| Deleted User Collection of nobodies ![]() |
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| I have found that turning on the second act star in TT64 for objects is what makes them appear on the sixth act in SM64. The sixth act star does something else. If you use the level select code (gameshark: A032D58C 0001, note that enabling level select in TT64 doesn't work properly), in the level you choose, if the sixth act star is not on then in some cases the object will not appear in the level and you have to turn on the sixth act star to make them appear when you choose a level in level select. |















