| Smallhacker Member Level: 26 Posts: 107/123 EXP: 100318 For next: 1957 Since: 07-04-07 From: Stockholm, Sweden Since last post: 9.3 years Last activity: 9.3 years |
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| Jul - Posts by Smallhacker |
| Pages: 1 2 3 4 5 6 |
| Smallhacker Member Level: 26 Posts: 107/123 EXP: 100318 For next: 1957 Since: 07-04-07 From: Stockholm, Sweden Since last post: 9.3 years Last activity: 9.3 years |
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| Smallhacker Member Level: 26 Posts: 108/123 EXP: 100318 For next: 1957 Since: 07-04-07 From: Stockholm, Sweden Since last post: 9.3 years Last activity: 9.3 years |
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| And now, just to fuck this thread up even more: |
| Smallhacker Member Level: 26 Posts: 109/123 EXP: 100318 For next: 1957 Since: 07-04-07 From: Stockholm, Sweden Since last post: 9.3 years Last activity: 9.3 years |
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| Maybe I should fix this. |
| Smallhacker Member Level: 26 Posts: 110/123 EXP: 100318 For next: 1957 Since: 07-04-07 From: Stockholm, Sweden Since last post: 9.3 years Last activity: 9.3 years |
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| Okay. I'll figure some other way to screw it up. |
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bring it on ![]() |
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| herp derp smallhacker for admin -------------------- ![]() |
| Smallhacker Member Level: 21 Posts: 110.5/0 EXP: INF For next: -INF Since: 07-04-07 From: Stockholm, Sweden Since last post: dunno. Last activity: spam. |
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| I agree. |
| Smallhacker Member Level: 26 Posts: 111/123 EXP: 100318 For next: 1957 Since: 07-04-07 From: Stockholm, Sweden Since last post: 9.3 years Last activity: 9.3 years |
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| I think I've gone a bit too far this time. Edit: Yeah, I did. |
| Smallhacker Member Level: 26 Posts: 112/123 EXP: 100318 For next: 1957 Since: 07-04-07 From: Stockholm, Sweden Since last post: 9.3 years Last activity: 9.3 years |
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Okay. ![]() |
| Smallhacker Member Level: 26 Posts: 113/123 EXP: 100318 For next: 1957 Since: 07-04-07 From: Stockholm, Sweden Since last post: 9.3 years Last activity: 9.3 years |
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| Ohai. I made the account LolDerp (same password as username) that has been pre-banned for your convenience and efficiency. |
| Smallhacker Member Level: 26 Posts: 114/123 EXP: 100318 For next: 1957 Since: 07-04-07 From: Stockholm, Sweden Since last post: 9.3 years Last activity: 9.3 years |
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| I'm insulted. Our ban ratio is closer to 1/12 than 1/20. Also, just to set the record straight, the Xkeeper ban ratio isn't 1/1. It's actually 1001/1000. Yes, for every 1000th Xkeeper account, we create an additional one ourselves to ban. In other news: 我用谷歌翻译,翻译成中文。 |
| Smallhacker Member Level: 26 Posts: 115/123 EXP: 100318 For next: 1957 Since: 07-04-07 From: Stockholm, Sweden Since last post: 9.3 years Last activity: 9.3 years |
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| I propose a series of hacks. Super Stupid Pile of Shit Bros. - Mario has to battle his arch nemesis, Lord Big Mean Guy, in 32 piece of shit levels that require 13 savestates per seconds to pass. Classic 8-bit stupidity. Super Stupid Pile of Shit Bros. 2 - Mario, Luigi, Toad and Token Girl have to pull up gravestones from the ground to throw at mean and slightly racially insensitive badguys. Fight your way up to the tower of Mr. Baddie McBaddington who has allergic reactions to being hit in the head with stolen gravestones. Super Stupid Pile of Shit Bros. 3 - Mario has a hole in his socks and must wear a gigantic green shoe for the duration of this lackluster continuation of the series. Tons of new enemies - even more inappropriate than before - help the comeback of Lord Big Mean Guy as he uses his 7 fetus children to steal the magic toothbrushes of the 7 Earls of the Piece of Shit Kingdom. World 3 is unbeatable due to fatal amounts of fail. Super Stupid Pile of Shit World - Fuck it, this is just an animation of Mario trying to run away from a rocket powered mutant muncher controlled by Lord Big Mean Guy. He fails. Doctor Stupid Pile of Shit - Because all stupid game series needs a spinoff. This is a shitty graphics hack of Dr. Mario with no gameplay differences at all except all the virus being invisible due to the game being a stupid piece of shit. |
| Smallhacker Member Level: 26 Posts: 116/123 EXP: 100318 For next: 1957 Since: 07-04-07 From: Stockholm, Sweden Since last post: 9.3 years Last activity: 9.3 years |
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| Stupid Pile of Shit Kart - You have to push the karts around because of soaring gas prices. Stupid Pile of Shit Time Machine - Teaches you blatantly false facts in the most boring way imaginable. The levels include (and are limited to) the Garden of Eden where you have to return the missing apple. Stupid Pile of Shit is Missing - Title screen hack. The rest is already done for us. |
| Smallhacker Member Level: 26 Posts: 117/123 EXP: 100318 For next: 1957 Since: 07-04-07 From: Stockholm, Sweden Since last post: 9.3 years Last activity: 9.3 years |
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Originally posted by Gabu And I've always heard it as "Remark", which makes basically no sense. |
| Smallhacker Member Level: 26 Posts: 118/123 EXP: 100318 For next: 1957 Since: 07-04-07 From: Stockholm, Sweden Since last post: 9.3 years Last activity: 9.3 years |
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I spent like 10 seconds looking at this game and found this:![]() I don't recall ever seeing this. If you reset the game during the intro level, it'll still use "NEW". If you reset it right after beating the intro level, it'll use "World 1". As such, I have no idea where this would fit. It doesn't seem to be present in the SNES version. A 100% save file I found online shows the "Clear" icon, so it's apparently not used for game completion either. Does anyone recognize it? Edit: Used if one gets a Game Over on the intro level and then chooses No or resets. Kind of pointless. :/ |
| Smallhacker Member Level: 26 Posts: 119/123 EXP: 100318 For next: 1957 Since: 07-04-07 From: Stockholm, Sweden Since last post: 9.3 years Last activity: 9.3 years |
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Originally posted by Mattrizzle I too noticed those blocks. (However, this was right before going to bed and I was too tired to post about it.) Either way, I don't recognize them either. Then again, I never beat the game to 100%. |
| Smallhacker Member Level: 26 Posts: 120/123 EXP: 100318 For next: 1957 Since: 07-04-07 From: Stockholm, Sweden Since last post: 9.3 years Last activity: 9.3 years |
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| Psh. Leave the planning to the professionals. "Hacker" is my middle name. ...well, not really. It's the end of my internet alias. STILL, that makes me more qualified than a Nightcrawler wannabe with random numbers tacked on. We have to take down Geocities for being the host of some of the most unprofessional websites in the history of the internet. It cannot be allowed to exist for one more second. In fact, it's so atrocious that it should be closed several years ago. Therefore, I have devised a plan: 1) Alpha team 1: Enroll in an advanced theoretical physics program. 2) Alpha team 2: Infiltrate CERN. 3) Alpha team 3: Start preparing to strike. 4) Alpha team 1: Begin advanced research into temporal mechanics, causality, quantum and string theory and various other related fields. 5) Alpha team 2: Spy on the LHC to see if any temporal anomalies are detected. Report all findings to Alpha team 1. 6) Alpha team 3: You're already ready? Okay. Watch TV or something. 7) Alpha team 1: Make groundbreaking discoveries about how to use a high-yield neutrino flow to turn virtual particles into exotic matter by using the decoherence of anti-matter in a complex superposition when entangled with anti-matter in an inverted gravity well. This should result in the formation of a metastable wormhole. Given a sufficient neutrino yield, it should be possible to pinpoint the desired spacetime event without much difficulty. 8) Alpha team 2: Hack the LHC to match the specifications provided by Alpha team 1. 9) Alpha team 3: Get a job to pay for the plane tickets to Geneva, then go there as soon as possible. 10) Alpha teams 1 & 2: Create a metastable wormhole to somewhere between February and April of 2009 (i.e. as far back as theoretically possible given the limitations of the LHC). 11) Alpha team 3: Travel back in time and threaten some influential Yahoo! boss, forcing him to shut down Geocities as soon as possible. Good job! Geocities should be gone. Edit: I've disabled my timeline stabilization field to restore the causal relationship with the rest of the universe. I see that the changes to the timeline were successful. Good job, everyone! I'm proud of you. |
| Smallhacker Member Level: 26 Posts: 121/123 EXP: 100318 For next: 1957 Since: 07-04-07 From: Stockholm, Sweden Since last post: 9.3 years Last activity: 9.3 years |
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| I noticed that Peardian changed the name of the SMA3 article to "Yoshi's Island: Super Mario Advance 3". This brings up a question about the naming convention to use for all the SMA games. Different websites report different things, sometimes being inconsistent with themselves. However, the Nintendo websites should probably be considered official enough. The original SMA is simply called "Super Mario Advance", so no confusion there. SMA2 is called "Super Mario World: Super Mario Advance 2" on nintendo.com, so we may want to rename that article too. SMA3 is indeed "Yoshi's Island: Super Mario Advance 3" on nintendo.com. Now, here's the difficult one. nintendo.com lists SMA4 as "Super Mario Advance 4: Super Mario Bros. 3", breaking the pattern. However, nintendo.co.uk lists it as "Super Mario Bros. 3: Super Mario Advance 4". Hooray, not even Nintendo themselves are sure what the hell to call it. So, I assume we want to go with the "official" naming scheme, so the SMA2 article should be renamed. I assume that we should still stick to NOA's c-c-c-combo breaker, right? |
| Smallhacker Member Level: 26 Posts: 122/123 EXP: 100318 For next: 1957 Since: 07-04-07 From: Stockholm, Sweden Since last post: 9.3 years Last activity: 9.3 years |
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| So, I just played through Sticker Star and, since I'm Swedish, I got the European version. Discussing the game with an American shows that there are some changes, most notably in "Thing" names. Faucet -> Tap, Thumbtack -> Drawing Pin and stuff like that. While a list like that would be neat to see, there's something that interests me more. According to the American I was talking to, and apparently multiple strategy guides and walkthroughs, the final form of Bowser can be defeated without using *OMITTED DUE TO SPOILERS* by chaining multiple Infinijumps as the head of the final form isn't considered spikey by the game. In my version of the game, this is not the case and Mario takes damage from jumping on his head, suggested that the American behavior was an oversight fixed in later versions. Could anyone else confirm that this is indeed the case? Some lazy googling yielded no information about this. Also worth noting is that I bought the game through the e-Store (December 25 iirc), which could in theory be different from the cartridge version. Comparing to the Japanese version(s?) would also be neat. (Also, yay (sarcasm) for the European version using a British power outlet in the desert oasis, despite most of Europe using another standard. It took me a few minutes to figure out what the hell it was supposed to be and I doubt that most non-British European kids would recognize it as an outlet either.) |
| Smallhacker Member Level: 26 Posts: 123/123 EXP: 100318 For next: 1957 Since: 07-04-07 From: Stockholm, Sweden Since last post: 9.3 years Last activity: 9.3 years |
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| Seeing as I have no idea where you're from, which region's version are you talking about here? |
| Pages: 1 2 3 4 5 6 |
| Jul - Posts by Smallhacker |
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Acmlmboard - commit 47be4dc [2021-08-23] ©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al. Warning: You are using TidyHTML mode! Pages MAY and probably WILL break. To disable, click here or append 'xxx-off=1' to the URL! ![]() |
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