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04-23-22 10:07:07 PM
Jul - SM64 Hacking (Archive) - Post your SM64 mods, patches and screenshots here! (NO ROM LINKS!) New poll - New thread - New reply
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Rachel Mae

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Posted on 12-01-07 09:02:41 AM Link | Quote
So extracting all the textures and inverting their colors--all with automated tools, I assume--is considered "hacking" now?

*groan*

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mreeew! :3 wheee!
Mreeeeeow!
Ebeb

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Posted on 12-01-07 02:20:46 PM (last edited by Ebeb at 12-04-07 07:18 PM) Link | Quote
Well, I was bored, I had a lot of free time, I'm not an artist, and I can barely hack anything (well). So one night, I asked myself, "What would the textures look like inverted?" And I was not drunk.
And I consider it as a pain in the ass. In order to do this, you need to invert 857 textures. And despite it being easy enough to do, some people like the look of it. So I made a patch for them. But if would make you feel better:

THIS IS NOT ACTUALLY CONSIDERED HACKING.
bonifarz
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Posted on 12-03-07 02:07:03 PM Link | Quote


I do not want to disencourage you, but most of the conversions could probably have done in seconds using some scripts. However, that is not the point. You obviously used TT64 to do something more or less creative and the result is somewhat still interesting to see. You may want to use this work as a point to start from when you design new riddles or enemies to make your mod unique.

Posting in here does not require any hacking skills, it is the idea that counts and the interest in the provided tools. I can think of more interesting things than staring at a hex editor

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Ebeb

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Posted on 12-03-07 07:10:23 PM (last edited by Ebeb at 12-04-07 07:18 PM) Link | Quote
Thanks, Bonifarz. As for scripts, I know nothing about them. The closest I've gotten to actually coding something was when I made the words "Hello World" flash on my calculator (and I used a step-by-step tutorial for that).
As for building on from this, I'd need some kind of storyline. Someone recommended a plot involving Mario and drugs. Somehow, I can't see this happening.
I'll have to think about that, and I also need to learn how to use Tile Molester well enough to actually make something that looks nice.
GlitchGuy2

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Posted on 01-04-08 04:43:43 AM (last edited by Metal_Man88 at 01-04-08 03:14 AM) Link | Quote
This is a series I've been working on, Super Mario 64 Saga, where all sorts of bad things happen to Mario. Pity him (:
Unfortunately, I lost the ROM a while back, so no patchy ):
http://www.freewebs.com/glitchsoftwares/videos.htm
Fixed your Link - Metal_Man88

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+c0

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Posted on 01-05-08 02:10:24 PM Link | Quote
Just some tests of what can be loaded outside its normal level, Not just model swapping items to make a Chain Chomp in the grounds, the full object, Model and Behavior..


Three pipes, three testing rooms.. Third testing room(nearest waterfall) has two tests


Meet Lavadorrie


Meet Flyindorrie


Bullet Bill in Wet Dry World, sadly his canon is unavailable, It still works.. he just appears out of thin air now.. Can also be in Tick-Tock-Clock


Hoot the Owl in Wet Dry World, Yes, Hoot in Wet Dry World, he can also be loaded in Tick-Tock-Clock, but it has an odd glitch there

Patch: http://www.mediafire.com/?dnctm1dacjb
Note: this will not be a full mod, its just for testing..
And it might be best to load on an empty save, as there is a little text editing..


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Vinnyboiler
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Posted on 01-06-08 03:16:31 AM Link | Quote
Originally posted by +c0
Just some tests of what can be loaded outside its normal level, Not just model swapping items to make a Chain Chomp in the grounds, the full object, Model and Behavior..

http://i116.photobucket.com/albums/o40/the_cookies_revenge/Hacks/threepipes.jpg
Three pipes, three testing rooms.. Third testing room(nearest waterfall) has two tests

http://i116.photobucket.com/albums/o40/the_cookies_revenge/Hacks/lavadorrie.jpg
Meet Lavadorrie

http://i116.photobucket.com/albums/o40/the_cookies_revenge/Hacks/flyindorrie.jpg
Meet Flyindorrie

http://i116.photobucket.com/albums/o40/the_cookies_revenge/Hacks/bulletbillinwetdry.jpg
Bullet Bill in Wet Dry World, sadly his canon is unavailable, It still works.. he just appears out of thin air now.. Can also be in Tick-Tock-Clock

http://i116.photobucket.com/albums/o40/the_cookies_revenge/Hacks/hootinwetdry.jpg
Hoot the Owl in Wet Dry World, Yes, Hoot in Wet Dry World, he can also be loaded in Tick-Tock-Clock, but it has an odd glitch there

Note: this will not be a full mod, its just for testing..
And it might be best to load on an empty save, as there is a little text editing..



Than can i use your ideas in my own hack.
RJWaters2
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Posted on 03-01-08 07:24:36 PM Link | Quote
I've been working on this mod for about two months now. I have no past experiences in modding any game, so this was a first for me. A lot of dedication has gone into this so far, I hope people like it.
I call it Super Mario 128. *groan*
It's designed to be a very hard, very puzzling platform game. Savestates are not encouraged, but it's understandable to use them.
4 full levels and every secret stage (excluding Rainbow Clouds and Bowser 3) are finished in this mod, but only 17 stars (spanning 6 levels + overworld) are obtainable without cheating in this release. (I want to preserve the sequence of events in the game as releases come out)
Screens:















(All of these are taken from accessible levels)
These screenshots really don't do the game justice- I don't want to spoil puzzles for people. Again, this is designed to be difficult. The storyline is meant to be humorous, but I'm no comedian.

The PPF patch: http://www.mediafire.com/?93cvnxoym9l
bonifarz
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Posted on 03-02-08 08:53:12 AM Link | Quote

I highly recommend to allow this mod its own thread. Already the first puzzles are the most sophisticated (and sadistic) ones I have ever seen in a SM64 mod.

Originally posted by RJWaters2
Savestates are not encouraged, but it's understandable to use them.

Pure sarcasm... a 15' speed run may have a similar chance to be done without the use of any savestates


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Yoshi52
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Posted on 03-02-08 07:11:42 PM (last edited by Yoshi52 at 03-03-08 07:11 PM) Link | Quote
Originally posted by RJWaters2
I've been working on this mod for about two months now. I have no past experiences in modding any game, so this was a first for me. A lot of dedication has gone into this so far, I hope people like it.
I call it Super Mario 128. *groan*
It's designed to be a very hard, very puzzling platform game. Savestates are not encouraged, but it's understandable to use them.
4 full levels and every secret stage (excluding Rainbow Clouds and Bowser 3) are finished in this mod, but only 17 stars (spanning 6 levels + overworld) are obtainable without cheating in this release. (I want to preserve the sequence of events in the game as releases come out)
Screens:
[images]
(All of these are taken from accessible levels)
These screenshots really don't do the game justice- I don't want to spoil puzzles for people. Again, this is designed to be difficult. The storyline is meant to be humorous, but I'm no comedian.

The PPF patch: http://www.mediafire.com/?93cvnxoym9l


It's a hard hack, definitely. But, very good for your first one. Keep it up.




I'm making a Super Mario 64 bloopers series called, New Super Mario 64. And I've decided to use Toad's Tool to make it unique. I think this would be considered as a hack, but not released to the public. I'm posting this here because, I want to ask you people about some things. So, first off:

I want to make a "High Resolution" Mario. This is how he looks:




He looks a lot better in game, but that is how he would look on a YouTube video.
So, did I make a good high resolution Mario? Or, should he be improved?

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RJWaters2
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Posted on 03-03-08 10:28:30 PM Link | Quote
Maybe you could make the eyes, mustache, buttons, and "M" textures more detailed?
Yoshi52
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Posted on 03-06-08 10:57:54 AM (last edited by Yoshi52 at 03-09-08 06:35 PM) Link | Quote
Originally posted by RJWaters2
Maybe you could make the eyes, mustache, buttons, and "M" textures more detailed?

Thanks for your suggestion. But, I'm not good at making my own high res textures. I can't even make low res textures, just look at my minipic:
Do you know who can make them or where I can find them?

EDIT: Well, I made an attempt on the "M" and button textures:


Like I said, I'm not good at making textures.


EDIT: I released the first episode! See how it looks on YouTube! I was thinking of doing every star, but then I'd have to make 120 videos! So, I decided on making the minimum stars: 70. I'll definitely skip some to speed the process up.

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Vinnyboiler
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Posted on 03-17-08 05:04:09 PM Link | Quote
Originally posted by Yoshi52
Originally posted by RJWaters2
Maybe you could make the eyes, mustache, buttons, and "M" textures more detailed?

Thanks for your suggestion. But, I'm not good at making my own high res textures. I can't even make low res textures, just look at my minipic:
Do you know who can make them or where I can find them?

EDIT: Well, I made an attempt on the "M" and button textures:


Like I said, I'm not good at making textures.


EDIT: I released the first episode! See how it looks on YouTube! I was thinking of doing every star, but then I'd have to make 120 videos! So, I decided on making the minimum stars: 70. I'll definitely skip some to speed the process up.

Then why dont you find some high res textures or get someone else to make them?
RJWaters2
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Posted on 03-17-08 09:45:04 PM Link | Quote
It looks more like a darker saturated Mario than a high resolution Mario.
Shadic
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Posted on 03-19-08 05:00:03 AM Link | Quote
Stevoisiak
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Posted on 03-26-08 10:57:53 PM Link | Quote
Originally posted by NintendoMasters
Originally posted by GlitchMasterLink
My Super Mario 64 Edit- http://www.megaupload.com/?d=86GHEC8N

I will Upload Pics of it When I get them Theres a Video in the File
Though!

That file size is WAY too large.
Why dont you use a PPF Patch? The file size for those is normally about 50kb. Thats a LOT smaller than what you have now.
If you dont know how to create a PPF Patch then see the PPF Patch thread.

EDIT: I'm also starting a new texture project called "Castle Bleck 64". (You can guess how im doing this.) It's not finished yet but heres some screens:



EDIT2: Finally i managed to get Count Bleck on the outside of the castle.



SmashToPieces was doing a hack like this. It was a full level edit. However, his PC just crashed, now the project is gone.
Yoshi52
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Posted on 03-29-08 05:44:29 PM Link | Quote
Originally posted by Stevoisiak
I'm also starting a new texture project called "Castle Bleck 64". (You can guess how im doing this.) It's not finished yet but heres some screens:
[IMG]http://i201.photobucket.com/albums/aa60/NintendoMasters/snap0010.jpg[IMG]
[IMG]http://i201.photobucket.com/albums/aa60/NintendoMasters/snap0011.jpg[IMG]
[IMG]http://i201.photobucket.com/albums/aa60/NintendoMasters/snap0012.jpg[IMG]
EDIT2: Finally i managed to get Count Bleck on the outside of the castle.
[IMG]http://i201.photobucket.com/albums/aa60/NintendoMasters/snap0013.jpg[IMG]

SmashToPieces was doing a hack like this. It was a full level edit. However, his PC just crashed, now the project is gone.


That looks awesome so far! Good luck on it!


vinnyboiler: I couldn't find any textures or anyone to make the textures. Besides, I already released Episode 1. But, now that I think about it, it isn't very high-rez...

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messiaen
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Posted on 04-23-08 11:30:09 PM Link | Quote
BEHOLD, here comes Mushroom Battlefield !!

<object width="425" height="350"> <embed src="http://www.youtube.com/v/6lBRXHZrc_g" type="application/x-shockwave-flash" width="425" height="350"> </embed> </object>

Lots of mushrooms with moveable collision !!

Technical details can be found at the Flatworld / Experimental Platform / Behavior threads. There are still some easy to fix minor issues, but it works!
AAA
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Posted on 04-24-08 12:06:11 AM Link | Quote
Originally posted by messiaen
BEHOLD, here comes Mushroom Battlefield !!

<object width="425" height="350"> <embed src="http://www.youtube.com/v/6lBRXHZrc_g" type="application/x-shockwave-flash" width="425" height="350"> </embed> </object>

Lots of mushrooms with moveable collision !!

Technical details can be found at the Flatworld / Experimental Platform / Behavior threads. There are still some easy to fix minor issues, but it works!

Wow! Outstanding work. Can't wait to see what you create next.
messiaen
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Posted on 04-29-08 02:37:23 PM (last edited by messiaen at 04-29-08 11:47 AM) Link | Quote
New preview video for Mushroom Battlefield at Youtube.

<object width="425" height="355"><embed src="http://www.youtube.com/v/dlMfmReycN8&hl=en" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object>

I forgot to ask this for the moderator: is it ok to post embed videos in the forum?

Please when you reply remove the embed code.
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Jul - SM64 Hacking (Archive) - Post your SM64 mods, patches and screenshots here! (NO ROM LINKS!) New poll - New thread - New reply


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

37 database queries, 8 query cache hits.
Query execution time:  0.127293 seconds
Script execution time:  0.033032 seconds
Total render time:  0.160325 seconds


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line 862 column 93 - Warning: unescaped & or unknown entity "&page"
line 862 column 124 - Warning: unescaped & or unknown entity "&page"
line 862 column 155 - Warning: unescaped & or unknown entity "&page"
line 862 column 186 - Warning: unescaped & or unknown entity "&page"
line 862 column 217 - Warning: unescaped & or unknown entity "&page"
line 862 column 250 - Warning: unescaped & or unknown entity "&page"
line 862 column 281 - Warning: unescaped & or unknown entity "&page"
line 862 column 312 - Warning: unescaped & or unknown entity "&page"
line 862 column 343 - Warning: unescaped & or unknown entity "&page"
line 862 column 379 - Warning: unescaped & or unknown entity "&page"
line 862 column 412 - Warning: unescaped & or unknown entity "&page"
line 862 column 445 - Warning: unescaped & or unknown entity "&page"
line 862 column 478 - Warning: unescaped & or unknown entity "&page"
line 862 column 511 - Warning: unescaped & or unknown entity "&page"
line 862 column 544 - Warning: unescaped & or unknown entity "&page"
line 862 column 577 - Warning: unescaped & or unknown entity "&page"
line 862 column 610 - Warning: unescaped & or unknown entity "&page"
line 862 column 643 - Warning: unescaped & or unknown entity "&page"
line 862 column 676 - Warning: unescaped & or unknown entity "&page"
line 862 column 50 - Warning: missing </font> before </td>
line 862 column 713 - Warning: missing </font> before </table>
line 864 column 35 - Warning: missing <tr>
line 864 column 50 - Warning: missing </font> before </td>
line 865 column 37 - Warning: unescaped & or unknown entity "&id"
line 864 column 237 - Warning: missing </font> before </table>
line 866 column 17 - Warning: discarding unexpected </textarea>
line 866 column 28 - Warning: discarding unexpected </form>
line 866 column 35 - Warning: discarding unexpected </embed>
line 866 column 43 - Warning: discarding unexpected </noembed>
line 866 column 53 - Warning: discarding unexpected </noscript>
line 866 column 64 - Warning: discarding unexpected </noembed>
line 866 column 74 - Warning: discarding unexpected </embed>
line 866 column 82 - Warning: discarding unexpected </table>
line 866 column 90 - Warning: discarding unexpected </table>
line 868 column 9 - Warning: missing </font> before <table>
line 880 column 25 - Warning: discarding unexpected </font>
line 889 column 57 - Warning: discarding unexpected </font>
line 867 column 1 - Warning: missing </center>
line 120 column 63 - Warning: <img> lacks "alt" attribute
line 125 column 19 - Warning: <td> attribute "width" has invalid value "120px"
line 125 column 93 - Warning: <img> lacks "alt" attribute
line 141 column 19 - Warning: <td> attribute "width" has invalid value "120px"
line 141 column 98 - Warning: <img> lacks "alt" attribute
line 148 column 44 - Warning: <img> proprietary attribute value "absmiddle"
line 148 column 142 - Warning: <img> proprietary attribute value "absmiddle"
line 148 column 244 - Warning: <img> proprietary attribute value "absmiddle"
line 160 column 11 - Warning: <img> lacks "alt" attribute
line 161 column 23 - Warning: <img> lacks "alt" attribute
line 161 column 64 - Warning: <img> lacks "alt" attribute
line 161 column 113 - Warning: <img> lacks "alt" attribute
line 161 column 163 - Warning: <img> lacks "alt" attribute
line 162 column 11 - Warning: <img> lacks "alt" attribute
line 172 column 15 - Warning: <img> lacks "alt" attribute
line 189 column 11 - Warning: <img> lacks "alt" attribute
line 190 column 22 - Warning: <img> lacks "alt" attribute
line 190 column 63 - Warning: <img> lacks "alt" attribute
line 190 column 112 - Warning: <img> lacks "alt" attribute
line 190 column 162 - Warning: <img> lacks "alt" attribute
line 191 column 11 - Warning: <img> lacks "alt" attribute
line 201 column 15 - Warning: <img> lacks "alt" attribute
line 219 column 22 - Warning: <img> lacks "alt" attribute
line 219 column 63 - Warning: <img> lacks "alt" attribute
line 219 column 112 - Warning: <img> lacks "alt" attribute
line 219 column 162 - Warning: <img> lacks "alt" attribute
line 220 column 11 - Warning: <img> lacks "alt" attribute
line 230 column 15 - Warning: <img> lacks "alt" attribute
line 241 column 661 - Warning: <img> proprietary attribute value "absmiddle"
line 241 column 661 - Warning: <img> lacks "alt" attribute
line 251 column 11 - Warning: <img> lacks "alt" attribute
line 252 column 22 - Warning: <img> lacks "alt" attribute
line 252 column 63 - Warning: <img> lacks "alt" attribute
line 252 column 112 - Warning: <img> lacks "alt" attribute
line 252 column 162 - Warning: <img> lacks "alt" attribute
line 253 column 11 - Warning: <img> lacks "alt" attribute
line 263 column 15 - Warning: <img> lacks "alt" attribute
line 271 column 455 - Warning: <img> proprietary attribute value "absmiddle"
line 271 column 455 - Warning: <img> lacks "alt" attribute
line 280 column 22 - Warning: <img> lacks "alt" attribute
line 280 column 63 - Warning: <img> lacks "alt" attribute
line 280 column 112 - Warning: <img> lacks "alt" attribute
line 280 column 162 - Warning: <img> lacks "alt" attribute
line 291 column 15 - Warning: <img> lacks "alt" attribute
line 308 column 11 - Warning: <img> lacks "alt" attribute
line 309 column 22 - Warning: <img> lacks "alt" attribute
line 309 column 63 - Warning: <img> lacks "alt" attribute
line 309 column 112 - Warning: <img> lacks "alt" attribute
line 309 column 162 - Warning: <img> lacks "alt" attribute
line 310 column 11 - Warning: <img> lacks "alt" attribute
line 320 column 15 - Warning: <img> lacks "alt" attribute
line 329 column 732 - Warning: <img> lacks "alt" attribute
line 332 column 941 - Warning: <img> lacks "alt" attribute
line 335 column 1079 - Warning: <img> lacks "alt" attribute
line 338 column 1219 - Warning: <img> lacks "alt" attribute
line 341 column 1497 - Warning: <img> lacks "alt" attribute
line 346 column 2080 - Warning: <img> lacks "alt" attribute
line 355 column 22 - Warning: <img> lacks "alt" attribute
line 355 column 63 - Warning: <img> lacks "alt" attribute
line 355 column 112 - Warning: <img> lacks "alt" attribute
line 355 column 162 - Warning: <img> lacks "alt" attribute
line 356 column 11 - Warning: <img> lacks "alt" attribute
line 366 column 15 - Warning: <img> lacks "alt" attribute
line 402 column 22 - Warning: <img> lacks "alt" attribute
line 402 column 63 - Warning: <img> lacks "alt" attribute
line 402 column 112 - Warning: <img> lacks "alt" attribute
line 402 column 162 - Warning: <img> lacks "alt" attribute
line 413 column 15 - Warning: <img> lacks "alt" attribute
line 425 column 747 - Warning: <img> lacks "alt" attribute
line 426 column 808 - Warning: <img> lacks "alt" attribute
line 427 column 869 - Warning: <img> lacks "alt" attribute
line 428 column 930 - Warning: <img> lacks "alt" attribute
line 429 column 991 - Warning: <img> lacks "alt" attribute
line 430 column 1052 - Warning: <img> lacks "alt" attribute
line 431 column 1113 - Warning: <img> lacks "alt" attribute
line 432 column 1174 - Warning: <img> lacks "alt" attribute
line 433 column 1235 - Warning: <img> lacks "alt" attribute
line 434 column 1296 - Warning: <img> lacks "alt" attribute
line 435 column 1357 - Warning: <img> lacks "alt" attribute
line 436 column 1418 - Warning: <img> lacks "alt" attribute
line 437 column 1479 - Warning: <img> lacks "alt" attribute
line 438 column 1540 - Warning: <img> lacks "alt" attribute
line 439 column 1601 - Warning: <img> lacks "alt" attribute
line 451 column 22 - Warning: <img> lacks "alt" attribute
line 451 column 63 - Warning: <img> lacks "alt" attribute
line 451 column 112 - Warning: <img> lacks "alt" attribute
line 451 column 162 - Warning: <img> lacks "alt" attribute
line 452 column 11 - Warning: <img> lacks "alt" attribute
line 462 column 15 - Warning: <img> lacks "alt" attribute
line 473 column 512 - Warning: <img> proprietary attribute value "absmiddle"
line 473 column 512 - Warning: <img> lacks "alt" attribute
line 485 column 22 - Warning: <img> lacks "alt" attribute
line 485 column 63 - Warning: <img> lacks "alt" attribute
line 485 column 112 - Warning: <img> lacks "alt" attribute
line 485 column 162 - Warning: <img> lacks "alt" attribute
line 486 column 11 - Warning: <img> lacks "alt" attribute
line 496 column 15 - Warning: <img> lacks "alt" attribute
line 522 column 1632 - Warning: <img> lacks "alt" attribute
line 524 column 1719 - Warning: <img> lacks "alt" attribute
line 527 column 1992 - Warning: <img> lacks "alt" attribute
line 535 column 22 - Warning: <img> lacks "alt" attribute
line 535 column 63 - Warning: <img> lacks "alt" attribute
line 535 column 112 - Warning: <img> lacks "alt" attribute
line 535 column 162 - Warning: <img> lacks "alt" attribute
line 546 column 15 - Warning: <img> lacks "alt" attribute
line 561 column 22 - Warning: <img> lacks "alt" attribute
line 561 column 63 - Warning: <img> lacks "alt" attribute
line 561 column 112 - Warning: <img> lacks "alt" attribute
line 561 column 162 - Warning: <img> lacks "alt" attribute
line 562 column 11 - Warning: <img> lacks "alt" attribute
line 572 column 15 - Warning: <img> lacks "alt" attribute
line 580 column 395 - Warning: <img> lacks "alt" attribute
line 585 column 610 - Warning: <img> lacks "alt" attribute
line 589 column 1017 - Warning: <img> lacks "alt" attribute
line 597 column 22 - Warning: <img> lacks "alt" attribute
line 597 column 63 - Warning: <img> lacks "alt" attribute
line 597 column 112 - Warning: <img> lacks "alt" attribute
line 597 column 162 - Warning: <img> lacks "alt" attribute
line 598 column 11 - Warning: <img> lacks "alt" attribute
line 608 column 15 - Warning: <img> lacks "alt" attribute
line 616 column 471 - Warning: <img> lacks "alt" attribute
line 621 column 686 - Warning: <img> lacks "alt" attribute
line 634 column 22 - Warning: <img> lacks "alt" attribute
line 634 column 63 - Warning: <img> lacks "alt" attribute
line 634 column 112 - Warning: <img> lacks "alt" attribute
line 634 column 162 - Warning: <img> lacks "alt" attribute
line 645 column 15 - Warning: <img> lacks "alt" attribute
line 660 column 23 - Warning: <img> lacks "alt" attribute
line 660 column 64 - Warning: <img> lacks "alt" attribute
line 660 column 112 - Warning: <img> lacks "alt" attribute
line 660 column 162 - Warning: <img> lacks "alt" attribute
line 661 column 11 - Warning: <img> lacks "alt" attribute
line 671 column 15 - Warning: <img> lacks "alt" attribute
line 679 column 1327 - Warning: <img> proprietary attribute value "absmiddle"
line 679 column 1327 - Warning: <img> lacks "alt" attribute
line 687 column 22 - Warning: <img> lacks "alt" attribute
line 687 column 63 - Warning: <img> lacks "alt" attribute
line 687 column 112 - Warning: <img> lacks "alt" attribute
line 687 column 162 - Warning: <img> lacks "alt" attribute
line 698 column 15 - Warning: <img> lacks "alt" attribute
line 714 column 808 - Warning: <img> lacks "alt" attribute
line 715 column 905 - Warning: <img> lacks "alt" attribute
line 716 column 1002 - Warning: <img> lacks "alt" attribute
line 718 column 1176 - Warning: <img> lacks "alt" attribute
line 729 column 22 - Warning: <img> lacks "alt" attribute
line 729 column 63 - Warning: <img> lacks "alt" attribute
line 729 column 112 - Warning: <img> lacks "alt" attribute
line 729 column 162 - Warning: <img> lacks "alt" attribute
line 730 column 11 - Warning: <img> lacks "alt" attribute
line 740 column 15 - Warning: <img> lacks "alt" attribute
line 759 column 1116 - Warning: <img> lacks "alt" attribute
line 767 column 22 - Warning: <img> lacks "alt" attribute
line 767 column 63 - Warning: <img> lacks "alt" attribute
line 767 column 111 - Warning: <img> lacks "alt" attribute
line 767 column 161 - Warning: <img> lacks "alt" attribute
line 778 column 15 - Warning: <img> lacks "alt" attribute
line 785 column 113 - Warning: <img> proprietary attribute value "absmiddle"
line 785 column 113 - Warning: <img> lacks "alt" attribute
line 799 column 22 - Warning: <img> lacks "alt" attribute
line 799 column 63 - Warning: <img> lacks "alt" attribute
line 799 column 112 - Warning: <img> lacks "alt" attribute
line 799 column 162 - Warning: <img> lacks "alt" attribute
line 810 column 15 - Warning: <img> lacks "alt" attribute
line 817 column 190 - Warning: <img> proprietary attribute value "absmiddle"
line 817 column 190 - Warning: <img> lacks "alt" attribute
line 832 column 22 - Warning: <img> lacks "alt" attribute
line 832 column 63 - Warning: <img> lacks "alt" attribute
line 832 column 111 - Warning: <img> lacks "alt" attribute
line 832 column 161 - Warning: <img> lacks "alt" attribute
line 843 column 15 - Warning: <img> lacks "alt" attribute
line 865 column 44 - Warning: <img> proprietary attribute value "absmiddle"
line 865 column 142 - Warning: <img> proprietary attribute value "absmiddle"
line 865 column 244 - Warning: <img> proprietary attribute value "absmiddle"
line 874 column 25 - Warning: <img> lacks "alt" attribute
line 879 column 267 - Warning: <img> lacks "alt" attribute
line 679 column 1491 - Warning: trimming empty <p>
line 859 column 17 - Warning: trimming empty <tr>
line 125 column 68 - Warning: <nobr> is not approved by W3C
line 141 column 68 - Warning: <nobr> is not approved by W3C
line 177 column 27 - Warning: <nobr> is not approved by W3C
line 179 column 73 - Warning: <table> proprietary attribute "height"
line 182 column 552 - Warning: <marquee> is not approved by W3C
line 206 column 27 - Warning: <nobr> is not approved by W3C
line 235 column 27 - Warning: <nobr> is not approved by W3C
line 268 column 27 - Warning: <nobr> is not approved by W3C
line 296 column 27 - Warning: <nobr> is not approved by W3C
line 325 column 27 - Warning: <nobr> is not approved by W3C
line 371 column 27 - Warning: <nobr> is not approved by W3C
line 418 column 27 - Warning: <nobr> is not approved by W3C
line 467 column 27 - Warning: <nobr> is not approved by W3C
line 501 column 27 - Warning: <nobr> is not approved by W3C
line 551 column 27 - Warning: <nobr> is not approved by W3C
line 577 column 27 - Warning: <nobr> is not approved by W3C
line 613 column 27 - Warning: <nobr> is not approved by W3C
line 650 column 27 - Warning: <nobr> is not approved by W3C
line 676 column 27 - Warning: <nobr> is not approved by W3C
line 678 column 73 - Warning: <table> proprietary attribute "background"
line 679 column 1179 - Warning: <table> proprietary attribute "height"
line 703 column 27 - Warning: <nobr> is not approved by W3C
line 745 column 27 - Warning: <nobr> is not approved by W3C
line 783 column 27 - Warning: <nobr> is not approved by W3C
line 815 column 27 - Warning: <nobr> is not approved by W3C
line 848 column 27 - Warning: <nobr> is not approved by W3C
Info: Document content looks like HTML5
Info: No system identifier in emitted doctype
Tidy found 377 warnings and 0 errors!


The alt attribute should be used to give a short description
of an image; longer descriptions should be given with the
longdesc attribute which takes a URL linked to the description.
These measures are needed for people using non-graphical browsers.

For further advice on how to make your pages accessible
see http://www.w3.org/WAI/GL.
You are recommended to use CSS to specify the font and
properties such as its size and color. This will reduce
the size of HTML files and make them easier to maintain
compared with using <FONT> elements.

You are recommended to use CSS to control line wrapping.
Use "white-space: nowrap" to inhibit wrapping in place
of inserting <NOBR>...</NOBR> into the markup.

About HTML Tidy: https://github.com/htacg/tidy-html5
Bug reports and comments: https://github.com/htacg/tidy-html5/issues
Official mailing list: https://lists.w3.org/Archives/Public/public-htacg/
Latest HTML specification: http://dev.w3.org/html5/spec-author-view/
Validate your HTML documents: http://validator.w3.org/nu/
Lobby your company to join the W3C: http://www.w3.org/Consortium

Do you speak a language other than English, or a different variant of
English? Consider helping us to localize HTML Tidy. For details please see
https://github.com/htacg/tidy-html5/blob/master/README/LOCALIZE.md