Register - Login
Views: 99408270
Main - Memberlist - Active users - Calendar - Wiki - IRC Chat - Online users
Ranks - Rules/FAQ - Stats - Latest Posts - Color Chart - Smilies
04-24-22 08:52:38 PM
Jul - Posts by omega59
Pages: 1 2 3 4 5 6 7 8 9 10
omega59
Member
Level: 29


Posts: 101/184
EXP: 144368
For next: 3517

Since: 02-25-13


Since last post: 6.5 years
Last activity: 5.0 years

Posted on 06-16-13 01:10:49 AM, in Nintendo 3DS games Link
I can check it out on the debug ROM, but I think Cutscene 01 just crashes.
omega59
Member
Level: 29


Posts: 102/184
EXP: 144368
For next: 3517

Since: 02-25-13


Since last post: 6.5 years
Last activity: 5.0 years

Posted on 06-16-13 05:28:44 AM, in Nintendo 3DS games Link
Originally posted by Cuber456
Originally posted by omega59
I can check it out on the debug ROM, but I think Cutscene 01 just crashes.
Well I know you can check it out on the debug ROM . I want to know if it is possible to access it in the 3DS version.

Well, if the levels and scenes are magically the same, we can! There's a really small chance though, it seems very unlikely, unless it is calling N64 functions all over the place (which seems a bit more likely due to the software issues of the game). They do have the required files for it too.
omega59
Member
Level: 29


Posts: 103/184
EXP: 144368
For next: 3517

Since: 02-25-13


Since last post: 6.5 years
Last activity: 5.0 years

Posted on 06-16-13 07:36:23 AM, in Nintendo 3DS games Link
Don't forget, if someone'd be willing to extract their game (3D Brew has file extractors up for most things now on their site), we can see how similar or dissimilar it is. We could stumble onto even older, or newer test levels. The one thing that boggles my mind is why they didn't use Link's body adaptive shadow for OoT 3D, since it goes unused in the original. It would've been a nice touch, and a few beta stage screenshots have it, or is it the A-B reversed stage of OoT's developement? Our issue with extraction though, is that we can only access the SD card, so only the downloadable version, not the cart will work. I have the cart, so I can't do it.
omega59
Member
Level: 29


Posts: 104/184
EXP: 144368
For next: 3517

Since: 02-25-13


Since last post: 6.5 years
Last activity: 5.0 years

Posted on 06-16-13 08:00:37 PM, in Nintendo 3DS games Link
The 3DS is quite difficult to hack into by itself, but it also has around a ten layer security chip. The SD data seems to be not way too difficult to get into, but modifying it is not really possible. It's got something that just won't let things change.
omega59
Member
Level: 29


Posts: 105/184
EXP: 144368
For next: 3517

Since: 02-25-13


Since last post: 6.5 years
Last activity: 5.0 years

Posted on 06-18-13 08:15:21 AM, in Nintendo 3DS games Link
Thanks for the Deku Nut tip, I'm now finding out exactly where I'm ending up now. I'm assuming the reason for my crashes was due to the fact some areas don't have cutscenes then, but why do grottos work in wrong warping if you're in cutscene 00?
omega59
Member
Level: 29


Posts: 106/184
EXP: 144368
For next: 3517

Since: 02-25-13


Since last post: 6.5 years
Last activity: 5.0 years

Posted on 06-18-13 07:10:14 PM, in Nintendo 3DS games Link
I swear that some parts of Dodongo's Cavern might have older textures loaded. I might be wrong though.
omega59
Member
Level: 29


Posts: 107/184
EXP: 144368
For next: 3517

Since: 02-25-13


Since last post: 6.5 years
Last activity: 5.0 years

Posted on 06-19-13 12:48:58 AM, in Nintendo 3DS games Link
Originally posted by PPLToast
I forgot to mention that the 3DS returning to the menu saying that an error has happened was actually put in later. The update that did it was something like 4.0.0-7.

As did I. Either way, the game would've just froze and it's a real pain to turn off like that.
omega59
Member
Level: 29


Posts: 108/184
EXP: 144368
For next: 3517

Since: 02-25-13


Since last post: 6.5 years
Last activity: 5.0 years

Posted on 06-20-13 07:04:35 PM, in unused object category Link
Maybe rename Unused Items to Unused Actors instead?
omega59
Member
Level: 29


Posts: 109/184
EXP: 144368
For next: 3517

Since: 02-25-13


Since last post: 6.5 years
Last activity: 5.0 years

Posted on 06-27-13 05:03:16 AM, in Weird Discoveries Link
Originally posted by Sik
I recall hearing that the password is indeed not used in the game. In fact, I recall having heard rumors that the game actually wasn't finished and was released as-is (which explains why it's so horribly unbalanced and such), so I wouldn't be surprised if what happened is that they didn't even get around implementing the password in the first place.

That would also mean that there should be lots of leftover stuff in the ROM...

Either that or the leftovers never got shipped.
omega59
Member
Level: 29


Posts: 110/184
EXP: 144368
For next: 3517

Since: 02-25-13


Since last post: 6.5 years
Last activity: 5.0 years

Posted on 07-06-13 06:50:24 AM, in N64 Graphics Tools Link
This looks like a good tool for Mostly any game. Question though, does it work with a standard Perfect Dark V1.1 ROM?
omega59
Member
Level: 29


Posts: 111/184
EXP: 144368
For next: 3517

Since: 02-25-13


Since last post: 6.5 years
Last activity: 5.0 years

Posted on 07-06-13 02:07:24 PM, in N64 Graphics Tools Link
Well, I've got to be at my gaming PC to check that out. Does Goldeneye work with it? If Goldeneye works, I'm pretty sure Perfect Dark will work.
omega59
Member
Level: 29


Posts: 112/184
EXP: 144368
For next: 3517

Since: 02-25-13


Since last post: 6.5 years
Last activity: 5.0 years

Posted on 07-08-13 08:45:30 AM, in Duke Nukem Forever Link
So, I've managed to find tools to extract files, and view models and such for Duke Nukem Forever, and there's a decent amount of stuff there, but I didn't have too much time to look at it all. I did, however find lines for the Mighty Foot (just like Duke Nukem 3D, and in there he mentions his foot size, which is a 14), and they're the same quality as the final game. There is a model corresponding to the mighty foot, but it's just a box. The tool I use doesn't automatically apply textures, so I have no idea if it uses one of Duke's textures. Anyway, there's a few other lines that aren't used, but they're about the same audio quality as any of the lines from Perfect Dark, so these must be from the original Unreal Engine 1 builds. Another interesting thing is that it's still Unreal Engine 1, with modifications to make it similar to 2, but in HD, but also with .nav files to handle AI paths. Typically this comes with the map file, not outside of it. Anyway, I'll try to get some download links on the tools, and as a side note, all of the dialogue are .mp3 files. UnrealEd usually uses .wav files inside of their packages, making this the wierdest Unreal Engine 1 build ever.
omega59
Member
Level: 29


Posts: 113/184
EXP: 144368
For next: 3517

Since: 02-25-13


Since last post: 6.5 years
Last activity: 5.0 years

Posted on 07-13-13 07:06:57 AM, in New pseudocategory: Trivia?/Mechanics Link
Pretty good idea, I like it. Some things need to be in more detail anyway. On a slightly related note, the final push for me getting Perfect Dark was probably the cheese. It was that it was described in detail, that made me interested in something so simple in the article.
omega59
Member
Level: 29


Posts: 114/184
EXP: 144368
For next: 3517

Since: 02-25-13


Since last post: 6.5 years
Last activity: 5.0 years

Posted on 07-13-13 09:16:35 AM, in Weird Discoveries Link
"Scenario written by you fulfiled your mission" I always love it when things like this mix into a really badly flowing sentence. Also, fulfilled is spelled wrong, and that doesn't help out how funny it looks to me.
omega59
Member
Level: 29


Posts: 115/184
EXP: 144368
For next: 3517

Since: 02-25-13


Since last post: 6.5 years
Last activity: 5.0 years

Posted on 07-13-13 09:22:08 AM, in Forest Temple in GoldenEye Link
Holey crap Goldeneye's lighting looks better than OoT's by a lot.
omega59
Member
Level: 29


Posts: 116/184
EXP: 144368
For next: 3517

Since: 02-25-13


Since last post: 6.5 years
Last activity: 5.0 years

Posted on 07-14-13 07:52:58 AM, in New pseudocategory: Trivia?/Mechanics Link
Originally posted by LocalH
At a very minimum I would say that such trivia should be backed by at least a basic technical explanation, not just "hey this is cool cause X". Most ideally, it would include a code breakdown.

Unless there's literally no actual explanation for whatever might not have happened or such.
omega59
Member
Level: 29


Posts: 117/184
EXP: 144368
For next: 3517

Since: 02-25-13


Since last post: 6.5 years
Last activity: 5.0 years

Posted on 07-14-13 02:59:03 PM, in New pseudocategory: Trivia?/Mechanics Link
Originally posted by Foxhack
Originally posted by LocalH
At a very minimum I would say that such trivia should be backed by at least a basic technical explanation, not just "hey this is cool cause X". Most ideally, it would include a code breakdown.


Some of us find cool stuff and have no idea how computers or code works, so...

Then ask for help, and explain how you found it out. Somebody will be able to help you.
omega59
Member
Level: 29


Posts: 118/184
EXP: 144368
For next: 3517

Since: 02-25-13


Since last post: 6.5 years
Last activity: 5.0 years

Posted on 07-17-13 09:33:52 PM, in Forest Temple in GoldenEye Link
Originally posted by Sukasa
That's just a matter of changing colour values; neither OoT nor Goldeneye had "lighting" as the n64 wasn't powerful enough for that.

Nice port; looks like you got all the textures perfectly. How well does the game handle that twisted hallway?

I never said I was an expert with the N64 (though I'd love to be). So is it similar to a lightmap, or not?
omega59
Member
Level: 29


Posts: 119/184
EXP: 144368
For next: 3517

Since: 02-25-13


Since last post: 6.5 years
Last activity: 5.0 years

Posted on 07-20-13 06:26:28 PM, in Duke Nukem Forever Link
Yeah, I was just waiting for some interest in it. There's not too much there, but we don't have the non-UnrealEd builds of the game. If we could activate the editor, we wouldn't need these tools. Anyway, now I'll upload them somewhere and provide a link when possible, and I'll dig around the audio a bit more.
omega59
Member
Level: 29


Posts: 120/184
EXP: 144368
For next: 3517

Since: 02-25-13


Since last post: 6.5 years
Last activity: 5.0 years

Posted on 07-21-13 01:38:28 AM, in Forest Temple in GoldenEye Link
That looks like Unreal Engine 1 & 2's lighting a lot. It's a good trick.
Pages: 1 2 3 4 5 6 7 8 9 10
Jul - Posts by omega59


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

27 database queries, 50 query cache hits.
Query execution time:  0.097639 seconds
Script execution time:  0.019540 seconds
Total render time:  0.117179 seconds


TidyHTML vomit below
line 1 column 1 - Warning: missing <!DOCTYPE> declaration
line 119 column 11 - Warning: <form> isn't allowed in <table> elements
line 118 column 10 - Info: <table> previously mentioned
line 120 column 11 - Warning: missing <tr>
line 120 column 119 - Warning: missing </font> before </td>
line 124 column 16 - Warning: plain text isn't allowed in <tr> elements
line 120 column 11 - Info: <tr> previously mentioned
line 125 column 68 - Warning: missing </nobr> before </td>
line 141 column 68 - Warning: missing </nobr> before <tr>
line 147 column 35 - Warning: missing <tr>
line 147 column 50 - Warning: missing </font> before </td>
line 147 column 134 - Warning: missing </font> before </table>
line 149 column 35 - Warning: missing <tr>
line 149 column 96 - Warning: unescaped & or unknown entity "&page"
line 149 column 130 - Warning: unescaped & or unknown entity "&page"
line 149 column 164 - Warning: unescaped & or unknown entity "&page"
line 149 column 198 - Warning: unescaped & or unknown entity "&page"
line 149 column 232 - Warning: unescaped & or unknown entity "&page"
line 149 column 268 - Warning: unescaped & or unknown entity "&page"
line 149 column 302 - Warning: unescaped & or unknown entity "&page"
line 149 column 336 - Warning: unescaped & or unknown entity "&page"
line 149 column 370 - Warning: unescaped & or unknown entity "&page"
line 149 column 50 - Warning: missing </font> before </td>
line 149 column 406 - Warning: missing </font> before </table>
line 156 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 158 column 9 - Warning: missing <tr>
line 176 column 13 - Warning: missing <tr>
line 182 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 184 column 9 - Warning: missing <tr>
line 202 column 13 - Warning: missing <tr>
line 209 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 211 column 9 - Warning: missing <tr>
line 229 column 13 - Warning: missing <tr>
line 235 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 237 column 9 - Warning: missing <tr>
line 255 column 13 - Warning: missing <tr>
line 261 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 263 column 9 - Warning: missing <tr>
line 281 column 13 - Warning: missing <tr>
line 287 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 289 column 9 - Warning: missing <tr>
line 307 column 13 - Warning: missing <tr>
line 313 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 315 column 9 - Warning: missing <tr>
line 333 column 13 - Warning: missing <tr>
line 340 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 342 column 9 - Warning: missing <tr>
line 360 column 13 - Warning: missing <tr>
line 366 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 368 column 9 - Warning: missing <tr>
line 386 column 13 - Warning: missing <tr>
line 395 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 397 column 9 - Warning: missing <tr>
line 415 column 13 - Warning: missing <tr>
line 421 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 423 column 9 - Warning: missing <tr>
line 441 column 13 - Warning: missing <tr>
line 447 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 449 column 9 - Warning: missing <tr>
line 467 column 13 - Warning: missing <tr>
line 473 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 475 column 9 - Warning: missing <tr>
line 493 column 13 - Warning: missing <tr>
line 499 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 501 column 9 - Warning: missing <tr>
line 519 column 13 - Warning: missing <tr>
line 525 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 527 column 9 - Warning: missing <tr>
line 545 column 13 - Warning: missing <tr>
line 551 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 553 column 9 - Warning: missing <tr>
line 571 column 13 - Warning: missing <tr>
line 578 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 580 column 9 - Warning: missing <tr>
line 598 column 13 - Warning: missing <tr>
line 607 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 609 column 9 - Warning: missing <tr>
line 627 column 13 - Warning: missing <tr>
line 636 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 638 column 9 - Warning: missing <tr>
line 656 column 13 - Warning: missing <tr>
line 662 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 664 column 9 - Warning: missing <tr>
line 682 column 13 - Warning: missing <tr>
line 688 column 17 - Warning: missing <tr>
line 688 column 17 - Warning: discarding unexpected <table>
line 691 column 35 - Warning: missing <tr>
line 691 column 96 - Warning: unescaped & or unknown entity "&page"
line 691 column 130 - Warning: unescaped & or unknown entity "&page"
line 691 column 164 - Warning: unescaped & or unknown entity "&page"
line 691 column 198 - Warning: unescaped & or unknown entity "&page"
line 691 column 232 - Warning: unescaped & or unknown entity "&page"
line 691 column 268 - Warning: unescaped & or unknown entity "&page"
line 691 column 302 - Warning: unescaped & or unknown entity "&page"
line 691 column 336 - Warning: unescaped & or unknown entity "&page"
line 691 column 370 - Warning: unescaped & or unknown entity "&page"
line 691 column 50 - Warning: missing </font> before </td>
line 691 column 406 - Warning: missing </font> before </table>
line 693 column 35 - Warning: missing <tr>
line 693 column 50 - Warning: missing </font> before </td>
line 693 column 134 - Warning: missing </font> before </table>
line 695 column 17 - Warning: discarding unexpected </textarea>
line 695 column 28 - Warning: discarding unexpected </form>
line 695 column 35 - Warning: discarding unexpected </embed>
line 695 column 43 - Warning: discarding unexpected </noembed>
line 695 column 53 - Warning: discarding unexpected </noscript>
line 695 column 64 - Warning: discarding unexpected </noembed>
line 695 column 74 - Warning: discarding unexpected </embed>
line 695 column 82 - Warning: discarding unexpected </table>
line 695 column 90 - Warning: discarding unexpected </table>
line 697 column 9 - Warning: missing </font> before <table>
line 709 column 25 - Warning: discarding unexpected </font>
line 718 column 58 - Warning: discarding unexpected </font>
line 696 column 1 - Warning: missing </center>
line 120 column 63 - Warning: <img> lacks "alt" attribute
line 125 column 19 - Warning: <td> attribute "width" has invalid value "120px"
line 125 column 93 - Warning: <img> lacks "alt" attribute
line 141 column 19 - Warning: <td> attribute "width" has invalid value "120px"
line 141 column 98 - Warning: <img> lacks "alt" attribute
line 161 column 22 - Warning: <img> lacks "alt" attribute
line 161 column 63 - Warning: <img> lacks "alt" attribute
line 161 column 112 - Warning: <img> lacks "alt" attribute
line 161 column 162 - Warning: <img> lacks "alt" attribute
line 172 column 15 - Warning: <img> lacks "alt" attribute
line 187 column 22 - Warning: <img> lacks "alt" attribute
line 187 column 63 - Warning: <img> lacks "alt" attribute
line 187 column 112 - Warning: <img> lacks "alt" attribute
line 187 column 162 - Warning: <img> lacks "alt" attribute
line 198 column 15 - Warning: <img> lacks "alt" attribute
line 205 column 368 - Warning: <img> proprietary attribute value "absmiddle"
line 205 column 368 - Warning: <img> lacks "alt" attribute
line 214 column 22 - Warning: <img> lacks "alt" attribute
line 214 column 63 - Warning: <img> lacks "alt" attribute
line 214 column 112 - Warning: <img> lacks "alt" attribute
line 214 column 162 - Warning: <img> lacks "alt" attribute
line 225 column 15 - Warning: <img> lacks "alt" attribute
line 240 column 22 - Warning: <img> lacks "alt" attribute
line 240 column 63 - Warning: <img> lacks "alt" attribute
line 240 column 112 - Warning: <img> lacks "alt" attribute
line 240 column 162 - Warning: <img> lacks "alt" attribute
line 251 column 15 - Warning: <img> lacks "alt" attribute
line 266 column 22 - Warning: <img> lacks "alt" attribute
line 266 column 63 - Warning: <img> lacks "alt" attribute
line 266 column 112 - Warning: <img> lacks "alt" attribute
line 266 column 162 - Warning: <img> lacks "alt" attribute
line 277 column 15 - Warning: <img> lacks "alt" attribute
line 292 column 22 - Warning: <img> lacks "alt" attribute
line 292 column 63 - Warning: <img> lacks "alt" attribute
line 292 column 112 - Warning: <img> lacks "alt" attribute
line 292 column 162 - Warning: <img> lacks "alt" attribute
line 303 column 15 - Warning: <img> lacks "alt" attribute
line 318 column 22 - Warning: <img> lacks "alt" attribute
line 318 column 63 - Warning: <img> lacks "alt" attribute
line 318 column 112 - Warning: <img> lacks "alt" attribute
line 318 column 162 - Warning: <img> lacks "alt" attribute
line 329 column 15 - Warning: <img> lacks "alt" attribute
line 345 column 22 - Warning: <img> lacks "alt" attribute
line 345 column 63 - Warning: <img> lacks "alt" attribute
line 345 column 112 - Warning: <img> lacks "alt" attribute
line 345 column 162 - Warning: <img> lacks "alt" attribute
line 356 column 15 - Warning: <img> lacks "alt" attribute
line 371 column 22 - Warning: <img> lacks "alt" attribute
line 371 column 63 - Warning: <img> lacks "alt" attribute
line 371 column 112 - Warning: <img> lacks "alt" attribute
line 371 column 162 - Warning: <img> lacks "alt" attribute
line 382 column 15 - Warning: <img> lacks "alt" attribute
line 400 column 22 - Warning: <img> lacks "alt" attribute
line 400 column 63 - Warning: <img> lacks "alt" attribute
line 400 column 112 - Warning: <img> lacks "alt" attribute
line 400 column 162 - Warning: <img> lacks "alt" attribute
line 411 column 15 - Warning: <img> lacks "alt" attribute
line 426 column 22 - Warning: <img> lacks "alt" attribute
line 426 column 63 - Warning: <img> lacks "alt" attribute
line 426 column 112 - Warning: <img> lacks "alt" attribute
line 426 column 162 - Warning: <img> lacks "alt" attribute
line 437 column 15 - Warning: <img> lacks "alt" attribute
line 452 column 22 - Warning: <img> lacks "alt" attribute
line 452 column 63 - Warning: <img> lacks "alt" attribute
line 452 column 112 - Warning: <img> lacks "alt" attribute
line 452 column 162 - Warning: <img> lacks "alt" attribute
line 463 column 15 - Warning: <img> lacks "alt" attribute
line 478 column 22 - Warning: <img> lacks "alt" attribute
line 478 column 63 - Warning: <img> lacks "alt" attribute
line 478 column 112 - Warning: <img> lacks "alt" attribute
line 478 column 162 - Warning: <img> lacks "alt" attribute
line 489 column 15 - Warning: <img> lacks "alt" attribute
line 504 column 22 - Warning: <img> lacks "alt" attribute
line 504 column 63 - Warning: <img> lacks "alt" attribute
line 504 column 112 - Warning: <img> lacks "alt" attribute
line 504 column 162 - Warning: <img> lacks "alt" attribute
line 515 column 15 - Warning: <img> lacks "alt" attribute
line 530 column 22 - Warning: <img> lacks "alt" attribute
line 530 column 63 - Warning: <img> lacks "alt" attribute
line 530 column 112 - Warning: <img> lacks "alt" attribute
line 530 column 162 - Warning: <img> lacks "alt" attribute
line 541 column 15 - Warning: <img> lacks "alt" attribute
line 556 column 22 - Warning: <img> lacks "alt" attribute
line 556 column 63 - Warning: <img> lacks "alt" attribute
line 556 column 112 - Warning: <img> lacks "alt" attribute
line 556 column 162 - Warning: <img> lacks "alt" attribute
line 567 column 15 - Warning: <img> lacks "alt" attribute
line 583 column 22 - Warning: <img> lacks "alt" attribute
line 583 column 63 - Warning: <img> lacks "alt" attribute
line 583 column 112 - Warning: <img> lacks "alt" attribute
line 583 column 162 - Warning: <img> lacks "alt" attribute
line 594 column 15 - Warning: <img> lacks "alt" attribute
line 612 column 22 - Warning: <img> lacks "alt" attribute
line 612 column 63 - Warning: <img> lacks "alt" attribute
line 612 column 112 - Warning: <img> lacks "alt" attribute
line 612 column 162 - Warning: <img> lacks "alt" attribute
line 623 column 15 - Warning: <img> lacks "alt" attribute
line 641 column 22 - Warning: <img> lacks "alt" attribute
line 641 column 63 - Warning: <img> lacks "alt" attribute
line 641 column 112 - Warning: <img> lacks "alt" attribute
line 641 column 162 - Warning: <img> lacks "alt" attribute
line 652 column 15 - Warning: <img> lacks "alt" attribute
line 667 column 22 - Warning: <img> lacks "alt" attribute
line 667 column 63 - Warning: <img> lacks "alt" attribute
line 667 column 112 - Warning: <img> lacks "alt" attribute
line 667 column 162 - Warning: <img> lacks "alt" attribute
line 678 column 15 - Warning: <img> lacks "alt" attribute
line 703 column 25 - Warning: <img> lacks "alt" attribute
line 708 column 267 - Warning: <img> lacks "alt" attribute
line 147 column 134 - Warning: trimming empty <font>
line 149 column 406 - Warning: trimming empty <font>
line 688 column 17 - Warning: trimming empty <tr>
line 691 column 406 - Warning: trimming empty <font>
line 693 column 134 - Warning: trimming empty <font>
line 125 column 68 - Warning: <nobr> is not approved by W3C
line 141 column 68 - Warning: <nobr> is not approved by W3C
line 177 column 27 - Warning: <nobr> is not approved by W3C
line 203 column 27 - Warning: <nobr> is not approved by W3C
line 230 column 27 - Warning: <nobr> is not approved by W3C
line 256 column 27 - Warning: <nobr> is not approved by W3C
line 282 column 27 - Warning: <nobr> is not approved by W3C
line 308 column 27 - Warning: <nobr> is not approved by W3C
line 334 column 27 - Warning: <nobr> is not approved by W3C
line 361 column 27 - Warning: <nobr> is not approved by W3C
line 387 column 27 - Warning: <nobr> is not approved by W3C
line 416 column 27 - Warning: <nobr> is not approved by W3C
line 442 column 27 - Warning: <nobr> is not approved by W3C
line 468 column 27 - Warning: <nobr> is not approved by W3C
line 494 column 27 - Warning: <nobr> is not approved by W3C
line 520 column 27 - Warning: <nobr> is not approved by W3C
line 546 column 27 - Warning: <nobr> is not approved by W3C
line 572 column 27 - Warning: <nobr> is not approved by W3C
line 599 column 27 - Warning: <nobr> is not approved by W3C
line 628 column 27 - Warning: <nobr> is not approved by W3C
line 657 column 27 - Warning: <nobr> is not approved by W3C
line 683 column 27 - Warning: <nobr> is not approved by W3C
Info: Document content looks like HTML5
Info: No system identifier in emitted doctype
Tidy found 248 warnings and 0 errors!


The alt attribute should be used to give a short description
of an image; longer descriptions should be given with the
longdesc attribute which takes a URL linked to the description.
These measures are needed for people using non-graphical browsers.

For further advice on how to make your pages accessible
see http://www.w3.org/WAI/GL.
You are recommended to use CSS to specify the font and
properties such as its size and color. This will reduce
the size of HTML files and make them easier to maintain
compared with using <FONT> elements.

You are recommended to use CSS to control line wrapping.
Use "white-space: nowrap" to inhibit wrapping in place
of inserting <NOBR>...</NOBR> into the markup.

About HTML Tidy: https://github.com/htacg/tidy-html5
Bug reports and comments: https://github.com/htacg/tidy-html5/issues
Official mailing list: https://lists.w3.org/Archives/Public/public-htacg/
Latest HTML specification: http://dev.w3.org/html5/spec-author-view/
Validate your HTML documents: http://validator.w3.org/nu/
Lobby your company to join the W3C: http://www.w3.org/Consortium

Do you speak a language other than English, or a different variant of
English? Consider helping us to localize HTML Tidy. For details please see
https://github.com/htacg/tidy-html5/blob/master/README/LOCALIZE.md