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04-24-22 09:20:49 AM
Jul - The Cutting Room Floor - Metal Gear Solid 2 and/or 3 New poll - New thread - New reply
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RobertDockham
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Posted on 01-17-14 04:41:48 PM Link | Quote
I'm new to hacking into game files and stuff, but I've begun work on Cracking into Metal Gear Solid 2 and 3. I was wondering if anyone else would be willing to look into these games with me. I'd Love to See the MGS Series Expanded on TCRF, So I figured why not contribute to it?

I Have MGR:R on PC So I might look into that as Well.
Dickson
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Posted on 01-18-14 05:52:38 PM Link | Quote
I second this request.
omega59
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Posted on 01-18-14 08:43:51 PM Link | Quote
I... triple(?) this as well. Yeah, I'd love to see what I can do. I've beaten Snake Eater like 7 times by now, so I've got a good grip on what's in the game as well.
Snakey125
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Posted on 01-31-14 04:29:05 AM Link | Quote
I fourth this request. I've heard there was two scrapped weapons in MGS2 that can be found in the demo via hacking.
I could be wrong.
Celice
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Posted on 02-05-14 05:38:28 AM Link | Quote
I've also heard some stuff about unused weapons that can be found in a trial version of the game. unseen64 has an article with some more info on some like the FAMAS, and some video links :o

http://www.unseen64.net/2008/04/16/metal-gear-solid-2-concept-beta/
Snakey125
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Posted on 02-05-14 01:04:39 PM (last edited by Snakey125 at 02-05-14 01:07:04 PM) Link | Quote
I'm also aware that the "infinity" facepaint was an idea that they came up before E3 for MGS3. If anyone is looking around in MGS3 files, You'll come across a leftover image of a bandana from the original idea.

I know someone on youtube also managed to get a copy of the beta that uses the image and had different icons for cure,items,etc
Dickson
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Posted on 02-06-14 11:36:56 PM Link | Quote
Originally posted by Snakey125
I'm also aware that the "infinity" facepaint was an idea that they came up before E3 for MGS3. If anyone is looking around in MGS3 files, You'll come across a leftover image of a bandana from the original idea.

I know someone on youtube also managed to get a copy of the beta that uses the image and had different icons for cure,items,etc


This I have to see. How do I even look at graphic files?
omega59
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Posted on 03-02-14 02:18:31 AM Link | Quote
Originally posted by Dickson
Originally posted by Snakey125
I'm also aware that the "infinity" facepaint was an idea that they came up before E3 for MGS3. If anyone is looking around in MGS3 files, You'll come across a leftover image of a bandana from the original idea.

I know someone on youtube also managed to get a copy of the beta that uses the image and had different icons for cure,items,etc


This I have to see. How do I even look at graphic files?

Usually, you dump them. However, I doubt that Snake Eater loads the old icons since it likely doesn't need to access them for any reason. I want to grab the Beta version as well, as Snake Eater is one of my favorite games in existence.

Anyway, since I'm curious, what's a good set of tools and the like to extract PS2 .ISOs?
einstein95
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Posted on 03-02-14 04:54:59 PM Link | Quote
Originally posted by omega59
Originally posted by Dickson
Originally posted by Snakey125
I'm also aware that the "infinity" facepaint was an idea that they came up before E3 for MGS3. If anyone is looking around in MGS3 files, You'll come across a leftover image of a bandana from the original idea.

I know someone on youtube also managed to get a copy of the beta that uses the image and had different icons for cure,items,etc


This I have to see. How do I even look at graphic files?

Usually, you dump them. However, I doubt that Snake Eater loads the old icons since it likely doesn't need to access them for any reason. I want to grab the Beta version as well, as Snake Eater is one of my favorite games in existence.

Anyway, since I'm curious, what's a good set of tools and the like to extract PS2 .ISOs?

If you're meaning to extract files from PS2 ISOs, then simply mounting the disk should work, but some games (eg. Kingdom Hearts) use a non-standard filesystem most of the files, rendering them "hidden" from the computer. The true question is what formats are being used on the disc.

____________________
The more I type, the less gooder it sounds does.
omega59
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Posted on 03-02-14 05:12:49 PM Link | Quote
Originally posted by einstein95
Originally posted by omega59
Originally posted by Dickson
Originally posted by Snakey125
I'm also aware that the "infinity" facepaint was an idea that they came up before E3 for MGS3. If anyone is looking around in MGS3 files, You'll come across a leftover image of a bandana from the original idea.

I know someone on youtube also managed to get a copy of the beta that uses the image and had different icons for cure,items,etc


This I have to see. How do I even look at graphic files?

Usually, you dump them. However, I doubt that Snake Eater loads the old icons since it likely doesn't need to access them for any reason. I want to grab the Beta version as well, as Snake Eater is one of my favorite games in existence.

Anyway, since I'm curious, what's a good set of tools and the like to extract PS2 .ISOs?

If you're meaning to extract files from PS2 ISOs, then simply mounting the disk should work, but some games (eg. Kingdom Hearts) use a non-standard filesystem most of the files, rendering them "hidden" from the computer. The true question is what formats are being used on the disc.

Oh. That's a lot more simple than I thought it would be. I knew about Kingdom Hearts having the odd filesystem, but I'm fairly sure that Snake Eater doesn't have anything like that.
omega59
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Posted on 03-02-14 08:45:43 PM Link | Quote
Just got into the files (had to grab a ROM again), and there's a folder called "MGS". Within it are a bunch of .dat files, like "STAGE.DAT" and "VOX.DAT". What I'm worried about is that since I grabbed a PAL version is that things might've been removed. Well, anyway, I've got no clue what I can do with the .dat files at this point. Guess I'll have to figure something out.
Dickson
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Posted on 03-15-14 06:25:01 PM Link | Quote
Anyone doing anything?
omega59
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Posted on 03-16-14 05:28:28 AM Link | Quote
I'll be trying to see what I can do with the .DAT files once I get a video card to replace my broken one. I'd love to see if I can find anything interesting.
thefanman
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Posted on 03-16-14 12:38:27 PM (last edited by thefanman at 03-16-14 12:40:35 PM) Link | Quote
You can scan the MGS2 dat files with PSound and hear all the codec / in-game cutscene chatter with that. There aren't any naked TIMs or TM2's so don't immediately bother with PSicture and TEXTer, that's because the non-voice dat files are encrypted, which no one seems to have cut through. There's a few tools available for the Substance PC version which would most likely be able to help if the encryption can be defeated, but none really for the PS2 version.That's what I remember from last time I looked into it about 6 months ago, maybe somebody's made some progress since then.

I've never looked at the MGS3 disc so no idea about that.
omega59
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Posted on 03-17-14 12:30:41 AM Link | Quote
Originally posted by thefanman
You can scan the MGS2 dat files with PSound and hear all the codec / in-game cutscene chatter with that. There aren't any naked TIMs or TM2's so don't immediately bother with PSicture and TEXTer, that's because the non-voice dat files are encrypted, which no one seems to have cut through. There's a few tools available for the Substance PC version which would most likely be able to help if the encryption can be defeated, but none really for the PS2 version.That's what I remember from last time I looked into it about 6 months ago, maybe somebody's made some progress since then.

I've never looked at the MGS3 disc so no idea about that.

Thanks for the tip. I was looking at the MGS3 disc for now. I'll see if I have any luck with that.
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Jul - The Cutting Room Floor - Metal Gear Solid 2 and/or 3 New poll - New thread - New reply


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

35 database queries, 8 query cache hits.
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