ClaudioSouza94
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I loved the idea of 0.6b!!! i already put in my game the Banjo kazooie spiral mountain level, but im waiting for Toad's Tool 0.6b to put the textures on my level! Looking foward on it!
PS: messiaen i see u are from brazil right? me too
PS2: Im new in the forum, i was every day folowing it but never registered before!
*EDIT: I just downloaded the Spiral Mountain level, but the textures dont show! What do i do? My textures is just like this video: http://www.youtube.com/watch?v=CEwBEhdCay0&feature=player_embedded
HeLp Me PlEaSe!!!
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ClaudioSouza94
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Originally posted by Metal_Man88 I pick up objects and put them down in random places, then never remember when I've put them.
I also randomly switch tasks, often forgetting what I was doing in the process.
I'm not forgetful, so much as absent-minded--my tendency to change plans/ideas causes me to leave bits and pieces of things all over the place.
Just like me...
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ClaudioSouza94
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I have a lot of WiiWare games, that will be one more with megaman *-*.
Megaman Ownz
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ClaudioSouza94
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I dont know if this is the right area, im sorry if this isnt but, Im having a problem with the Spiral Mountain Custom lvl for SM64 textures... I just want to know how to put the textures in the game! Will i need to use the Toad's Tool 0.6b? Or there is another way to put the textures with out Toad's Tool?
Thank you!
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ClaudioSouza94
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Ok thanks anyway 
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ClaudioSouza94
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I use the current version too... Does the mtl file that comes with the object have something to do with the textures?
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ClaudioSouza94
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I downloaded blender, imported the obj model, but i have no idea how to assign the textures... can someone help me? '-'
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ClaudioSouza94
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I think the only way is replacing lakitu s texture with Lakutia's texture! i think adding her in the game is not possible (yet!)
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ClaudioSouza94
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Now i dont know that, if the texture where editable in Toad's Tool i could say something...
*off: Right now im making a Hack for SM64, but i need Toad's Tool 0.6b to edit Banjo Kazooie's Map! ^^ The music are all been replaced!
____________________ http://www.youtube.com/user/ClaudioSouza94
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Sorry about my english... it sucks... |
ClaudioSouza94
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I preffer Ragnarok than Pangya... But im not playing any of these RPG games... Im just playing wii and nothing more 
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ClaudioSouza94
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I wonder if someone have the Spiral Mountain Level in Obj format WITH the textures, cuz i dont discovered yet how to assign the textures in blender...
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ClaudioSouza94
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Originally posted by messiaen
Originally posted by Joe First off, you are editing at the wrong offset.
Not sure if that's the case, but some texture offsets may look very weird because the unaligned way the ROM is extended (which also causes troubles when DMAing with more accurate emulators such as Nemu). Will be fixed in the next version of Toad's Tool/extender though.
By the way, VL-Tone, don't forget to make sure your importer makes everything word-aligned.
Originally posted by ClaudioSouza94 I wonder if someone have the Spiral Mountain Level in Obj format WITH the textures, cuz i dont discovered yet how to assign the textures in blender...
Em primeiro lugar, bem-vindo ao fórum . Cuidado com o inglês e com as regras, a moderação por aqui é bem ativa hehe.
Here is the link for the Spiral Mountain map with textures. Note that you can download Bottles Glasses, the BK ROM and export any other map if you want to import them in Mario64.
Obrigado hehehe
So, thank you for the link... gonna test it right now, the lastest version of your importer is 0.4a?
Thanks...
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ClaudioSouza94
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Ok, i tried the Spiral Mountain you have send to me... but this is what i get
http://img689.imageshack.us/img689/8297/supermario64ssnap0000.jpg
:/ How the hell do i put the textures in the game :/
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ClaudioSouza94
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No news about TT 0.6b?
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ClaudioSouza94
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Originally posted by vinnyboiler
Originally posted by ClaudioSouza94 No news about TT 0.6b?
I gess what he is tring to say that although TT64 6.0 is nearly released it may be a good idea to show some more progress.
WoW somebody understands me!
Thank you!
And, VL-Tone, im waiting for the news im so excited, have luck!
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ClaudioSouza94
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Originally posted by Breegullbeak
Originally posted by vinnyboiler Over 50% of the users had voted in the poll that they are willing to wait forever. So if that is the case then why have deadlines?
I know asking for OBJ of other N64 may not be allowed (like roms) but are their any programs like Bottle's Glasses that you can extract OBJ's from other N64 games?
http://www.youtube.com/watch?v=fBUTBTAr9ww
First part of the video is about how to get OBJ models from other N64 games.
Just tried it, here is the results
http://www.youtube.com/watch?v=2nJAA1Or9a4
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ClaudioSouza94
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Originally posted by moma919 I have readed the instuctions.
How do i get this to work?
Flash object which should not have been left in this quote
I am sorry for having no idea how this works. One question..... Can i import a google sketch'up model?
Yes, you can import a Google Sketchup Model...
You shouldn't run obj_import directly, You should go to Start Menu, then open Run...
on Run you type CMD
Then CD your way to the folder where remains the rom and the obj file you want to import
Then type:
obj_import "yourobjfilename.obj" "yoursm64rom.z64" (size)
This is it
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ClaudioSouza94
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I Can't right now... im a kind busy making a model... later maybe
EDIT: http://www.youtube.com/watch?v=rJeYbErkLt4
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ClaudioSouza94
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Originally posted by moma919 SCREENSHOTS?!?!?!?!?!? WHERE?!?!?!?!?!
This guy must be kidding me...
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ClaudioSouza94
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Originally posted by messiaen Here is the beta flower in action .
<object width="425" height="344"><embed src="http://www.youtube.com/v/AiRPsWju5Co&hl=pt_BR&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>
Well i just wonder what you can't do...
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