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04-23-22 08:37:56 PM
Jul - Posts by DarkSpacer
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DarkSpacer
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Posted on 07-30-12 09:16:06 PM, in Mario's Nightmare 64 Release Link
No, I got it to work, it's fine now.

P.S. It's kind of mean that some of the doors in the hub level tell you to piss off...

(My own translation based on Google's:

"You're not allowed to come in here!
SO PISS OFF!!!")
---
Nein, ich habe es zu arbeiten, ist es jetzt gut.

P.S. Es ist eine Art bedeuten, dass einige der Türen in der Nabe Niveau Ihnen zu sagen zu verpissen ...

(Eigene Übersetzung von Google zugrunde:

"Du bist nicht berechtigt, hier hereinkommen!
So gehen die Fresse weg! ") (Edited a bit for Google to work/Herausgegeben etwas für Google zu arbeiten)

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DarkSpacer
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Posted on 07-31-12 04:39:27 PM, in Mario's Nightmare 64 Release (last edited by DarkSpacer at 07-31-12 04:43:39 PM) Link
Google's translation of the second line was "Pissed off!!!" So I assume it meant "piss off"...was Google wrong?/Google-Übersetzung der zweiten Linie war "Pissed off!!!" Also nehme ich an sie gedacht "piss off"["gehen die Fresse weg"] Google ... war falsch?

EDIT/bearbeiten: Also for some reason Google cannot translate "piss off" by itself at all when translating into German, so the phrase had to be edited into something equivalent./Auch aus irgendeinem Grund Google nicht übersetzen kann "piss off" von selbst überhaupt bei der Übersetzung ins Deutsche, so die Phrase musste editiert werden in etwas gleichwertig.

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DarkSpacer
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Posted on 07-31-12 06:00:47 PM, in Mario's Nightmare 64 Release Link
Huh...I guess Google already fixed it because I translated it again and it came out "You come here no more! / / / Get lost!"/Huh ... Ich denke, es Google bereits fixiert, weil ich es noch einmal übersetzt und es kam "You come here no more! / / / Get lost!"

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DarkSpacer
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Posted on 08-01-12 07:18:56 PM, in Mario's Nightmare 64 Release (last edited by DarkSpacer at 08-01-12 07:41:53 PM) Link
Thanks! Now I don't have to type out the German words manually to Google Translate...:p/Vielen Dank! Jetzt habe ich nicht zu tippen die deutschen Wörter manuell zu Google Translate ...: p

EDIT: Added German version because I'm a derp.../Hinzugefügt deutsche Version, weil ich vergesslich bin ...

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DarkSpacer
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Posted on 08-09-12 09:48:07 PM, in Mario's Nightmare 64 Release Link
One thing I would suggest, Apioeus, is to replace the copy of PPF-O-Matic with a new one (preferably of American origin), because your copy didn't work when I tried to patch my ROM. Using another copy I already had on my system fixed the problem.

---

Eine Sache würde ich vorschlagen, Apioeus, ist es, die Kopie des PPF-O-Matic mit einer neuen (vorzugsweise amerikanischer Herkunft) zu ersetzen, weil Sie Ihre Kopie nicht funktioniert hat, wenn ich mein ROM patchen versucht. Mit einem weiteren Kopie, die ich bereits auf meinem System hatte das Problem behoben.

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DarkSpacer
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Posted on 08-20-12 10:56:48 PM, in I am a space marine Link
Originally posted by dotUser
And my gun is named Chanel.

(I am tired, it is 3:50 AM, and the past week the word space has been stuck in my mind. Help me replace it!)

[EDIT: I was actually just poking to see if Inu potentially made a goof. But it looks to be fine so far!]


But are you the best at space?

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DarkSpacer
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Posted on 08-23-12 06:34:37 PM, in I have no idea where this came from Link
I was feeling really tired or something, and I felt like typing, and this short, creepypasta story came out:

----

Pinkie Pie stumbled in the dark streets of Gotham, breathing in the scent of re-used and re-used again tobacco smoke. She felt as if she was going to pass out, and had no idea where she was. She had walked for ages after that last party she had. After that, she had decided to walk for miles just to enjoy that feeling. And it led to bodily disaster: Her mane was all messed up, her coat a solid brown by this point, and she kept throwing up.

She leaned against a lamp post to catch her breath, and some creature on two legs came around the corner. It was wearing a black cape, and looked almost like...she couldn't place it, being too screwed up to even focus properly. She flopped to the sidewalk, dry heaving. The creature stopped directly in front of Pinkie, and she was able to look up and see: The figure looked like a bat with the creepiest face ever. She screamed, the figure reacted, sending a silver bat-shaped object into her skull. It lodged there. Pinkie screamed as blood oozed from her head and down a nearby storm drain. The figure walked away, leaving Pinkie to writhe in scilence. Her parties had cost her her life.

THE END

----

Wow.

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DarkSpacer
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Posted on 09-12-12 11:29:43 PM, in SM64 Boundary Patch (Download) Link
Yeah, but only if you mess with the camera's FOV and scale all the enemies and objects, as well as all their collisions and relative speeds for their movements.

Then technically yes, you could do that.

That would be pretty cool if someone managed to do that...

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DarkSpacer
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Posted on 09-26-12 11:41:25 PM, in What do you have open -right now-? Link
2 Windows Explorers, Rockmelt, Task Manager, Word, Game Maker, and Image Analyser (which I opened completely on accident while switching tabs because I also have RocketDock).

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DarkSpacer
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Posted on 09-28-12 07:11:06 PM, in Most likely to (insert stupid pun here) with ASM Link
I'm most likely to catch a WAV with--wait, that's not an ASM instruction

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DarkSpacer
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Posted on 09-29-12 10:15:32 PM, in Most likely to (insert stupid pun here) with ASM Link
Originally posted by divingkataetheweirdo

WAV is an instruction in Freescale HCS12 assembly.


Eh, shows how much I know about ASM :p

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DarkSpacer
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Posted on 10-04-12 12:31:00 AM, in Patching gameshark codes to Zelda 64 debug rom /w Multiplayer Patch Link
I'm not sure you're patching it the correct way.

FFFFFFFFFFFD7D1C is -164580 in decimal, and 192E4 is 103140.

Not sure how you got that...

I'm trying to help, but then again I don't know all that much about this...I might be being stupid about this...

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DarkSpacer
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Posted on 10-24-12 10:26:10 PM, in SM64 Multiplayer Release (Download) (last edited by DarkSpacer at 10-24-12 10:28:25 PM) Link
Awesome concept!

Only problem, your Readme dosen't make it clear what ROM to use...I used an original unextended, then an extended, and neither of those worked...so what ROM do I use?

Unless it's the same problem that Apioeus had with his Nightmare 64...I'm trying that next...

Edit: Nope, wasn't that problem.

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DarkSpacer
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Posted on 10-25-12 07:30:11 PM, in SM64 Multiplayer Release (Download) (last edited by DarkSpacer at 10-25-12 07:35:34 PM) Link
Originally posted by Celux
Originally posted by DarkSpacer
Awesome concept!

Only problem, your Readme dosen't make it clear what ROM to use...I used an original unextended, then an extended, and neither of those worked...so what ROM do I use?

Unless it's the same problem that Apioeus had with his Nightmare 64...I'm trying that next...

Edit: Nope, wasn't that problem.


An original 8mb SM64 (U) rom should work. If not, It may be a problem with the rom you have. The 'last modified' date shouldn't be after 2000.


Yeah my file had 2007 as the last modified date...

But no worries, I found your pre-patched version.

It's pretty cool...except I have many problems of the camera not being at the best angle so that one or both of the Marios was off-camera or hidden behind geometry. I also have a few freezing problems inside the castle.

One example of a freezing problem: Go outside to the castle backyard, then go back inside. Without moving Player 2, move Player 1 ahead and attempt to go out one of the wooden doors.

Edit: And I just managed to freeze it again...for no reason! Or at least that's what it looked like...ima stop playing with it now.

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DarkSpacer
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Posted on 02-19-13 12:37:23 AM, in Oppa Gammon Style Link
What the hell is a Gammon?

It sounds like some kind of car...

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DarkSpacer
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Posted on 02-20-13 06:48:54 PM, in Oppa Gammon Style (last edited by DarkSpacer at 02-20-13 06:50:15 PM) Link
Originally posted by Gabu
IT'S THE NEWEST FIGHTING MONSTER COMPANION ANIME: BACKGAMMON.

THe new Backgammon anime:

INUYASHA ROLLS A ONE!

SPIRT BOMB FAILS

TWILIGHT BECOMES AN ALICORN

CLOUD DEF---wait, what are we talking about?

EDIT: My Experience is 66666! OH SHIT

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Posted on 02-28-13 05:27:00 PM, in I am a homeless bum. Link
Originally posted by Rick
A free trip to a black and white desert? If I didn't know better, I'd say you were trying to exterminate me.

How did you think.

I have never heard that joke made ever for a crappy photo. My god. That's funny.

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Posted on 03-13-13 05:42:35 PM, in I am a homeless bum. Link
Originally posted by dotUser
Hear that everyone? Rick Rolls.

http://www.youtube.com/watch?v=LLd2uAam0hI

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(post in restricted forum)
(post in restricted forum)
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Jul - Posts by DarkSpacer


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

35 database queries, 40 query cache hits.
Query execution time:  0.079839 seconds
Script execution time:  0.021279 seconds
Total render time:  0.101118 seconds


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line 692 column 63 - Warning: <img> lacks "alt" attribute
line 692 column 112 - Warning: <img> lacks "alt" attribute
line 703 column 15 - Warning: <img> lacks "alt" attribute
line 707 column 146 - Warning: <font> attribute "color" had invalid value "7C60B0" and has been replaced
line 733 column 22 - Warning: <img> lacks "alt" attribute
line 733 column 63 - Warning: <img> lacks "alt" attribute
line 733 column 112 - Warning: <img> lacks "alt" attribute
line 744 column 15 - Warning: <img> lacks "alt" attribute
line 751 column 256 - Warning: <img> proprietary attribute value "absmiddle"
line 751 column 256 - Warning: <img> lacks "alt" attribute
line 766 column 22 - Warning: <img> lacks "alt" attribute
line 766 column 63 - Warning: <img> lacks "alt" attribute
line 766 column 112 - Warning: <img> lacks "alt" attribute
line 777 column 15 - Warning: <img> lacks "alt" attribute
line 815 column 25 - Warning: <img> lacks "alt" attribute
line 820 column 267 - Warning: <img> lacks "alt" attribute
line 147 column 137 - Warning: trimming empty <font>
line 149 column 371 - Warning: trimming empty <font>
line 803 column 371 - Warning: trimming empty <font>
line 805 column 137 - Warning: trimming empty <font>
line 125 column 68 - Warning: <nobr> is not approved by W3C
line 141 column 68 - Warning: <nobr> is not approved by W3C
line 177 column 27 - Warning: <nobr> is not approved by W3C
line 223 column 27 - Warning: <nobr> is not approved by W3C
line 255 column 27 - Warning: <nobr> is not approved by W3C
line 285 column 27 - Warning: <nobr> is not approved by W3C
line 317 column 27 - Warning: <nobr> is not approved by W3C
line 351 column 27 - Warning: <nobr> is not approved by W3C
line 387 column 27 - Warning: <nobr> is not approved by W3C
line 429 column 27 - Warning: <nobr> is not approved by W3C
line 463 column 27 - Warning: <nobr> is not approved by W3C
line 493 column 27 - Warning: <nobr> is not approved by W3C
line 523 column 27 - Warning: <nobr> is not approved by W3C
line 556 column 27 - Warning: <nobr> is not approved by W3C
line 592 column 27 - Warning: <nobr> is not approved by W3C
line 628 column 27 - Warning: <nobr> is not approved by W3C
line 676 column 27 - Warning: <nobr> is not approved by W3C
line 708 column 27 - Warning: <nobr> is not approved by W3C
line 749 column 27 - Warning: <nobr> is not approved by W3C
line 782 column 27 - Warning: <nobr> is not approved by W3C
Info: Document content looks like HTML5
Info: No system identifier in emitted doctype
Tidy found 219 warnings and 0 errors!


The alt attribute should be used to give a short description
of an image; longer descriptions should be given with the
longdesc attribute which takes a URL linked to the description.
These measures are needed for people using non-graphical browsers.

For further advice on how to make your pages accessible
see http://www.w3.org/WAI/GL.
You are recommended to use CSS to specify the font and
properties such as its size and color. This will reduce
the size of HTML files and make them easier to maintain
compared with using <FONT> elements.

You are recommended to use CSS to control line wrapping.
Use "white-space: nowrap" to inhibit wrapping in place
of inserting <NOBR>...</NOBR> into the markup.

About HTML Tidy: https://github.com/htacg/tidy-html5
Bug reports and comments: https://github.com/htacg/tidy-html5/issues
Official mailing list: https://lists.w3.org/Archives/Public/public-htacg/
Latest HTML specification: http://dev.w3.org/html5/spec-author-view/
Validate your HTML documents: http://validator.w3.org/nu/
Lobby your company to join the W3C: http://www.w3.org/Consortium

Do you speak a language other than English, or a different variant of
English? Consider helping us to localize HTML Tidy. For details please see
https://github.com/htacg/tidy-html5/blob/master/README/LOCALIZE.md