Originally posted by KDJewl
Originally posted by Gazpacho146
i tried what shenoxVII said, but i want to make multiple npcs, if this should belong in a different thread i'm sorry
but anyways, if i copied the signpost behavior hex data and pasted it into the extended memory, therefore creating a custom object, how would i get the behavior into toads tool 64? because dudaw and messiaen both have made custom behaviors for their hacks and got them in the rom so would it just show up as 'Unknown' in tt64? pls tell me how to make copies of objects for multiple npc's and how to get them in tt64 and how to do it. or at least just setting a specific animation to one specific object tutorial, (3 goombas have a talking behavior and they have different animations or something like that) thanks!
plus, since VL-tone's site is down, how can i locate the scripts? because they were on a .txt on his site
(PS sorry to ask so many questions at once)
Hey Gazpacho, if you're still having NPC problems, I have written a guide that could help you, but I won't be able to get it uploaded until Monday (I have terrible internet). I included a patch to show what the tutorial results in, and the guide should be fairly easy to follow. Once I get it uploaded, I'll post the link and you can try it.
okay thank you SO much! this info will help me a lot! by upload do you mean youtube? can u pm your youtube username if you have youtube?
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