Hey VL-Tone, nice you're still around . Indeed, "The Star Road" has set a new milestone for SM64 Hacking, so much that it has motivated me to work a bit more on the importer.
I did some work today and object importing seems to be working finely, now I have to test alpha support and add a number of customization settings, such as shadow support, drawing distance and a number of preset behaviors.
I am also testing a built-in hex editor so you can quickly edit behaviors without having to fire up a hex editor and finding the proper offsets, etc. It will only edit custom behaviours, not the existing ones.

RussianDude: not sure why that happens, it could be a bug in the Irrlicht OBJ loader, or I am not providing correct path so it can locate textures.
Please send me a download link to the .obj + .mtl + textures files, ok? |