I was poking around Zeno Clash (PC)'s files and they include a lot of Source engine related dev stuff, including some Xbox engine leftovers. One of the files (dev\scripts\cheatcodes.txt) has a set of cheats for Half-Life 2 on the XBox. Four of these (Ammo, God, Give Health and Unlock All Levels) are confirmed to work on the Orange Box 360 version, but only two of them are listed on the original Xbox version. Since I don't own the game I figured I'd ask here in case someone does own it and they could check if these codes work or not on both versions.
Some of these mention a "dev" parameter so they may not be available on the shipped version of the game.
cheat_codes
{
// Classic cheats ported from HL2 XBox1
"GiveHealth"
{
"code" "UP"
"code" "UP"
"code" "DOWN"
"code" "DOWN"
"code" "LEFT"
"code" "RIGHT"
"code" "LEFT"
"code" "RIGHT"
"code" "B_BUTTON"
"code" "A_BUTTON"
"command" "give item_healthkit"
}
"AllChapters"
{
"code" "LEFT"
"code" "LEFT"
"code" "LEFT"
"code" "LEFT"
"code" "L_SHOULDER"
"code" "RIGHT"
"code" "RIGHT"
"code" "RIGHT"
"code" "RIGHT"
"code" "R_SHOULDER"
"command" "sv_unlockedchapters 15"
}
"Ammo"
{
"code" "Y_BUTTON"
"code" "B_BUTTON"
"code" "A_BUTTON"
"code" "X_BUTTON"
"code" "R_SHOULDER"
"code" "Y_BUTTON"
"code" "X_BUTTON"
"code" "A_BUTTON"
"code" "B_BUTTON"
"code" "R_SHOULDER"
"command" "givecurrentammo"
}
// More generic HL2 cheats
"God"
{
"code" "L_SHOULDER"
"code" "UP"
"code" "R_SHOULDER"
"code" "UP"
"code" "L_SHOULDER"
"code" "L_SHOULDER"
"code" "UP"
"code" "R_SHOULDER"
"code" "R_SHOULDER"
"code" "UP"
"command" "god"
}
// XBox CERT cheat for MS
"AA"
{
"code" "Y_BUTTON"
"code" "UP"
"code" "Y_BUTTON"
"code" "RIGHT"
"code" "Y_BUTTON"
"code" "DOWN"
"code" "Y_BUTTON"
"code" "LEFT"
"code" "Y_BUTTON"
"code" "UP"
"command" "toggle mat_software_aa_strength"
}
// Dev cheats
"Kill"
{
"dev" "1"
"code" "L_SHOULDER"
"code" "DOWN"
"code" "R_SHOULDER"
"code" "DOWN"
"code" "L_SHOULDER"
"code" "L_SHOULDER"
"code" "DOWN"
"code" "R_SHOULDER"
"code" "R_SHOULDER"
"code" "DOWN"
"command" "kill"
}
"NoClip"
{
"dev" "1"
"code" "UP"
"code" "UP"
"code" "UP"
"code" "L_SHOULDER"
"code" "UP"
"code" "UP"
"code" "UP"
"code" "R_SHOULDER"
"code" "UP"
"code" "UP"
"command" "noclip"
}
"NoTarget"
{
"dev" "1"
"code" "DOWN"
"code" "DOWN"
"code" "DOWN"
"code" "L_SHOULDER"
"code" "DOWN"
"code" "DOWN"
"code" "DOWN"
"code" "R_SHOULDER"
"code" "DOWN"
"code" "DOWN"
"command" "notarget"
}
"WireframeCycle"
{
"dev" "1"
"code" "L_SHOULDER"
"code" "L_SHOULDER"
"code" "R_SHOULDER"
"code" "R_SHOULDER"
"code" "L_SHOULDER"
"code" "R_SHOULDER"
"code" "L_SHOULDER"
"code" "R_SHOULDER"
"code" "LEFT"
"code" "RIGHT"
"command" "incrementvar mat_wireframe 0 3 1"
}
}
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