| Cuber456 Fuzzy Don't mind me. Just passing through. Level: 56 ![]() Posts: 299/776 EXP: 1317919 For next: 80257 Since: 02-19-12 From: Everywhere at once. Since last post: 4.2 years Last activity: 122 days |
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Originally posted by mobiusmanYour methods seem to work. I was able to load the rooms you mentioned without problems. Here are two pictures for those that are curious. I ripped the first image using the map viewer in VBA so that is why it looks a bit sloppy. ![]() ![]() Speaking personally, I don't remember a room like the one in the first image. The doors don't work. The second room, while used, has the unused text that mobiusman has mentioned. Good stuff mobiusman !Edit: mobiusman, you can change the numbers that appear in the level select in the US MZM proto by going to address 0x03000055 and 0x03000056 in the memory viewer in VBA. So if you want to access numbers not normally available, this method would do it. You should still list your method you use to access values above 244. ____________________ "Consider this a privilege. You have been chosen." |







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. The only difference between us is that you are modifying codes and I am using the memory editor straight. Using the cheat search function could also find the level select address in the MF protos as well.

















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These are some cool differences though, hope there are more to come!

