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04-24-22 02:57:05 AM
Jul - The Cutting Room Floor - Tomba! Unused video New poll - New thread - New reply
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Rachel Mae

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Posted on 04-02-13 01:54:20 AM Link | Quote
Alright, guys, chill out. No need to get so upset over the (mis)use of one word.

It's a shame nothing seems to be left of the old Village of Civilization. I do wonder why they left the FMV intact after deleting the rest of the stuff, though...

Is it possible that some palettes still exist for the area, or would those have been stored inside the missing TIM file? I'd like to get those leftover graphics into a presentable state, if that's truly all we have left.

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Hacc

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Posted on 04-02-13 02:02:54 AM (last edited by Hacc at 04-02-13 02:17:39 AM) Link | Quote
@puddingpops: Good luck with that endeavor.

@BMF: I'm far from upset, but I respect your position, so I will stop. I've edited this post. I wonder that as well? I'm not sure, but that sounds plausible. I don't really deal with image files, but I'll try messing about with the level loader, and see if anything dumps in memory for the Iron areas that don't fully load, or just crashes.
puddinpops
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Posted on 04-02-13 02:16:01 AM Link | Quote
I wasn't aware this was exactly escalating to any levels that needed chilling

Yes, I'd love to see those graphics with their correct colors. Who knows, maybe other unused graphics are in there somewhere? I tried opening all the different file extension types on the disc and couldn't find anything that had graphics, so I'm still wondering how those graphics were found to begin with.
Rachel Mae

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Posted on 04-02-13 04:40:34 AM (last edited by BMF54123 at 04-02-13 04:42:49 AM) Link | Quote
I finally found my ripped copies of the US and JP versions, and decided to browse around and see if I missed anything in Tile Molester.

HOLY CRAP YOU GUYS THERE IS A TON OF LEFTOVER GRAPHICS DATA FOR THIS AREA

The following files in the SYSTEM folder all contain the area's villagers, rooms, and overlay graphics (click to see the extracted tiles):

A00147.000
A00153.000
A00154.000
A00157.000 (EDIT: this is part of the bell tower used in the final game)
A00163.000
A00175.000
A00176.000

To view them in Tile Molester, set the codec to "8bpp linear" and the mode to "2-Dimensional" (both under the View menu), then resize the window and press Shift + the right arrow key until the graphics straighten themselves out.

And just in case there was any lingering doubt as to whether these graphics actually belonged to the unused area:



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puddinpops
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Posted on 04-02-13 06:51:30 AM Link | Quote
Nice one! I wonder if there's any way to get the palette information somewhere so we can see these the way they were meant to be seen.

I tried this with the JP demo disc and it looks like some items look different from the final. Too hard to make stuff out properly though with all the colors being messed up.
Zerovii
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Posted on 04-03-13 04:37:49 PM Link | Quote
I'm still working on the list of icons and which are used/unused, I've just been really busy with work as of late.

Can someone clone me so I can get all this stuff done.
Hacc

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Posted on 04-03-13 08:01:39 PM Link | Quote
Originally posted by BMF54123
I finally found my ripped copies of the US and JP versions, and decided to browse around and see if I missed anything in Tile Molester.

HOLY CRAP YOU GUYS THERE IS A TON OF LEFTOVER GRAPHICS DATA FOR THIS AREA

The following files in the SYSTEM folder all contain the area's villagers, rooms, and overlay graphics (click to see the extracted tiles):

A00147.000
A00153.000
A00154.000
A00157.000 (EDIT: this is part of the bell tower used in the final game)
A00163.000
A00175.000
A00176.000

To view them in Tile Molester, set the codec to "8bpp linear" and the mode to "2-Dimensional" (both under the View menu), then resize the window and press Shift + the right arrow key until the graphics straighten themselves out.

And just in case there was any lingering doubt as to whether these graphics actually belonged to the unused area:




I believe the files in the "SYSTEM" folder are what the game only uses. Both the US and JP versions omit the 07/12/15 (missing) BIN files. Thanks for the Tile Molester tip. Also, I recall seeing some (or one) of those graphics from the "A00175" file partially load on the screen, when I was testing the Iron Castle values in the JP version.
theassassin
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Posted on 07-31-14 09:59:14 PM (last edited by theassassin at 08-06-14 11:09:39 PM) Link | Quote
Just finished a playthrough of the Japanese version of Tomba 1, which I did purely because I was interested if there were any in-game differences from the UK/US versions of the game. As I don't speak any Japanese and wanted do a 100% run, my solution was to run a youtube video of someone doing a 100% run of the English version, then simply copy it step by step as I played the Japanese version, therefore side-stepping the need to read/understand the Japanese text.

Sadly I didn't notice many differences, and the differences I did notice were pretty uninteresting. But other than this thread I couldn't find any real information online regarding differences between the Japanese version and the English versions so I thought I'd post the information here anyway.

The only differences I noticed were:
-When you jump on a koma pig enemy, there is a fart sound effect in the Japanese version. Which is not present in the English versions. To me, the animation makes much more sense with the sound effect as it shows like a cloud of gas coming from the pig when you jump on him. Very odd that they took the sound effect out of the English versions.
-The textures of the haunted mansion in the Japanese version are much simpler and lack the detail of the English versions
-The sky is a different color at the Y-crossing area. In the Japanese version it's black, in the English versions it's blue and white.
-The 10,000 year old man's crystal ball thing has a different texture
-The background of Trick Village is missing the trees
-Most menu graphics are different, as is the loading screen.
-Finally some of the FMVs have different music and possibly a few other differences, not sure.

Pretty sure those were the only differences. All dull, I know, but at least the in-game differences are now documented somewhere online. Obviously my comparison is just looking at the in-game experience and does not dig deep into the disc data. Obviously there are differences there in terms of unused content already posted in this thread.

I guess it's possible there still could be additional events or items in the Japanese version that you can somehow trigger in-game if you could understand all the text, but I did not encounter any of them while following the 100% walkthrough of the English version step by step.
Zerovii
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Posted on 08-10-14 04:13:36 PM Link | Quote
Originally posted by theassassin
Just finished a playthrough of the Japanese version of Tomba 1, which I did purely because I was interested if there were any in-game differences from the UK/US versions of the game. As I don't speak any Japanese and wanted do a 100% run, my solution was to run a youtube video of someone doing a 100% run of the English version, then simply copy it step by step as I played the Japanese version, therefore side-stepping the need to read/understand the Japanese text.

Sadly I didn't notice many differences, and the differences I did notice were pretty uninteresting. But other than this thread I couldn't find any real information online regarding differences between the Japanese version and the English versions so I thought I'd post the information here anyway.

The only differences I noticed were:
-When you jump on a koma pig enemy, there is a fart sound effect in the Japanese version. Which is not present in the English versions. To me, the animation makes much more sense with the sound effect as it shows like a cloud of gas coming from the pig when you jump on him. Very odd that they took the sound effect out of the English versions.
-The textures of the haunted mansion in the Japanese version are much simpler and lack the detail of the English versions
-The sky is a different color at the Y-crossing area. In the Japanese version it's black, in the English versions it's blue and white.
-The 10,000 year old man's crystal ball thing has a different texture
-The background of Trick Village is missing the trees
-Most menu graphics are different, as is the loading screen.
-Finally some of the FMVs have different music and possibly a few other differences, not sure.

Pretty sure those were the only differences. All dull, I know, but at least the in-game differences are now documented somewhere online. Obviously my comparison is just looking at the in-game experience and does not dig deep into the disc data. Obviously there are differences there in terms of unused content already posted in this thread.

I guess it's possible there still could be additional events or items in the Japanese version that you can somehow trigger in-game if you could understand all the text, but I did not encounter any of them while following the 100% walkthrough of the English version step by step.


As far as I know, no events were added/removed between jp and en.

There's one change I do know of though, if you manage to start the event "Seven Friends" without getting baron in JP, the game doesn't give you him. Oddly this is changed in NA/PAL where the one million year old man does give you baron, but this locks you out of all the events related to him. (You'll miss the one for bringing him back to town, giving him herbs, giving him knowledge fruit, giving him seaweed, and getting him from the dwarf lady). I think anyway, it's been a while since I've done an any% run of the game.

Not beta related, but one bug that prevents you from getting 100% made it through from JP to NA, if you stand on top of the thief in the chimney when you go to deliver "What the thief forgot", you'll fall in after the cutscene starts and miss out on completing the event and getting 2 cheeses, and also lock yourself out of getting the boss jewel.

I'm curious if JP has the weird trigger for getting the golden flower seed, where you have to complete death fruit juice first before you can get it in watch tower.

I should probably go through the item icons and figure out which ones aren't used, same with events. I should have a 100% file before final pig somewhere.
theassassin
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Posted on 08-10-14 04:43:17 PM Link | Quote
Originally posted by Zerovii
As far as I know, no events were added/removed between jp and en.

There's one change I do know of though, if you manage to start the event "Seven Friends" without getting baron in JP, the game doesn't give you him. Oddly this is changed in NA/PAL where the one million year old man does give you baron, but this locks you out of all the events related to him. (You'll miss the one for bringing him back to town, giving him herbs, giving him knowledge fruit, giving him seaweed, and getting him from the dwarf lady). I think anyway, it's been a while since I've done an any% run of the game.

Not beta related, but one bug that prevents you from getting 100% made it through from JP to NA, if you stand on top of the thief in the chimney when you go to deliver "What the thief forgot", you'll fall in after the cutscene starts and miss out on completing the event and getting 2 cheeses, and also lock yourself out of getting the boss jewel.

I'm curious if JP has the weird trigger for getting the golden flower seed, where you have to complete death fruit juice first before you can get it in watch tower.

I should probably go through the item icons and figure out which ones aren't used, same with events. I should have a 100% file before final pig somewhere.


Weird. I'd already got Baron as I was following the 100% run as I said. By the way here's a link to the run I copied - http://www.youtube.com/watch?v=sgaIpl6TTtw

Also once I'd completed everything on the JP version apart from the last evil pig, I compared all pages of the events screen and items screen to the English version and couldn't notice any differences.

As I said though, my comparison only relates to the in-game experience. I believe there are indeed unused events and unused items buried in the game data of the Japanese version. And of course the unused FMV and parts of the deleted Iron area as already mentioned in this thread.

Oh yeh and has anyone done any digging in the Japanese DEMO version of the game? I saw one sell on ebay recently, fairly cheap. Wasn't sure if the disc was dumped/available or not.
Rachel Mae

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Posted on 08-11-14 10:09:10 AM Link | Quote
Originally posted by theassassin
Oh yeh and has anyone done any digging in the Japanese DEMO version of the game? I saw one sell on ebay recently, fairly cheap. Wasn't sure if the disc was dumped/available or not.

Was it actually released before the final Japanese version? If so, I need a copy of that ASAP.

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theassassin
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Posted on 08-11-14 12:35:34 PM Link | Quote
No idea. It was described as a "trial version" by the seller, but that could be just his word for demo so doesn't really mean anything regarding when it was released. Here's the link:

http://www.ebay.com/itm/311011857788

And here's three photos from the description:

http://210.154.86.212/img/98736133a.jpg
http://210.154.86.213/img/98736133b.jpg
http://210.154.86.212/img/98736133c.jpg

I don't buy games anymore and don't frequent the emulation scene either so I have no idea how rare this is or whether it is dumped/available anywhere. I kinda hope it is as would be interesting to have someone dig around in the data for differences or unused content. Kinda wish I'd posted the link here before it ended incase it isn't dumped...
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Posted on 08-16-14 11:18:39 PM (last edited by spinnyjoy at 08-16-14 11:22:08 PM) Link | Quote
Originally posted by theassassin
Just finished a playthrough of the Japanese version of Tomba 1, which I did purely because I was interested if there were any in-game differences from the UK/US versions of the game. As I don't speak any Japanese and wanted do a 100% run, my solution was to run a youtube video of someone doing a 100% run of the English version, then simply copy it step by step as I played the Japanese version, therefore side-stepping the need to read/understand the Japanese text.

Sadly I didn't notice many differences, and the differences I did notice were pretty uninteresting. But other than this thread I couldn't find any real information online regarding differences between the Japanese version and the English versions so I thought I'd post the information here anyway.

The only differences I noticed were:
-When you jump on a koma pig enemy, there is a fart sound effect in the Japanese version. Which is not present in the English versions. To me, the animation makes much more sense with the sound effect as it shows like a cloud of gas coming from the pig when you jump on him. Very odd that they took the sound effect out of the English versions.
-The textures of the haunted mansion in the Japanese version are much simpler and lack the detail of the English versions
-The sky is a different color at the Y-crossing area. In the Japanese version it's black, in the English versions it's blue and white.
-The 10,000 year old man's crystal ball thing has a different texture
-The background of Trick Village is missing the trees
-Most menu graphics are different, as is the loading screen.
-Finally some of the FMVs have different music and possibly a few other differences, not sure.

Pretty sure those were the only differences. All dull, I know, but at least the in-game differences are now documented somewhere online. Obviously my comparison is just looking at the in-game experience and does not dig deep into the disc data. Obviously there are differences there in terms of unused content already posted in this thread.

I guess it's possible there still could be additional events or items in the Japanese version that you can somehow trigger in-game if you could understand all the text, but I did not encounter any of them while following the 100% walkthrough of the English version step by step.


Funny you say that, I did write up a list of differences I found when playing through the JP version. Some of it probably needs correcting but here. https://www.dropbox.com/s/ylfhhnznvsd8otx/tomba%20jp%20differences%20%28not%20finished%29.txt

I also took screenshots showing some of the differences. https://www.dropbox.com/sh/x6xp49bkomhqamo/AAA5TtiPJOcPllRK18sH85v_a

On a seperate note, don't know if it's already known but has anyone seen this on the map before? https://www.dropbox.com/s/5pn67kxupbprbnh/tomba%20map.png

Judging by it's location it seems that Old Tree Hill was supposed to lead to this area.
Zerovii
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Posted on 08-18-14 11:34:26 PM (last edited by Zerovii at 08-19-14 12:48:28 AM) Link | Quote
Originally posted by spinnyjoy
Originally posted by theassassin
Just finished a playthrough of the Japanese version of Tomba 1, which I did purely because I was interested if there were any in-game differences from the UK/US versions of the game. As I don't speak any Japanese and wanted do a 100% run, my solution was to run a youtube video of someone doing a 100% run of the English version, then simply copy it step by step as I played the Japanese version, therefore side-stepping the need to read/understand the Japanese text.

Sadly I didn't notice many differences, and the differences I did notice were pretty uninteresting. But other than this thread I couldn't find any real information online regarding differences between the Japanese version and the English versions so I thought I'd post the information here anyway.

The only differences I noticed were:
-When you jump on a koma pig enemy, there is a fart sound effect in the Japanese version. Which is not present in the English versions. To me, the animation makes much more sense with the sound effect as it shows like a cloud of gas coming from the pig when you jump on him. Very odd that they took the sound effect out of the English versions.
-The textures of the haunted mansion in the Japanese version are much simpler and lack the detail of the English versions
-The sky is a different color at the Y-crossing area. In the Japanese version it's black, in the English versions it's blue and white.
-The 10,000 year old man's crystal ball thing has a different texture
-The background of Trick Village is missing the trees
-Most menu graphics are different, as is the loading screen.
-Finally some of the FMVs have different music and possibly a few other differences, not sure.

Pretty sure those were the only differences. All dull, I know, but at least the in-game differences are now documented somewhere online. Obviously my comparison is just looking at the in-game experience and does not dig deep into the disc data. Obviously there are differences there in terms of unused content already posted in this thread.

I guess it's possible there still could be additional events or items in the Japanese version that you can somehow trigger in-game if you could understand all the text, but I did not encounter any of them while following the 100% walkthrough of the English version step by step.


Funny you say that, I did write up a list of differences I found when playing through the JP version. Some of it probably needs correcting but here. https://www.dropbox.com/s/ylfhhnznvsd8otx/tomba%20jp%20differences%20%28not%20finished%29.txt

I also took screenshots showing some of the differences. https://www.dropbox.com/sh/x6xp49bkomhqamo/AAA5TtiPJOcPllRK18sH85v_a

On a seperate note, don't know if it's already known but has anyone seen this on the map before? https://www.dropbox.com/s/5pn67kxupbprbnh/tomba%20map.png

Judging by it's location it seems that Old Tree Hill was supposed to lead to this area.


I think that might be hidden village? Im gonna check my file-

...That's really weird, I'm not sure what it is. In the US no text comes up for highlighting it and it isn't part of the jungle either, yet it seems like I visited it.

Strange find indeed, with how many parts seem scrapped that revolve around Village of Civilization and funga, maybe it's part of a scrapped funga town?

Definitely not hidden village, its text shows up in phoenix mountain like it should

SECOND EDIT:The dwarf text thing might be explainable, but I don't have full knowledge of japanese so excuse me if I'm incorrect on this.

If I recall right, japan uses odd symbols to represent gibberish/unimportant text. So for the US it got changed into the dwarf gibberish we know it as now. I think anyway but glitterberri would have to verify that/tell me how wrong I am on things I barely remember.

Originally posted by theassassin
Weird. I'd already got Baron as I was following the 100% run as I said. By the way here's a link to the run I copied - http://www.youtube.com/watch?v=sgaIpl6TTtw


I didn't watch it, but you would have to completely ignore baron until you have to collect the friends to open the last pig. I was told by one of the (2) other speedrunners for the game that jp any% would be slower due to 1mil old man not giving you baron after ignoring him all game.

It's actually an odd change too, because at that point the game is really opened up to you too so collecting everything would be easy anyway :\

Originally posted by spinnyjoy's dropbox

the chest containing 2 charity wings in 100-flower forest respawns each time the area is re-entered (bug?)



wait what that's hilarious and might make jp faster for any% after all, I gotta look into that!
EDIT:Holy cow jp tomba sounds completely unfinished from that. Although all the changes sound solid. I can confirm that the laughing/crying uncontrollably mechanic is...more frustrating? in the JP version for sure.
theassassin
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Posted on 08-19-14 04:27:02 PM Link | Quote
Originally posted by spinnyjoy
Funny you say that, I did write up a list of differences I found when playing through the JP version. Some of it probably needs correcting but here. https://www.dropbox.com/s/ylfhhnznvsd8otx/tomba%20jp%20differences%20%28not%20finished%29.txt

I also took screenshots showing some of the differences. https://www.dropbox.com/sh/x6xp49bkomhqamo/AAA5TtiPJOcPllRK18sH85v_a

On a seperate note, don't know if it's already known but has anyone seen this on the map before? https://www.dropbox.com/s/5pn67kxupbprbnh/tomba%20map.png

Judging by it's location it seems that Old Tree Hill was supposed to lead to this area.


Wow great work, you noticed a huge amount of differences that I didn't. Very interesting to read
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Posted on 08-23-14 09:47:38 PM Link | Quote
Interesting findings. I hacked the Toys R' Us and Taikenban demos (just health IIRC). I also found some old codes that I thought I'd lost. I'll share those ASAP. For now, here is some build info for the game:


The real build date can be found inside the executable. For example, the PAL demo found on Demo One - Version 7 shows the compiled date as 11/17/98 (compilation of the disc). Internally, it's 8/25/98.


US:
Tomba! Demo CD [SCUS-94255] Build: 3/20/98
Tomba! Demo (Toys R’ Us Demo Disc) [SCUS-94266] Build: ? (don't have it with me at the moment)
Tomba! [SCUS-94236] Build: 3/22/98

PAL:
Tombi! [SCES-01330/31] Build: 6/19/98
Tombi! Demo (Demo One - Version 7) [PBPX-95008/SCED-00816] Build: 8/25/98

JP:
Ore! Tomba (Trial Version) [SLPM-80165] Build: ?
Ore! Tomba Demo (Yoi Ko to Yoi Otona no. PlayStation Taikenban Vol. 2) [PAPX-90023] Build: 10/10/97
Ore! Tomba [SLPS-01144] Build: 12/2/97

theassassin
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Posted on 02-26-15 10:41:37 AM Link | Quote
There's a promo version of Tomba on ebay if anyone has the money or desire to explore it

item number 111608225144
Zerovii
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Posted on 02-26-15 10:58:54 AM Link | Quote
Originally posted by theassassin
There's a promo version of Tomba on ebay if anyone has the money or desire to explore it

item number 111608225144


It appears to be the PAL demo, the 6-19-98 one.

Chances are it'll just be the final but with locked content sadly
Likely the only things in it might be some bug fixes and that's it.
theassassin
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Posted on 03-24-15 04:36:04 AM Link | Quote
Japanese TRIAL version now on ebay, if anyone has the desire to explore it:

item number 131441555200

Pretty cheap as well. This may be an earlier version of the game than has been seen before, although I guess being a trial version it will most likely only contain the first couple of areas.
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Posted on 03-24-15 08:50:23 AM Link | Quote
The Ore! Tomba demo (SLPM-80165), from a bit of googling, appears to have been given out at the PlayStation Club Festival '97 -'98 (プレイステーション・クラブ・フェスティバル'97-'98).

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line 147 column 190 - Warning: missing </font> before </table>
line 149 column 35 - Warning: missing <tr>
line 149 column 95 - Warning: unescaped & or unknown entity "&page"
line 149 column 128 - Warning: unescaped & or unknown entity "&page"
line 149 column 163 - Warning: unescaped & or unknown entity "&page"
line 149 column 196 - Warning: unescaped & or unknown entity "&page"
line 149 column 229 - Warning: unescaped & or unknown entity "&page"
line 149 column 262 - Warning: unescaped & or unknown entity "&page"
line 149 column 50 - Warning: missing </font> before </td>
line 149 column 297 - Warning: missing </font> before </table>
line 156 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 158 column 9 - Warning: missing <tr>
line 176 column 13 - Warning: missing <tr>
line 177 column 102 - Warning: unescaped & or unknown entity "&postid"
line 186 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 188 column 9 - Warning: missing <tr>
line 206 column 13 - Warning: missing <tr>
line 207 column 102 - Warning: unescaped & or unknown entity "&postid"
line 214 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 216 column 9 - Warning: missing <tr>
line 234 column 13 - Warning: missing <tr>
line 235 column 102 - Warning: unescaped & or unknown entity "&postid"
line 242 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 244 column 9 - Warning: missing <tr>
line 262 column 13 - Warning: missing <tr>
line 263 column 102 - Warning: unescaped & or unknown entity "&postid"
line 286 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 288 column 9 - Warning: missing <tr>
line 306 column 13 - Warning: missing <tr>
line 307 column 102 - Warning: unescaped & or unknown entity "&postid"
line 314 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 316 column 9 - Warning: missing <tr>
line 334 column 13 - Warning: missing <tr>
line 335 column 102 - Warning: unescaped & or unknown entity "&postid"
line 342 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 344 column 9 - Warning: missing <tr>
line 362 column 13 - Warning: missing <tr>
line 363 column 102 - Warning: unescaped & or unknown entity "&postid"
line 388 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 390 column 9 - Warning: missing <tr>
line 408 column 13 - Warning: missing <tr>
line 409 column 102 - Warning: unescaped & or unknown entity "&postid"
line 429 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 431 column 9 - Warning: missing <tr>
line 449 column 13 - Warning: missing <tr>
line 450 column 102 - Warning: unescaped & or unknown entity "&postid"
line 480 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 482 column 9 - Warning: missing <tr>
line 500 column 13 - Warning: missing <tr>
line 501 column 102 - Warning: unescaped & or unknown entity "&postid"
line 522 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 524 column 9 - Warning: missing <tr>
line 542 column 13 - Warning: missing <tr>
line 543 column 102 - Warning: unescaped & or unknown entity "&postid"
line 545 column 301 - Warning: missing </font> before <blockquote>
line 545 column 366 - Warning: inserting implicit <font>
line 545 column 366 - Warning: missing </font> before <hr>
line 545 column 434 - Warning: inserting implicit <font>
line 545 column 434 - Warning: missing </font> before <hr>
line 546 column 1 - Warning: inserting implicit <font>
line 549 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 551 column 9 - Warning: missing <tr>
line 569 column 13 - Warning: missing <tr>
line 570 column 102 - Warning: unescaped & or unknown entity "&postid"
line 585 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 587 column 9 - Warning: missing <tr>
line 605 column 13 - Warning: missing <tr>
line 606 column 102 - Warning: unescaped & or unknown entity "&postid"
line 634 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 636 column 9 - Warning: missing <tr>
line 654 column 13 - Warning: missing <tr>
line 655 column 102 - Warning: unescaped & or unknown entity "&postid"
line 708 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 710 column 9 - Warning: missing <tr>
line 728 column 13 - Warning: missing <tr>
line 729 column 102 - Warning: unescaped & or unknown entity "&postid"
line 742 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 744 column 9 - Warning: missing <tr>
line 762 column 13 - Warning: missing <tr>
line 763 column 102 - Warning: unescaped & or unknown entity "&postid"
line 784 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 786 column 9 - Warning: missing <tr>
line 804 column 13 - Warning: missing <tr>
line 805 column 102 - Warning: unescaped & or unknown entity "&postid"
line 812 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 814 column 9 - Warning: missing <tr>
line 832 column 13 - Warning: missing <tr>
line 833 column 102 - Warning: unescaped & or unknown entity "&postid"
line 845 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 847 column 9 - Warning: missing <tr>
line 865 column 13 - Warning: missing <tr>
line 866 column 102 - Warning: unescaped & or unknown entity "&postid"
line 875 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 877 column 9 - Warning: missing <tr>
line 895 column 13 - Warning: missing <tr>
line 896 column 102 - Warning: unescaped & or unknown entity "&postid"
line 901 column 17 - Warning: missing <tr>
line 901 column 17 - Warning: discarding unexpected <table>
line 904 column 35 - Warning: missing <tr>
line 904 column 95 - Warning: unescaped & or unknown entity "&page"
line 904 column 128 - Warning: unescaped & or unknown entity "&page"
line 904 column 163 - Warning: unescaped & or unknown entity "&page"
line 904 column 196 - Warning: unescaped & or unknown entity "&page"
line 904 column 229 - Warning: unescaped & or unknown entity "&page"
line 904 column 262 - Warning: unescaped & or unknown entity "&page"
line 904 column 50 - Warning: missing </font> before </td>
line 904 column 297 - Warning: missing </font> before </table>
line 906 column 35 - Warning: missing <tr>
line 906 column 50 - Warning: missing </font> before </td>
line 907 column 37 - Warning: unescaped & or unknown entity "&id"
line 906 column 190 - Warning: missing </font> before </table>
line 908 column 17 - Warning: discarding unexpected </textarea>
line 908 column 28 - Warning: discarding unexpected </form>
line 908 column 35 - Warning: discarding unexpected </embed>
line 908 column 43 - Warning: discarding unexpected </noembed>
line 908 column 53 - Warning: discarding unexpected </noscript>
line 908 column 64 - Warning: discarding unexpected </noembed>
line 908 column 74 - Warning: discarding unexpected </embed>
line 908 column 82 - Warning: discarding unexpected </table>
line 908 column 90 - Warning: discarding unexpected </table>
line 910 column 9 - Warning: missing </font> before <table>
line 922 column 25 - Warning: discarding unexpected </font>
line 931 column 58 - Warning: discarding unexpected </font>
line 909 column 1 - Warning: missing </center>
line 120 column 63 - Warning: <img> lacks "alt" attribute
line 125 column 19 - Warning: <td> attribute "width" has invalid value "120px"
line 125 column 93 - Warning: <img> lacks "alt" attribute
line 141 column 19 - Warning: <td> attribute "width" has invalid value "120px"
line 141 column 98 - Warning: <img> lacks "alt" attribute
line 148 column 44 - Warning: <img> proprietary attribute value "absmiddle"
line 148 column 142 - Warning: <img> proprietary attribute value "absmiddle"
line 148 column 246 - Warning: <img> proprietary attribute value "absmiddle"
line 160 column 11 - Warning: <img> lacks "alt" attribute
line 161 column 23 - Warning: <img> lacks "alt" attribute
line 161 column 64 - Warning: <img> lacks "alt" attribute
line 161 column 113 - Warning: <img> lacks "alt" attribute
line 161 column 163 - Warning: <img> lacks "alt" attribute
line 162 column 11 - Warning: <img> lacks "alt" attribute
line 172 column 15 - Warning: <img> lacks "alt" attribute
line 179 column 435 - Warning: <img> proprietary attribute value "absmiddle"
line 179 column 435 - Warning: <img> lacks "alt" attribute
line 183 column 991 - Warning: <img> lacks "alt" attribute
line 190 column 11 - Warning: <img> lacks "alt" attribute
line 191 column 22 - Warning: <img> lacks "alt" attribute
line 191 column 63 - Warning: <img> lacks "alt" attribute
line 191 column 112 - Warning: <img> lacks "alt" attribute
line 191 column 162 - Warning: <img> lacks "alt" attribute
line 202 column 15 - Warning: <img> lacks "alt" attribute
line 206 column 92 - Warning: <font> attribute "color" had invalid value "97ACEF" and has been replaced
line 219 column 22 - Warning: <img> lacks "alt" attribute
line 219 column 63 - Warning: <img> lacks "alt" attribute
line 219 column 112 - Warning: <img> lacks "alt" attribute
line 219 column 162 - Warning: <img> lacks "alt" attribute
line 230 column 15 - Warning: <img> lacks "alt" attribute
line 237 column 152 - Warning: <img> proprietary attribute value "absmiddle"
line 237 column 152 - Warning: <img> lacks "alt" attribute
line 246 column 11 - Warning: <img> lacks "alt" attribute
line 247 column 23 - Warning: <img> lacks "alt" attribute
line 247 column 64 - Warning: <img> lacks "alt" attribute
line 247 column 113 - Warning: <img> lacks "alt" attribute
line 247 column 163 - Warning: <img> lacks "alt" attribute
line 248 column 11 - Warning: <img> lacks "alt" attribute
line 258 column 15 - Warning: <img> lacks "alt" attribute
line 262 column 89 - Warning: <font> attribute "color" had invalid value "60c000" and has been replaced
line 267 column 578 - Warning: <img> proprietary attribute value "absmiddle"
line 267 column 578 - Warning: <img> lacks "alt" attribute
line 283 column 1764 - Warning: <img> lacks "alt" attribute
line 283 column 1828 - Warning: <img> lacks "alt" attribute
line 283 column 1997 - Warning: <img> lacks "alt" attribute
line 291 column 22 - Warning: <img> lacks "alt" attribute
line 291 column 63 - Warning: <img> lacks "alt" attribute
line 291 column 112 - Warning: <img> lacks "alt" attribute
line 291 column 162 - Warning: <img> lacks "alt" attribute
line 302 column 15 - Warning: <img> lacks "alt" attribute
line 319 column 22 - Warning: <img> lacks "alt" attribute
line 319 column 63 - Warning: <img> lacks "alt" attribute
line 319 column 112 - Warning: <img> lacks "alt" attribute
line 319 column 162 - Warning: <img> lacks "alt" attribute
line 330 column 15 - Warning: <img> lacks "alt" attribute
line 346 column 11 - Warning: <img> lacks "alt" attribute
line 347 column 22 - Warning: <img> lacks "alt" attribute
line 347 column 63 - Warning: <img> lacks "alt" attribute
line 347 column 112 - Warning: <img> lacks "alt" attribute
line 347 column 162 - Warning: <img> lacks "alt" attribute
line 358 column 15 - Warning: <img> lacks "alt" attribute
line 367 column 375 - Warning: <img> proprietary attribute value "absmiddle"
line 367 column 375 - Warning: <img> lacks "alt" attribute
line 383 column 1561 - Warning: <img> lacks "alt" attribute
line 383 column 1625 - Warning: <img> lacks "alt" attribute
line 393 column 22 - Warning: <img> lacks "alt" attribute
line 393 column 63 - Warning: <img> lacks "alt" attribute
line 393 column 111 - Warning: <img> lacks "alt" attribute
line 393 column 161 - Warning: <img> lacks "alt" attribute
line 404 column 15 - Warning: <img> lacks "alt" attribute
line 434 column 22 - Warning: <img> lacks "alt" attribute
line 434 column 63 - Warning: <img> lacks "alt" attribute
line 434 column 112 - Warning: <img> lacks "alt" attribute
line 434 column 162 - Warning: <img> lacks "alt" attribute
line 445 column 15 - Warning: <img> lacks "alt" attribute
line 485 column 22 - Warning: <img> lacks "alt" attribute
line 485 column 63 - Warning: <img> lacks "alt" attribute
line 485 column 111 - Warning: <img> lacks "alt" attribute
line 485 column 161 - Warning: <img> lacks "alt" attribute
line 496 column 15 - Warning: <img> lacks "alt" attribute
line 526 column 11 - Warning: <img> lacks "alt" attribute
line 527 column 23 - Warning: <img> lacks "alt" attribute
line 527 column 64 - Warning: <img> lacks "alt" attribute
line 527 column 113 - Warning: <img> lacks "alt" attribute
line 527 column 163 - Warning: <img> lacks "alt" attribute
line 528 column 11 - Warning: <img> lacks "alt" attribute
line 538 column 15 - Warning: <img> lacks "alt" attribute
line 546 column 835 - Warning: <img> lacks "alt" attribute
line 554 column 22 - Warning: <img> lacks "alt" attribute
line 554 column 63 - Warning: <img> lacks "alt" attribute
line 554 column 111 - Warning: <img> lacks "alt" attribute
line 554 column 161 - Warning: <img> lacks "alt" attribute
line 565 column 15 - Warning: <img> lacks "alt" attribute
line 590 column 22 - Warning: <img> lacks "alt" attribute
line 590 column 63 - Warning: <img> lacks "alt" attribute
line 590 column 112 - Warning: <img> lacks "alt" attribute
line 590 column 162 - Warning: <img> lacks "alt" attribute
line 601 column 15 - Warning: <img> lacks "alt" attribute
line 639 column 22 - Warning: <img> lacks "alt" attribute
line 639 column 63 - Warning: <img> lacks "alt" attribute
line 639 column 112 - Warning: <img> lacks "alt" attribute
line 639 column 162 - Warning: <img> lacks "alt" attribute
line 650 column 15 - Warning: <img> lacks "alt" attribute
line 713 column 22 - Warning: <img> lacks "alt" attribute
line 713 column 63 - Warning: <img> lacks "alt" attribute
line 713 column 111 - Warning: <img> lacks "alt" attribute
line 713 column 161 - Warning: <img> lacks "alt" attribute
line 724 column 15 - Warning: <img> lacks "alt" attribute
line 746 column 11 - Warning: <img> lacks "alt" attribute
line 747 column 22 - Warning: <img> lacks "alt" attribute
line 747 column 63 - Warning: <img> lacks "alt" attribute
line 747 column 112 - Warning: <img> lacks "alt" attribute
line 747 column 162 - Warning: <img> lacks "alt" attribute
line 758 column 15 - Warning: <img> lacks "alt" attribute
line 765 column 213 - Warning: <img> proprietary attribute value "absmiddle"
line 765 column 213 - Warning: <img> lacks "alt" attribute
line 789 column 22 - Warning: <img> lacks "alt" attribute
line 789 column 63 - Warning: <img> lacks "alt" attribute
line 789 column 111 - Warning: <img> lacks "alt" attribute
line 789 column 161 - Warning: <img> lacks "alt" attribute
line 800 column 15 - Warning: <img> lacks "alt" attribute
line 817 column 22 - Warning: <img> lacks "alt" attribute
line 817 column 63 - Warning: <img> lacks "alt" attribute
line 817 column 112 - Warning: <img> lacks "alt" attribute
line 817 column 162 - Warning: <img> lacks "alt" attribute
line 828 column 15 - Warning: <img> lacks "alt" attribute
line 841 column 420 - Warning: <img> proprietary attribute value "absmiddle"
line 841 column 420 - Warning: <img> lacks "alt" attribute
line 850 column 22 - Warning: <img> lacks "alt" attribute
line 850 column 63 - Warning: <img> lacks "alt" attribute
line 850 column 111 - Warning: <img> lacks "alt" attribute
line 850 column 161 - Warning: <img> lacks "alt" attribute
line 861 column 15 - Warning: <img> lacks "alt" attribute
line 880 column 22 - Warning: <img> lacks "alt" attribute
line 880 column 63 - Warning: <img> lacks "alt" attribute
line 880 column 112 - Warning: <img> lacks "alt" attribute
line 880 column 162 - Warning: <img> lacks "alt" attribute
line 891 column 15 - Warning: <img> lacks "alt" attribute
line 907 column 44 - Warning: <img> proprietary attribute value "absmiddle"
line 907 column 142 - Warning: <img> proprietary attribute value "absmiddle"
line 907 column 246 - Warning: <img> proprietary attribute value "absmiddle"
line 916 column 25 - Warning: <img> lacks "alt" attribute
line 921 column 267 - Warning: <img> lacks "alt" attribute
line 545 column 301 - Warning: trimming empty <font>
line 901 column 17 - Warning: trimming empty <tr>
line 125 column 68 - Warning: <nobr> is not approved by W3C
line 141 column 68 - Warning: <nobr> is not approved by W3C
line 177 column 27 - Warning: <nobr> is not approved by W3C
line 179 column 74 - Warning: <table> proprietary attribute "height"
line 207 column 27 - Warning: <nobr> is not approved by W3C
line 235 column 27 - Warning: <nobr> is not approved by W3C
line 263 column 27 - Warning: <nobr> is not approved by W3C
line 265 column 74 - Warning: <table> proprietary attribute "height"
line 307 column 27 - Warning: <nobr> is not approved by W3C
line 335 column 27 - Warning: <nobr> is not approved by W3C
line 363 column 27 - Warning: <nobr> is not approved by W3C
line 409 column 27 - Warning: <nobr> is not approved by W3C
line 450 column 27 - Warning: <nobr> is not approved by W3C
line 501 column 27 - Warning: <nobr> is not approved by W3C
line 543 column 27 - Warning: <nobr> is not approved by W3C
line 545 column 74 - Warning: <table> proprietary attribute "height"
line 570 column 27 - Warning: <nobr> is not approved by W3C
line 606 column 27 - Warning: <nobr> is not approved by W3C
line 655 column 27 - Warning: <nobr> is not approved by W3C
line 729 column 27 - Warning: <nobr> is not approved by W3C
line 763 column 27 - Warning: <nobr> is not approved by W3C
line 805 column 27 - Warning: <nobr> is not approved by W3C
line 833 column 27 - Warning: <nobr> is not approved by W3C
line 866 column 27 - Warning: <nobr> is not approved by W3C
line 896 column 27 - Warning: <nobr> is not approved by W3C
Info: Document content looks like HTML5
Info: No system identifier in emitted doctype
Tidy found 305 warnings and 0 errors!


The alt attribute should be used to give a short description
of an image; longer descriptions should be given with the
longdesc attribute which takes a URL linked to the description.
These measures are needed for people using non-graphical browsers.

For further advice on how to make your pages accessible
see http://www.w3.org/WAI/GL.
You are recommended to use CSS to specify the font and
properties such as its size and color. This will reduce
the size of HTML files and make them easier to maintain
compared with using <FONT> elements.

You are recommended to use CSS to control line wrapping.
Use "white-space: nowrap" to inhibit wrapping in place
of inserting <NOBR>...</NOBR> into the markup.

About HTML Tidy: https://github.com/htacg/tidy-html5
Bug reports and comments: https://github.com/htacg/tidy-html5/issues
Official mailing list: https://lists.w3.org/Archives/Public/public-htacg/
Latest HTML specification: http://dev.w3.org/html5/spec-author-view/
Validate your HTML documents: http://validator.w3.org/nu/
Lobby your company to join the W3C: http://www.w3.org/Consortium

Do you speak a language other than English, or a different variant of
English? Consider helping us to localize HTML Tidy. For details please see
https://github.com/htacg/tidy-html5/blob/master/README/LOCALIZE.md