Originally posted by messiaen
Area support is something that has been requested multiple times. This is something that eventually will be added, but I have to test how TT64 handles it. Even if that works, levels will have to imported, for instance, replacing Tall-Tall Mountain and then be copied to another slots (in which areas will be inaccessible in TT64).
Even before that, I would have to write a custom level manager function (export/import/copy) and totally change the ROM layout, doing major changes in the importer. So, lots of work for a feature that right now would only be used by very few people that are doing full-scale hacks.
There's always the option of simulating level areas using creative level design (ie, make a closed area below the ground).
ok plus theres alot of levels in sm64 anyway so i shouldn't have a problem
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