Originally posted by sister miyagi
I think I'm in over my head here.
I was looking through Osu! Tatakae! Ouendan with Console Tool. I've played the hell out of it and I don't remember a bicyclist (Go-kart racer?):

or softball players:

Which brings up a problem. Each of these consists of a .NCLR palette, a .NSCR screen resource file, and a .NCER cell Resource apparently for animation. As far as I can tell, the .NCER acts as a sort of tilemap for the image created with the other two. Tihaxan doesn't read .NCERs, and I can't get CrystalTile2 to work with them either. I used a program called Console Tool to get these, and sort of pieced them together like jigsaw puzzles (which is probably why the one girl's face is so derp). I have no idea why the palettes won't display right. The two shots of the biker that are properly colored were from a different file, and while they didn't display right either, they at least had correct palettes.
I know nothing about DS programming and hacking; is there a better tool to use? Am I going about this all wrong? I'm really loathe to declare this "unused content" when I can barely see it clearly.

Images are blocked where I am right now. I'll look through the EBA and Ouendan 1 tonight. I'm extremely familiar with those games.
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