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Jul - The Cutting Room Floor - Tales of Vesperia New poll - New thread - New reply
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TheMonkeyBob
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Posted on 08-09-11 02:04:18 AM Link | Quote
I am finally posting the stuff I find in Tales of Vesperia.

I'll start with recipes. All unused recipes are fully functional.

Known as みそおでん in PS3 version:
"Skewers
A variety of grilled meat and vegetables.
Restores a large amount of HP and TP."

Known as ステーキ in the PS3 version:
"Steak
A slice of sirloin steak grilled to perfection!
Increases Attack greatly."

Known as ちゃんちゃん焼き in the PS3 version:
"Seafood Stew
Eaten by fishermen out at sea. Full of nutrients
and goodness from the ocean. Increases P. Defense greatly."
From what I have observed, it's effects are those of ちゃんちゃん焼き but the rest of the stats, including ingredients and who hates it and such stuff, are those of 漁師なべ.

Known as in the PS3 version:
"Beef Stew
A savory meal made with chunks of beef and vegetables.
Increases Agility greatly for a fair amount of time."

Additionally, Dog food is it's own recipe and actually has it's own description.
"Dog Food
Um...dogs seem to find this tasty."
It requires no ingredients and has the same effects as failing a recipe.

----------------------------
Next up is Items. I've not gone through all the items yet and most of the unused items seem to have been removed entirely, but here are the items I've found so far.

"Holy Bottle 2"
Same description as the normal Holy Bottle and there seems to be no difference in the effect other then the white aura(or whatever) being changed to yellow.

The rest of the items are all "Xbox LIVE" items. All Xbox LIVE items are already on the disc.

"300,000 Gald (4)"
Same as the first three.

"Lv. UP + 10 (3)"
"Lv. UP + 10 (4)"
Both the same as the first two.

"10,000 Chips
Use this at a certain place to receive
10,000 chips."
Gives you 10,000 chips.

"Herb Set
A variety of herbs to improve character status."
This set gives you 10 each of: Sage, Savory, Lavender, Verbena, Chamomile, Basil, Saffron.
And 5 each of: Red Sage, Red Savory, Red Lavender, Red Verbena, Red Chamomile, Red Basil, Red Saffron.


Yuri's Bonus Title 01
Yuri's Bonus Title 02
Yuri's Bonus Title 03
Yuri's Bonus Title 04
Yuri's Bonus Title 05
Yuri's Bonus Title 06
Yuri's Bonus Title 07
Yuri's Bonus Title 08
Yuri's Bonus Title 09
Yuri's Bonus Title 10
Estelle's Bonus Title 01
Estelle's Bonus Title 02
Estelle's Bonus Title 03
Estelle's Bonus Title 04
Estelle's Bonus Title 05
Estelle's Bonus Title 06
Estelle's Bonus Title 07
Estelle's Bonus Title 08
Estelle's Bonus Title 09
Estelle's Bonus Title 10
Karol's Bonus Title 01
Karol's Bonus Title 02
Karol's Bonus Title 03
Karol's Bonus Title 04
Karol's Bonus Title 05
Karol's Bonus Title 06
Karol's Bonus Title 07
Karol's Bonus Title 08
Karol's Bonus Title 09
Karol's Bonus Title 10
Rita's Bonus Title 01
Rita's Bonus Title 02
Rita's Bonus Title 03
Rita's Bonus Title 04
Rita's Bonus Title 05
Rita's Bonus Title 06
Rita's Bonus Title 07
Rita's Bonus Title 08
Rita's Bonus Title 09
Rita's Bonus Title 10
Raven's Bonus Title 01
Raven's Bonus Title 02
Raven's Bonus Title 03
Raven's Bonus Title 04
Raven's Bonus Title 05
Raven's Bonus Title 06
Raven's Bonus Title 07
Raven's Bonus Title 08
Raven's Bonus Title 09
Raven's Bonus Title 10
Judith's Bonus Title 01
Judith's Bonus Title 02
Judith's Bonus Title 03
Judith's Bonus Title 04
Judith's Bonus Title 05
Judith's Bonus Title 06
Judith's Bonus Title 07
Judith's Bonus Title 08
Judith's Bonus Title 09
Judith's Bonus Title 10
Repede's Bonus Title 01
Repede's Bonus Title 02
Repede's Bonus Title 03
Repede's Bonus Title 04
Repede's Bonus Title 05
Repede's Bonus Title 06
Repede's Bonus Title 07
Repede's Bonus Title 08
Repede's Bonus Title 09
Repede's Bonus Title 10
That's right, additional titles. Each one has the description "Additional title for" and then the character's name. Using them just unlocks a blank title slot because these are the only Xbox LIVE items that actually require DLC.

Next I'll probably post the rest of the items (if there are any), titles, skills, and artes.
TheMonkeyBob
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Posted on 11-12-11 11:27:16 AM (last edited by TheMonkeyBob at 11-12-11 04:11 PM) Link | Quote
TITLES
Estelle's titles:

"Best Friends
Rita's dear friend. A friendship that will
last until the end of time."

"Mysterious Maiden
Dummy data."
This is the title for the dress she wears at the begining of the game.

Rita's titles:
"Researcher For Life
You devote yourself to train in the art of
magic. There's no time to think about anything else!"

"Estelle's Best Friend
Estelle's best friend. You may complain at
times, but you mean no harm."

SKILLS
None of these skills have been tested yet.
Greyed out skills can still be selected.

--Attack--
"Stinger Blow
Occasionally paralyzes enemy with normal attack."

"Double Hit
A single hit will inflict two times the damage."
Greyed out.

"Supporter
An inactive ally joins the battle briefly
and attack with Azure Edge."
Greyed out.

"Magic Support
Inactive allies will occasionally cast
a spell from outside the battlefield."
Greyed out.

"Arrow Support
An inactive ally will occasionally fire
arrows from outside the battlefield."
Greyed out.

"Vertical Slash
Turns the attack after an Aerial Jump
into a Dragon Buster."
Greyed out.

"Aerial Support
An inactive ally will momentarily decend
from mid-air to attack an enemy."
Greyed out.

"Tensed Charge
Increases attack speed by 30% when
HP is extremely low."
Greyed out.

"Shine
Occasionally stuns an enemy during
Over Limit."
Greyed out.

"Team Work
After using a Mystic Arte, all party member
will become Super Armed for 5 seconds."

--Guard--
"Magic Guard 2
Extend the guard effect by holding the button
during a Magic Guard. Consumes TP."

"Lion Heart
Greatly increases resistance for all negative
status effects."
Greyed out.

"Cure Area
Allies near Flynn automatically recovers
from status effects occasionally."
Greyed out.

"Guard Attack
Cancels guard and performs a normal attack."
Greyed out.

"Over Reaction
At taking damage, press the attack button to be knocked downed. Nullifies all attack while knocked to ground. Used to escape from combo attacks. Recovers automatically."
Greyed out. Also, the description is actually all in one line, which made it unreadable for me and I had to look it up in the game files.

"Shield
Occasionally nullifies a physical attack."
Greyed out.

"Magic Shield
Occasionally nullifies a spell sttack."
Greyed out.

"Devotion
Receive half the damage of a nearby ally during battle."
Greyed out.

"Energy Coat
Reduces damage of a physical attack.
Consumes TP for every hit received."
Greyed out.

"Spell Cancel
Press the guard button while casting
to cancel the spell."

"Shield Charge
Press the attack button at the right timing
to repel attack when defending with a shield."
Greyed out.

"Standing Guard
Guard temporarily after standing up."
This one is found at the bottom of the -All- list, after the Support Skills.

--Move--
"Shadow Striker
Increases speed when attacking an enemy
from the back."
Greyed out.

"Circlet Heal
During Over Limit, Free Run to create a circle
on the field. Members within the circle will recover HP."
Greyed out.

"High Five
Occasionally, party members will high five
each other on the battle result screen."
Greyed out.

"Linkage
During Over Limit, connect party members
with a ring to move together during Free Run."
Greyed out.

"OVL Boost Area
The speed of the OVL gauge fills up according
to the number of allies near Flynn during battle."
Greyed out.

"S. Spell Area
Decreases casting time when near Flynn
during battle."
Greyed out.

"Shooter's Position
Take position by pressing the guard button
twice. Attack power will increase. Press the guard button twice again to cancel."
Greyed out.

"Quick Arrow 2
Decreases amount of time needed to fire an arrow,
but power decreases. Limited to normal attacks only."
Greyed out.

--Support--
"Item Support
Standby allies occasionally uses items on
active allies from outside the battlefield."
Greyed out.

"Rally
Standby characters will occasionally cheer
on allies. Slightly fills the OVL gauge."
Greyed out.

"Training LP
Characters on standby will receive the same
amount of LP as active allies."
Greyed out.

"Easy Finish
Extends the FB frame duration, but bonus
is reduced."
Greyed out.

"Advanced Finish
Shortens the FB frame duration, but bonus
is increased."
Greyed out.

"Heal Support
Standby allies will occasionally use heal magic
on active allies."
Greyed out.

"Imitation Voice
Says Yuri's lines after winning a battle."
Greyed out.

"HP Relax
Recovers HP gradually by not doing anything in battle."

"Lunge Weakness
Occasionally, a standby ally will appear on the
battlefield and use a weakening type arte on enemy."
Greyed out.

"Target Spark
Receive extra EXP for defeating enemy while
targeted by the entire enemy group."
Greyed out.

"Balfour
Returns spear to another dimension after battle."
Greyed out.

"Concentration
Increases concentration by 10."
Greyed out. This seems to be for an unused stat. This would also explain what the value in a character stats area is that I could not figure out its use.

"TP Support
TP consumption split with Flynn when
using base artes near him during battle."
Greyed out.

"Anger
All parameters increases when an ally is KO.
Parameters returns to normal once revived."
Greyed out.

"No Artes Plus
Increases EXP earned for allies finishing battle
without using any base or arcane artes."
Greyed out.

"No Escape
Occasionally prevents enemy from escaping."
Greyed out.

"OVL Support
If Flynn in on standby, he will cheer from outside
the battlefield, boosting the Over Limit gauge."
Greyed out.

"OVL Relax
Fills the OVL gauge gradually by not doing
anything in battle."

"Eternity
Changes certain artes to another kind."

MONSTERS
I searched through the game files and found a list of monster names. I've taken out all the ones that are in the Monaster Book and the Billybally Leaf, Bridge Support, and Lamp as they were used in special battles. Any monsters on this list that were used in the game are actually duplicates that were not used for some reason. I tried to find that stats for these monsters but that is quite the "needle in a haystack" situation. Also, it's a testament to how flexible save editing is for this game that I can see these without having to mod my system.

Knight Fencer H
Knight Fencer K - Ks are the purple knights used by Cumore.
Knight Warrior H - Hs are the light green knights. I think the H probably stands for Heurassein.
Knight Warrior F
Knight Warrior K
Knight Warrior S
Knight Halberd K
Knight Halberd S
Knight Lancer H
Knight Lancer F
Knight Lancer K
Filifolia Mutant - The only thing I found that matches up with this is the seeds from Filifolia Puff.
Chirpee
Seasidey
Heavy Bear - Looks like a Skinny or Grimza and has claws like Wrath Nail.
Basilisk
Giant Beetle
Goliath - Does not have the power glow.
Gattuso
Gattuso Cub
Outbreaker
Yuri - No idea what these were planned for.
Karol
Rita
Raven
Judith
Repede
Karolow X - I'm not sure if Karolow X was used in battle or not.

I can and will get pictures of most, if not all, of the unused monsters.


ARTES
And finally, I found out that EVERY attack by EVERYTHING in the game are counted as Artes and can be added to a character's list of Artes. The list is HUGE and so I will leave it for the next post.
Aeonic Butterfly
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Posted on 11-13-11 01:48:47 AM Link | Quote
Can't wait to see more. Thanks for posting all this ^^

Think ones like Imitation Voice and the High Five one were just meant to be internal, and not seen by the player? Seems kind of odd, going meta like that O.o
TheMonkeyBob
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Posted on 02-14-15 09:00:37 AM Link | Quote
It has been way too long since I last worked on this game. I really need to finish games before moving on, so expect a lot of stuff for ToV in the near future.

Here are some of the Artes I was talking about in my last post. I have split up and put the name of the characters that I know certain Artes are for. Even though I split them up, they are still in the exact order they are listed in the game. I did not include normally used Artes to hopefully avoid confusion. I say normally used, becase there are only a few that are actually unused. The names, however, are unused and that is why they are included here. Also, none of these have descriptions.
I have included all information given about the attacks. Things that are represented by special symbols are in {}. Special characters in the name are described inside [].
Layout:
{Arte type}Name[Special character] {Fatal Strike type}{Element} TP consumption

YURI
Regular Attack - [Circle]
Regular Attack - [Up Arrow][Circle] {High}
Regular Attack - [Left Arrow][Right Arrow][Circle] {Mid}
Regular Attack - [Down Arrow][Circle] {Low}
Regular Attack - Jumping - [Circle] {Mid}
Regular Attack - Jumping - [Down Arrow][Circle] {Low}
Regular Secondary Attack - [Circle]
Regular Secondary Attack - [Up Arrow][Circle] {High}
Regular Secondary Attack - [Left Arrow][Right Arrow][Circle] {Mid}
Regular Secondary Attack - [Down Arrow][Circle] {Low}
Regular Secondary Attack - Jumping - [Circle] {Mid}
Regular Secondary Attack - Jumping - [Down Arrow][Circle] {Low}
Free Run Attack
Indigo Fatal Strike {High}
Crimson Fatal Strike {Low}
Viridian Fatal Strike {Mid}
{Base Arte}Dhaos Blast {Mid} TP 12
Divine Wolf - Blaze {Mid}(Fire)
Divine Wolf - Crush {High}(Earth)
Divine Wolf - Storm {Mid}(Wind)
Divine Wolf - Flood {High}(Water)
Savage Wolf Fury
Step Combo

ESTELLE
Regular Attack - [Circle]
Regular Attack - [Up Arrow][Circle] {High}
Regular Attack - [Left Arrow][Right Arrow][Circle] {Mid}
Regular Attack - [Down Arrow][Circle] {Low}
Regular Attack - Jumping - [Circle] {Mid}
Regular Attack - Jumping - [Down Arrow][Circle] {Low}
Regular Secondary Attack - [Circle]
Regular Secondary Attack - [Up Arrow][Circle] {High}
Regular Secondary Attack - [Left Arrow][Right Arrow][Circle] {Mid}
Regular Secondary Attack - [Down Arrow][Circle] {Low}
Regular Secondary Attack - Jumping - [Circle] {Mid}
Regular Secondary Attack - Jumping - [Down Arrow][Circle] {Low}
Free Run Attack
Indigo Fatal Strike {High}
Crimson Fatal Strike {Low}
Viridian Fatal Strike {Mid}
Star Sign - Flame {Mid}(Fire)
Star Sign - Geo {Mid}(Earth)
Star Sign - Gale {Mid}(Wind)
Star Sign - Aqua {Mid}(Water)
Sacred Penance
Sacred Penance
Pow Hammer Revenge (Light)
Auto Medicine

KAROL
Regular Attack - [Circle]
Regular Attack - [Up Arrow][Circle] {High}
Regular Attack - [Left Arrow][Right Arrow][Circle] {Mid}
Regular Attack - [Down Arrow][Circle] {Low}
Regular Attack - Jumping - [Circle] {Mid}
Regular Attack - Jumping - [Down Arrow][Circle] {Low}
Regular Secondary Attack - [Circle]
Regular Secondary Attack - [Up Arrow][Circle] {High}
Regular Secondary Attack - [Left Arrow][Right Arrow][Circle] {Mid}
Regular Secondary Attack - [Down Arrow][Circle] {Low}
Regular Secondary Attack - Jumping - [Circle] {Mid}
Regular Secondary Attack - Jumping - [Down Arrow][Circle] {Low}
Free Run Attack
Indigo Fatal Strike {High}
Crimson Fatal Strike {Low}
Viridian Fatal Strike {Mid}
Ultra Punishing Heat {Mid}(Fire)
Ultra Punishing Crush {Low}(Earth)
Ultra Punishing Typhoon {Mid}(Wind)
Ultra Punishing Typhoon {Mid}(Wind)
Ultra Punishing Soul {High}(Water)
Overlord Reign Impact

RITA
Regular Attack - [Circle]
Regular Attack - [Up Arrow][Circle] {High}
Regular Attack - [Left Arrow][Right Arrow][Circle] {Mid}
Regular Attack - [Down Arrow][Circle] {Low}
Regular Attack - Jumping - [Circle] {Mid}
Regular Attack - Jumping - [Down Arrow][Circle] {Low}
Regular Secondary Attack - [Circle]
Regular Secondary Attack - [Up Arrow][Circle] {High}
Regular Secondary Attack - [Left Arrow][Right Arrow][Circle] {Mid}
Regular Secondary Attack - [Down Arrow][Circle] {Low}
Regular Secondary Attack - Jumping - [Circle] {Mid}
Regular Secondary Attack - Jumping - [Down Arrow][Circle] {Low}
Free Run Attack
Indigo Fatal Strike {High}
Crimson Fatal Strike {Low}
Viridian Fatal Strike {Mid}
{Arcane Arte}([Delta] / [Chi])[Lamda] = [Iota] {Low} TP 20
Raging Drive {High}(Fire)
Ruinous Drive {Low}(Earth)
Fleeting Drive {Mid}(Wind)
Diffusional Drive {High}(Water)
Ancient Catastrophe
Spell Revenge/Fire Ball (Fire) TP 8
Spell Revenge/Champagne (Water) TP 14
Spell Revenge/Stone Blast (Earth) TP 10
Spell Revenge/Spread Zero (Dark) TP 12

RAVEN
Regular Attack - [Circle]
Regular Attack - [Up Arrow][Circle] {High}
Regular Attack - [Left Arrow][Right Arrow][Circle] {Mid}
Regular Attack - [Down Arrow][Circle] {Low}
Regular Attack - Jumping - [Circle] {Mid}
Regular Attack - Jumping - [Down Arrow][Circle] {Low}
Regular Secondary Attack - [Circle]
Regular Secondary Attack - [Up Arrow][Circle] {High}
Regular Secondary Attack - [Left Arrow][Right Arrow][Circle] {Mid}
Regular Secondary Attack - [Down Arrow][Circle] {Low}
Regular Secondary Attack - Jumping - [Circle] {Mid}
Regular Secondary Attack - Jumping - [Down Arrow][Circle] {Low}
Free Run Attack
Indigo Fatal Strike {High}
Crimson Fatal Strike {Low}
Viridian Fatal Strike {Mid}
{Base Arte}Violet Weasel {Low} TP 5
{Base Arte}Punishment {Mid} TP 5
{Arcane Arte}Flying {Low} TP 5
{Arcane Arte}The Wind's Rage {Low} TP 5
Chaotic Fury {High}(Fire)
Garnet Chaos {Low}(Earth)
Kamikaze Fury {Mid}(Wind)
Storm of Chaos {Low}(Water)
Blast Heart
Arrow Revenge

JUDITH
Wide slice
High thrust {High}
Middle thrust {Mid}
Leg sweep {Low}
Jump cut {Mid}
Jump thrust {Low}
Spin kick
Moonsault {High}
Wide swing {Mid}
Hit {Low}
Jump slice {Mid}
Jump heel {Low}
Free Run Attack
Spinning jump cut {Mid}
Jump kick {Low}
Indigo Fatal Strike {High}
Crimson Fatal Strike {Low}
Viridian Fatal Strike {Mid}
Conflagration Blast {Mid}(Fire)
Crushing Grave {Mid}(Earth)
Quasi Seal {High}(Wind)
Midnight Flood {Low}(Water)
Radiant Moonlight (Fire)(Wind)
Touchdown

REPEDE
Regular Attack - [Circle]
Regular Attack - [Up Arrow][Circle] {High}
Regular Attack - [Left Arrow][Right Arrow][Circle] {Mid}
Regular Attack - [Down Arrow][Circle] {Low}
Regular Attack - Jumping - [Circle] {Mid}
Regular Attack - Jumping - [Down Arrow][Circle] {Low}
Regular Secondary Attack - [Circle]
Regular Secondary Attack - [Up Arrow][Circle] {High}
Regular Secondary Attack - [Left Arrow][Right Arrow][Circle] {Mid}
Regular Secondary Attack - [Down Arrow][Circle] {Low}
Regular Secondary Attack - Jumping - [Circle] {Mid}
Regular Secondary Attack - Jumping - [Down Arrow][Circle] {Low}
Free Run Attack
Indigo Fatal Strike {High}
Crimson Fatal Strike {Low}
Viridian Fatal Strike {Mid}
Divine Dog - Blaze {Mid}(Fire)
Divine Dog - Tremble {High}(Earth)
Divine Dog - Savage {High}(Wind)
Divine Dog - Whirlpool {Mid}(Water)
Slash!!

FLYNN
Regular Attack - [Circle]
Regular Attack - [Up Arrow][Circle] {High}
Regular Attack - [Left Arrow][Right Arrow][Circle] {Mid}
Regular Attack - [Down Arrow][Circle] {Low}
Regular Attack - Jumping - [Circle] {Mid}
Regular Attack - Jumping - [Down Arrow][Circle] {Low}
Regular Secondary Attack - [Circle]
Regular Secondary Attack - [Up Arrow][Circle] {High}
Regular Secondary Attack - [Left Arrow][Right Arrow][Circle] {Mid}
Regular Secondary Attack - [Down Arrow][Circle] {Low}
Regular Secondary Attack - Jumping - [Circle] {Mid}
Regular Secondary Attack - Jumping - [Down Arrow][Circle] {Low}
Free Run Attack
Indigo Fatal Strike {High}
Crimson Fatal Strike {Low}
Viridian Fatal Strike {Mid}

16 empty Arte slots.

Over Limit
Over Limit

9 empty Arte slots. All are {High} for some reason.

Combo 1 (3 hit combo) {High}
Combo 2 (2 hit combo) {High}
Diagonal Cut {High}
{Base Arte}Shock Thrust {High} TP 10
{Base Arte}Shining Chaos {High} TP 12
{Base Arte}Razor Fang {High} TP 14
{Base Arte}Death Blade {High} TP 17
{Base Arte}Dragon Ascendent {High} TP 22
{Arcane Arte}Havoc Heaven {High}(Fire) TP 25
{Base Arte}Crimson Wolf {High} TP 30
{Arcane Arte}Punishing Decend {High} TP 28
{Arcane Arte}Punishing Divine Flash {High} TP 32
{Base Arte}Phantom Wolf {High} TP 18
{Arcane Arte}Punishing Beast {High}(Fire) TP 28
{Arcane Arte}Moonbeam {High} TP 24
{Base Arte}Around {High} TP 13
{Arcane Arte}Light Spear {High} TP 26
{Arcane Arte}Flash {High} TP 16
{Altered Arte}Flame Dragon {High}(Fire) TP 30
{Altered Arte}Bloody Howling {High}(Dark) TP 58
{Altered Arte}Tempest {High}(Fire)(Wind) TP 52
{Altered Arte}Holy Rain {High}(Light) TP 65
{Altered Arte}Stop Flow {High} TP 100
{Advanced Spell}Guilty Resolver {High}(Light) TP 55
{Intermediate Spell}Healing Circle {High} TP 35
{Advanced Spell}Meteor Storm {High} TP 76
Brave Vesperia {High}
Brave Vesperia
Big Bang {High}
Close Combo 1 (3 hit combo) {High}
Mid-range Combo 1 (3 hit combo) {High}
Close Combo 2 (2 hit combo) {High}
Mid-range Combo 2 (2 hit combo) {High}
Close Attack (Single hit) {High}
Mid-Range Attack (Single hit) {High}

More coming very soon.
There are some things you may notice as being a little odd. First off, nothing in the list is a duplicate by accident, everything that seems duplicated is that way in the game. Second, Many of these do not have an Arte type. This just means there is no symbol to the left of its name. Third, Almost all "Artes" that are used by enemies have the {High} attribute. I have no idea why this is. Fourth, you may notice that Judith is the only one with unique names for her regular attacks.

I have also found the normal difficulty stats for enemies, so I should be able to get the stats for the unused enemies now so expect that soon, too.

____________________
Feel free to add anything I post to the wiki!
TheMonkeyBob
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Posted on 02-14-15 11:22:29 PM Link | Quote
More Artes.

{Base Arte}Ill Wind {High}{Wind} TP 12
{Base Arte}Radiant Dragon {High}{Light} TP 15
{Base Arte}Apocalypse Toll {High}{Fire} TP 18
{Base Arte}Apocalypse Toll {High} TP 18
{Arcane Arte}Guardian Frost {High}{Wind}{Water} TP 22
{Arcane Arte}Grave Worm {High}{Earth} TP 25
{Arcane Arte}Raging Ice Fang {High}{Wind}{Water} TP 28
{Novice Spell}Fire Ball {High}{Fire} TP 10
{Novice Spell}Stone Blast {High}{Earth} TP 12
{Advanced Spell}Violent Pain {High}{Dark} TP 28
{Altered Arte}Thunder Blade {High}{Fire}{Wind} TP 33
{Altered Arte}Holy Rain {High}{Light} TP 35
{Advanced Spell}Tidal Wave {High}{Water} TP 38
{Advanced Spell}Ground Dasher {High}{Earth} TP 44
Brilliant Cataclysm {High}
Regular Attack {High}
Regular Attack {High}
Regular Attack {High}
{Arcane Arte}Jump Hammer {High} TP 10
{Arcane Arte}Hammer Roll {High} TP 14
{Base Arte}Head Shock {High} TP 22
{Arcane Arte}Macabre Hammer {High} TP 16
{Base Arte}Hammer Impact {High} TP 18
{Altered Arte}Raging Snake Eyes {High} TP 28
{Base Arte}Hell Hammer {High} TP 24
Boss' Call {High} TP 4
Cut {High}
Cut (Secondary) {High}
Cut down {High}
Kick up {High}
Blastia Blow {High}
Blastia Back Blow {High}
Combo 1 {High}
Combo 2 {High}
Combo 3 {High}
Combo 4 {High}
{Base Arte}Savage Fight {High} TP 8
{Base Arte}Reaper's Cross {High} TP 15
{Base Arte}Reaper's Charge {High} TP 18
{Base Arte}Charging Shockwave {High} TP 21
{Base Arte}Punishing Fog {High} TP 23
{Base Arte}Four Hit Charge {High} TP 28
{Base Arte}Falling Leaf {High} TP 16
{Arcane Arte}Cyclone Shot {High} TP 22
{Arcane Arte}Cyclone Shot - Destruction {High} TP 25
{Arcane Arte}Light Spear {High} TP 24
{Arcane Arte}Victory Light Spear {High} TP 28
{Arcane Arte}Blastia Blast {High} TP 32
{Arcane Arte}Blastia Blaze {High} TP 35
{Arcane Arte}Blastia Bane {High} TP 5
{Burst Arte}Shining Blastia Strike {High} TP 42
{Burst Arte}Shining Blastia Massacre {High} TP 44
Shining Blastia Field {High}
{Base Arte}Reaper's Charge {High} TP 18
{Base Arte}Punishing Fury {High} TP 25
{Base Arte}Blastia Suction {High} TP 4
{Base Arte}Poison Perfume {High} TP 4
Close Combo {High}
Hit up and hit down {High}
Standing Strike {High}
Forward Strike {High}
Retreating Strike {High}
{Base Arte}Human Launch {High} TP 8
{Base Arte}Thousand Cruise {High} TP 12
{Arcane Arte}Core Triple Shot {High} TP 16
{Arcane Arte}Aer Light {High} TP 19
{Arcane Arte}Plural Edge {High} TP 22
{Base Arte}Sharp Blow {High} TP 24
{Arcane Arte}Pierce Barret {High} TP 29
{Arcane Arte}Coward Shot {High} TP 33
{Base Arte}Trans Wakening {High} TP 20
Flowing Heart {High}
Caress of Death {High}
Close 3-hit Combo {High}
Standing Strike {High}
Close 2-hit Combo {High}
{Base Arte}Tiny Stamp {High} TP 12
{Base Arte}Somersault {High} TP 16
{Base Arte}Dancing Gale {High} TP 33
{Arcane Arte}Aer Light {High} TP 19
{Arcane Arte}Multishot {High} TP 22
{Base Arte}Charm Thrust {High} TP 26
{Novice Spell}Wind Blade {High}{Wind} TP 18
{Altered Arte}Thunder Blade {High}{Fire}{Wind} TP 42
{Novice Spell}First Aid {High} TP 9
Impact Cross {High}
Close 3-hit Combo {High}
Standing Strike {High}
Close 2-hit Combo {High}


____________________
Feel free to add anything I post to the wiki!
TheMonkeyBob
40
Level: 16


Posts: 35/42
EXP: 17284
For next: 2972

Since: 04-10-11


Since last post: 6.2 years
Last activity: 5.3 years

Posted on 02-15-15 04:34:49 AM Link | Quote
I present normal difficulty unused enemy stats.
All of them have no weakness or resistance, nothing to drop or steal, give no exp or gald, and give 4 LP.

Knight Fencer H
Level: 47
HP: 22560
TP: 134
PATK: 516
PDEF: 402
MATK: 177
MDEF: 248
AGL: 149

Knight Fencer K
Level: 47
HP: 11610
TP: 119
PATK: 423
PDEF: 402
MATK: 177
MDEF: 132
AGL: 149

Knight Warrior H
Level: 50
HP: 26899
TP: 99
PATK: 568
PDEF: 435
MATK: 122
MDEF: 298
AGL: 110

Knight Warrior F
Level: 50
HP: 26899
TP: 99
PATK: 568
PDEF: 435
MATK: 122
MDEF: 298
AGL: 110

Knight Warrior K
Level: 50
HP: 26899
TP: 99
PATK: 568
PDEF: 435
MATK: 122
MDEF: 298
AGL: 110

Knight Warrior S
Level: 50
HP: 26899
TP: 99
PATK: 568
PDEF: 435
MATK: 122
MDEF: 298
AGL: 110

Knight Halberd K
Level: 41
HP: 9920
TP: 126
PATK: 328
PDEF: 275
MATK: 187
MDEF: 144
AGL: 151

Knight Halberd S
Level: 41
HP: 9920
TP: 126
PATK: 328
PDEF: 275
MATK: 187
MDEF: 144
AGL: 151

Knight Lancer H
Level: 48
HP: 10480
TP: 193
PATK: 410
PDEF: 338
MATK: 210
MDEF: 176
AGL: 173

Knight Lancer F
Level: 48
HP: 10480
TP: 193
PATK: 410
PDEF: 338
MATK: 210
MDEF: 176
AGL: 173

Knight Lancer K
Level: 48
HP: 10480
TP: 193
PATK: 410
PDEF: 338
MATK: 210
MDEF: 176
AGL: 173


____________________
Feel free to add anything I post to the wiki!
TheMonkeyBob
40
Level: 16


Posts: 36/42
EXP: 17284
For next: 2972

Since: 04-10-11


Since last post: 6.2 years
Last activity: 5.3 years

Posted on 02-15-15 08:13:50 PM Link | Quote
More normal difficulty unused enemy stats.

Filifolia Mutant
Level: 37
HP: 7950
TP: 153
PATK: 379
PDEF: 308
MATK: 208
MDEF: 146
AGL: 260
Weakness: Fire
Resist: none
EXP: 132
GALD: 381
LP: 3
Drop: Filifolia Leaf, Floccus, Cure Bottle
Steal: Floccus

Chirpee
Level: 11
HP: 1980
TP: 50
PATK: 185
PDEF: 224
MATK: 102
MDEF: 90
AGL: 101
Weakness: none
Resist: none
EXP: 23
GALD: 52
LP: 3
Drop: Magic Lens
Steal: Magic Lens

Seasidey
Level: 15
HP: 3450
TP: 51
PATK: 216
PDEF: 250
MATK: 86
MDEF: 96
AGL: 75
Weakness: Fire
Resist: Water
EXP: 39
GALD: 66
LP: 3
Drop: Apple Gel
Steal: Apple Gel

Heavy Bear
Level: 61
HP: 43158
TP: 166
PATK: 743
PDEF: 589
MATK: 344
MDEF: 311
AGL: 290
Weakness: none
Resist: none
EXP: 800
GALD: 752
LP: 4
Drop: Bearskin, Salmon, Apple
Steal: Bearskin

Basilisk
Level: 14
HP: 3750
TP: 78
PATK: 210
PDEF: 222
MATK: 121
MDEF: 74
AGL: 84
Weakness: none
Resist: none
EXP: 39
GALD: 73
LP: 3
Drop: Orange Gel
Steal: Orange Gel

Giant Beetle
Level: 13
HP: 2880
TP: 55
PATK: 192
PDEF: 250
MATK: 125
MDEF: 115
AGL: 80
Weakness: none
Resist: none
EXP: 28
GALD: 62
LP: 3
Drop: Poison Bottle
Steal: Poison Bottle

(SAME AS NORMAL)
Goliath
Level: 18
HP: 19200
TP: 320
PATK: 272
PDEF: 234
MATK: 90
MDEF: 76
AGL: 103
Weakness: none
Resist: none
EXP: 600
GALD: 500
LP: 10
Drop: Antibiotics
Steal: none

(SAME AS NORMAL EXCEPT DROP)
Gattuso
Level: 20
HP: 26543
TP: 380
PATK: 288
PDEF: 245
MATK: 141
MDEF: 122
AGL: 155
Weakness: Fire
Resist: Wind
EXP: 700
GALD: 600
LP: 20
Drop: Power Light
Steal: none

Gattuso Cub
Level: 16
HP: 4800
TP: 72
PATK: 232
PDEF: 193
MATK: 111
MDEF: 107
AGL: 96
Weakness: none
Resist: none
EXP: 52
GALD: 34
LP: 4
Drop: Poison Bottle
Steal: Poison Bottle

(SAME AS NORMAL EXCEPT SWAP RESIST/WEAK)
Outbreaker
Level: 35
HP: 78925
TP: 660
PATK: 498
PDEF: 505
MATK: 314
MDEF: 108
AGL: 222
Weakness: Fire
Resist: Water (100% Absorb)
EXP: 3000
GALD: 2250
LP: 25
Drop: Mysterious Piece
Steal: Chamomile

____________________
Feel free to add anything I post to the wiki!
TheMonkeyBob
40
Level: 16


Posts: 37/42
EXP: 17284
For next: 2972

Since: 04-10-11


Since last post: 6.2 years
Last activity: 5.3 years

Posted on 02-16-15 06:57:40 AM Link | Quote
The last of the normal difficulty unused enemy stats.
These ones have no weakness or resistance and no items to drop or steal.

Yuri
Level: 48
HP: 60000
TP: 500
PATK: 648
PDEF: 725
MATK: 386
MDEF: 688
AGL: 0
EXP: 8000
GALD: 5000
LP: 30

Karol
Level: 80
HP: 60000
TP: 500
PATK: 600
PDEF: 980
MATK: 386
MDEF: 1041
AGL: 0
EXP: 8000
GALD: 5000
LP: 30

Rita
Level: 80
HP: 60000
TP: 500
PATK: 600
PDEF: 980
MATK: 386
MDEF: 1041
AGL: 0
EXP: 8000
GALD: 5000
LP: 30

Raven
Level: 80
HP: 60000
TP: 500
PATK: 600
PDEF: 980
MATK: 386
MDEF: 1041
AGL: 0
EXP: 8000
GALD: 5000
LP: 30

Judith
Level: 80
HP: 60000
TP: 500
PATK: 600
PDEF: 980
MATK: 386
MDEF: 1041
AGL: 0
EXP: 8000
GALD: 5000
LP: 30

Repede
Level: 80
HP: 60000
TP: 500
PATK: 600
PDEF: 980
MATK: 386
MDEF: 1041
AGL: 0
EXP: 8000
GALD: 5000
LP: 30

Karolow X
Level: 10
HP: 990
TP: 30
PATK: 72
PDEF: 110
MATK: 32
MDEF: 28
AGL: 32
EXP: 30
GALD: 30
LP: 5


____________________
Feel free to add anything I post to the wiki!
TheMonkeyBob
40
Level: 16


Posts: 38/42
EXP: 17284
For next: 2972

Since: 04-10-11


Since last post: 6.2 years
Last activity: 5.3 years

Posted on 02-16-15 10:30:58 PM Link | Quote
More Artes.

{Bace Arte}Tiny Stamp {High} TP 12
{Arcane Arte}Heaven Erase {High} TP 32
{Altered Arte}Aer Light {High} TP 19
{Altered Arte}Piercing Shot {High} TP 24
{Bace Arte}Sleepy Thrust {High} TP 26
{Altered Arte}Eruption {High}{Fire} TP 18
{Altered Arte}Thunder Blade {High}{Fire}{Wind} TP 42
{Novice Spell}First Aid {High} TP 9
Impact Cross {High}
Basic Combo 1 {High}
Basic Combo 2 {High}
Basic Combo 3 {High}
{Base Arte}Rising Dragon: Ratatosk {High} TP 12
{Base Arte}Dragon Blade: Banshee {High} TP 16
{Arcane Arte}Rising Dragon: Rule of Might {High} TP 34
{Arcane Arte}Dragon Blade: Dullahan {High} TP 26
{Arcane Arte}Dragon Blade: Advent {High} TP 40
{Arcane Arte}Dragon Blade: Furies {High} TP 28
{Base Arte}Rising Dragon: Maw {High} TP 16
Dragon Blade: Infernal Lord {High}
Regular combo {High}
Spinning Cut {High}
Cut up {High}
{Arcane Arte}Flying Blade {High} TP 12
{Arcane Arte}Raptor Ring {High} TP 18
{Arcane Arte}Raptor Assault {High} TP 24
{Base Arte}Whirl Slash {High} TP 32
{Arcane Arte}Rending Slash {High}{Earth} TP 38
{Base Arte}Charging Slash {High} TP 22
{Novice Spell}First Aid {High} TP 6
{Novice Spell}Stone Blast {High}{Earth} TP 10
{Intermediate Spell}Stalagmite {High}{Earth} TP 34
{Intermediate Spell}Resurrection {High} TP 40
Soaring Raptor Blast {High}
Cut {High}
Cut up {High}
Thrust {High}
Wide cut {High}
Cut (secondary) {High}
Cut up (secondary) {High}
{Base Arte}Demon Fang {High} TP 7
{Base Arte}Tiger Blade {High} TP 14
{Arcane Arte}Beast {High} TP 24
{Arcane Arte}Demonic Chaos {High} TP 22
{Arcane Arte}Demonic Circle {High} TP 20
{Base Arte}Sonic Thrust {High} TP 16
{Arcane Arte}Sword Rain: Alpha {High} TP 28
{Base Arte}Guardian Field {High}{Light} TP 32
{Arcane Arte}Dragon Swarm {High} TP 21
{Novice Spell}First Aid {High} TP 6
{Advanced Spell}Holy Lance {High}{Light} TP 48
Radiant Dragon Fang {High}{Light}
Regular 3-hit Combo {High}
Regular 2-hit Combo 1 {High}
Regular 2-hit Combo 2 {High}
{Arcane Arte}Just Like Dancing {High} TP 24
{Base Arte}Apocalypse Toll {High}{Fire} TP 18
{Base Arte}Violet Weasel {High} TP 16
{Arcane Arte}Falling {High} TP 28
{Arcane Arte}Ill Wind {High}{Wind} TP 33
{Novice Spell}Wind Blade {High}{Wind} TP 12
{Intermediate Spell}Arrivederci {High}{Wind} TP 36
{Altered Arte}Inferno {High}{Wind}{Water} TP 48
Blast Heart {High}
Cut {High}
Cut up {High}
Thrust {High}
Wide cut {High}
Front jump cut {High}
Down jump cut {High}
Counter cut (secondary) {High}
Cut up (secondary) {High}
Thrust (secondary) {High}
Wide counter cut (Secondary) {High}
Free Run Attack {High}
{Base Arte}Star Stroke {High} TP 5
{Base Arte}Pierce Cluster {High} TP 7
{Base Arte}Cavalry {High} TP 22
{Arcane Arte}Delight Roll {High} TP 28
{Base Arte}Dividing Edge {High} TP 12
{Altered Arte}Air Divide {High} TP 15
Extreme Stars {High}
{Novice Spell}First Aid {High} TP 6
{Novice Spell}Sharpness {High} TP 12
{Novice Spell}Barrier {High} TP 15
{Intermediate Spell}Resist {High} TP 16
{Novice Spell}Photon {High}{Light} TP 26
{Intermediate Spell}Healing Circle {High} TP 35
{Intermediate Spell}Angel Ring {High}{Light} TP 32
{Intermediate Spell}Nurse {High} TP 42
Cut 1 {High}
Cut 2 {High}
Thrust {High}
Kick up {High}
{Arcane Arte}Slash {High}
Cut 2 -> Cut 1 {High}
Wide Slash {High}
{Base Arte}Sonic Thrust {High} TP 8
{Burst Arte}Sword Rain {High} TP 16
Thrust {High}
Smash {High}
Cut Sideways {High}
{Arcane Arte}Spin Attack {High}
Hip Attack {High}
{Base Arte}Storm Thrust {High} TP 8
{Burst Arte}Havoc Blast {High} TP 16
Cut {High}
Cut up {High}
Thrust {High}
Secondary cut {High}
Cut up -> Secondary cut -> Cut {High}
Thrust -> Cut up {High}
{Base Arte}Demon Fang {High} TP 7
{Altered Arte}Double Demon Fang {High} TP 16
{Altered Arte}Fierced Demon Fang {High} TP 22
{Base Arte}Sonic Thrust {High} TP 20
{Base Arte}Lightning Blade {High}{Fire}{Wind} TP 27
{Arcane Arte}Super Lightning Blade {High}{Fire}{Wind} TP 32
{Arcane Arte}Light Spear {High} TP 25
{Altered Arte}Guardian Field {High}{Light} TP 34
{Novice Spell}First Aid {High} TP 6
Shining Bind {High}
Horizon Slash {High}
Punch {High}
Upper {High}
{Arcane Arte}Dhaos Blast {High} TP 26
{Arcane Arte}Dhaos Laser {High} TP 36
{Base Arte}Tetra Assault {High} TP 22
{Arcane Arte}Tetra Spell {High} TP 28
{Advanced Spell}Tidal Wave {High}{Water} TP 72
{Altered Arte}Tempest {High}{Fire}{Wind} TP 52
{Intermediate Spell}Tractor Beam {High} TP 42
{Advanced Spell}Meteor Storm {High} TP 76
Super Dhaos Laser {High}
Cut up {High}
Cut down {High}
Wide cut {High}
Cut up -> Cut down {High}
Cut up -> Wide cut {High}
{Arcane Arte}Earth Crusher {High}{Earth}
{Base Arte}Evil Charge {High}
{Base Arte}Ares Fist {High}
{Arcane Arte}Stomp {High}{Fire}{Wind}
{Base Arte}Throw {High}
{Arcane Arte}Compass {High}
No Items Ever! {High}
Frontal Shockwave {High}
Spreading Shockwave {High}
Nereid Left Hook {High}
Nereid Right Upper {High}
{Arcane Arte}Nereid Slam {High}
{Base Arte}Left Hook - Right Upper {High}
{Altered Arte}Freeze Lancer {High}{Wind}{Water} TP 28
{Altered Arte}Eruption {High}{Fire} TP 18
{Advanced Spell}Ground Dasher {High}{Earth} TP 64
{Altered Arte}Thunder Blade {High}{Fire}{Wind} TP 68
{Advanced Spell}Holy Lance {High}{Light} TP 48
{Altered Arte}Bloody Howling {High}{Dark} TP 58
Eternal Fatality {High}{Dark}
Left-Right Hook {High}
Straight {High}
Upper {High}
{Base Arte}Spinning Lariat {high}
{Base Arte}Volt Crash {High}{Fire}{Wind} TP 30
{Base Arte}Drop Kick {High}
{Arcane Arte}Smash {High}
{Arcane Arte}X Buster {High} TP 40
{Base Arte}Charge {High}
{Base Arte}Bolt Straight {High}{Fire}{Wind} TP 20
{Base Arte}Bolt Upper {High}{Fire}{Wind} TP 24
Claw {High}
{Base Arte}Tail Stab {High}
{Arcane Arte}Bite and Throw {High}
{Base Arte}Rear Tail Attack {high}
{Arcane Arte}Blast Run {High} TP 22
{Base Arte}Roar {High} TP 30
{Base Arte}Ice Breath {High}{Wind}{Water} TP 24
{Base Arte}Poison Claws {High} TP 16
Kick Up {High}
Kick up {High}
{Base Arte}Bite {High}
{Arcane Arte}Swing Head {High}
{Arcane Arte}Swing Tail {High}
{Arcane Arte}Ground Smash {High} TP 22
{Base Arte}Roar {High} TP 32
{Base Arte}Breath {High} TP 20
{Arcane Arte}Area Breath {High} TP 26
Release Tail {High}
{Base Arte}Tidal Disaster {High}{Water} TP 18
{Base Arte}Din of the Earth {High}{Earth} TP 14
{Arcane Arte}Raging River {High}{Water} TP 44
{Arcane Arte}Ground Shaker {High}{Earth} TP 38
Left-Right Hook {High}
{Arcane Arte}Back Blow/Tail Blow {High}
{Base Arte}Cross Arms {High}
{Arcane Arte}Tail Spear {High}
{Arcane Arte}Shell Charge {High} TP 24
{Base Arte}Spread TP Poison {High} TP 42
{Arcane Arte}Shell Missiles {High} TP 30
{Base Arte}Sleepy Bubble {High} TP 18
Regenerate {High}
{Base Arte}Hide in Shell {High}
{Arcane Arte}Rampage {High} TP 12
Swing Wing Up {High}
2-hit Wing Scratch {High}
{Base Arte}Spinning Wings {High}
{Arcane Arte}Body Strike {High} TP 18
{Base Arte}Terrorsound {High} TP 24
{Arcane Arte}Terrorlight {High} TP 24
{Arcane Arte}Explosion {High} TP 32
Split {High} TP 8
Bite {High}
{Base Arte}Tackle {High}
{Base Arte}Soundwave Attack {High} TP 5
{Novice Spell}Wind Blade {High}{Wind} TP 10
{Novice Spell}Splash {High}{Water} TP 12
Unite {High}
Fin Slap {High}
Counter Fin Slap {High}

Still a long way to go.

____________________
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Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

28 database queries.
Query execution time:  0.268076 seconds
Script execution time:  0.020888 seconds
Total render time:  0.288964 seconds


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line 316 column 11 - Warning: <img> lacks "alt" attribute
line 326 column 15 - Warning: <img> lacks "alt" attribute
line 628 column 15 - Warning: <img> proprietary attribute value "absmiddle"
line 628 column 15 - Warning: <img> lacks "alt" attribute
line 628 column 58 - Warning: <img> proprietary attribute value "absmiddle"
line 628 column 58 - Warning: <img> lacks "alt" attribute
line 628 column 101 - Warning: <img> proprietary attribute value "absmiddle"
line 628 column 101 - Warning: <img> lacks "alt" attribute
line 628 column 144 - Warning: <img> proprietary attribute value "absmiddle"
line 628 column 144 - Warning: <img> lacks "alt" attribute
line 629 column 22 - Warning: <img> lacks "alt" attribute
line 629 column 63 - Warning: <img> lacks "alt" attribute
line 629 column 112 - Warning: <img> lacks "alt" attribute
line 629 column 162 - Warning: <img> lacks "alt" attribute
line 640 column 15 - Warning: <img> lacks "alt" attribute
line 656 column 14 - Warning: <img> proprietary attribute value "absmiddle"
line 656 column 14 - Warning: <img> lacks "alt" attribute
line 656 column 57 - Warning: <img> proprietary attribute value "absmiddle"
line 656 column 57 - Warning: <img> lacks "alt" attribute
line 656 column 100 - Warning: <img> proprietary attribute value "absmiddle"
line 656 column 100 - Warning: <img> lacks "alt" attribute
line 656 column 143 - Warning: <img> proprietary attribute value "absmiddle"
line 656 column 143 - Warning: <img> lacks "alt" attribute
line 657 column 22 - Warning: <img> lacks "alt" attribute
line 657 column 63 - Warning: <img> lacks "alt" attribute
line 657 column 112 - Warning: <img> lacks "alt" attribute
line 657 column 162 - Warning: <img> lacks "alt" attribute
line 658 column 11 - Warning: <img> lacks "alt" attribute
line 668 column 15 - Warning: <img> lacks "alt" attribute
line 933 column 14 - Warning: <img> proprietary attribute value "absmiddle"
line 933 column 14 - Warning: <img> lacks "alt" attribute
line 933 column 57 - Warning: <img> proprietary attribute value "absmiddle"
line 933 column 57 - Warning: <img> lacks "alt" attribute
line 933 column 100 - Warning: <img> proprietary attribute value "absmiddle"
line 933 column 100 - Warning: <img> lacks "alt" attribute
line 933 column 143 - Warning: <img> proprietary attribute value "absmiddle"
line 933 column 143 - Warning: <img> lacks "alt" attribute
line 934 column 22 - Warning: <img> lacks "alt" attribute
line 934 column 63 - Warning: <img> lacks "alt" attribute
line 934 column 112 - Warning: <img> lacks "alt" attribute
line 934 column 162 - Warning: <img> lacks "alt" attribute
line 935 column 11 - Warning: <img> lacks "alt" attribute
line 945 column 15 - Warning: <img> lacks "alt" attribute
line 1050 column 14 - Warning: <img> proprietary attribute value "absmiddle"
line 1050 column 14 - Warning: <img> lacks "alt" attribute
line 1050 column 57 - Warning: <img> proprietary attribute value "absmiddle"
line 1050 column 57 - Warning: <img> lacks "alt" attribute
line 1050 column 100 - Warning: <img> proprietary attribute value "absmiddle"
line 1050 column 100 - Warning: <img> lacks "alt" attribute
line 1050 column 143 - Warning: <img> proprietary attribute value "absmiddle"
line 1050 column 143 - Warning: <img> lacks "alt" attribute
line 1051 column 22 - Warning: <img> lacks "alt" attribute
line 1051 column 63 - Warning: <img> lacks "alt" attribute
line 1051 column 112 - Warning: <img> lacks "alt" attribute
line 1051 column 162 - Warning: <img> lacks "alt" attribute
line 1052 column 11 - Warning: <img> lacks "alt" attribute
line 1062 column 15 - Warning: <img> lacks "alt" attribute
line 1188 column 14 - Warning: <img> proprietary attribute value "absmiddle"
line 1188 column 14 - Warning: <img> lacks "alt" attribute
line 1188 column 57 - Warning: <img> proprietary attribute value "absmiddle"
line 1188 column 57 - Warning: <img> lacks "alt" attribute
line 1188 column 100 - Warning: <img> proprietary attribute value "absmiddle"
line 1188 column 100 - Warning: <img> lacks "alt" attribute
line 1188 column 143 - Warning: <img> proprietary attribute value "absmiddle"
line 1188 column 143 - Warning: <img> lacks "alt" attribute
line 1189 column 22 - Warning: <img> lacks "alt" attribute
line 1189 column 63 - Warning: <img> lacks "alt" attribute
line 1189 column 112 - Warning: <img> lacks "alt" attribute
line 1189 column 162 - Warning: <img> lacks "alt" attribute
line 1190 column 11 - Warning: <img> lacks "alt" attribute
line 1200 column 15 - Warning: <img> lacks "alt" attribute
line 1387 column 14 - Warning: <img> proprietary attribute value "absmiddle"
line 1387 column 14 - Warning: <img> lacks "alt" attribute
line 1387 column 57 - Warning: <img> proprietary attribute value "absmiddle"
line 1387 column 57 - Warning: <img> lacks "alt" attribute
line 1387 column 100 - Warning: <img> proprietary attribute value "absmiddle"
line 1387 column 100 - Warning: <img> lacks "alt" attribute
line 1387 column 143 - Warning: <img> proprietary attribute value "absmiddle"
line 1387 column 143 - Warning: <img> lacks "alt" attribute
line 1388 column 22 - Warning: <img> lacks "alt" attribute
line 1388 column 63 - Warning: <img> lacks "alt" attribute
line 1388 column 112 - Warning: <img> lacks "alt" attribute
line 1388 column 162 - Warning: <img> lacks "alt" attribute
line 1389 column 11 - Warning: <img> lacks "alt" attribute
line 1399 column 15 - Warning: <img> lacks "alt" attribute
line 1506 column 14 - Warning: <img> proprietary attribute value "absmiddle"
line 1506 column 14 - Warning: <img> lacks "alt" attribute
line 1506 column 57 - Warning: <img> proprietary attribute value "absmiddle"
line 1506 column 57 - Warning: <img> lacks "alt" attribute
line 1506 column 100 - Warning: <img> proprietary attribute value "absmiddle"
line 1506 column 100 - Warning: <img> lacks "alt" attribute
line 1506 column 143 - Warning: <img> proprietary attribute value "absmiddle"
line 1506 column 143 - Warning: <img> lacks "alt" attribute
line 1507 column 22 - Warning: <img> lacks "alt" attribute
line 1507 column 63 - Warning: <img> lacks "alt" attribute
line 1507 column 112 - Warning: <img> lacks "alt" attribute
line 1507 column 162 - Warning: <img> lacks "alt" attribute
line 1508 column 11 - Warning: <img> lacks "alt" attribute
line 1518 column 15 - Warning: <img> lacks "alt" attribute
line 1756 column 44 - Warning: <img> proprietary attribute value "absmiddle"
line 1756 column 142 - Warning: <img> proprietary attribute value "absmiddle"
line 1756 column 246 - Warning: <img> proprietary attribute value "absmiddle"
line 1765 column 25 - Warning: <img> lacks "alt" attribute
line 1770 column 267 - Warning: <img> lacks "alt" attribute
line 149 column 50 - Warning: trimming empty <font>
line 1750 column 17 - Warning: trimming empty <tr>
line 1753 column 50 - Warning: trimming empty <font>
line 125 column 68 - Warning: <nobr> is not approved by W3C
line 141 column 68 - Warning: <nobr> is not approved by W3C
line 177 column 27 - Warning: <nobr> is not approved by W3C
line 331 column 27 - Warning: <nobr> is not approved by W3C
line 645 column 27 - Warning: <nobr> is not approved by W3C
line 673 column 27 - Warning: <nobr> is not approved by W3C
line 950 column 27 - Warning: <nobr> is not approved by W3C
line 1067 column 27 - Warning: <nobr> is not approved by W3C
line 1205 column 27 - Warning: <nobr> is not approved by W3C
line 1404 column 27 - Warning: <nobr> is not approved by W3C
line 1523 column 27 - Warning: <nobr> is not approved by W3C
Info: Document content looks like HTML5
Info: No system identifier in emitted doctype
Tidy found 225 warnings and 0 errors!


The alt attribute should be used to give a short description
of an image; longer descriptions should be given with the
longdesc attribute which takes a URL linked to the description.
These measures are needed for people using non-graphical browsers.

For further advice on how to make your pages accessible
see http://www.w3.org/WAI/GL.
You are recommended to use CSS to specify the font and
properties such as its size and color. This will reduce
the size of HTML files and make them easier to maintain
compared with using <FONT> elements.

You are recommended to use CSS to control line wrapping.
Use "white-space: nowrap" to inhibit wrapping in place
of inserting <NOBR>...</NOBR> into the markup.

About HTML Tidy: https://github.com/htacg/tidy-html5
Bug reports and comments: https://github.com/htacg/tidy-html5/issues
Official mailing list: https://lists.w3.org/Archives/Public/public-htacg/
Latest HTML specification: http://dev.w3.org/html5/spec-author-view/
Validate your HTML documents: http://validator.w3.org/nu/
Lobby your company to join the W3C: http://www.w3.org/Consortium

Do you speak a language other than English, or a different variant of
English? Consider helping us to localize HTML Tidy. For details please see
https://github.com/htacg/tidy-html5/blob/master/README/LOCALIZE.md