| Kyubey Random nobody Level: 5 Posts: 3/4 EXP: 337 For next: 192 Since: 06-10-17 Since last post: 4.7 years Last activity: 2.3 years |
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| Several weeks ago, when I was working on the Jak II E3 demo disc page, I noticed a file called WOMDRAWN.STR. Opening the file in Pixeldbg revealed a large number of 128x128px images which, when pieced together, formed a giant picture of the world map from the Jak and Daxter Precursor Legacy manual, with some other odd pictures added to it. The problem I'm having is that I don't know how to get the right palette as Pixeldbg seems to have issues with the file. The very top of the file has what appears to be the palette data but I have no idea what I can do with this. Pixeldbg treats the file in a very similar way to the final game's level map file (WOMAP.STR) which could mean that the two files use the same format. One thing I tried to do was use a hex editor to get parts of WOMDRAWN to appear in WOMAP while also trying to replace the palette but this was unsuccessful. Can anyone here help? Link to file: https://www.mediafire.com/file/cy477nq7d8zu72u/WOMDRAWN.STR Link to image rip with completely wrong colors: https://www.mediafire.com/file/vj6f06gemqqt4za/womdrawn.png |





