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04-24-22 03:04:56 AM
Jul - The Cutting Room Floor - Obscure DOS game D/Generation New poll - New thread - New reply
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almipopp
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Posted on 01-13-18 08:16:21 PM (last edited by almipopp at 01-13-18 08:20:42 PM) Link | Quote
Yeah i figured out the dimensions for the smaller items and character sprites but they are all stretched out. Do you know how to fix that?

In the final there is a file called SLI.VGA It's hard to tell but I'm not sure if it's used ingame. Unless it's his jetpack animation.
divingkataetheweirdo

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Posted on 01-13-18 08:48:57 PM (last edited by divingkataetheweirdo at 01-14-18 01:10:43 AM) Link | Quote
Not really, I just fiddle with the image width until the picture looks right. The other thing is that TiledGGD can be changed by how much an image's dimensions are changed under "Width Skip Size" and "Height Skip Size".

I see SLI.CGA and SLI.EGA in my copy of the final game, but not SLI.VGA. SLI.CGA, SLI.EGA, and SLI.VGA is the sliding animation to the Genoq building for/from the prototype.

Each image within the VGA, EGA, and CGA files has a four byte header before the image proper, noting the image dimensions and such. That's important because the images themselves have varying image dimensions. There's also header for referencing various portions of the file right at the beginning of each file, noting where loops and such are for the sprites.

I'll have to code a proper sprite viewer or something to make it easier to view stuff like this.

____________________
almipopp
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Posted on 01-15-18 07:11:56 PM (last edited by almipopp at 01-15-18 09:59:50 PM) Link | Quote
Im almost done screenshotting each screen of the proto and the final. I guess I should just upload the rooms that are different in some significant way right? great start on the page for D/gen by the way. Im gonna start some screens of the apple II version soon too.

Edit: I think the D/gen proto graphic that's posted on the page might have an error. Ingame It is completely blue, but I notice that the heads seem to be separate graphics for most entities. I believe he has the wrong head. Check the edit I made to the prototypes page
almipopp
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Posted on 01-15-18 11:45:46 PM (last edited by almipopp at 01-16-18 12:15:49 AM) Link | Quote
I found the password for the proto's terminal at the end!
It's "enterline". Seems to be a placeholder but it melts him and its a cool little animation.
Also reading into game.exe, the word "Empty!" appears among the names of other items you can get from containers suggesting that at one point it was possible to get nothing. Appears on line 00026890 in a hex editor.
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Jul - The Cutting Room Floor - Obscure DOS game D/Generation New poll - New thread - New reply


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

30 database queries, 2 query cache hits.
Query execution time:  0.115097 seconds
Script execution time:  0.007223 seconds
Total render time:  0.122320 seconds


TidyHTML vomit below
line 1 column 1 - Warning: missing <!DOCTYPE> declaration
line 2 column 301 - Warning: unescaped & or unknown entity "&page"
line 119 column 11 - Warning: <form> isn't allowed in <table> elements
line 118 column 10 - Info: <table> previously mentioned
line 120 column 11 - Warning: missing <tr>
line 120 column 119 - Warning: missing </font> before </td>
line 124 column 16 - Warning: plain text isn't allowed in <tr> elements
line 120 column 11 - Info: <tr> previously mentioned
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line 141 column 68 - Warning: missing </nobr> before <tr>
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line 149 column 95 - Warning: unescaped & or unknown entity "&page"
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line 156 column 9 - Warning: <div> isn't allowed in <table> elements
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line 205 column 102 - Warning: unescaped & or unknown entity "&postid"
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line 237 column 102 - Warning: unescaped & or unknown entity "&postid"
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line 277 column 35 - Warning: missing <tr>
line 277 column 50 - Warning: missing </font> before </td>
line 278 column 37 - Warning: unescaped & or unknown entity "&id"
line 277 column 200 - Warning: missing </font> before </table>
line 279 column 17 - Warning: discarding unexpected </textarea>
line 279 column 28 - Warning: discarding unexpected </form>
line 279 column 35 - Warning: discarding unexpected </embed>
line 279 column 43 - Warning: discarding unexpected </noembed>
line 279 column 53 - Warning: discarding unexpected </noscript>
line 279 column 64 - Warning: discarding unexpected </noembed>
line 279 column 74 - Warning: discarding unexpected </embed>
line 279 column 82 - Warning: discarding unexpected </table>
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line 281 column 9 - Warning: missing </font> before <table>
line 293 column 25 - Warning: discarding unexpected </font>
line 302 column 57 - Warning: discarding unexpected </font>
line 280 column 1 - Warning: missing </center>
line 120 column 63 - Warning: <img> lacks "alt" attribute
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line 125 column 93 - Warning: <img> lacks "alt" attribute
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line 278 column 142 - Warning: <img> proprietary attribute value "absmiddle"
line 278 column 246 - Warning: <img> proprietary attribute value "absmiddle"
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line 272 column 17 - Warning: trimming empty <tr>
line 125 column 68 - Warning: <nobr> is not approved by W3C
line 141 column 68 - Warning: <nobr> is not approved by W3C
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line 205 column 27 - Warning: <nobr> is not approved by W3C
line 237 column 27 - Warning: <nobr> is not approved by W3C
line 265 column 27 - Warning: <nobr> is not approved by W3C
Info: Document content looks like HTML5
Info: No system identifier in emitted doctype
Tidy found 98 warnings and 0 errors!


The alt attribute should be used to give a short description
of an image; longer descriptions should be given with the
longdesc attribute which takes a URL linked to the description.
These measures are needed for people using non-graphical browsers.

For further advice on how to make your pages accessible
see http://www.w3.org/WAI/GL.
You are recommended to use CSS to specify the font and
properties such as its size and color. This will reduce
the size of HTML files and make them easier to maintain
compared with using <FONT> elements.

You are recommended to use CSS to control line wrapping.
Use "white-space: nowrap" to inhibit wrapping in place
of inserting <NOBR>...</NOBR> into the markup.

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