Register - Login
Views: 99384566
Main - Memberlist - Active users - Calendar - Wiki - IRC Chat - Online users
Ranks - Rules/FAQ - Stats - Latest Posts - Color Chart - Smilies
04-24-22 03:10:18 AM
Jul - The Cutting Room Floor - Mega Man X5 prototype dumped! New poll - New thread - New reply
Pages: 1 2 3 4 5 Next newer thread | Next older thread
Fuzn
Member
Level: 23


Posts: 64/97
EXP: 61006
For next: 6717

Since: 02-23-11


Since last post: 316 days
Last activity: 316 days

Posted on 04-01-14 01:22:27 AM (last edited by Fuzn at 04-01-14 01:24:31 AM) Link | Quote
If I may speculate some, I think that the issues with the doors in the X4 may be related to shared assets being changed around significantly.

That is, the game loads a series of sprite data for levels into certain areas of RAM and VRAM. Although the doors may be loaded in their proper place, X4 probably has a different master object list for levels. (such as the Rockman 7 and Rockman & Forte object viewer modes have suggested).

The X4 levels probably hadn't had their object lists updated, leading to the game reading data from locations that aren't graphics data, struggling to interpret it, and either acting wildly or crashing, or as has been described, using random sprites from other things haphazardly because the original object data has been shifted around.



I'm more curious about the X5 beta's subweapons, though. A while back, for an unrelated project, I was given someone else's extensive research into Zero, and it included animation rips from X5, including what I think may be a beta F-Splasher graphic. Seems to match the atrocious art style on some enemies from this beta. Though I'm personally hoping we find an animation viewer hidden away in this beta, probably tucked away in all that odd garbage data that's at the very start of the ROCK_X5.bin file.

EDIT: Fixed up what sounded stupid.
futuretime23
Member
Level: 17


Posts: 54/59
EXP: 24636
For next: 107

Since: 03-21-14


Since last post: 7.2 years
Last activity: 7.1 years

Posted on 04-01-14 02:17:31 AM Link | Quote
i'm sure there's gotta be some sort of technique there for Zero in the proto.
btw,has anyone got the timer to 00 to see what happens?
EternalSoft
Member
Level: 19


Posts: 47/72
EXP: 33183
For next: 2594

Since: 03-27-14


Since last post: 3.8 years
Last activity: 3.8 years

Posted on 04-01-14 11:39:12 AM Link | Quote
Originally posted by futuretime23
btw,has anyone got the timer to 00 to see what happens?


By timer to 00,u mean stage completion time?

Also,i hacked the boss level modifier for x6 original,and i think it worked,as when beaten nightmare zero it unlocked black zero,also,i think his behavior changed somewhat,like,using that huge ass slashes,anyway,i still have to hack x5's proto level modifier.
futuretime23
Member
Level: 17


Posts: 55/59
EXP: 24636
For next: 107

Since: 03-21-14


Since last post: 7.2 years
Last activity: 7.1 years

Posted on 04-01-14 12:00:54 PM Link | Quote
Originally posted by EternalSoft
Originally posted by futuretime23
btw,has anyone got the timer to 00 to see what happens?


By timer to 00,u mean stage completion time?

Also,i hacked the boss level modifier for x6 original,and i think it worked,as when beaten nightmare zero it unlocked black zero,also,i think his behavior changed somewhat,like,using that huge ass slashes,anyway,i still have to hack x5's proto level modifier.

how much time is left before the eurasia collides with the earth,that's what i meant.
btw,if nightmare zero's pattern at lv 04 is like this: https://www.youtube.com/watch?v=oLay2tac_BA
then it means they "fixed" it by accident and closed it off.
the tcrf page for the x6 proto needs some heavy updating with the new info. I now know for sure,bad sectors aren't the cause behind gate's lab 1 crashing,it could be something internal with the build.(could be missing data,as there seems to be some data,but not all,gate's lab 1 could have been in the middle of a reform by the time the proto got made,the final stages are the most incomplete part of the proto) I'll get to it and record the X5 videos(yeah,i haven't recorded them yet,i know,i'm sorry,i got lazy)
EternalSoft
Member
Level: 19


Posts: 48/72
EXP: 33183
For next: 2594

Since: 03-27-14


Since last post: 3.8 years
Last activity: 3.8 years

Posted on 04-01-14 12:59:11 PM (last edited by EternalSoft at 04-01-14 01:16:08 PM) Link | Quote
Originally posted by futuretime23
Originally posted by EternalSoft
Originally posted by futuretime23
btw,has anyone got the timer to 00 to see what happens?


By timer to 00,u mean stage completion time?

Also,i hacked the boss level modifier for x6 original,and i think it worked,as when beaten nightmare zero it unlocked black zero,also,i think his behavior changed somewhat,like,using that huge ass slashes,anyway,i still have to hack x5's proto level modifier.

how much time is left before the eurasia collides with the earth,that's what i meant.
btw,if nightmare zero's pattern at lv 04 is like this: https://www.youtube.com/watch?v=oLay2tac_BA
then it means they "fixed" it by accident and closed it off.
the tcrf page for the x6 proto needs some heavy updating with the new info. I now know for sure,bad sectors aren't the cause behind gate's lab 1 crashing,it could be something internal with the build.(could be missing data,as there seems to be some data,but not all,gate's lab 1 could have been in the middle of a reform by the time the proto got made,the final stages are the most incomplete part of the proto) I'll get to it and record the X5 videos(yeah,i haven't recorded them yet,i know,i'm sorry,i got lazy)


Ah,ok,ill look into that,also,boss level modifiers:
x5 proto
00B1F3C0 (BYTE)
x6 proto
00B277F7 (BYTE)
Rockman x6 (Jap) (just incase you wanna look on the original)
00B25FBF (BYTE)

EDIT:and yes,nightmare zero on x6 seems to have that behavior on the video at lv4
EDIT2:i changed the hours to 1 and then 0 and nothing happened after i completed a stage...
hours modifier:
00B1F3AE (BYTE)
futuretime23
Member
Level: 17


Posts: 56/59
EXP: 24636
For next: 107

Since: 03-21-14


Since last post: 7.2 years
Last activity: 7.1 years

Posted on 04-04-14 09:30:30 PM (last edited by futuretime23 at 05-01-14 06:31:30 PM) Link | Quote
Hey guys,i'm getting the footage for the new X5 discoveries right now,i'll see if i can get a vid or two today.
EDIT: the X4 boss rooms are there,EternalSoft,in fact,there's a checkpoint for every single capsule(boss room and when you return to the hub) and even a checkpoint for the meet sigma segment(identical to X4,but there's no sigma,and when you enter the door,you die,but there's nothing there except a huge void of blackness,so it's the same thing). I was able to discover some other leftover rooms from the 2nd final level,but,the way they are here,they are quite buggy(screens don't scroll when they are supposed to).
As for weapons,i covered them up,black zero and the unused event behavior,i just need to record the remainder of the stages and their secrets and edit them,then upload them to youtube.
EDIT: excuse the incredible delay,but life got in the way: Rockman X5/Megaman X5 Prototype Unused event behavior, X's weapons and Black Zero
this encompasses the event behavior,x's weapons and black zero. Great work EternalSoft!
futuretime23
Member
Level: 17


Posts: 57/59
EXP: 24636
For next: 107

Since: 03-21-14


Since last post: 7.2 years
Last activity: 7.1 years

Posted on 05-01-14 06:30:22 PM Link | Quote
I'm leaving this as a separate post so it doesn't get confusing with the edits.
This here is the playlist that has all my videos on the hidden content of this proto: Rockman X5/Megaman X5 Prototype (Hidden Content)
This is the 2nd part of the locked/unused stages:
Rockman X5/Megaman X5 Prototype: Unused/Locked Stages (Part 2)

And this is the remaining oddities:Rockman X5/Megaman X5 Prototype: Remaining Oddities
I'll upload the full OST in the order the disc lists the OST on youtube,but for now,unless something new pops up,i'm done recording vids for this proto. I'm still waiting for that page to pop up,any news? I'll make my own if nothing comes up.
EternalSoft
Member
Level: 19


Posts: 49/72
EXP: 33183
For next: 2594

Since: 03-27-14


Since last post: 3.8 years
Last activity: 3.8 years

Posted on 05-03-14 05:05:19 PM (last edited by EternalSoft at 05-03-14 09:45:08 PM) Link | Quote
cool,i wish i could've found more about this proto tough,but anyway,thanks for makin' the videos!
Edit:i didn't knew you could get tru that point on dynamo's stage,lol
EDIT2: i tried to hack more and... bang!
Camera X : 00AEC528 (Float)
Camera Y : 00AEC52C (Float)
Now we can try to explore more things!
Also,try to change the freeze interval on cheat engine to 10,so when you freeze the camera it really freezes on position instead of going back to the player!
EDIT3:Also,note that it is pretty laggy,it doesnt seems to want to change the position if you change the value on cheat engine,it seems to work normally just when you freeze the value >.<
futuretime23
Member
Level: 17


Posts: 58/59
EXP: 24636
For next: 107

Since: 03-21-14


Since last post: 7.2 years
Last activity: 7.1 years

Posted on 05-04-14 11:53:35 PM Link | Quote
Originally posted by EternalSoft
cool,i wish i could've found more about this proto tough,but anyway,thanks for makin' the videos!
Edit:i didn't knew you could get tru that point on dynamo's stage,lol
EDIT2: i tried to hack more and... bang!
Camera X : 00AEC528 (Float)
Camera Y : 00AEC52C (Float)
Now we can try to explore more things!
Also,try to change the freeze interval on cheat engine to 10,so when you freeze the camera it really freezes on position instead of going back to the player!
EDIT3:Also,note that it is pretty laggy,it doesnt seems to want to change the position if you change the value on cheat engine,it seems to work normally just when you freeze the value >.<

just when i thought i was out,they pull me back in.(insert blatant GFIII reference here) great find mate! i'll see if i can do something with it.
Aceearly1993
User
Level: 9


Posts: 1/14
EXP: 2821
For next: 341

Since: 05-14-14


Since last post: 3.6 years
Last activity: 26 days

Posted on 05-09-15 02:06:46 PM (last edited by Aceearly1993 at 08-02-18 05:30:33 AM) Link | Quote
I've used the epsxe 1.9.25 emulator and try to access the locked stages via codes listed in the thread, but I can't match the stage list, instead being transported in the training stage, the training stage is there, uses final's zero virus stage part 1 music, sprites for ladders are a little buggy, magma dragoon has his original voice samples and when you beat him you turn back to title screen like final did

EDIT:The code in question is 300C796C 0016 (Gameshark code), on the epsxe 1.9.25 emulator. The magma dragoon has all the move patterns similar to final X5, and his boss music is missing.

EDIT2:Video there! https://youtu.be/zuxJHzS9X_0



EternalSoft
Member
Level: 19


Posts: 66/72
EXP: 33183
For next: 2594

Since: 03-27-14


Since last post: 3.8 years
Last activity: 3.8 years

Posted on 05-18-15 11:09:40 AM Link | Quote
cool,i dont remember having unlocked the training stage,if you could share the values to access it ,it would be appreciated.

btw,since u revived this topic,i hacked some more codes some weeks ago,like zero's weapons,but they are all the same from x4,also found a way to pause the game but its the same as x4 too but with different weapon descriptions.
here they are:

All Weapons (both X and Zero)
00AEC491 (freeze the value to 255 or FF to unlock the weapons)

Pause (if set to 1 it will restart from last checkpoint,if set to 2 it will pause the game)
00B1F301



Btw,kinda unrelated but i managed to find the pause screen on the x4 beta,and the menu is kinda glitched and u cant move the cursor and some of the weapons descriptions are misplaced, but its there already, anyways, here's the code if anyone is interested:

Pause (if set to 1 it will restart from last checkpoint,if set to 2 it will pause the game)
00B92199
Aceearly1993
User
Level: 9


Posts: 11/14
EXP: 2821
For next: 341

Since: 05-14-14


Since last post: 3.6 years
Last activity: 26 days

Posted on 07-30-18 02:08:04 AM (last edited by Aceearly1993 at 07-30-18 02:08:57 AM) Link | Quote
Documented inaccessible stages on TCRF article a long time ago, next is trying to document weapons if I have that luck to get info and combine my vision to old posts...
Aceearly1993
User
Level: 9


Posts: 12/14
EXP: 2821
For next: 341

Since: 05-14-14


Since last post: 3.6 years
Last activity: 26 days

Posted on 09-25-18 04:59:31 AM (last edited by Aceearly1993 at 09-25-18 09:42:35 AM) Link | Quote
Well, I messed up the Eurasia timer again and It once again gave me amazing results.
There're graphics of early parts equipment screen alongside Enigma/Shuttle screen text, X's body is wire-framed and far different from final - I hate if i could learn some PS1 graphic extraction...


And yes, the Falcon armor is actually named X.Wing in the placeholder just like what the official sourcebooks provided
Foxhack
Member
Annoying fuzzball
Level: 54


Posts: 709/722
EXP: 1173405
For next: 60465

Since: 04-17-12

From: Mexicali, Mexico

Since last post: 2.0 years
Last activity: 1.8 years

Posted on 09-30-18 07:03:06 PM (last edited by Foxhack at 09-30-18 07:03:51 PM) Link | Quote
Originally posted by Aceearly1993
Well, I messed up the Eurasia timer again and It once again gave me amazing results.
There're graphics of early parts equipment screen alongside Enigma/Shuttle screen text, X's body is wire-framed and far different from final - I hate if i could learn some PS1 graphic extraction...


And yes, the Falcon armor is actually named X.Wing in the placeholder just like what the official sourcebooks provided

What emulator are you using? You might be able to extract graphics from savestates (sorry, had my platforms confused.)

____________________
My Video Game Collection
Aceearly1993
User
Level: 9


Posts: 13/14
EXP: 2821
For next: 341

Since: 05-14-14


Since last post: 3.6 years
Last activity: 26 days

Posted on 10-01-18 12:31:23 AM (last edited by Aceearly1993 at 10-01-18 12:35:46 AM) Link | Quote
Originally posted by Foxhack
Originally posted by Aceearly1993
Well, I messed up the Eurasia timer again and It once again gave me amazing results.
There're graphics of early parts equipment screen alongside Enigma/Shuttle screen text, X's body is wire-framed and far different from final - I hate if i could learn some PS1 graphic extraction...


And yes, the Falcon armor is actually named X.Wing in the placeholder just like what the official sourcebooks provided

What emulator are you using? You might be able to extract graphics from savestates (sorry, had my platforms confused.)


I was just randomly playing the game on my PSP, and decided to underflow the timer once again. Will try to access different emulators on the PC if I have time.
Pages: 1 2 3 4 5 Next newer thread | Next older thread
Jul - The Cutting Room Floor - Mega Man X5 prototype dumped! New poll - New thread - New reply


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

33 database queries, 10 query cache hits.
Query execution time:  0.316391 seconds
Script execution time:  0.023169 seconds
Total render time:  0.339560 seconds


TidyHTML vomit below
line 1 column 1 - Warning: missing <!DOCTYPE> declaration
line 2 column 301 - Warning: unescaped & or unknown entity "&page"
line 119 column 11 - Warning: <form> isn't allowed in <table> elements
line 118 column 10 - Info: <table> previously mentioned
line 120 column 11 - Warning: missing <tr>
line 120 column 119 - Warning: missing </font> before </td>
line 124 column 16 - Warning: plain text isn't allowed in <tr> elements
line 120 column 11 - Info: <tr> previously mentioned
line 125 column 68 - Warning: missing </nobr> before </td>
line 141 column 68 - Warning: missing </nobr> before <tr>
line 147 column 35 - Warning: missing <tr>
line 147 column 50 - Warning: missing </font> before </td>
line 148 column 37 - Warning: unescaped & or unknown entity "&id"
line 147 column 200 - Warning: missing </font> before </table>
line 149 column 35 - Warning: missing <tr>
line 149 column 95 - Warning: unescaped & or unknown entity "&page"
line 149 column 128 - Warning: unescaped & or unknown entity "&page"
line 149 column 161 - Warning: unescaped & or unknown entity "&page"
line 149 column 194 - Warning: unescaped & or unknown entity "&page"
line 149 column 50 - Warning: missing </font> before </td>
line 149 column 231 - Warning: missing </font> before </table>
line 156 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 158 column 9 - Warning: missing <tr>
line 176 column 13 - Warning: missing <tr>
line 177 column 102 - Warning: unescaped & or unknown entity "&postid"
line 192 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 194 column 9 - Warning: missing <tr>
line 212 column 13 - Warning: missing <tr>
line 213 column 102 - Warning: unescaped & or unknown entity "&postid"
line 219 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 221 column 9 - Warning: missing <tr>
line 239 column 13 - Warning: missing <tr>
line 240 column 102 - Warning: unescaped & or unknown entity "&postid"
line 249 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 251 column 9 - Warning: missing <tr>
line 269 column 13 - Warning: missing <tr>
line 270 column 102 - Warning: unescaped & or unknown entity "&postid"
line 283 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 285 column 9 - Warning: missing <tr>
line 303 column 13 - Warning: missing <tr>
line 304 column 102 - Warning: unescaped & or unknown entity "&postid"
line 330 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 332 column 9 - Warning: missing <tr>
line 350 column 13 - Warning: missing <tr>
line 351 column 102 - Warning: unescaped & or unknown entity "&postid"
line 360 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 362 column 9 - Warning: missing <tr>
line 380 column 13 - Warning: missing <tr>
line 381 column 102 - Warning: unescaped & or unknown entity "&postid"
line 385 column 483 - Warning: unescaped & or unknown entity "&list"
line 385 column 523 - Warning: unescaped & or unknown entity "&index"
line 387 column 694 - Warning: unescaped & or unknown entity "&list"
line 392 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 394 column 9 - Warning: missing <tr>
line 412 column 13 - Warning: missing <tr>
line 413 column 102 - Warning: unescaped & or unknown entity "&postid"
line 425 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 427 column 9 - Warning: missing <tr>
line 445 column 13 - Warning: missing <tr>
line 446 column 102 - Warning: unescaped & or unknown entity "&postid"
line 459 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 461 column 9 - Warning: missing <tr>
line 479 column 13 - Warning: missing <tr>
line 480 column 102 - Warning: unescaped & or unknown entity "&postid"
line 493 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 495 column 9 - Warning: missing <tr>
line 513 column 13 - Warning: missing <tr>
line 514 column 102 - Warning: unescaped & or unknown entity "&postid"
line 535 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 537 column 9 - Warning: missing <tr>
line 555 column 13 - Warning: missing <tr>
line 556 column 102 - Warning: unescaped & or unknown entity "&postid"
line 561 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 563 column 9 - Warning: missing <tr>
line 581 column 13 - Warning: missing <tr>
line 582 column 102 - Warning: unescaped & or unknown entity "&postid"
line 591 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 593 column 9 - Warning: missing <tr>
line 611 column 13 - Warning: missing <tr>
line 612 column 102 - Warning: unescaped & or unknown entity "&postid"
line 622 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 624 column 9 - Warning: missing <tr>
line 642 column 13 - Warning: missing <tr>
line 643 column 102 - Warning: unescaped & or unknown entity "&postid"
line 655 column 17 - Warning: missing <tr>
line 655 column 17 - Warning: discarding unexpected <table>
line 658 column 35 - Warning: missing <tr>
line 658 column 95 - Warning: unescaped & or unknown entity "&page"
line 658 column 128 - Warning: unescaped & or unknown entity "&page"
line 658 column 161 - Warning: unescaped & or unknown entity "&page"
line 658 column 194 - Warning: unescaped & or unknown entity "&page"
line 658 column 50 - Warning: missing </font> before </td>
line 658 column 231 - Warning: missing </font> before </table>
line 660 column 35 - Warning: missing <tr>
line 660 column 50 - Warning: missing </font> before </td>
line 661 column 37 - Warning: unescaped & or unknown entity "&id"
line 660 column 200 - Warning: missing </font> before </table>
line 662 column 17 - Warning: discarding unexpected </textarea>
line 662 column 28 - Warning: discarding unexpected </form>
line 662 column 35 - Warning: discarding unexpected </embed>
line 662 column 43 - Warning: discarding unexpected </noembed>
line 662 column 53 - Warning: discarding unexpected </noscript>
line 662 column 64 - Warning: discarding unexpected </noembed>
line 662 column 74 - Warning: discarding unexpected </embed>
line 662 column 82 - Warning: discarding unexpected </table>
line 662 column 90 - Warning: discarding unexpected </table>
line 664 column 9 - Warning: missing </font> before <table>
line 676 column 25 - Warning: discarding unexpected </font>
line 685 column 58 - Warning: discarding unexpected </font>
line 663 column 1 - Warning: missing </center>
line 120 column 63 - Warning: <img> lacks "alt" attribute
line 125 column 19 - Warning: <td> attribute "width" has invalid value "120px"
line 125 column 93 - Warning: <img> lacks "alt" attribute
line 141 column 19 - Warning: <td> attribute "width" has invalid value "120px"
line 141 column 98 - Warning: <img> lacks "alt" attribute
line 148 column 44 - Warning: <img> proprietary attribute value "absmiddle"
line 148 column 142 - Warning: <img> proprietary attribute value "absmiddle"
line 148 column 246 - Warning: <img> proprietary attribute value "absmiddle"
line 161 column 22 - Warning: <img> lacks "alt" attribute
line 161 column 63 - Warning: <img> lacks "alt" attribute
line 161 column 112 - Warning: <img> lacks "alt" attribute
line 161 column 162 - Warning: <img> lacks "alt" attribute
line 162 column 11 - Warning: <img> lacks "alt" attribute
line 172 column 15 - Warning: <img> lacks "alt" attribute
line 186 column 870 - Warning: <img> lacks "alt" attribute
line 197 column 22 - Warning: <img> lacks "alt" attribute
line 197 column 63 - Warning: <img> lacks "alt" attribute
line 197 column 112 - Warning: <img> lacks "alt" attribute
line 197 column 161 - Warning: <img> lacks "alt" attribute
line 208 column 15 - Warning: <img> lacks "alt" attribute
line 224 column 22 - Warning: <img> lacks "alt" attribute
line 224 column 63 - Warning: <img> lacks "alt" attribute
line 224 column 112 - Warning: <img> lacks "alt" attribute
line 224 column 162 - Warning: <img> lacks "alt" attribute
line 235 column 15 - Warning: <img> lacks "alt" attribute
line 254 column 22 - Warning: <img> lacks "alt" attribute
line 254 column 63 - Warning: <img> lacks "alt" attribute
line 254 column 112 - Warning: <img> lacks "alt" attribute
line 254 column 161 - Warning: <img> lacks "alt" attribute
line 265 column 15 - Warning: <img> lacks "alt" attribute
line 288 column 22 - Warning: <img> lacks "alt" attribute
line 288 column 63 - Warning: <img> lacks "alt" attribute
line 288 column 112 - Warning: <img> lacks "alt" attribute
line 288 column 162 - Warning: <img> lacks "alt" attribute
line 299 column 15 - Warning: <img> lacks "alt" attribute
line 335 column 22 - Warning: <img> lacks "alt" attribute
line 335 column 63 - Warning: <img> lacks "alt" attribute
line 335 column 112 - Warning: <img> lacks "alt" attribute
line 335 column 161 - Warning: <img> lacks "alt" attribute
line 346 column 15 - Warning: <img> lacks "alt" attribute
line 365 column 22 - Warning: <img> lacks "alt" attribute
line 365 column 63 - Warning: <img> lacks "alt" attribute
line 365 column 112 - Warning: <img> lacks "alt" attribute
line 365 column 161 - Warning: <img> lacks "alt" attribute
line 376 column 15 - Warning: <img> lacks "alt" attribute
line 397 column 22 - Warning: <img> lacks "alt" attribute
line 397 column 63 - Warning: <img> lacks "alt" attribute
line 397 column 112 - Warning: <img> lacks "alt" attribute
line 397 column 162 - Warning: <img> lacks "alt" attribute
line 408 column 15 - Warning: <img> lacks "alt" attribute
line 415 column 172 - Warning: <img> proprietary attribute value "absmiddle"
line 415 column 172 - Warning: <img> lacks "alt" attribute
line 430 column 22 - Warning: <img> lacks "alt" attribute
line 430 column 63 - Warning: <img> lacks "alt" attribute
line 430 column 112 - Warning: <img> lacks "alt" attribute
line 430 column 161 - Warning: <img> lacks "alt" attribute
line 441 column 15 - Warning: <img> lacks "alt" attribute
line 448 column 252 - Warning: <img> proprietary attribute value "absmiddle"
line 448 column 252 - Warning: <img> lacks "alt" attribute
line 464 column 21 - Warning: <img> lacks "alt" attribute
line 464 column 62 - Warning: <img> lacks "alt" attribute
line 464 column 111 - Warning: <img> lacks "alt" attribute
line 464 column 161 - Warning: <img> lacks "alt" attribute
line 475 column 15 - Warning: <img> lacks "alt" attribute
line 488 column 742 - Warning: <img> lacks "alt" attribute
line 498 column 22 - Warning: <img> lacks "alt" attribute
line 498 column 63 - Warning: <img> lacks "alt" attribute
line 498 column 112 - Warning: <img> lacks "alt" attribute
line 498 column 162 - Warning: <img> lacks "alt" attribute
line 509 column 15 - Warning: <img> lacks "alt" attribute
line 540 column 21 - Warning: <img> lacks "alt" attribute
line 540 column 62 - Warning: <img> lacks "alt" attribute
line 540 column 111 - Warning: <img> lacks "alt" attribute
line 540 column 161 - Warning: <img> lacks "alt" attribute
line 551 column 15 - Warning: <img> lacks "alt" attribute
line 566 column 21 - Warning: <img> lacks "alt" attribute
line 566 column 62 - Warning: <img> lacks "alt" attribute
line 566 column 111 - Warning: <img> lacks "alt" attribute
line 566 column 161 - Warning: <img> lacks "alt" attribute
line 577 column 15 - Warning: <img> lacks "alt" attribute
line 586 column 363 - Warning: <img> lacks "alt" attribute
line 596 column 22 - Warning: <img> lacks "alt" attribute
line 596 column 63 - Warning: <img> lacks "alt" attribute
line 596 column 112 - Warning: <img> lacks "alt" attribute
line 596 column 162 - Warning: <img> lacks "alt" attribute
line 597 column 11 - Warning: <img> lacks "alt" attribute
line 607 column 15 - Warning: <img> lacks "alt" attribute
line 616 column 444 - Warning: <img> lacks "alt" attribute
line 627 column 21 - Warning: <img> lacks "alt" attribute
line 627 column 62 - Warning: <img> lacks "alt" attribute
line 627 column 111 - Warning: <img> lacks "alt" attribute
line 627 column 161 - Warning: <img> lacks "alt" attribute
line 638 column 15 - Warning: <img> lacks "alt" attribute
line 647 column 520 - Warning: <img> lacks "alt" attribute
line 661 column 44 - Warning: <img> proprietary attribute value "absmiddle"
line 661 column 142 - Warning: <img> proprietary attribute value "absmiddle"
line 661 column 246 - Warning: <img> proprietary attribute value "absmiddle"
line 670 column 25 - Warning: <img> lacks "alt" attribute
line 675 column 267 - Warning: <img> lacks "alt" attribute
line 655 column 17 - Warning: trimming empty <tr>
line 125 column 68 - Warning: <nobr> is not approved by W3C
line 141 column 68 - Warning: <nobr> is not approved by W3C
line 177 column 27 - Warning: <nobr> is not approved by W3C
line 213 column 27 - Warning: <nobr> is not approved by W3C
line 240 column 27 - Warning: <nobr> is not approved by W3C
line 270 column 27 - Warning: <nobr> is not approved by W3C
line 304 column 27 - Warning: <nobr> is not approved by W3C
line 351 column 27 - Warning: <nobr> is not approved by W3C
line 381 column 27 - Warning: <nobr> is not approved by W3C
line 413 column 27 - Warning: <nobr> is not approved by W3C
line 446 column 27 - Warning: <nobr> is not approved by W3C
line 480 column 27 - Warning: <nobr> is not approved by W3C
line 514 column 27 - Warning: <nobr> is not approved by W3C
line 556 column 27 - Warning: <nobr> is not approved by W3C
line 582 column 27 - Warning: <nobr> is not approved by W3C
line 612 column 27 - Warning: <nobr> is not approved by W3C
line 643 column 27 - Warning: <nobr> is not approved by W3C
Info: Document content looks like HTML5
Info: No system identifier in emitted doctype
Tidy found 225 warnings and 0 errors!


The alt attribute should be used to give a short description
of an image; longer descriptions should be given with the
longdesc attribute which takes a URL linked to the description.
These measures are needed for people using non-graphical browsers.

For further advice on how to make your pages accessible
see http://www.w3.org/WAI/GL.
You are recommended to use CSS to specify the font and
properties such as its size and color. This will reduce
the size of HTML files and make them easier to maintain
compared with using <FONT> elements.

You are recommended to use CSS to control line wrapping.
Use "white-space: nowrap" to inhibit wrapping in place
of inserting <NOBR>...</NOBR> into the markup.

About HTML Tidy: https://github.com/htacg/tidy-html5
Bug reports and comments: https://github.com/htacg/tidy-html5/issues
Official mailing list: https://lists.w3.org/Archives/Public/public-htacg/
Latest HTML specification: http://dev.w3.org/html5/spec-author-view/
Validate your HTML documents: http://validator.w3.org/nu/
Lobby your company to join the W3C: http://www.w3.org/Consortium

Do you speak a language other than English, or a different variant of
English? Consider helping us to localize HTML Tidy. For details please see
https://github.com/htacg/tidy-html5/blob/master/README/LOCALIZE.md