SKJmin the douchenugget
Permabanned for being a retarded douche to the admin, being a smartassed douche to the mods, and being a thieving douche to his fellow hackers
Level: 23
  

Posts: 1/92
EXP: 58350 For next: 9373
Since: 05-13-10
Since last post: 11.7 years Last activity: 11.7 years
|
|
Hello guys, I've started to make my own game today and want use some new graphics...
When I'm clicking on IMPORT I'm getting an error and the tool shuts down...
.NET Framework 4 is installed...
I couldn't find anyting in this board, not even in the stickys
Here is my error (it's in german, sorry)
Something with "JIT"...
my OS: Windws 7 Ultimate / 64bit
Thanks in advance!!
|
SKJmin the douchenugget
Permabanned for being a retarded douche to the admin, being a smartassed douche to the mods, and being a thieving douche to his fellow hackers
Level: 23
  

Posts: 2/92
EXP: 58350 For next: 9373
Since: 05-13-10
Since last post: 11.7 years Last activity: 11.7 years
|
|
Originally posted by krutomisi 5.1 has an error in the png import, so you have to use 5.0 or 5.2beta for now
I've run into this myself before 
Thanks dude! Finally works this thing
Another question...
I have a small red block, I want to run through this block (like in the picture below) and also stand on it...
How can I do that, have I to set something?
Yeah, I know it's the wrong section but the thread exists already, sorry for the trouble! |
SKJmin the douchenugget
Permabanned for being a retarded douche to the admin, being a smartassed douche to the mods, and being a thieving douche to his fellow hackers
Level: 23
  

Posts: 3/92
EXP: 58350 For next: 9373
Since: 05-13-10
Since last post: 11.7 years Last activity: 11.7 years
|
|
I have a small red block, I want to run through this block (like in the picture below) and also stand on it...
How can I do that, have I to set something?
 |
SKJmin the douchenugget
Permabanned for being a retarded douche to the admin, being a smartassed douche to the mods, and being a thieving douche to his fellow hackers
Level: 23
  

Posts: 4/92
EXP: 58350 For next: 9373
Since: 05-13-10
Since last post: 11.7 years Last activity: 11.7 years
|
|
Originally posted by dirbaio 00 00 00 80
only for the top row tiles
Thanks dude, do you also now how to make the items hold longer (the star or the P-block for examnple) |
SKJmin the douchenugget
Permabanned for being a retarded douche to the admin, being a smartassed douche to the mods, and being a thieving douche to his fellow hackers
Level: 23
  

Posts: 5/92
EXP: 58350 For next: 9373
Since: 05-13-10
Since last post: 11.7 years Last activity: 11.7 years
|
|
Originally posted by dirbaio 00 00 00 80
only for the top row tiles
Thanks dude it worked very fine!
Do you also now how to make the items hold longer (the star or the P-block for example)
|
SKJmin the douchenugget
Permabanned for being a retarded douche to the admin, being a smartassed douche to the mods, and being a thieving douche to his fellow hackers
Level: 23
  

Posts: 6/92
EXP: 58350 For next: 9373
Since: 05-13-10
Since last post: 11.7 years Last activity: 11.7 years
|
|
I'm searching the whole day the version 5.2, do I need a special permission to get it?
I want that, can some send it to me?? Everone here is talking about the 5.2...
I want to use another backgrounds but can't add them in the 5.1 (transparent ones)
On the previous version 5.0 is backgrounds adding not included... |
SKJmin the douchenugget
Permabanned for being a retarded douche to the admin, being a smartassed douche to the mods, and being a thieving douche to his fellow hackers
Level: 23
  

Posts: 7/92
EXP: 58350 For next: 9373
Since: 05-13-10
Since last post: 11.7 years Last activity: 11.7 years
|
|
Originally posted by dirbaio You need to download the source code from the SVN repository and compile it yourself, using Visual Studio.
Is here somewhere a tutorial how to make it?
It's almost impossible to understand when someone never programmed something.  |
SKJmin the douchenugget
Permabanned for being a retarded douche to the admin, being a smartassed douche to the mods, and being a thieving douche to his fellow hackers
Level: 23
  

Posts: 8/92
EXP: 58350 For next: 9373
Since: 05-13-10
Since last post: 11.7 years Last activity: 11.7 years
|
|
OK, I've installed the tortoise SVN...
Ionstalled, did the Checksum on a folder, gave the link (http://nsmb-editor.googlecode.com/svn/trunk) and it has downlaoded a whole stuff of files...
But hat shall I do with all the files now?
I coudn't find an EXE!! |
SKJmin the douchenugget
Permabanned for being a retarded douche to the admin, being a smartassed douche to the mods, and being a thieving douche to his fellow hackers
Level: 23
  

Posts: 9/92
EXP: 58350 For next: 9373
Since: 05-13-10
Since last post: 11.7 years Last activity: 11.7 years
|
|
Does anybody found out how to make that an auto scrll level exactly...
I'm working on a Super Mario Bros. 3 Remake, but how to do the 1-4??
The level auto scroll function!
On SNMB has the level 7-7 an auto scroll level, but I don't understand with the nodes (I don't even know how to make them...) |
SKJmin the douchenugget
Permabanned for being a retarded douche to the admin, being a smartassed douche to the mods, and being a thieving douche to his fellow hackers
Level: 23
  

Posts: 10/92
EXP: 58350 For next: 9373
Since: 05-13-10
Since last post: 11.7 years Last activity: 11.7 years
|
|
New Super Mario Bros. 3 (the name can be changed someday )
Version 0.39a available
Latest Update: 11.06.2010
----------------------------------------------------------------------------------
Downloadlinks:
Version 0.39a
Older Versions
----------------------------------------------------------------------------------
Welcome to my new thread!
I've started yesterday with the hack!
It's my first one, so it can take some time to be finished
I'm also searching for beta testers!!
OK now to the project, this is a hack of "New Super Mario Bros. DS"
I want to exchange all levels with these from Super Mario Bros. 3 (NES)!
NSMB hasn't so much levels like SMB3, so I'm skipping some of these! (the boring ones )
The *-1 to *-8 levels will be changed with the remaked SMB3 levels, and the *-A, *-B and *-C levels my own creations, some harder levels
* = World #
----------------------------------------------------------------------------------
I'm wondering if someone will find all hidden coins in my game hehe! 8without the editor )
About the style and the sprites...I'll change them at the end, my very first target is to complete the levels!
Some feedback is also wished! ;P
So, enough written!
----------------------------------------------------------------------------------
Here's an overview of my work:
World 1 Status: 100% ([1-1] [1-2] [1-3] [1-4] [1-5] [1-TOWER] [1-CASTLE] [1-A] [1-CANNON])
World 2 Status: 90% ([2-1] [2-2] [2-3] [2-4] [2-5] [2-6] [2-TOWER] [2-CASTLE] [2-A] [2-CANNON])
World 3 Status: 70% ([3-1] [3-2] [3-3] [3-GHOST] [3-TOWER] [3-CASTLE] [3-CANNON] [3-A] [3-B] [3-C])
World 4 Status: 91% ([4-1] [4-2] [4-3] [4-4] [4-5] [4-6] [4-GHOST] [4-TOWER] [4-CASTLE] [4-CANNON] [4-A])
World 5 Status: 0%
World 6 Status: 0%
World 7 Status: 0%
World 8 Status: 0%
New music: 0%
New enemies/sprites: 0%
New backgrounds: 0%
New Header/Logo 100%
New Gametitle/Title-Screen: 50%
_______________________________
Total: 38,54%
----------------------------------------------------------------------------------
Trailers:
<object width="500" height="405"><embed src="http://www.youtube.com/v/k8ngMTLscEg&hl=de_DE&fs=1&color1=0x3a3a3a&color2=0x999999&border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="500" height="405"></embed></object> <object width="500" height="405"><embed src="http://www.youtube.com/v/PT6liLmF2XE&hl=de_DE&fs=1&color1=0x006699&color2=0x54abd6&border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="500" height="405"></embed></object> <object width="500" height="405"><embed src="http://www.youtube.com/v/PZR1z3A-tUk&hl=de_DE&fs=1&color1=0xe1600f&color2=0xfebd01&border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="500" height="405"></embed></object> <object width="500" height="405"><embed src="http://www.youtube.com/v/ynpukGgCW7Y&hl=de_DE&fs=1&color1=0x5d1719&color2=0xcd311b&border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="500" height="405"></embed></object>
----------------------------------------------------------------------------------
Screenshots:
The spoiler-tag isn't available here and posting them all without the spoiler would fill the whole site!
If you want to see the screenshots, so visit this place please:
http://gbatemp.net/t226778-new-super-mario-bros-3-hack
----------------------------------------------------------------------------------
The patch will work on the [E] and the [US] version of the game!
Everything you need for patching is in the pack!
Please remember, don't download this if you have not the original game from Nintendo! You have been warned!!
This fanhack is just for fun, do not make money with this...
Otherwise,
Have Fun!!
SKJmin |
SKJmin the douchenugget
Permabanned for being a retarded douche to the admin, being a smartassed douche to the mods, and being a thieving douche to his fellow hackers
Level: 23
  

Posts: 11/92
EXP: 58350 For next: 9373
Since: 05-13-10
Since last post: 11.7 years Last activity: 11.7 years
|
|
The first idea for the name was New Ultimate Mario Bros. 3
But the guys on GBAtemp said, better New Super Mario Bros. 3
So I changed the name...  |
SKJmin the douchenugget
Permabanned for being a retarded douche to the admin, being a smartassed douche to the mods, and being a thieving douche to his fellow hackers
Level: 23
  

Posts: 12/92
EXP: 58350 For next: 9373
Since: 05-13-10
Since last post: 11.7 years Last activity: 11.7 years
|
|
Can someone explain how it works with the views and zones?
Is here somewhere a tutorial?
And how to make some nodes in the path?
(that green/red thing)
/edit got it...have to hold ctrl and click on the square  |
SKJmin the douchenugget
Permabanned for being a retarded douche to the admin, being a smartassed douche to the mods, and being a thieving douche to his fellow hackers
Level: 23
  

Posts: 13/92
EXP: 58350 For next: 9373
Since: 05-13-10
Since last post: 11.7 years Last activity: 11.7 years
|
|
Originally posted by Lostbhoy Hi, the patch you have provided only has level 1-1 done, am i right? all the others are just original NSMB ds levels and i played all the way to 2nd castle in world 1.
Really like that 1st level tho, especially your improvisation due to no flying abilities in the ds version in the first place but looks and plays real well.....wish i could play more levels tho....
Yeah, that'S true...
No wait, not exactly, I've finished the first 4 levels
More below (next post), my daily report!!
|
SKJmin the douchenugget
Permabanned for being a retarded douche to the admin, being a smartassed douche to the mods, and being a thieving douche to his fellow hackers
Level: 23
  

Posts: 14/92
EXP: 58350 For next: 9373
Since: 05-13-10
Since last post: 11.7 years Last activity: 11.7 years
|
|
Report [16.05.2010]
Major:
- Level 1-4 completed
Minor:
- Version 0.04 released
- Trailer #2 was posted (in the first post or here)
- new screenshots from 1-4 added (first post) |
SKJmin the douchenugget
Permabanned for being a retarded douche to the admin, being a smartassed douche to the mods, and being a thieving douche to his fellow hackers
Level: 23
  

Posts: 15/92
EXP: 58350 For next: 9373
Since: 05-13-10
Since last post: 11.7 years Last activity: 11.7 years
|
|
Originally posted by mariofanatic64 true. and after all, i can already see some differences between this hack and mine.
Yeah, it'll be different...
It's my first hack ever and I've started a few days ago, so yours could be better
|
SKJmin the douchenugget
Permabanned for being a retarded douche to the admin, being a smartassed douche to the mods, and being a thieving douche to his fellow hackers
Level: 23
  

Posts: 16/92
EXP: 58350 For next: 9373
Since: 05-13-10
Since last post: 11.7 years Last activity: 11.7 years
|
|
Update
- Version 0.06 released [#1 post]
- new screenshots from 1-5 and 1-TOWER added [#1 post] |
SKJmin the douchenugget
Permabanned for being a retarded douche to the admin, being a smartassed douche to the mods, and being a thieving douche to his fellow hackers
Level: 23
  

Posts: 17/92
EXP: 58350 For next: 9373
Since: 05-13-10
Since last post: 11.7 years Last activity: 11.7 years
|
|
I'm trying this shit for 2 hours...
I can't get the background music during the first Bowser fight! (World 1)
He's moaning but the music isn't coming! Can anyone help me?
Here are the *.nml 3 areas from the level!
http://www.mediafire.com/?itzilrjtdez
I'm going crazy.... there must be very simple thing I've overseen...
Thanks in advance! |
SKJmin the douchenugget
Permabanned for being a retarded douche to the admin, being a smartassed douche to the mods, and being a thieving douche to his fellow hackers
Level: 23
  

Posts: 18/92
EXP: 58350 For next: 9373
Since: 05-13-10
Since last post: 11.7 years Last activity: 11.7 years
|
|
Originally posted by dirbaio
(i havent downloaded it, but) Try these two things:
- Put the same sound set as the original bowser battle level. Level config->sound set
- Put the same background music as the original level. Select "Edit views" on the toolbar above, click the view, and on the left you'll see a panel named "view"
Let me know if it doesnt work.
I did it already before asking, nothing worked...
The problem is, when I replace my own levels (areas) by the original ones (area 1 and 2) it'll work, but when I put my own areas in and let the the 3rd area oringally from nintedno in, the sound disappears, so I think it's something in my with my 2 areas...
All the musics and backgrounds are the same (besides these in area 1 but this is not so imortant)
|
SKJmin the douchenugget
Permabanned for being a retarded douche to the admin, being a smartassed douche to the mods, and being a thieving douche to his fellow hackers
Level: 23
  

Posts: 19/92
EXP: 58350 For next: 9373
Since: 05-13-10
Since last post: 11.7 years Last activity: 11.7 years
|
|
Originally posted by dirbaio so you take exactly the same area...
Try putting the sound set for the 1st area to the same as the 1st area of W1-Castle (or the castle you took the final boss from)
Didn't work...
But when I change the path ID in the Bowser floor (would be my progress path ID 4) there comes the bonus room music (but the sound is set to "none", like in the original...) |
SKJmin the douchenugget
Permabanned for being a retarded douche to the admin, being a smartassed douche to the mods, and being a thieving douche to his fellow hackers
Level: 23
  

Posts: 20/92
EXP: 58350 For next: 9373
Since: 05-13-10
Since last post: 11.7 years Last activity: 11.7 years
|
|
Originally posted by dirbaio that's very very weird...
I have no idea of what could be wrong then.
If you find it out, tell us so other people wont have the problem
That's something with the paths...
I've deleted all and It works...
But I have to put them somehow... |