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04-24-22 03:05:06 AM
Jul - The Cutting Room Floor - Infinity GBC pass the demo lock? New poll - New thread - New reply
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Jarofmayo
Member
Level: 13


Posts: 28/31
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For next: 702

Since: 11-25-13


Since last post: 3.2 years
Last activity: 334 days

Posted on 01-14-18 05:10:27 AM (last edited by Jarofmayo at 01-14-18 11:03:22 PM) Link | Quote
Recently played and finished the Infinity gbc demo from Affinix. Was wondering if there was a way to get past the demo lock or if there is a walk through walls cheat? Curious to see what the rest of the game has in store.

Edit: Probably helps to give a save that's towards the end of the demo,
https://www.dropbox.com/s/epm50didsf17kho/Infinity.sav?dl=0

Second edit:
Found that the source code for the game is on github here: https://github.com/infinity-gbc/infinity
Digging through it I found where the where the end of demo message pops up and then locks the game.
In /resource/eve/grw.eve there's these lines of code:
"grw_part1b:
;set(B,$4f)
;set(C,$39)
;goto(OVER_WARP)
fadeout(X_FADE)
song_off
say(MSG_END)
song(SNG_ALUTHA)
lock"

I downloaded the source and change them to:
grw_part1b:
set(B,$4f)
set(C,$39)
goto(OVER_WARP)

However now I'm having a hard time to re-building and complying the game into a rom now. Anyone else able to using the instructions on the game's github page?

Third Edit: I've managed to get everything to work, and getting past the demo lock screen should be possible now. Here's a link to the rom
https://www.dropbox.com/s/c13uurg9n5o5ygr/test.gb?dl=0
Ljink
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Since: 05-07-18


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Last activity: 4.0 years

Posted on 05-07-18 08:58:24 PM (last edited by Ljink at 05-07-18 09:19:00 PM) Link | Quote
Originally posted by Jarofmayo
Recently played and finished the Infinity gbc demo from Affinix. Was wondering if there was a way to get past the demo lock or if there is a walk through walls cheat? Curious to see what the rest of the game has in store.

Edit: Probably helps to give a save that's towards the end of the demo,
https://www.dropbox.com/s/epm50didsf17kho/Infinity.sav?dl=0

Second edit:
Found that the source code for the game is on github here: https://github.com/infinity-gbc/infinity
Digging through it I found where the where the end of demo message pops up and then locks the game.
In /resource/eve/grw.eve there's these lines of code:
"grw_part1b:
;set(B,$4f)
;set(C,$39)
;goto(OVER_WARP)
fadeout(X_FADE)
song_off
say(MSG_END)
song(SNG_ALUTHA)
lock"

I downloaded the source and change them to:
grw_part1b:
set(B,$4f)
set(C,$39)
goto(OVER_WARP)

However now I'm having a hard time to re-building and complying the game into a rom now. Anyone else able to using the instructions on the game's github page?

Third Edit: I've managed to get everything to work, and getting past the demo lock screen should be possible now. Here's a link to the rom
https://www.dropbox.com/s/c13uurg9n5o5ygr/test.gb?dl=0



I don't know how to thank you, I've tried to rebuild the game several times, and it always failed. Thank you soooooo much man! I made an account just to thank you, lol.
Jarofmayo
Member
Level: 13


Posts: 29/31
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For next: 702

Since: 11-25-13


Since last post: 3.2 years
Last activity: 334 days

Posted on 05-10-18 04:29:48 AM Link | Quote
Originally posted by Ljink
I don't know how to thank you, I've tried to rebuild the game several times, and it always failed. Thank you soooooo much man! I made an account just to thank you, lol.



No problem, hope you enjoy it Ljink.

I'm also realizing this thread probably would have probably been better off in the General Game/ROM Hacking section than TCRF section.
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Jul - The Cutting Room Floor - Infinity GBC pass the demo lock? New poll - New thread - New reply


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

30 database queries, 1 query cache hits.
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Script execution time:  0.006721 seconds
Total render time:  0.100199 seconds


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Info: Document content looks like HTML5
Info: No system identifier in emitted doctype
Tidy found 87 warnings and 0 errors!


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These measures are needed for people using non-graphical browsers.

For further advice on how to make your pages accessible
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You are recommended to use CSS to specify the font and
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compared with using <FONT> elements.

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Use "white-space: nowrap" to inhibit wrapping in place
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