Mr. Game
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Hey, I'm new here, but I have some experience about modding SM 64 ROM and Windows XP hacks.
Someday, using Tile Molester I found some strange textures like Blargg eyes (?) at 009ACD00, and a pink flower animation at 00DA1690. Can someone a tell me what are from that textures |
Mr. Game
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I found too some bata textures using Tile Molester:
Blargg eyes (?): at 009ACD00
and a pink flower animation: at 00DA1690 |
Mr. Game
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Originally posted by Bob-omb8194 You should figure out a way to make the beta yellow cap switch work. You could put it in as a challenge of some kind. I don't know how, though. Here is proof that it exists:

hey, how can i do a yellow switch?
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| Hey, I found in "SM 64: missing stars" thread a post made by Bob-omb8194, that says it's possible create a yellow box switch. Someone knows how can I do that? |
Mr. Game
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Originally posted by messiaen Here is the beta flower in action .
<object width="425" height="344"><embed src="http://www.youtube.com/v/AiRPsWju5Co&hl=pt_BR&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>
What's the model id and the behavior for it? |
Mr. Game
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I've downloaded two SM64: U(USA) and E(European), and I saw that european rom's letters and numbers are better quality than USA rom's.
Screenshoots: (european rom)
(USA rom)
so how can I extend an european rom?
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Segoe UIOriginally posted by VideoGuy That's probably an emulator setting, not just something in game. And from what I know, European ROMs aren't supported right now.
I'm sure that isn't an emulator setting, but not is a different texture too. |
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Originally posted by VideoGuy
Originally posted by moma919 This isn't actually a question about toads tool, but i just wonder if it is possible to replace music's and sound effect's with others?
Ever heard of MML2M64? For music anyway.
Originally posted by Mr. Game Hey, I found in "SM 64: missing stars" thread a post made by Bob-omb8194, that says it's possible create a yellow box switch. Someone knows how can I do that?
It's not as easy as changing a setting. You'll probably need to be pretty good with ASM.
I don't know what is ASM
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| so what's the model ID and behavior for that flowers????? |
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I found another beta texture at 00817C53:  |
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| can you make some gameshark codes for changing the weather, messiaen?? |
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thanks for help, guys  |
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Originally posted by King Eye Ok people, I'm almost there! I have been working on the ultimate Mario 64 mod! I have completely remade this game, altering *all* dialogue, retexturing a crap load of stuff, and there aren't any of the original enemies! This is sure to be one of the funnest (is that a word?) and most challenging mods ever Anyways, you can visit my site to view pics, vids (none uploaded yet :'( ) and download the thing! You know, I was totally ready to upload my mod and all, but apparently I need it to be ppf or something or else its illegal, so if ur reading this, u may have to wait about half an hour from the time that I posted this so that I can convert the file and upload it! But in the mean-time, please visit the site, check out the pics, and read the new storyline! Here's the site address! www.kingeyeware.com
that site address don't works!  |
Mr. Game
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I can't post any screenshots for this time, because my emulator doesn't works well, but here is a changes list:
-131 stars
-New (better) textures
-New music sequences ported from NSMB (I need help)
-Renamed levels
-New level: Block Fort (I need some help)
-Yellow box switch (I need help)
Someone can help me with music sequences (I can't import they), creating Block Fort level (Block Fort from Mario Kart DS), and creating a yellow switch ? Please...  |
Mr. Game
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Originally posted by minimaster58 So one day we can make Para Goombas?
I think that's possible....... |
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| Hey, I'm creating a level with Google Sketch Up, and I don't know how can I export a 3d model to a OBJ file. And how can I replace an other level, instead of Bob-Omb Battlefield??? |
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| It's possible change the characters' dialog font??? |
Mr. Game
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My hack's name is: New Super Mario 64
It's features are:
- 131 stars
- New (better) textures
- New level: Block Fort
- Propeller Cap, instead of Wing Cap (I need help!)
- Yellow Box switch (I need help!)
- New musics ported from NSMB (I need help!)
Screenshots:
Block Fort screenshots:
So, someone can help me with textures for Block Fort, inserting musics, hacking Propeller Cap and Yellow Switch? |
Mr. Game
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| I mean importing a font file to the game. |
Mr. Game
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Originally posted by Me-me Not to be mean or anything, but in all those screenshots the only thing you changed is the floor in the castle.
Maybe you should change more textures?
Still, good luck with your hack 
I've hacked more textures, but my current graphics plugin makes some of they totally transparent.
Originally posted by VideoGuy If you're making an actual hack, then you need to replace those textures in TT64, not just making a texture pack.
And yeah, you'll need more than textures for a complete hack.
I'm replacing the textures using Tile Molester, and TT64
Edit: Please learn how to edit your own posts instead of double-posting if less than a few days has passed. -Metal_Man88 |