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Darkdata Ruins!? ♥ Level: 103 ![]() Posts: 2578/2892 EXP: 11445398 For next: 26008 Since: 07-04-07 Since last post: 201 days Last activity: 9 days |
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| Jul - Posts by Darkdata |
| Pages: 1 2 3 4 5 6 7 8 9 10 ... 125 126 127 128 129 130 131 132 133 ... 135 136 137 138 139 140 141 142 143 144 |
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Darkdata Ruins!? ♥ Level: 103 ![]() Posts: 2578/2892 EXP: 11445398 For next: 26008 Since: 07-04-07 Since last post: 201 days Last activity: 9 days |
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Darkdata Ruins!? ♥ Level: 103 ![]() Posts: 2579/2892 EXP: 11445398 For next: 26008 Since: 07-04-07 Since last post: 201 days Last activity: 9 days |
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We're all creative people inside, so I wanted a simple way to allow people to bring that out. Welcome to the contest! Here are the rules: • No MAP16 Editing • No Tile Editing • No bypassing any of the settings • No bypassing Time/Music • No palette or tile animation • You may edit the palette (toggle custom palette for this level) • You may use direct MAP16 Access to place objects • No "smartass" rule dodging This is what you have to work with: • Two -full- Levels. • They may be two different levels, or a level/sub-level type layout. • You may use as many exits as you wish. Your final level design will be imported over a clean rom for testing. All possible levels that can be used together without conflict will be compiled into one collection rom for others to enjoy. Claim your level slots: (This is just to make importing into one big ROM easy) Slots open are: 100 - 138 (Hex) 1 - 27 (Hex) There are more, slots and I'll open them up if we fill these up. Awards will be given for a few categories, but it will be a secret until the results! ____________________ |
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Darkdata Ruins!? ♥ Level: 103 ![]() Posts: 2580/2892 EXP: 11445398 For next: 26008 Since: 07-04-07 Since last post: 201 days Last activity: 9 days |
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Tips!
Ctrl-D will open a level number, and allow you to jump there quickly!
Ctrl-Del will allow you to delete the whole level and start fresh!
The Level > Properties dialog boxes are handy for making your level unique:
Changing your level's Sprite/Tile selection is easy with the Level > GFX Index in Header... option!
If you want to quickly copy another background, use Level > Copy Background Image
Note: This will not set the tiles required for some backgrounds! Well, that's it for tips! Good luck to everyone! I hope to see some great designs! ____________________ |
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Darkdata Ruins!? ♥ Level: 103 ![]() Posts: 2581/2892 EXP: 11445398 For next: 26008 Since: 07-04-07 Since last post: 201 days Last activity: 9 days |
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Contest Ends - April 16 2012 ____________________ |
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Darkdata Ruins!? ♥ Level: 103 ![]() Posts: 2582/2892 EXP: 11445398 For next: 26008 Since: 07-04-07 Since last post: 201 days Last activity: 9 days |
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Originally posted by paulguy Not in any way. It's just open to Jul's public members. Originally posted by Tyty Yes please. ____________________ |
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Darkdata Ruins!? ♥ Level: 103 ![]() Posts: 2583/2892 EXP: 11445398 For next: 26008 Since: 07-04-07 Since last post: 201 days Last activity: 9 days |
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I'll have to force reset [!] switches for some paths as well. So the final rom will have a few patches in it, even if the levels themselves do not. :/ ____________________ |
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Darkdata Ruins!? ♥ Level: 103 ![]() Posts: 2584/2892 EXP: 11445398 For next: 26008 Since: 07-04-07 Since last post: 201 days Last activity: 9 days |
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Post it here! ![]() ____________________ |
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Darkdata Ruins!? ♥ Level: 103 ![]() Posts: 2585/2892 EXP: 11445398 For next: 26008 Since: 07-04-07 Since last post: 201 days Last activity: 9 days |
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It never is on any emulator. ____________________ |
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Darkdata Ruins!? ♥ Level: 103 ![]() Posts: 2586/2892 EXP: 11445398 For next: 26008 Since: 07-04-07 Since last post: 201 days Last activity: 9 days |
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Yes, go ahead. That goes for anyone. ____________________ |
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Darkdata Ruins!? ♥ Level: 103 ![]() Posts: 2590/2892 EXP: 11445398 For next: 26008 Since: 07-04-07 Since last post: 201 days Last activity: 9 days |
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Thanks for your random dump of text. I'm sure you'll do well here. ![]() ____________________ |
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Darkdata Ruins!? ♥ Level: 103 ![]() Posts: 2591/2892 EXP: 11445398 For next: 26008 Since: 07-04-07 Since last post: 201 days Last activity: 9 days |
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I'm Joelando Bloom ____________________ |
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Darkdata Ruins!? ♥ Level: 103 ![]() Posts: 2592/2892 EXP: 11445398 For next: 26008 Since: 07-04-07 Since last post: 201 days Last activity: 9 days |
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Originally posted by Lunaria Er, you keep going around the map? --> That's what I did for post game anyway. (I got my arse kicked quite a few times... ![]() ____________________ |
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Darkdata Ruins!? ♥ Level: 103 ![]() Posts: 2593/2892 EXP: 11445398 For next: 26008 Since: 07-04-07 Since last post: 201 days Last activity: 9 days |
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No, you can't. Sorry. ____________________ |
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Darkdata Ruins!? ♥ Level: 103 ![]() Posts: 2594/2892 EXP: 11445398 For next: 26008 Since: 07-04-07 Since last post: 201 days Last activity: 9 days |
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Originally posted by Gabu Plenty of slots open, and if you run into a conflict, I'll do the moving for you! Deadline is the 16th 11:59:59PM Newfoundland Time, better hurry everyone! ____________________ |
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Darkdata Ruins!? ♥ Level: 103 ![]() Posts: 2595/2892 EXP: 11445398 For next: 26008 Since: 07-04-07 Since last post: 201 days Last activity: 9 days |
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Originally posted by Pandaren It's a secret.
I will be roping in another person or two. I really do want to keep people away from designing to guidelines. I will say that fun is a factor. ____________________ |
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Darkdata Ruins!? ♥ Level: 103 ![]() Posts: 2596/2892 EXP: 11445398 For next: 26008 Since: 07-04-07 Since last post: 201 days Last activity: 9 days |
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Giving an extension. I have an exam tomorrow and have to head to bed early. So the thread's going to stay open till I get back from school tomorrow.
That means you have about 16 hours from now. Good luck again! ____________________ |
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| Jul - Posts by Darkdata |
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Acmlmboard - commit 47be4dc [2021-08-23]
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