| thamugadi Random nobody Level: 4 ![]() Posts: 1/3 EXP: 141 For next: 138 Since: 04-13-20 Since last post: 2.0 years Last activity: 1.8 years |
|
||
| Gematria is an alphanumerical code which assign a number for each hebraic letter. Jewish mysticism often uses it to make esoterical connections By watching Pi (1998) I had the idea of using gematric values of each letter in the Torah to be assigned to a NES controller input, then the game will be powered by the Torah. Here is how it works : (gematria value) modulo 4 == 0 : unpress B (gematria value) modulo 4 == 1 : move left (gematria value) modulo 4 == 2 : jump (A+L) (gematria value) modulo 4 == 3 : press B Right is by default pressed. I have used the gematria sidouri order, which assign numbers from 1 to 22 to hebrew alphabet. A little demonstration: https://www.youtube.com/watch?v=raM3w62VU0U In fact, I’m not much satisfied with what I have done, I just have arbitraly assigned these values to these inputs… Can you suggest me a more accurate method to represent Torah letters as a game input ? I didn’t go very deep in NES assembly to know how it works, but maybe the multiple inputs are represented by numbers ? |






