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04-21-22 08:07:40 PM
Jul - The Cutting Room Floor - X-Men: Children of the Atom unused sprites New poll - New thread - New reply
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Kak

...
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Posted on 12-01-13 07:22:39 AM Link | Quote
Originally posted by Jiterdomer
What's interesting about using the Hidden Dev Menu of this game is the fact that they used the CPS1 Street Fighter font which is totally unused in this game. Maybe this was modified from Street Fighter II's debug or something?
My guess (other games did this), is that they took a font from a game (Street Figther) when the finished one wasn't done, then they used it for the Developer Menu.

In other words, no relation with another game (except for said font ).

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Foxhack
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Posted on 12-03-13 02:53:46 AM Link | Quote
OR they used the same basic skeleton to build all their fighting games, adding stuff when needed.

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My Video Game Collection
Rachel Mae

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Posted on 12-03-13 04:15:45 AM Link | Quote
CPS games share assets. Capcom used the same font for virtually all their games in the early-mid '90s. This is nothing new.

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theanvil
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Posted on 07-18-14 09:43:03 AM Link | Quote
Hi, so sorry to bump an old topic, but is there any chance some one could post all the un used forge sprites on here? and colossus and psylocke ones if possible, including the berea hat? . I am unable to rip themself.
Many Thanks
FMecha
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Posted on 07-28-14 10:59:57 AM Link | Quote
I checked Message Test and in addition to location test message there is also references to scrapped alternate ending where Colossus tries to join Magneto.

Set language to United States (any language will do) and message type to Ending Message.

8E: [Join Magneto.] or [Refuse Magneto.]
8F/90: I have lost too many of my loved ones to Xavier's failed|dream. I will try yours.
98/99: I chose to follow Magneto because I cannot forgive the|humans for killing mother and father. But...

(pipe indicates break)
theanvil
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Posted on 07-30-14 05:37:32 PM Link | Quote
Originally posted by FMecha
I checked Message Test and in addition to location test message there is also references to scrapped alternate ending where Colossus tries to join Magneto.

Set language to United States (any language will do) and message type to Ending Message.

8E: [Join Magneto.] or [Refuse Magneto.]
8F/90: I have lost too many of my loved ones to Xavier's failed|dream. I will try yours.
98/99: I chose to follow Magneto because I cannot forgive the|humans for killing mother and father. But...

(pipe indicates break)


Are you able to rip off some of those sprites?
Rick
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Posted on 07-30-14 08:38:13 PM Link | Quote
Messages, theanvil, not sprites. As in, text.

The sprites really aren't that hard of a rip. Add the cheat code to access debug mode into your favorite MAME, hop into it, take snapshots of the sprites you want to rip, and then bam. You have sprites!

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theanvil
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Posted on 08-03-14 06:25:34 PM Link | Quote
Originally posted by Rick
Messages, theanvil, not sprites. As in, text.

The sprites really aren't that hard of a rip. Add the cheat code to access debug mode into your favorite MAME, hop into it, take snapshots of the sprites you want to rip, and then bam. You have sprites!



Hi, Thanks or getting back to me. I have tried with no luck, it just want let me access the debug mode. Is there any chance you could napshot all the forge sprites for me??? It woud be really awesome if you could.
RubyKnight
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Posted on 08-17-16 02:37:20 AM Link | Quote
I'm sorry to bump up an old thread, but I was looking at Abystus' video again and I noticed there were at least two more sprites that went unused.

At 2:48 there's a teardrop that I've never seen used, although I suspect it was probably supposed to be used in Wolverine's ending. Not 100% sure if its ever used or not anywhere else.

At 4:28, the Carbonadium Synthesizer that appears in Omega Red's ending has a sprite where you see the inside contents of the container. Also at 4:30 the sprite has the synthesizer absent on the inside. I'm guessing that originally, the container was supposed to open up and show the contents inside before Omega Red had picked it up, but that doesn't happen in the actual ending. At 4:37, the synthesizer is outside of the container by itself and its shown at various angles, broken apart in pieces. All of these sprites go unused.

At 5:39, the cameraman in the yellow shirt who appears in Psylocke's ending is shown to be pointing the camera forwards, however this particular sprite goes unused because only the sprite where he's pointing the camera to his left is actually used.

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Jul - The Cutting Room Floor - X-Men: Children of the Atom unused sprites New poll - New thread - New reply


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

33 database queries, 2 query cache hits.
Query execution time:  0.111969 seconds
Script execution time:  0.030844 seconds
Total render time:  0.142814 seconds


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Info: Document content looks like HTML5
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Tidy found 160 warnings and 0 errors!


The alt attribute should be used to give a short description
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longdesc attribute which takes a URL linked to the description.
These measures are needed for people using non-graphical browsers.

For further advice on how to make your pages accessible
see http://www.w3.org/WAI/GL.
You are recommended to use CSS to specify the font and
properties such as its size and color. This will reduce
the size of HTML files and make them easier to maintain
compared with using <FONT> elements.

You are recommended to use CSS to control line wrapping.
Use "white-space: nowrap" to inhibit wrapping in place
of inserting <NOBR>...</NOBR> into the markup.

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