Hmm, so seeing the recent rash of people playing with the original Final Fight got me thinking about the whole unused Andore thing I ended up finding out about. I wonder if what's happening is that the game isn't loading the right data for the unused Andores (I dunno, maybe some old pointers that were never updated?) and isn't loading the proper Andore graphics, which is why they look so garbled despite there obviously being Andore graphics (perhaps it's a really old leftover and trying to point to Final Fight 1 graphics, if this game is built on Final Fight 1?). I'm not sure where to begin hacking on this, but maybe this is a good jumping off point for five years later.
There's also the fact that there seems to be a lot of unused sounds too. I'll have to rip them, but ones that stand out in my mind are quite a few repeating sound effects of Retu's laugh from the intro, but they seem to be at different speeds and pitches, and they're right in the sound test too!
If I had to put a theory to those laughs, my best guess is that the bosses were supposed to laugh at you when they killed you and had gotten somewhere with it at one point in development.
EDIT
The sound effects that are either region-specific or unused completely are as follows (U.S. Version):
09, 11, 1C, 1F, 29, 2B, 2C, 37, 3F
I'm not too certain on the first three, but the others I've never, ever heard used at all.
(Note: Maybe someone can point me to a really friendly to use audio ripper? I used to use Super Jukebox way back in the day but now it don't work anymore)
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