| Doogie1012 Member Level: 15 Posts: 14/35 EXP: 14542 For next: 1842 Since: 10-21-08 Since last post: 11.6 years Last activity: 9.2 years |
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| Well after much procrastination, bug finding, and hopefully enough polish so no one runs into any errors. I present to you, Doogie's Super Mario 64 Editor. This program can do two tasks, copy an entire level over another level (if there is enough space) and it will adjust the start,end and entry point addresses accordingly. You can also change where the start,end address is so that you can make it copy over empty data at the end of the file. The second feature is the command editor. This will read how the level script command is structured from easy to configure txt files, it will be able to scan a level and find the addresses of where the command is located, but thats not all. You can click on the addresses found and edit the object based on how the command file was structured. The UI I admit, is fairly bland, but after reading the README.txt included, you should be able to navigate around it fairly well. Merry X-Mas. DOWNLOAD: Download Super Mario 64 Editor 0.10.zip SCREENSHOT: ![]() |















