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04-24-22 01:28:23 AM
Jul - The Cutting Room Floor - Star Fox Adventures E3 2002 prototype (5/17/02) New poll - New thread - New reply
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Kak

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Posted on 12-01-13 06:59:24 PM Link | Quote
Originally posted by Hugo_Peters
Very true. Every time I mention GameMaker I feel quite ashamed. Because of its name and the amount of shitty games that have been made with it its reputation is really low, though it really can be used to make good games... or at least good looking ones (*cough*forexampletheleveleditorImadeforanothergameI'mcurrentlydeveloping...http://www.youtube.com/watch?v=GRY_fWdbp-Myesthiswasmadeingamemakerlol*cough*)
Nah... as long as you manage to make good games/utilities with GML you only have to be proud of yourself.

If you were quite the opposite though...

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omega59
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Posted on 12-02-13 04:06:30 AM Link | Quote
Originally posted by Hugo_Peters
Originally posted by Kak64
Originally posted by Hugo_Peters
Originally posted by Kak64
Cool!

For curiosity, was it harder to make the MusyX player or this voice clip extractor?

MusyX player was way, way harder. Took about two full weeks to make that one, this took like 20 minutes. What should be noted as well is that the MusyX player was done in C++ while the extractor was made in GameMaker (which I still use and love to this day because of its efficiency, also the development team behind it is the original GTA dev team!) GameMaker's language (GML) is close to C++ though it requires less setup, it's a perfect prototyping tool!
That's quite quick!

Also, it feels quite wierd you chose GML to program the extractor. Still, it works and that's what's important.

Very true. Every time I mention GameMaker I feel quite ashamed. Because of its name and the amount of shitty games that have been made with it its reputation is really low, though it really can be used to make good games... or at least good looking ones (*cough*forexampletheleveleditorImadeforanothergameI'mcurrentlydeveloping...http://www.youtube.com/watch?v=GRY_fWdbp-Myesthiswasmadeingamemakerlol*cough*)

Don't be ashamed, that's pretty impressive, given I don't know how to program. Seriously, be proud of it, you're redeeming that coding language.
Kak

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Posted on 12-02-13 05:31:15 AM Link | Quote
Originally posted by omega59
Originally posted by Hugo_Peters
Very true. Every time I mention GameMaker I feel quite ashamed. Because of its name and the amount of shitty games that have been made with it its reputation is really low, though it really can be used to make good games... or at least good looking ones (*cough*forexampletheleveleditorImadeforanothergameI'mcurrentlydeveloping...http://www.youtube.com/watch?v=GRY_fWdbp-Myesthiswasmadeingamemakerlol*cough*)

Don't be ashamed, that's pretty impressive, given I don't know how to program. Seriously, be proud of it, you're redeeming that coding language.
Exactly.

Fore example, if you look at the other end, I can only program things with my poor knowledge of C++ and VB5. At least in the latter I'm a somewhat "good" UI designer, but still...


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Posted on 12-02-13 04:09:47 PM Link | Quote


>>ESTABLISHING LINK...DONE.    >>FETCHING POST DATA...DONE.    >>EXECUTING POSTDISP.BIN...


http://magicstone.de/dzd/random/SFAModelTesting_v002-src.rar - DP Remnant Viewer w/ source (C# + .NET 4 + OpenTK); some preliminary support for ZLB-compressed files, but kinda buggy if I remember right. Been a while since I really worked on the program, just tried to clean the code up a bit today.


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Hugo_Peters

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Posted on 12-02-13 04:36:59 PM Link | Quote
Originally posted by xdaniel
http://magicstone.de/dzd/random/SFAModelTesting_v002-src.rar - DP Remnant Viewer w/ source (C# + .NET 4 + OpenTK); some preliminary support for ZLB-compressed files, but kinda buggy if I remember right. Been a while since I really worked on the program, just tried to clean the code up a bit today.


Thanks!!!

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Kak

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Posted on 12-02-13 04:54:30 PM Link | Quote
Originally posted by xdaniel
http://magicstone.de/dzd/random/SFAModelTesting_v002-src.rar - DP Remnant Viewer w/ source (C# + .NET 4 + OpenTK); some preliminary support for ZLB-compressed files, but kinda buggy if I remember right. Been a while since I really worked on the program, just tried to clean the code up a bit today.

"Buggy" is right. While there are some bugs here and there this tool is generally functional and it works as it should.

Great!


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Posted on 12-02-13 05:07:17 PM Link | Quote
Could anyone with assembly knowledge look at this:

http://www.djek.nl/SFA/bootloader.html

(WARNING: It's a big file. Very big, though it loads in small parts)

What I did: dumped bootloader DOL to ELF, disassembled ELF in IDA for PPC architecture.

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einstein95
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Posted on 12-02-13 05:52:33 PM Link | Quote
Originally posted by Hugo_Peters
Could anyone with assembly knowledge look at this:

http://www.djek.nl/SFA/bootloader.html

(WARNING: It's a big file. Very big, though it loads in small parts)

What I did: dumped bootloader DOL to ELF, disassembled ELF in IDA for PPC architecture.

I think it'd be in the best interest of everybody if you'd just link it as a plain .c file.

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Hugo_Peters

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Posted on 12-02-13 06:16:08 PM (last edited by Hugo_Peters at 12-02-13 06:24:10 PM) Link | Quote
Originally posted by einstein95
Originally posted by Hugo_Peters
Could anyone with assembly knowledge look at this:

http://www.djek.nl/SFA/bootloader.html

(WARNING: It's a big file. Very big, though it loads in small parts)

What I did: dumped bootloader DOL to ELF, disassembled ELF in IDA for PPC architecture.

I think it'd be in the best interest of everybody if you'd just link it as a plain .c file.

... it's not C or C++. It's a decompiled assembly output. I wish I could provide a .C file but I can't because there is no .C file.

[EDIT]: The whole thing looks likes this kinda stuff:


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KCat
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Posted on 12-02-13 06:56:44 PM Link | Quote
Here's something...

I got it pulling in the surface normals from the models. There's more normals referenced per primitive, but I can't figure out what they're for (they do not seem to be per-vertex normals, and I don't think the N64 did bump-mapping for them to be tangents and binormals, so I'm kind of stumped).

For reference, the normals are stored like this:
int32 : primitives offset
int32 : unknown offset
int32 : normals offset
...
int16 : primitive count
int16 : normal count

Each normal is stored as a 3-component vector, similar to the vertex data (signed 16-bit x, y, and z components). Each component needs to be divided by 32767.0, or they otherwise need to be renormalized.

In the primitives, the first index after the three vertex indices is to the surface normal. The next three indices also reference the normals array, but I haven't figured out what for yet.
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Posted on 12-02-13 07:43:45 PM Link | Quote
Originally posted by Hugo_Peters
Originally posted by einstein95
Originally posted by Hugo_Peters
Could anyone with assembly knowledge look at this:

http://www.djek.nl/SFA/bootloader.html

(WARNING: It's a big file. Very big, though it loads in small parts)

What I did: dumped bootloader DOL to ELF, disassembled ELF in IDA for PPC architecture.

I think it'd be in the best interest of everybody if you'd just link it as a plain .c file.

... it's not C or C++. It's a decompiled assembly output. I wish I could provide a .C file but I can't because there is no .C file.

[EDIT]: The whole thing looks likes this kinda stuff:

I was meaning linking to a plain text version of that webpage that would be less likely to crash web browsers.

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Kak

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Posted on 12-02-13 08:44:42 PM Link | Quote
Originally posted by Hugo_Peters
Could anyone with assembly knowledge look at this:

http://www.djek.nl/SFA/bootloader.html

(WARNING: It's a big file. Very big, though it loads in small parts)

What I did: dumped bootloader DOL to ELF, disassembled ELF in IDA for PPC architecture.

Argh... I had to download it with DownThemAll to take a look at it.

That HTML page is 142 MB big! It crashed my browser while I was doing work in a Win8 VM (which takes up more than 1/3 of RAM).



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Posted on 12-03-13 12:14:22 AM (last edited by koolaidman at 12-03-13 12:29:49 AM) Link | Quote
I finally got around to actually making the prototype more playable in Dolphin (I still couldn't figure out a way to stop the bad pixel shader compile errors). I simply just took the source code and commented out the lines that outputted all that crap to a file. The errors still occur, and the graphical errors are still there, but the game is finally playable in Dolphin now.

I only compiled a x64 version of Dolphin, but you can grab it here.

Just make sure you do the following:

1.) Play without dual core mode (it's a lot more stable for me single core)
2.) Disable panic handlers so you don't get bombarded with error messages (it won't generate the annoying log files and kill your hard drive anymore)
3.) I don't think I compiled XAudio2/DSound correctly, so use OpenAL as your audio backend.

I also made videos of all the stuff that's accessible, check that out here!
https://www.youtube.com/channel/UCgmuhV6jyax9l9lqVpWyiMA

Here are some differences I noticed (keep in mind there might be some problems due to the emulator):

---Title/Opening/Galleon---
1.) As I said before, the title screen opening movie is a lot longer in the prototype. It contains footage of an old version of the game (old HUD, etc).
2.) Title screen graphics are a bit different in comparison to the final, I compared them in a post I made before.
3.) The only language available is English
4.) Prologue from the game's opening is missing
5.) Some minor text differences (Final: "My Staff!" Proto: "My staff!", Final: "...check the display" Proto: "Check the read out", etc). If I mentioned all of them I'd be here all day, but nothing significant to the story has been changed as far as I know.
6.) Camera angle before controlling Krystal is different
7.) Most of the game's text from this point on is off center.

---Krazoa Palace---
8.) The prototype seems to be unable to load the game text for the NPCs on the map for Krazoa Palace, there's an error message as soon as you load into the map that reads <1068's not in Warlock>.
9.) Because of #8, any NPC or object that you interact with won't say anything.
10.) No text telling you that you have arrived at Krazoa Palace. Probably because since it's a demo, this might imply that you aren't meant to save. However, for some odd reason, you CAN actually save the game in the demo.
11.) They added the BAFOMDAD near the entrance to the palace when you bomb the wall for some reason.
12.) The SFX for using the warp is different.
13.) When walking up the ladder for the Test of Observance, they had a blow torch embedded in the ladder to make the climb up more annoying. This was removed in the final.
14.) The ladder climbing up from the pit facing toward the blocked entrance to the other room (the blocked entrance that gets unblocked when you defeat the enemy) is different.
15.) There's no fade in/out when starting the Test of Observance mini game.
16.) There's no icon telling you that you can't use the camera during the mini game in the prototype.
17.) (Is it just me or is the Test of Observance mini game a lot longer in the prototype than in the final?)
18.) The lighting of the central area (where you levitate up) is a faint yellow rather than the finals blue. The fan machine thingies are also missing from the area in the prototype.

---StarFox Opening/ArWing Mission 1---
19.) The pictures of Fox and crew are different on the various parts of the ship (see 0:18 in the "StarFox opening and village" video) (they look more like the graphics/design used in StarFox 64)
20.) There's some kind of Star Fox logo on Fox's computer screen (the SF icon) in the prototype. The final doesn't have anything on his screen.
21.) The mines during the Arwing mission seem different
22.) The score displays all the area names from the start. In the final they appear as you go through the game. The final also includes how many gold rings you flew through, and mentions the highest score for the player rather than the area like in this prototype.
23.) Game briefly loads up a space area briefly before loading Thorntail Hallow in the prototype for some reason
24.) Some jerk moved the poison shroom near the entrance to where you get your first staff power up in the final. In the prototype nothing is around the entrance.
25.) A different song cue/sound sample plays when you acquire a power up for your staff
26.) For some reason you can understand what the Queen is saying even before Slippy finished his translator.
27.) Those annoying flying monsters don't laugh when they fly around and hit you in the prototype.
28.) When walking through the hallway to visit the Shopkeeper, there's no extra wall to climb like in the final. Not sure why this was added in the final, it's a lot less annoyinggggg.
29.) When you max out your scarab count, the font color doesn't turn green like in the final version. Also the counter has two digits in the prototype while the final has three.
30.) The prototype uses a ladder to go down the first wall near the entrance to the shop keeper while the final has you climb the edge of the wall. Ugh. These things were probably added to add more time for the next area to load.
31.) When the shopkeeper shows you his scroll in his introductory cutscene, the number 005 is on the scroll in the prototype. The final has 000.
32.) The "Rock Candy" that you give to the WarpStone is called a "WarpStone Gift" in the prototype. Probably to make it less obvious, for some reason.
33.) Not sure why, but the keeper sets you at a price lower than the asking price all the time in the prototype. Doesn't he always set it to the asking price for every item in the final?
34.) If you ask the WarpStone to take you to Krazoa Palace, it plays the wrong voice clip! It plays Peppy's dialog "Hi Fox, world map downloading...".
35.) Once you select to go to Ice Mountain, it'll bring you to the warp transition screen. The screen is actually that slow in this version, doesn't play the special warp sfx, seems to feature different graphics, and just brings you back to the title screen when you're done

---Other/Misc---
36.) If you die, it takes you back to the title screen
37.) After clearing the Ice Mountain race and meeting Tricky, it takes you back to the title screen.

That's all for now. I'm going to start looking at the nonplayable maps soon.

EDIT: As a side note, did we ever find out what models were in MODELS.BIN?
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Posted on 12-03-13 04:29:27 AM Link | Quote
Nice finds koolaidman!

The prolouge is actually not missing though, it's just Dolphin failing to emulate audio streaming. I burned the iso to a disc and played it on a real GC and everything was fine.

We don't know yet what's in MODELS.bin but I _think_ models for Krystal, Fox, Tricky, etc. the main models. Probably also some stuff from DP though that might be spread over the MODELS.bin files in the folders.

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Kak

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Posted on 12-03-13 04:38:19 AM Link | Quote
Hey, someone actually fixed Dolphin. That's quite nice.

A x32 version planned somewhere? (I have a x64 PC, but still...)

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KCat
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Posted on 12-03-13 01:49:52 PM (last edited by KCat at 12-03-13 01:56:43 PM) Link | Quote
Here's up to date code for my tools. Funny enough I had just started on a model viewer when xdaniel posted the third revision of his model viewer.

http://www.fileswap.com/dl/hZKagUIFc6/dp-extract.zip.html

It contains the bin/tab extractor, the sound bank converter, the midi player, and now a model viewer. There's no binaries, but this probably wouldn't be of interest to you unless you were interested in the code anyway (xdaniel's model viewer is probably more user friendly, and the music has already been ripped).

In any case, I've got most of the model data (from BLOCKS.bin) fully parsed and loading. I have no idea what most of data is, mind you, but I've got a good handle on it's structure. I've located the normals, as well as what I think is the texture coordinates, though I can't see where they're referenced so there's no way to know how they're applied. I think I may even see some more rendering instructions, but I haven't done much in the way of interpreting it. Running the view-model program will print out all the data I've been able to parse to the console (also, wasd moves, hold shift to move faster, click and drag the mouse to rotate, 'l' toggles lighting, 'f' toggles vertex shading, 'v' toggles wireframe mode).

There's just one section that has me completely baffled. The second relevant offset in the format (right after the primitive data offset) seems to point to some kind of structure, but I can't find anything that actually tells me what the size of it is, which is preventing me from loading it properly (I could of course brute-force it by reading up to the start of the next section, but that won't help me understand it any so there's little point). Everything else has a size associated with it, so that leaves me scratching my head. All I've found is that it starts off with a 32-bit 0, 6 shorts (or 5 shorts plus 1 for padding), then another 32-bit value, followed by any number of bytes. Here's a screenshot of the section in a hex editor:

This is from mod31.10, aka the ice race track tunnel entrance block. What I find interesting is that in all the models I've looked at, the end of the section has the primitive count (also in the model's main header), 18 null bytes, and is followed by the start of the primitives data section. The ordering of the two sections may be coincidental, but I can't help think there may be something to it. That it duplicates the primitive count is pretty weird, too (these things generally don't duplicate info unnecessarily due to space limitations).

Anyway, that's all I've got for now.

EDIT
Oh, and in case anyone's interested, here's the output of the first model (and rather simple one)...
http://pastebin.com/pDT9TQuu
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Posted on 12-03-13 07:33:28 PM Link | Quote


>>ESTABLISHING LINK...DONE.    >>FETCHING POST DATA...DONE.    >>EXECUTING POSTDISP.BIN...


I agree:



(Yep, onto the next file, with the knowledge gained from BLOCKS.bin and KCat's posts... Super-preliminary, maybe 20 minutes of work total so far.)


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KCat
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Posted on 12-03-13 10:21:55 PM (last edited by KCat at 12-04-13 12:03:49 AM) Link | Quote
Heh, you read my mind...


EDIT:
Have a treat.
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Posted on 12-04-13 12:23:53 AM Link | Quote
Originally posted by KCat
Heh, you read my mind...
EDIT:
Have a treat.



YAY mushroom :3
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Posted on 12-04-13 05:11:35 AM (last edited by Hugo_Peters at 12-04-13 05:14:39 AM) Link | Quote
Amazing work!!

I did some experimenting with replacing object ID's in OBJECTS.bin, and it seems to match up with the models you guys are seeing:

00 00: Dummy Object
00 01: Fox (ingame model)
00 02: Something white and rectangular
00 03: Tricky
00 04: Tricky Exclamation
00 05: Tricky Question
00 06: Tricky hungry (mushroom / grubtub thing)
00 07: ?
00 08: Star Fox logo (Tricky's badge)
00 09: ?
00 0a: ?
00 0b: ?
00 0c: ?
00 0d: CloudRunner bird (Krystal's bird, whatever his name is, the one from the opening scene)
00 0e: ?
00 0f: ?
00 10: Explosion ring (yellow)
00 11: Explosion ring (red)
00 12: Explosion ring (blue)
00 13: Explosion ring (green)
00 14: Sharpclaw (normal?)

All ?'s are dummy objects (THEORY: the game loads different MODELS.bin files for every level, so when one that doesn't belong in the current level is requested and it can't find it it will reset to the first object (dummy object))

Is there any info you need to know about the models structure? I will try to ask it to Phil asap. This stuff is great!

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Jul - The Cutting Room Floor - Star Fox Adventures E3 2002 prototype (5/17/02) New poll - New thread - New reply


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

34 database queries, 7 query cache hits.
Query execution time:  0.086647 seconds
Script execution time:  0.041205 seconds
Total render time:  0.127852 seconds


TidyHTML vomit below
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line 176 column 13 - Warning: missing <tr>
line 177 column 102 - Warning: unescaped & or unknown entity "&postid"
line 179 column 74 - Warning: <style> isn't allowed in <td> elements
line 179 column 9 - Info: <td> previously mentioned
line 184 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 186 column 9 - Warning: missing <tr>
line 204 column 13 - Warning: missing <tr>
line 205 column 102 - Warning: unescaped & or unknown entity "&postid"
line 217 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 219 column 9 - Warning: missing <tr>
line 237 column 13 - Warning: missing <tr>
line 238 column 102 - Warning: unescaped & or unknown entity "&postid"
line 240 column 74 - Warning: <style> isn't allowed in <td> elements
line 240 column 9 - Info: <td> previously mentioned
line 247 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 249 column 9 - Warning: missing <tr>
line 267 column 13 - Warning: missing <tr>
line 268 column 102 - Warning: unescaped & or unknown entity "&postid"
line 270 column 74 - Warning: <style> isn't allowed in <td> elements
line 270 column 9 - Info: <td> previously mentioned
line 271 column 312 - Warning: missing </div>
line 284 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 286 column 9 - Warning: missing <tr>
line 304 column 13 - Warning: missing <tr>
line 305 column 102 - Warning: unescaped & or unknown entity "&postid"
line 312 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 314 column 9 - Warning: missing <tr>
line 332 column 13 - Warning: missing <tr>
line 333 column 102 - Warning: unescaped & or unknown entity "&postid"
line 335 column 74 - Warning: <style> isn't allowed in <td> elements
line 335 column 9 - Info: <td> previously mentioned
line 342 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 344 column 9 - Warning: missing <tr>
line 362 column 13 - Warning: missing <tr>
line 363 column 102 - Warning: unescaped & or unknown entity "&postid"
line 374 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 376 column 9 - Warning: missing <tr>
line 394 column 13 - Warning: missing <tr>
line 395 column 102 - Warning: unescaped & or unknown entity "&postid"
line 407 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 409 column 9 - Warning: missing <tr>
line 427 column 13 - Warning: missing <tr>
line 428 column 102 - Warning: unescaped & or unknown entity "&postid"
line 444 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 446 column 9 - Warning: missing <tr>
line 464 column 13 - Warning: missing <tr>
line 465 column 102 - Warning: unescaped & or unknown entity "&postid"
line 484 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 486 column 9 - Warning: missing <tr>
line 504 column 13 - Warning: missing <tr>
line 505 column 102 - Warning: unescaped & or unknown entity "&postid"
line 521 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 523 column 9 - Warning: missing <tr>
line 541 column 13 - Warning: missing <tr>
line 542 column 102 - Warning: unescaped & or unknown entity "&postid"
line 544 column 74 - Warning: <style> isn't allowed in <td> elements
line 544 column 9 - Info: <td> previously mentioned
line 558 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 560 column 9 - Warning: missing <tr>
line 578 column 13 - Warning: missing <tr>
line 579 column 102 - Warning: unescaped & or unknown entity "&postid"
line 646 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 648 column 9 - Warning: missing <tr>
line 666 column 13 - Warning: missing <tr>
line 667 column 102 - Warning: unescaped & or unknown entity "&postid"
line 676 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 678 column 9 - Warning: missing <tr>
line 696 column 13 - Warning: missing <tr>
line 697 column 102 - Warning: unescaped & or unknown entity "&postid"
line 699 column 74 - Warning: <style> isn't allowed in <td> elements
line 699 column 9 - Info: <td> previously mentioned
line 704 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 706 column 9 - Warning: missing <tr>
line 724 column 13 - Warning: missing <tr>
line 725 column 102 - Warning: unescaped & or unknown entity "&postid"
line 746 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 748 column 9 - Warning: missing <tr>
line 766 column 13 - Warning: missing <tr>
line 767 column 102 - Warning: unescaped & or unknown entity "&postid"
line 769 column 74 - Warning: <style> isn't allowed in <td> elements
line 769 column 9 - Info: <td> previously mentioned
line 770 column 312 - Warning: missing </div>
line 787 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 789 column 9 - Warning: missing <tr>
line 807 column 13 - Warning: missing <tr>
line 808 column 102 - Warning: unescaped & or unknown entity "&postid"
line 818 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 820 column 9 - Warning: missing <tr>
line 838 column 13 - Warning: missing <tr>
line 839 column 102 - Warning: unescaped & or unknown entity "&postid"
line 850 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 852 column 9 - Warning: missing <tr>
line 870 column 13 - Warning: missing <tr>
line 871 column 102 - Warning: unescaped & or unknown entity "&postid"
line 904 column 17 - Warning: missing <tr>
line 904 column 17 - Warning: discarding unexpected <table>
line 907 column 35 - Warning: missing <tr>
line 907 column 95 - Warning: unescaped & or unknown entity "&page"
line 907 column 128 - Warning: unescaped & or unknown entity "&page"
line 907 column 161 - Warning: unescaped & or unknown entity "&page"
line 907 column 194 - Warning: unescaped & or unknown entity "&page"
line 907 column 227 - Warning: unescaped & or unknown entity "&page"
line 907 column 260 - Warning: unescaped & or unknown entity "&page"
line 907 column 293 - Warning: unescaped & or unknown entity "&page"
line 907 column 326 - Warning: unescaped & or unknown entity "&page"
line 907 column 359 - Warning: unescaped & or unknown entity "&page"
line 907 column 392 - Warning: unescaped & or unknown entity "&page"
line 907 column 426 - Warning: unescaped & or unknown entity "&page"
line 907 column 461 - Warning: unescaped & or unknown entity "&page"
line 907 column 496 - Warning: unescaped & or unknown entity "&page"
line 907 column 531 - Warning: unescaped & or unknown entity "&page"
line 907 column 569 - Warning: unescaped & or unknown entity "&page"
line 907 column 604 - Warning: unescaped & or unknown entity "&page"
line 907 column 639 - Warning: unescaped & or unknown entity "&page"
line 907 column 674 - Warning: unescaped & or unknown entity "&page"
line 907 column 713 - Warning: unescaped & or unknown entity "&page"
line 907 column 748 - Warning: unescaped & or unknown entity "&page"
line 907 column 783 - Warning: unescaped & or unknown entity "&page"
line 907 column 818 - Warning: unescaped & or unknown entity "&page"
line 907 column 853 - Warning: unescaped & or unknown entity "&page"
line 907 column 888 - Warning: unescaped & or unknown entity "&page"
line 907 column 923 - Warning: unescaped & or unknown entity "&page"
line 907 column 958 - Warning: unescaped & or unknown entity "&page"
line 907 column 993 - Warning: unescaped & or unknown entity "&page"
line 907 column 1028 - Warning: unescaped & or unknown entity "&page"
line 907 column 50 - Warning: missing </font> before </td>
line 907 column 1065 - Warning: missing </font> before </table>
line 909 column 35 - Warning: missing <tr>
line 909 column 50 - Warning: missing </font> before </td>
line 910 column 37 - Warning: unescaped & or unknown entity "&id"
line 909 column 218 - Warning: missing </font> before </table>
line 911 column 17 - Warning: discarding unexpected </textarea>
line 911 column 28 - Warning: discarding unexpected </form>
line 911 column 35 - Warning: discarding unexpected </embed>
line 911 column 43 - Warning: discarding unexpected </noembed>
line 911 column 53 - Warning: discarding unexpected </noscript>
line 911 column 64 - Warning: discarding unexpected </noembed>
line 911 column 74 - Warning: discarding unexpected </embed>
line 911 column 82 - Warning: discarding unexpected </table>
line 911 column 90 - Warning: discarding unexpected </table>
line 913 column 9 - Warning: missing </font> before <table>
line 925 column 25 - Warning: discarding unexpected </font>
line 934 column 57 - Warning: discarding unexpected </font>
line 912 column 1 - Warning: missing </center>
line 120 column 63 - Warning: <img> lacks "alt" attribute
line 125 column 19 - Warning: <td> attribute "width" has invalid value "120px"
line 125 column 93 - Warning: <img> lacks "alt" attribute
line 141 column 19 - Warning: <td> attribute "width" has invalid value "120px"
line 141 column 98 - Warning: <img> lacks "alt" attribute
line 148 column 44 - Warning: <img> proprietary attribute value "absmiddle"
line 148 column 142 - Warning: <img> proprietary attribute value "absmiddle"
line 148 column 246 - Warning: <img> proprietary attribute value "absmiddle"
line 160 column 11 - Warning: <img> lacks "alt" attribute
line 161 column 22 - Warning: <img> lacks "alt" attribute
line 161 column 63 - Warning: <img> lacks "alt" attribute
line 161 column 112 - Warning: <img> lacks "alt" attribute
line 161 column 162 - Warning: <img> lacks "alt" attribute
line 162 column 11 - Warning: <img> lacks "alt" attribute
line 172 column 15 - Warning: <img> lacks "alt" attribute
line 189 column 22 - Warning: <img> lacks "alt" attribute
line 189 column 63 - Warning: <img> lacks "alt" attribute
line 189 column 112 - Warning: <img> lacks "alt" attribute
line 189 column 162 - Warning: <img> lacks "alt" attribute
line 200 column 15 - Warning: <img> lacks "alt" attribute
line 209 column 479 - Warning: <img> proprietary attribute value "absmiddle"
line 209 column 479 - Warning: <img> lacks "alt" attribute
line 212 column 1164 - Warning: <img> proprietary attribute value "absmiddle"
line 212 column 1164 - Warning: <img> lacks "alt" attribute
line 221 column 11 - Warning: <img> lacks "alt" attribute
line 222 column 22 - Warning: <img> lacks "alt" attribute
line 222 column 63 - Warning: <img> lacks "alt" attribute
line 222 column 112 - Warning: <img> lacks "alt" attribute
line 222 column 162 - Warning: <img> lacks "alt" attribute
line 223 column 11 - Warning: <img> lacks "alt" attribute
line 233 column 15 - Warning: <img> lacks "alt" attribute
line 243 column 2722 - Warning: <img> proprietary attribute value "absmiddle"
line 243 column 2722 - Warning: <img> lacks "alt" attribute
line 251 column 15 - Warning: <img> proprietary attribute value "absmiddle"
line 251 column 15 - Warning: <img> lacks "alt" attribute
line 251 column 58 - Warning: <img> proprietary attribute value "absmiddle"
line 251 column 58 - Warning: <img> lacks "alt" attribute
line 251 column 101 - Warning: <img> proprietary attribute value "absmiddle"
line 251 column 101 - Warning: <img> lacks "alt" attribute
line 251 column 144 - Warning: <img> proprietary attribute value "absmiddle"
line 251 column 144 - Warning: <img> lacks "alt" attribute
line 251 column 187 - Warning: <img> proprietary attribute value "absmiddle"
line 251 column 187 - Warning: <img> lacks "alt" attribute
line 251 column 230 - Warning: <img> proprietary attribute value "absmiddle"
line 251 column 230 - Warning: <img> lacks "alt" attribute
line 251 column 273 - Warning: <img> proprietary attribute value "absmiddle"
line 251 column 273 - Warning: <img> lacks "alt" attribute
line 251 column 316 - Warning: <img> proprietary attribute value "absmiddle"
line 251 column 316 - Warning: <img> lacks "alt" attribute
line 251 column 359 - Warning: <img> proprietary attribute value "absmiddle"
line 251 column 359 - Warning: <img> lacks "alt" attribute
line 251 column 402 - Warning: <img> proprietary attribute value "absmiddle"
line 251 column 402 - Warning: <img> lacks "alt" attribute
line 252 column 22 - Warning: <img> lacks "alt" attribute
line 252 column 63 - Warning: <img> lacks "alt" attribute
line 252 column 112 - Warning: <img> lacks "alt" attribute
line 252 column 162 - Warning: <img> lacks "alt" attribute
line 253 column 11 - Warning: <img> lacks "alt" attribute
line 263 column 15 - Warning: <img> lacks "alt" attribute
line 276 column 1021 - Warning: <div> anchor "divxdn" already defined
line 278 column 1338 - Warning: <img> lacks "alt" attribute
line 278 column 1473 - Warning: <img> lacks "alt" attribute
line 289 column 22 - Warning: <img> lacks "alt" attribute
line 289 column 63 - Warning: <img> lacks "alt" attribute
line 289 column 112 - Warning: <img> lacks "alt" attribute
line 289 column 162 - Warning: <img> lacks "alt" attribute
line 290 column 11 - Warning: <img> lacks "alt" attribute
line 300 column 15 - Warning: <img> lacks "alt" attribute
line 316 column 11 - Warning: <img> lacks "alt" attribute
line 317 column 22 - Warning: <img> lacks "alt" attribute
line 317 column 63 - Warning: <img> lacks "alt" attribute
line 317 column 112 - Warning: <img> lacks "alt" attribute
line 317 column 162 - Warning: <img> lacks "alt" attribute
line 318 column 11 - Warning: <img> lacks "alt" attribute
line 328 column 15 - Warning: <img> lacks "alt" attribute
line 338 column 2327 - Warning: <img> proprietary attribute value "absmiddle"
line 338 column 2327 - Warning: <img> lacks "alt" attribute
line 347 column 22 - Warning: <img> lacks "alt" attribute
line 347 column 63 - Warning: <img> lacks "alt" attribute
line 347 column 112 - Warning: <img> lacks "alt" attribute
line 347 column 162 - Warning: <img> lacks "alt" attribute
line 348 column 11 - Warning: <img> lacks "alt" attribute
line 358 column 15 - Warning: <img> lacks "alt" attribute
line 379 column 22 - Warning: <img> lacks "alt" attribute
line 379 column 63 - Warning: <img> lacks "alt" attribute
line 379 column 112 - Warning: <img> lacks "alt" attribute
line 379 column 162 - Warning: <img> lacks "alt" attribute
line 390 column 15 - Warning: <img> lacks "alt" attribute
line 412 column 22 - Warning: <img> lacks "alt" attribute
line 412 column 63 - Warning: <img> lacks "alt" attribute
line 412 column 112 - Warning: <img> lacks "alt" attribute
line 412 column 162 - Warning: <img> lacks "alt" attribute
line 413 column 11 - Warning: <img> lacks "alt" attribute
line 423 column 15 - Warning: <img> lacks "alt" attribute
line 427 column 92 - Warning: <font> attribute "color" had invalid value "97ACEF" and has been replaced
line 441 column 880 - Warning: <img> lacks "alt" attribute
line 449 column 22 - Warning: <img> lacks "alt" attribute
line 449 column 63 - Warning: <img> lacks "alt" attribute
line 449 column 112 - Warning: <img> lacks "alt" attribute
line 449 column 162 - Warning: <img> lacks "alt" attribute
line 460 column 15 - Warning: <img> lacks "alt" attribute
line 468 column 97 - Warning: <img> lacks "alt" attribute
line 489 column 22 - Warning: <img> lacks "alt" attribute
line 489 column 63 - Warning: <img> lacks "alt" attribute
line 489 column 112 - Warning: <img> lacks "alt" attribute
line 489 column 162 - Warning: <img> lacks "alt" attribute
line 500 column 15 - Warning: <img> lacks "alt" attribute
line 525 column 11 - Warning: <img> lacks "alt" attribute
line 526 column 22 - Warning: <img> lacks "alt" attribute
line 526 column 63 - Warning: <img> lacks "alt" attribute
line 526 column 112 - Warning: <img> lacks "alt" attribute
line 526 column 162 - Warning: <img> lacks "alt" attribute
line 527 column 11 - Warning: <img> lacks "alt" attribute
line 537 column 15 - Warning: <img> lacks "alt" attribute
line 553 column 2346 - Warning: <img> proprietary attribute value "absmiddle"
line 553 column 2346 - Warning: <img> lacks "alt" attribute
line 563 column 22 - Warning: <img> lacks "alt" attribute
line 563 column 63 - Warning: <img> lacks "alt" attribute
line 563 column 112 - Warning: <img> lacks "alt" attribute
line 563 column 162 - Warning: <img> lacks "alt" attribute
line 574 column 15 - Warning: <img> lacks "alt" attribute
line 578 column 92 - Warning: <font> attribute "color" had invalid value "7C60B0" and has been replaced
line 651 column 22 - Warning: <img> lacks "alt" attribute
line 651 column 63 - Warning: <img> lacks "alt" attribute
line 651 column 112 - Warning: <img> lacks "alt" attribute
line 651 column 162 - Warning: <img> lacks "alt" attribute
line 652 column 11 - Warning: <img> lacks "alt" attribute
line 662 column 15 - Warning: <img> lacks "alt" attribute
line 680 column 11 - Warning: <img> lacks "alt" attribute
line 681 column 22 - Warning: <img> lacks "alt" attribute
line 681 column 63 - Warning: <img> lacks "alt" attribute
line 681 column 112 - Warning: <img> lacks "alt" attribute
line 681 column 162 - Warning: <img> lacks "alt" attribute
line 682 column 11 - Warning: <img> lacks "alt" attribute
line 692 column 15 - Warning: <img> lacks "alt" attribute
line 709 column 22 - Warning: <img> lacks "alt" attribute
line 709 column 63 - Warning: <img> lacks "alt" attribute
line 709 column 112 - Warning: <img> lacks "alt" attribute
line 709 column 162 - Warning: <img> lacks "alt" attribute
line 720 column 15 - Warning: <img> lacks "alt" attribute
line 724 column 92 - Warning: <font> attribute "color" had invalid value "7C60B0" and has been replaced
line 736 column 2167 - Warning: <img> lacks "alt" attribute
line 750 column 15 - Warning: <img> proprietary attribute value "absmiddle"
line 750 column 15 - Warning: <img> lacks "alt" attribute
line 750 column 58 - Warning: <img> proprietary attribute value "absmiddle"
line 750 column 58 - Warning: <img> lacks "alt" attribute
line 750 column 101 - Warning: <img> proprietary attribute value "absmiddle"
line 750 column 101 - Warning: <img> lacks "alt" attribute
line 750 column 144 - Warning: <img> proprietary attribute value "absmiddle"
line 750 column 144 - Warning: <img> lacks "alt" attribute
line 750 column 187 - Warning: <img> proprietary attribute value "absmiddle"
line 750 column 187 - Warning: <img> lacks "alt" attribute
line 750 column 230 - Warning: <img> proprietary attribute value "absmiddle"
line 750 column 230 - Warning: <img> lacks "alt" attribute
line 750 column 273 - Warning: <img> proprietary attribute value "absmiddle"
line 750 column 273 - Warning: <img> lacks "alt" attribute
line 750 column 316 - Warning: <img> proprietary attribute value "absmiddle"
line 750 column 316 - Warning: <img> lacks "alt" attribute
line 750 column 359 - Warning: <img> proprietary attribute value "absmiddle"
line 750 column 359 - Warning: <img> lacks "alt" attribute
line 750 column 402 - Warning: <img> proprietary attribute value "absmiddle"
line 750 column 402 - Warning: <img> lacks "alt" attribute
line 751 column 22 - Warning: <img> lacks "alt" attribute
line 751 column 63 - Warning: <img> lacks "alt" attribute
line 751 column 112 - Warning: <img> lacks "alt" attribute
line 751 column 162 - Warning: <img> lacks "alt" attribute
line 752 column 11 - Warning: <img> lacks "alt" attribute
line 762 column 15 - Warning: <img> lacks "alt" attribute
line 770 column 312 - Warning: <div> anchor "divxdn" already defined
line 776 column 630 - Warning: <img> lacks "alt" attribute
line 779 column 875 - Warning: <div> anchor "divxdn" already defined
line 781 column 1192 - Warning: <img> lacks "alt" attribute
line 781 column 1327 - Warning: <img> lacks "alt" attribute
line 792 column 22 - Warning: <img> lacks "alt" attribute
line 792 column 63 - Warning: <img> lacks "alt" attribute
line 792 column 112 - Warning: <img> lacks "alt" attribute
line 792 column 162 - Warning: <img> lacks "alt" attribute
line 803 column 15 - Warning: <img> lacks "alt" attribute
line 807 column 92 - Warning: <font> attribute "color" had invalid value "7C60B0" and has been replaced
line 811 column 102 - Warning: <img> lacks "alt" attribute
line 815 column 191 - Warning: <img> lacks "alt" attribute
line 823 column 22 - Warning: <img> lacks "alt" attribute
line 823 column 63 - Warning: <img> lacks "alt" attribute
line 823 column 112 - Warning: <img> lacks "alt" attribute
line 823 column 162 - Warning: <img> lacks "alt" attribute
line 824 column 11 - Warning: <img> lacks "alt" attribute
line 834 column 15 - Warning: <img> lacks "alt" attribute
line 844 column 201 - Warning: <img> lacks "alt" attribute
line 855 column 22 - Warning: <img> lacks "alt" attribute
line 855 column 63 - Warning: <img> lacks "alt" attribute
line 855 column 112 - Warning: <img> lacks "alt" attribute
line 855 column 162 - Warning: <img> lacks "alt" attribute
line 856 column 11 - Warning: <img> lacks "alt" attribute
line 866 column 15 - Warning: <img> lacks "alt" attribute
line 870 column 92 - Warning: <font> attribute "color" had invalid value "97ACEF" and has been replaced
line 910 column 44 - Warning: <img> proprietary attribute value "absmiddle"
line 910 column 142 - Warning: <img> proprietary attribute value "absmiddle"
line 910 column 246 - Warning: <img> proprietary attribute value "absmiddle"
line 919 column 25 - Warning: <img> lacks "alt" attribute
line 924 column 267 - Warning: <img> lacks "alt" attribute
line 904 column 17 - Warning: trimming empty <tr>
line 125 column 68 - Warning: <nobr> is not approved by W3C
line 141 column 68 - Warning: <nobr> is not approved by W3C
line 177 column 27 - Warning: <nobr> is not approved by W3C
line 205 column 27 - Warning: <nobr> is not approved by W3C
line 238 column 27 - Warning: <nobr> is not approved by W3C
line 268 column 27 - Warning: <nobr> is not approved by W3C
line 305 column 27 - Warning: <nobr> is not approved by W3C
line 333 column 27 - Warning: <nobr> is not approved by W3C
line 363 column 27 - Warning: <nobr> is not approved by W3C
line 395 column 27 - Warning: <nobr> is not approved by W3C
line 428 column 27 - Warning: <nobr> is not approved by W3C
line 465 column 27 - Warning: <nobr> is not approved by W3C
line 505 column 27 - Warning: <nobr> is not approved by W3C
line 542 column 27 - Warning: <nobr> is not approved by W3C
line 579 column 27 - Warning: <nobr> is not approved by W3C
line 667 column 27 - Warning: <nobr> is not approved by W3C
line 697 column 27 - Warning: <nobr> is not approved by W3C
line 725 column 27 - Warning: <nobr> is not approved by W3C
line 767 column 27 - Warning: <nobr> is not approved by W3C
line 808 column 27 - Warning: <nobr> is not approved by W3C
line 839 column 27 - Warning: <nobr> is not approved by W3C
line 871 column 27 - Warning: <nobr> is not approved by W3C
Info: Document content looks like HTML5
Info: No system identifier in emitted doctype
Tidy found 405 warnings and 0 errors!


The alt attribute should be used to give a short description
of an image; longer descriptions should be given with the
longdesc attribute which takes a URL linked to the description.
These measures are needed for people using non-graphical browsers.

For further advice on how to make your pages accessible
see http://www.w3.org/WAI/GL.
You are recommended to use CSS to specify the font and
properties such as its size and color. This will reduce
the size of HTML files and make them easier to maintain
compared with using <FONT> elements.

You are recommended to use CSS to control line wrapping.
Use "white-space: nowrap" to inhibit wrapping in place
of inserting <NOBR>...</NOBR> into the markup.

About HTML Tidy: https://github.com/htacg/tidy-html5
Bug reports and comments: https://github.com/htacg/tidy-html5/issues
Official mailing list: https://lists.w3.org/Archives/Public/public-htacg/
Latest HTML specification: http://dev.w3.org/html5/spec-author-view/
Validate your HTML documents: http://validator.w3.org/nu/
Lobby your company to join the W3C: http://www.w3.org/Consortium

Do you speak a language other than English, or a different variant of
English? Consider helping us to localize HTML Tidy. For details please see
https://github.com/htacg/tidy-html5/blob/master/README/LOCALIZE.md