Originally posted by Johnnyaf Hi, this is my first hack, and I hope you like it... Once I upload it
onto a file hoster. Sorry, i need to find one on google. I will If people like the photos.
First, photos... I don't know how to post them yet I'm sorry. I stink at HTML.
Well, here is the link to them(kindof): http://s67.photobucket.com/albums/h281/Figue6/
Changes:
Outside of castle: Not much, just some deformed goombas, and some invisible chuckyas(supposed to be peach hugging mario and throwing him)
Inside Castle: None noticable.
Bob-omb's Battle Feild-Chain Chomp Playpen: Tons of chomps everywhere. New missions, and a pointless boss for fun(or to look at the pain you would need to go through to beat him).
Whomp's Fortress-Clones Gone Wrong: Chomp stars, Star Crushers(guess what those are), deformed marios, etc.
Jolly Roger Bay-Sharks ahoy: Sharks, chuckyas, same names, freezes A LOT. That last picture of it was where it froze last.
Cool, Cool, Mountain-Chuckya Mountain: Most annoying level Try going down the slide without shortcuts or getting thrown off by Chuckyas.
I might make a whole game if people like the first levels when I upload it.
I made it hard (at least for me), but its possible. I did it without any codes(except infinite lives, it makes things faster.
(edit) I noticed that one of the previous hacks has some of the same little ideas on bob-omb's battlefield, such as a whomp and a chomp on the top, I did not copy that, because I worked on it before finding this place, just in case of any possible confusion.
My first impression: This mod is great!
In my opinion, difficult mods as this one are the most convincing reason to emulate good old N64 games on your PC.
I just went through the first 12 stars of lvls 1 and 2. Man, I enjoyed it more than any other ROM so far. Therefore: YES, keep up the good work!
And yeah, make it difficult. In later levels, you might want to add tons of flames and invincible types of enemies. This way, you might also block some passages and force the player to take longer pathways to get through an area. Just be as creative as you were so far.
Has anyone else experienced that this SM64 hack sometimes gets hung up/frozen on project64? Thanks to quicksaves, thats not a real problem. Probably the game was not designed to handle that many chomps at once =)
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