Originally posted by Hugo_Peters
http://www.youtube.com/watch?v=bCbpe7Udl5w
I finally got the MusyX audio engine running on my GameCube. This was extremely difficult, and took me a LOT of time. In fact, I’ve been working on this for over a week, EVERY SECOND of my free time. Coded in C++, then compiled using ProDG GC, Codewarrior GC and the Dolphin SDK, then converted to a dol file using makedol and then build to a GCM file with all audio stuff included using GCIC on a Windows XP virtual machine. The process of figuring everything out was long, tedious, annoying, painful and unforgiving. A lot of effort turned out to be useless (libogc, DevkitPro, GC-Linux, Cubeboot Tools, etc. etc. etc.) and are the results of wasted days but gained experience.. I guess. Anyways, I’m freaking proud on this one. I’m not quite done yet though, as the song you’re hearing here is one of the only ones currently working, but when I figure out how to play the other ones, we will have a lot of original quality songs, together with prototype songs and over 850 audio samples / effects, so stay tuned! To be continued soon!
Good stuff for sure, impressive. Is this playing the SFA songs, or the N64 format ones? I wouldn't have thought musyx could play the N64 format sound bank and midis.
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