| XZeroRus Random nobody Level: 4 Posts: 1/2 EXP: 132 For next: 147 Since: 04-11-16 Since last post: 6.0 years Last activity: 5.8 years |
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| Jul - The Cutting Room Floor - CyberConnect2 mobile games - debug mode | - - ![]() |
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| XZeroRus Random nobody Level: 4 Posts: 1/2 EXP: 132 For next: 147 Since: 04-11-16 Since last post: 6.0 years Last activity: 5.8 years |
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| divingkataetheweirdo Bandit TCRF Super Editor Level: 57 Posts: 588/822 EXP: 1479686 For next: 6242 Since: 07-09-11 Since last post: 1.6 years Last activity: 253 days |
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| These are some new finds for me and I scoured through every hacking forum, but I wonder how you accessed these. Вот некоторые новые находки для меня, и я рыскал через каждый хакерского форума, но мне интересно, как вы обращались их. ____________________ |
| XZeroRus Random nobody Level: 4 Posts: 2/2 EXP: 132 For next: 147 Since: 04-11-16 Since last post: 6.0 years Last activity: 5.8 years |
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フルボッコヒーローズ![]() Originally posted by divingkataetheweirdo I can't reveal activation method. CC2 maybe quickly closes the activation method. + Not all games I was able to find the right activation method. Hint: the Correct method is to activate the button enable debugging code inside the game. Wrong activation method is to replace the files of the game level0(title screen) on level 1 or other files levelXXX(FF7-GBike, the last file "level" is debug menu). May be for correct activation method need to edit the file Assembly-CSharp.dll but I don't know how and what needs to change. :\ I exchanged methods would activate if someone was able to activate the debug menu correctly in games like FF7 g-bike, New World. |
| Sik Level: 23 Posts: 95/107 EXP: 64769 For next: 2954 Since: 12-07-12 Since last post: 3.3 years Last activity: 1.2 years |
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| If patching is a worry then maybe it's worth getting the files dumped out of the phone so we can always look at them afterward? |
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| Jul - The Cutting Room Floor - CyberConnect2 mobile games - debug mode | - - ![]() |
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