S.N.N.
750   
Level: 58
   

Posts: 328/755
EXP: 1524412 For next: 53134
Since: 07-21-07
From: Ontario, Canada
Since last post: 8.4 years Last activity: 5.6 years
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Oh my god, Kattwah's layout works!
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"Everything I Do I Do It For You" was originally put into the 1991 'Robin Hood' film, and it still stands as one of my favorite songs (and movies). What is a true shame though, is that the video is now getting filled with people just saying "oh Stewie's version is better" "olol i came here cuz of fam gai lulz".
Back on topic though, the Christian Bale thing was one of the few 'dragged on' jokes that I actually enjoyed. Don't get me started on how lame those chicken fights are getting...
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S.N.N.
750   
Level: 58
   

Posts: 329/755
EXP: 1524412 For next: 53134
Since: 07-21-07
From: Ontario, Canada
Since last post: 8.4 years Last activity: 5.6 years
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Oh my god, Kattwah's layout works!
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After hearing a few specific people go on about how great this game is, I decided to "buy" it. I've played a bit of it, and I can see why people have been enjoying it. It reminds me somewhat of that one website (Fantastic Contraption?), except you're building goos up/left/right towards a pipe.
I've currently played up to "Tower of Goo", at which point I got stuck and quit for the night. Kind of irks me how the black goos can't be taken back once they are placed, but I guess that's part of the challenge, heh.
So yeah, I'm already finding it kind of tricky. Does it get extremely difficult in the long run, or does the curve of difficulty a fair one? I don't want to end up getting stuck within a couple levels.
(yes, I'm probably far behind the times with getting this game, but eh, sue me.)
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S.N.N.
750   
Level: 58
   

Posts: 330/755
EXP: 1524412 For next: 53134
Since: 07-21-07
From: Ontario, Canada
Since last post: 8.4 years Last activity: 5.6 years
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Oh my god, Kattwah's layout works!
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Originally posted by Nao No links, no pics?
These.
Basically, you're attaching goos in triangular-esque shapes to reach the 'pipe' in each level.
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S.N.N.
750   
Level: 58
   

Posts: 331/755
EXP: 1524412 For next: 53134
Since: 07-21-07
From: Ontario, Canada
Since last post: 8.4 years Last activity: 5.6 years
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Oh my god, Kattwah's layout works!
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the least you could have done is thrown in some porn as a complimentary gift 
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S.N.N.
750   
Level: 58
   

Posts: 335/755
EXP: 1524412 For next: 53134
Since: 07-21-07
From: Ontario, Canada
Since last post: 8.4 years Last activity: 5.6 years
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Oh my god, Kattwah's layout works!
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Oh, they must have extended the release date. Last I checked, it was late June .
Either way, I'm really looking forward to this. I spent countless hours on D2, and if D3 is going to be the same idea with vamped up graphics, it will be awesome.
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S.N.N.
750   
Level: 58
   

Posts: 336/755
EXP: 1524412 For next: 53134
Since: 07-21-07
From: Ontario, Canada
Since last post: 8.4 years Last activity: 5.6 years
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Oh my god, Kattwah's layout works!
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They remind me of the presses from Cave Story. I'm assuming they're a rip of that.
In semi-related news, I haven't showed anything in a while, but:
<object width="425" height="344"><embed src="http://www.youtube.com/v/k-TQhPfcq6o&hl=en&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>
As stated in the video, ignore the gradient for now - it'll be changed in due time. Song is composed by me, with some crickets added in . The description on YouTube itself has a bit more information that I don't feel like typing.
Comments?
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S.N.N.
750   
Level: 58
   

Posts: 343/755
EXP: 1524412 For next: 53134
Since: 07-21-07
From: Ontario, Canada
Since last post: 8.4 years Last activity: 5.6 years
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Oh my god, Kattwah's layout works!
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A couple people on IRC know that I'm a huge music nut, and I'm really into resequencing MIDIs (been practising by ear a lot lately, so I usually do stuff for VG Music), and composing my own stuff (even though they aren't always perfect). Figured I'd show a few MP3s and MIDIs I've done here.
Most of the custom ones were done for a Super Mario World hack, but I now consider them more of 'memoirs' than anything. I'd look at these from more of a gaming perspective, as that was their original intent.
COMPOSITIONS:
"Canyons"
Was going to be some sort of theme that would fit mountains, or canyons, or some sort of adventurous trek area.
"Shrine"
Sort of a depressing, haunted shrine-esque theme.
"Upbeat"
For .. something.
"Water"
Underwater, or beach, I guess.
"Caves"
I used some lower bit samples for this. Quite happy with the result.
And now for a few resequences I've done.
Cave Story: Moonsong
Chrono Trigger: Schala's Theme
Mario and Luigi: Partners in Time: Koopaseum
Mega Man 9: Galaxy Man's Stage (think I overdid the 8-bit-esque samples a bit here. :x)
Mickey Mania: Giant's Table
Seiken Densetsu 3: Intolerance
I'm by no means an exceptional composer/resequencer, but this is something I like doing as a hobby. I hope you enjoy them.
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