Yo, turns out Dark Souls actually has "equipment" descriptions for the parasite egg and dragon body parts despite them not actually appearing in the equipment slots? Guess it was supposed to work like DkS II at one point?
Yes, the dragon parts' description is supposed to cut off like that. Or, well, it's probably not supposed to, but it does.
Egg
An egg implanted on the head by a type of
parasite bearing eggs on its back.
The nightmare begins with a slight itch on
the head, and soon the parasite will be
siphoning the souls of slain enemies.
Unless you find this amusing, quickly
use Egg Vermifuge to purge it.
Dragon Head
Transform the head into that of a dragon with
a secret rite of the transcendent apostles.
Use Dragon Head Stone in this state to spew
dragon breath.
The dragon apostles seek transcendence of
life itself, attainable by transformation
into an ancient drag
Dragon Body
Transform the body into that of a dragon with
a secret rite of the transcendent apostles.
Use Dragon Torso Stone in this state to let
out a great dragon roar.
The dragon apostles seek transcendence of
life itself, attainable by transformation
into an an
Dragon Arms
Transform arms into those of a dragon with
a secret rite of the transcendent apostles.
Use Dragon Torso Stone in this state to create
dragon roar and wield talons from the hands.
The dragon apostles seek transcendence of
life itself, attainable by trans
Dragon Legs
Transform legs into those of a dragon with
a secret rite of the transcendent apostles.
Use Dragon Torso Stone in this state to let
out a great dragon roar.
The dragon apostles seek transcendence of
life itself, attainable by transformation
into an ancie
If there's some way to display these and it's just non-obvious, sorry!
more misc. shit:
アイテムうんちく.fmg entry 2504: Demon Flame 5
There's no item with this index number referred to in most of the other files, but 2500-2503 are the Lord Souls. The way the index numbers are organized, it's almost certain that this is in fact the "description" of a fifth Lord Soul! Obviously just a placeholder, but the fact that it even exists is curious.
Also present in EquipParamGoods.param. With the Japanese name. デーモンの火5 translates to - unsurprisingly - "Demon Flame 5."
Also, Luck is a thing, like in Demon's Souls. There's a string (
) that gets the character's Luck stat for texts and everything. All characters actually do have a Luck stat defined - for all the PC starting classes, it's 10; for most of the NPCs, it's 1. This is not visible in my game, can't be leveled up, and (to my knowledge) does absolutely nothing. It's worth noting, though, that all the demo character builds up to April 2011 actually have different Luck stats that look to be balanced with the rest of the character's stats - this was evidently killed as a mechanic relatively late. All characters also have MP values, but this doesn't appear to have anything left in terms of the menus, so it's apparently something that was cut earlier.
Also also: the "we didn't plan to do Artorias of the Abyss as DLC" thing is a load of shit. Maybe it was intended for maingame and cut for time at some point - the massive piles of old models in the game would speak to that - but there are places in the magic parameters for the DLC spells. Which are specifically labeled [DLC] Whatever. (also, all the spells actually have an MP count defined. It's 0, but it's there. The more interesting thing is that they also have a Humanity value; the notion of magic that drains Humanity is weird, but kinda interesting. In terms of yet more systems inherited from Demon's Souls and then unused, it's possible for a spell to be multiplayer-only like Ressurection. Oh, and goods have defined weight.)
All talismans actually have something called EnableVowMagic set to true. This is a separate value from enabling miracles, so, uh. "Vow" refers to covenants, so I have exactly no idea how "vow magic" would work - unless the handful of covenant-tied miracles are a distinct school internally, which would be weird as hell. (Although I guess it wouldn't be that surprising for the Gravelord
Baseless conjecture: Manus is the Furtive Pygmy, that's pretty much canon at this point, right? There's also a placeholder description that speaks to a fifth Lord Soul? I'm guessing Manus was a Lord Soul boss before he got shunted off to future DLC.
If I can ever manage to pack a .bdt file I'd be curious as to whether spells can actually pull from the MP pool or not.
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