Thank you for your feedback. It's really important for me.
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''I'm getting graphics errors on the castle grounds in Project 64 with Jabo's Graphic Plugin 6''
This is odd because it works fine on my computer with Jabo's Plugin 6... can you give me exact location of the freezing point?
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''Outside the castle, to the right side theres a glitched up luigi. If I punch it, I hear a bowser sound, and PJ64 crashes. Also, can you get rid of the "ow ow, that hurt" text outside the castle? It gets annoying with all the boos. And whats with the blue coin switch?''
I was experimenting with Bowser's behavior, and used Luigi as a model (I should have removed that )
I can use another behavior for the boos to make them stop talking, and the blue coin switch has no purpose.
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''When I kill every boo and big boo apears, the star makes the game crash. I'm gonna play around a bit more and find other glitches.''
The star shouldn't be collectable. How did you get it? I tried but it was inside a wall.
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''In Air Fort, the goomba seems to be on the fence. Also, it says it's course #2''
I'll move the goomba, but the level number is hardcoded.
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''The bookcase by the cannon keeps walking even when it hits the edge. Also, the hovering red coin that you must go on the rotating platform to grab, camera angles make it REALLY annoying to grab''
I'll remove the bookcase. As for the other red coin thing, my advice is that you change to Mario cam.
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''One of the signposts in Lost Village talks about someone stealing the air fortress.''
Once again, i'll remove it.
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''The characters still say mario instead of Luigi''
When i created the mod, i reached one point where i thaught that the LUIGI'S mansion 64 result was unreachable. So i changed it to Mario's mansion 64, before i changed my mind.
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Well, once again thank you. This'll be fixed!
Oh, BTW..... I posted a bonus hack in my first post. Check it out if you want to.
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Wow! SM64 is totally turned upside-down! |