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04-24-22 12:09:27 AM
Jul - Posts by Flying Omelette
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Flying Omelette
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Posted on 12-04-10 12:16:14 AM, in Any Japanese text need translating? Link
It's right near all the sword graphics, so I guess that one makes sense.
Flying Omelette
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Posted on 12-04-10 02:14:39 AM, in Weird Discoveries (last edited by Flying Omelette at 12-03-10 11:31 PM) Link
Originally posted by Flying Omelette




Uh... I don't recall those small and large "meat" sprites. At first I thought it looked like the Enemy Bait from the first Zelda game, but since there are large and small kinds and they are stored with the large and small magic refill decanters, it's more likely that they were meant to restore health...




I've noticed that what usually happens is that the large meat gets overwritten with the sprite for the leaping fish (or fishbone in the Dark World). However, the small meat sprite gets overwritten with something else...



I found these two tiny little faces stored with the menu graphics. The smaller meat sprite always sometimes gets overwritten with the "angry" face on the left.

Edit: Okay, sometimes it gets overwritten by another graphic that I can't even tell what it is.

Also it seems like the meat sprites usually fill those memory spaces while inside dungeons, whereas the fish (or fishbone) sprites fill them when on the overworld.


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Posted on 12-04-10 07:51:18 PM, in Weird Discoveries Link
That particular set of sprites showed up when I looked at the memory of a save state from the menu screen, fairly early in the game. They might get overwritten with other graphics when you progress and get more items.

Sometimes the "fox" face takes the place of the small meat in memory when on the overworld. Other times, there's something else there that I can't identify.

Flying Omelette
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Posted on 12-04-10 10:53:44 PM, in Take a picture of your room! Link
Flying Omelette
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Posted on 12-05-10 07:41:35 PM, in Same-sex marriage in the United States Link
Adam and Eve weren't even married, so I have no idea why that's always used as an argument against gay marriage.

Also, it really was Adam and Steve.
Flying Omelette
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Posted on 12-07-10 09:17:45 PM, in Jul Faces Link
That picture deserves to be memed.

Also - Hooded Rat!
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Posted on 12-15-10 01:27:48 AM, in Weird Discoveries Link
It was a lot of fun working on this wiki. Wish I could have done more.

Just thought I'd say that.
Flying Omelette
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Posted on 12-15-10 09:26:06 PM, in Weird Discoveries Link
Sorry. I seem to have confused a lot of people last night (and not just here, either), and looking now at what I actually typed, that's not surprising. I didn't mean for that to come out sounding like, "It's been great, but I'm leaving now for no apparent reason", so much as I wanted to say, "Something has come up and I'm not sure if I can still be around for awhile, but I wanted to thank everyone for the fun I've had in case I don't make it back."

Ugh, I hate being old.


Flying Omelette
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Posted on 12-15-10 10:10:19 PM, in Weird Discoveries Link
Oh, that... That was actually from a few days ago and wasn't what triggered last night's events. My forum members have, for whatever reason, moved to the new board without any real protest, even though I told everyone the decision wasn't final yet. But nothing anyone said or did caused what happened last night.

I've been trying to keep it under wraps as much as possible, but I've had a physical problem for several months now. Last night, I think I had some kind of "attack", but I lost my health insurance over a year ago when I was laid off from my job and I can't afford to get anything done about it now.

Like I said, sucks to be old and sucks to be me.

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Posted on 12-17-10 01:08:25 AM, in Weird Discoveries Link
Thanks, guys. I'm holding out hope that I can survive with whatever I have long enough for my health insurance to kick in at my new job. Could just be something stupid as a cyst or an ulcer, but I don't like what turns up when I Google the symptoms. Stupid internet.

Anyway, I think this might be another Hidden Happy Face in Little Ninja Brothers (NES):



Right in with all the battleground graphics, and I certainly don't remember it. But I haven't played the game in several years and my resident LNB expert hasn't gotten back to me on it yet for a confirmation.



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Posted on 12-18-10 08:15:54 PM, in Aidyn Chronicles Crap Link
Not sure if anyone would find any of this interesting or not. Seeing as how this was an H2O game, I was hoping to find some insane, angry rant in the code. No such luck, but I did find (what looks like) a bunch of leftover developmental text:



Crash handling text? I've actually seen this game crash, but I can't remember if that's the text I saw on the screen when it did. May have been.



I've noticed a lot of references to .cpp files. Anyone know what they are?



Character rendering text?



Background rendering text?


Scale and Sphere Radius? Invalid node text...




More of those .cpp file references.


Map data error.


Another .cpp.


Oop! We've got a version number and a compile date!


Another .cpp, and something about a default image? No clue...


Just another one of those.


More .cpp's, and an audio processor - Bubbles??


More of those things.


Yeah, yeah, more...


Another .cpp, and some text that's probably used in-game, except, "That potion cannot be used in Trek mode"? I don't remember the game ever referring to itself in such a meta-fashion.


Do not know what those are, but they look interesting...


Look at that! A reference to something related to the graphics? Apparently provided by someone at Nintendo?


Error messages!


Second time I've seen a "BORG Scene" referenced in these messages. Have no idea what it means.


Well, considering how often the "Release Version" crashes, some info might not have hurt. =P


Another .cpp and error message.


Another .cpp and...The weird thing about this game is that most of its dialogue is in one huge block in the ROM, and is almost unreadable in a hex editor because of the characters that are stuck between letters. But there are a few messages near the beginning of the ROM, far away from the rest of the text, that are perfectly readable, like this one, of all things...


Near the end of the ROM, there's a bunch of these "Expansion" messages between the enemy attack names, which I'm guessing are filler for more attacks that were never put in.


Okay, um... where is there a hockey stick in this game?? Granted, I don't remember every last detail of it, but that seems really out-of-place. And I Googled, "Aidyn Chronicles hockey stick" and it didn't bring up anything enlightening.

There's also a crapload of weirdness near the end of the ROM that I'm going to take a closer look at...
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Posted on 12-18-10 08:30:21 PM, in Aidyn Chronicles Crap Link
Ah, I see. No wonder there are so many of them.
(post in restricted forum)
(post in restricted forum)
Flying Omelette
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Posted on 12-20-10 12:56:17 AM, in Aidyn Chronicles Crap Link
I hate it when there's something in a 3D game I'd really like to get a closer look at, and there's no possible way to do it.



That is the only spot in the entire game from where you can see the whole top of the lighthouse.



That's the only other spot where the top is visible at all. I really want to see the detail on that minaret up close, but when you get any closer than this, the camera simply won't pan up high enough.

I really wish there was a moonjump code for this game...not only for that, but I'd like to get closer to that tree that was accidentally placed floating up in the air above the beach:


Flying Omelette
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Posted on 12-21-10 01:54:13 AM, in Aidyn Chronicles Crap Link
Originally posted by Waffle Ryebread
That was one hell of an unfinished game right there.


So is Aidyn Chronicles. Hell, it could be the poster child for unfinished games.


I mean... I can't believe they meant for the trees to look like that.

One of these days I'll have to start a new game and work my way up to the rat party that causes the spectacular crash, complete with crash error text on the screen. But it's going to take all the willpower I can possibly muster to get past the damn castle in the beginning.


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Posted on 12-21-10 09:55:43 AM, in My random crappy drawing topic Link


I totally suck at drawing, but I'm trying to see if I can force myself to make this post...
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Posted on 12-21-10 09:58:42 AM, in My random crappy drawing topic Link
I've had a post-phobia lately. I keep typing things up and then hitting the back button without submitting (everywhere I go, not just here). Thought if I could actually post the most embarrassing thing I could think to post, that'd be a step in the right direction.
Flying Omelette
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Posted on 12-22-10 09:02:19 PM, in My random crappy drawing topic Link
If I registered a DeviantArt account, I can pretty much guarantee it's something I'd update once or twice and then abandon for all eternity. It's much easier for me to use my own site for posting stuff. The only problem is that my scrapbooks are an ungodly mess right now, and I don't have time or motivation to go through and clean them all up.

And my post-phobia is still not going away. This is the third time I've typed up this reply. The last two times, I hit the back button before submitting... I'm gonna force myself to send this one through...
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Posted on 12-23-10 01:29:19 AM, in Weird Discoveries (last edited by Flying Omelette at 12-22-10 10:36 PM) Link
My LNB expert doesn't recall it, either, but she said she might replay the game to be sure.

Since I'm more familiar with Culture Brain's other NES RPG, The Magic of Scheherazade, I thought I'd take a peek through the ROM's graphics, and found these:



That's either the most obscurely-hidden 1UP in video game history, or that's unused.



I don't recall that snail... and it's in two different memory spots, though appears to be identical in both. Judging from where it's located in memory, along with the other menu-battle status afflictions, that's probably what it was meant to be - probably was supposed to be a spell that slowed down your characters and they'd turn into... that. Not unfitting, considering the other crazy things they can get turned into (cakes, hamburgers, rockets, mirrors, rocks, etc.)

There are a few other weird things I don't quite recognize, but they might require a replay to be sure. For example, the cake status ailment has a frame of it smiling (which can be seen in that screencap next to the key near the top), but I don't remember that being used. The cake doesn't animate, as far as I know.



Edit:


Possible that the cake animates when Changarl turns you into one. Forgot that he could do that. My old screenshot doesn't really help much, though. I'll have to check into it.
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Jul - Posts by Flying Omelette


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

32 database queries, 43 query cache hits.
Query execution time:  0.102219 seconds
Script execution time:  0.025494 seconds
Total render time:  0.127713 seconds


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line 536 column 2376 - Warning: <img> lacks "alt" attribute
line 539 column 2497 - Warning: <img> lacks "alt" attribute
line 542 column 2782 - Warning: <img> lacks "alt" attribute
line 545 column 2940 - Warning: <img> lacks "alt" attribute
line 548 column 3149 - Warning: <img> lacks "alt" attribute
line 551 column 3266 - Warning: <img> lacks "alt" attribute
line 554 column 3462 - Warning: <img> lacks "alt" attribute
line 557 column 3656 - Warning: <img> lacks "alt" attribute
line 560 column 3789 - Warning: <img> lacks "alt" attribute
line 563 column 4260 - Warning: <img> lacks "alt" attribute
line 566 column 4537 - Warning: <img> lacks "alt" attribute
line 578 column 22 - Warning: <img> lacks "alt" attribute
line 578 column 63 - Warning: <img> lacks "alt" attribute
line 578 column 112 - Warning: <img> lacks "alt" attribute
line 578 column 162 - Warning: <img> lacks "alt" attribute
line 579 column 11 - Warning: <img> lacks "alt" attribute
line 589 column 15 - Warning: <img> lacks "alt" attribute
line 612 column 22 - Warning: <img> lacks "alt" attribute
line 612 column 63 - Warning: <img> lacks "alt" attribute
line 612 column 112 - Warning: <img> lacks "alt" attribute
line 612 column 162 - Warning: <img> lacks "alt" attribute
line 613 column 11 - Warning: <img> lacks "alt" attribute
line 623 column 15 - Warning: <img> lacks "alt" attribute
line 632 column 206 - Warning: <img> lacks "alt" attribute
line 636 column 419 - Warning: <img> lacks "alt" attribute
line 642 column 926 - Warning: <img> lacks "alt" attribute
line 651 column 22 - Warning: <img> lacks "alt" attribute
line 651 column 63 - Warning: <img> lacks "alt" attribute
line 651 column 112 - Warning: <img> lacks "alt" attribute
line 651 column 162 - Warning: <img> lacks "alt" attribute
line 652 column 11 - Warning: <img> lacks "alt" attribute
line 662 column 15 - Warning: <img> lacks "alt" attribute
line 673 column 324 - Warning: <img> lacks "alt" attribute
line 687 column 22 - Warning: <img> lacks "alt" attribute
line 687 column 63 - Warning: <img> lacks "alt" attribute
line 687 column 112 - Warning: <img> lacks "alt" attribute
line 687 column 162 - Warning: <img> lacks "alt" attribute
line 688 column 11 - Warning: <img> lacks "alt" attribute
line 698 column 15 - Warning: <img> lacks "alt" attribute
line 705 column 74 - Warning: <img> lacks "alt" attribute
line 715 column 22 - Warning: <img> lacks "alt" attribute
line 715 column 63 - Warning: <img> lacks "alt" attribute
line 715 column 112 - Warning: <img> lacks "alt" attribute
line 715 column 162 - Warning: <img> lacks "alt" attribute
line 716 column 11 - Warning: <img> lacks "alt" attribute
line 726 column 15 - Warning: <img> lacks "alt" attribute
line 741 column 22 - Warning: <img> lacks "alt" attribute
line 741 column 63 - Warning: <img> lacks "alt" attribute
line 741 column 112 - Warning: <img> lacks "alt" attribute
line 741 column 162 - Warning: <img> lacks "alt" attribute
line 742 column 11 - Warning: <img> lacks "alt" attribute
line 752 column 15 - Warning: <img> lacks "alt" attribute
line 769 column 22 - Warning: <img> lacks "alt" attribute
line 769 column 63 - Warning: <img> lacks "alt" attribute
line 769 column 112 - Warning: <img> lacks "alt" attribute
line 769 column 162 - Warning: <img> lacks "alt" attribute
line 770 column 11 - Warning: <img> lacks "alt" attribute
line 780 column 15 - Warning: <img> lacks "alt" attribute
line 791 column 345 - Warning: <img> lacks "alt" attribute
line 795 column 548 - Warning: <img> lacks "alt" attribute
line 805 column 1483 - Warning: <img> lacks "alt" attribute
line 824 column 25 - Warning: <img> lacks "alt" attribute
line 829 column 267 - Warning: <img> lacks "alt" attribute
line 147 column 142 - Warning: trimming empty <font>
line 149 column 514 - Warning: trimming empty <font>
line 812 column 514 - Warning: trimming empty <font>
line 814 column 142 - Warning: trimming empty <font>
line 125 column 68 - Warning: <nobr> is not approved by W3C
line 141 column 68 - Warning: <nobr> is not approved by W3C
line 177 column 27 - Warning: <nobr> is not approved by W3C
line 203 column 27 - Warning: <nobr> is not approved by W3C
line 215 column 850 - Warning: <img> proprietary attribute "widht"
line 248 column 27 - Warning: <nobr> is not approved by W3C
line 278 column 27 - Warning: <nobr> is not approved by W3C
line 304 column 27 - Warning: <nobr> is not approved by W3C
line 332 column 27 - Warning: <nobr> is not approved by W3C
line 360 column 27 - Warning: <nobr> is not approved by W3C
line 388 column 27 - Warning: <nobr> is not approved by W3C
line 419 column 27 - Warning: <nobr> is not approved by W3C
line 451 column 27 - Warning: <nobr> is not approved by W3C
line 487 column 27 - Warning: <nobr> is not approved by W3C
line 594 column 27 - Warning: <nobr> is not approved by W3C
line 628 column 27 - Warning: <nobr> is not approved by W3C
line 667 column 27 - Warning: <nobr> is not approved by W3C
line 703 column 27 - Warning: <nobr> is not approved by W3C
line 731 column 27 - Warning: <nobr> is not approved by W3C
line 757 column 27 - Warning: <nobr> is not approved by W3C
line 785 column 27 - Warning: <nobr> is not approved by W3C
Info: Document content looks like HTML5
Info: No system identifier in emitted doctype
Tidy found 292 warnings and 0 errors!


The alt attribute should be used to give a short description
of an image; longer descriptions should be given with the
longdesc attribute which takes a URL linked to the description.
These measures are needed for people using non-graphical browsers.

For further advice on how to make your pages accessible
see http://www.w3.org/WAI/GL.
You are recommended to use CSS to specify the font and
properties such as its size and color. This will reduce
the size of HTML files and make them easier to maintain
compared with using <FONT> elements.

You are recommended to use CSS to control line wrapping.
Use "white-space: nowrap" to inhibit wrapping in place
of inserting <NOBR>...</NOBR> into the markup.

About HTML Tidy: https://github.com/htacg/tidy-html5
Bug reports and comments: https://github.com/htacg/tidy-html5/issues
Official mailing list: https://lists.w3.org/Archives/Public/public-htacg/
Latest HTML specification: http://dev.w3.org/html5/spec-author-view/
Validate your HTML documents: http://validator.w3.org/nu/
Lobby your company to join the W3C: http://www.w3.org/Consortium

Do you speak a language other than English, or a different variant of
English? Consider helping us to localize HTML Tidy. For details please see
https://github.com/htacg/tidy-html5/blob/master/README/LOCALIZE.md