Originally posted by PatSter21
Originally posted by gridatttack
Sorry for bumping, but I got some notes I would like to share, now that I am finally able to play around with the debug menu in my wii.
So I found out, viewing the models in the debug menu by stage, that a lot of the old SMB1 stages are still in the game, with their textures and all.
Also regarding the weird city texture I posted, you can view it in the model by stage test, pressing x. Some stages even have a similar fashion small image in which appears to be a photo showcasing world 6.
Also I noted that some stages, like stage 139 IIRC, dont have textures, but they have collisions. So I will try to rip the models and see if we can figure out the terrain of such stages.
Also that stage, which freezes when the ball hits the ground, the fault could be something in the level is causing that, or the level is missing something for it to work properly.
I haven't been on here in months, because of some issues I've been having accessing the website (regarding my browser's useragent, I found out).
Where can I find these stages in the model viewer?
Also, what software would you use to rip models?
I noticed that in the level, the ball never actually hits the ground, it's slightly above the ground before it crashes.
The debug select stage shows which stage number they are from 001 to 420. Find that stage in the debug select stage so you know which file is it.
I used gxgma to rip it, then I opened it up in google sketchup.
____________________
|