My [Insert clichéd sig gimmick here]
Yoshi52
Member
Level: 17


Posts: 42/47
EXP: 23159
For next: 1584

Since: 03-02-08

From: Somewhere

Since last post: 13.0 years
Last activity: 13.0 years

Posted on 04-28-09 08:15:06 PM, in Annoyances Unmentioned (Comedy) Link
Pretty nice comedy rant there. I've never seen a Phantom ad, but it sure sounds like a nuisance. I hope to see more, this is interestingly funny.
Oh, and lol at how there's an ad for dating right at the bottom of the page. XD

Also, what about roll-over ads that you can't close? I had to refresh the page just so I could click the link the ad was covering.



____________________
My "Bussiness" Card.
My Brawl Card.
My MKWii License.
My Medievil Wall Paper.
My [Insert clichéd sig gimmick here]
Pages: 1 2 3
Jul - Posts by Yoshi52


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

29 database queries, 48 query cache hits.
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Info: Document content looks like HTML5
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Tidy found 298 warnings and 0 errors!


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