Originally posted by Zero One Well, I start an unpaid work placement on Monday for 8 weeks, so I guess my projects are:
#1 - Get through that without going insane
#2 - Get the rest of E1M1 done for UQuake
#3 - More work on MonoTroid
#4 - Finish NewBot finally, but that's not happening within the next 8 weeks
#5 - More Unity work would be nice to have. A job I got rejected for at Coatsink, which I applied to months ago, is still open and damnit I want it.
#6 - More 3D modelling. My skills are still garbage, but I'm hoping E1M1 will change that
#7 - As part of my Universal Credit benefit, spend 35 hours a week job-hunting :V. At least this work placement I'm on accounts for about 30 of that, so that's only an hour a day, and my work coach said he wouldn't be too concerned about a missing 5
#8 - fuuuuuuuuck, there's so much that I want to do and can't
#9 - Increase game collection
I am in a similar boat with various career issues, including failing a graded internship last summer due to failing asleep thrice on the job (due to lack of sleep, fatigue from going 4 years of college with no summer breaks from having to take summer classes, high diabetic blood sugars). Passed the class via extra credit, and graduated with a Software Engineering degree, but have been 8 months out of college with no job offers in my field. Looking to pursue a video game development career, but there is little to nothing in my locality, and most of my development is self-taught.
My career suggestion for your situation?
Get any job/source of income right now (even ones out of your field, such as fast food) for survival purposes, and sell stuff you don't need for the time being. I started the year off nearly bankrupt due to college costs, but worked my way outta debt with both a Wendy's job and now a FedEx package handling job. Work 7 days a week from the combined schedule from both jobs. Now have ~$5,000 in my bank account from hard work alone, and have been able to payoff each college bill's minimal monthly payment with no adjustments having to be made for my payment plan yet. Still keep applying to more jobs in my field.
Also, I would strongly suggest joining a local IGDA chapter in order to network with other local video game developer, find jobs, and improve your vg dev skills, and using GameDevMap to find video game companies to apply to. Also, posting your video game projects to a portfolio website, your resume, and to a LinkedIn account wouldn't hurt either. Most VG dev companies are looking to hire students with at least two published video games. Make two impressive commercial indie games, and publish them to Steam (if PC) or to Google Play (if Android). Also improve your skills with projects like you are currently doing. |