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04-24-22 01:16:42 AM
Jul - The Cutting Room Floor - The Super Monkey Ball 2 Super Thread New poll - New thread - New reply
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PatSter21

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Posted on 07-24-12 11:25:04 PM Link | Quote
So, we already have a thread about Super Monkey Ball 1 (and practically pulled the entire game apart), why not have one about SMB2?

So, first off, if you want to see some of my findings, see here on the wiki...

Some things I have NOT covered are the following:

Here is the old title screen found in early version of the game:



And here is the old logo, ripped straight from the ISO:



Feel free to contribute more!

Note: I do already know of / have taken pictures of the test level stages (lib 69 - 100), so don't waste your time photographing them

And I also do know of the other ones other than 69 - 100, will photograph those and upload them later
gridatttack

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Posted on 07-24-12 11:35:31 PM (last edited by gridatttack at 07-24-12 11:37:49 PM) Link | Quote
Great. I have some stuff too. When I was ripping the graphics, this particularly texture will always show, like if it is loaded every level. It seems some sort of city.


Ill post some more stuff later.

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PatSter21

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Posted on 07-24-12 11:37:27 PM Link | Quote
Originally posted by gridatttack
Great. I have some stuff too. When I was ripping the graphics, this particularly texture will always show, like if it is loaded every level. It seems some sort of city.

Ill post some more stuff later.

That appears to be New York City...

How do you rip the graphics? What software do you use?
I use GXGMA until I can find an alternative...
gridatttack

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Posted on 07-24-12 11:38:33 PM Link | Quote
Originally posted by PatSter21
Originally posted by gridatttack
Great. I have some stuff too. When I was ripping the graphics, this particularly texture will always show, like if it is loaded every level. It seems some sort of city.

Ill post some more stuff later.

That appears to be New York City...

How do you rip the graphics? What software do you use?
I use GXGMA until I can find an alternative...

Dolphin has an option to rip graphics, and dump them in .TGA format.

Also, download here 3 unused songs in the game, courtesy by eternalyoshi. One is incomplete, the other seems like a credit theme, and the other a world map select.

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PatSter21

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Posted on 07-24-12 11:43:24 PM Link | Quote
Originally posted by gridatttack
Originally posted by PatSter21
Originally posted by gridatttack
Great. I have some stuff too. When I was ripping the graphics, this particularly texture will always show, like if it is loaded every level. It seems some sort of city.

Ill post some more stuff later.

That appears to be New York City...

How do you rip the graphics? What software do you use?
I use GXGMA until I can find an alternative...

Dolphin has an option to rip graphics, and dump them in .TGA format.

Also, download here 3 unused songs in the game, courtesy by eternalyoshi. One is incomplete, the other seems like a credit theme, and the other a world map select.

I didn't know that, thanks!

Also, along with those three ADX files, there's voice48a, voice48b, and voice48c (also the story mode select music)...

http://tcrf.net/images/1/18/Voice48a-monkeyball2.ogg
http://tcrf.net/images/8/8d/Voice48b-monkeyball2.ogg
http://tcrf.net/images/7/7f/Voice48c-monkeyball2.ogg

gridatttack

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Posted on 07-24-12 11:45:39 PM (last edited by gridatttack at 07-24-12 11:51:42 PM) Link | Quote
I have a couple of more textures that seems unused. I cant find the others...so here is another that gets loaded in every level, alongside the other textures. (ill search them and post them later)

This one is used in the unused levels that has a black BG, you know, the other levels that are an exact copy of existing levels, accessible only via the stage select debug menu.

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PatSter21

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Posted on 07-24-12 11:55:36 PM (last edited by PatSter21 at 07-24-12 11:58:03 PM) Link | Quote

Here's the infamous test level messages; these are found in those odd test levels with branches that branch off to demo models of stages...

Translation:




Hope that there's
a texture map here
created from
a buffer. by JAMAD




(note: Jamad is Junichi Yamada, the stage design director for Monkey Ball, Super Monkey Ball, Super Monkey Ball 2 and Super Monkey Ball Deluxe)

Thank divingtheweirdo for the translation!

Also, I found more images like that city one; including a b/w picture of an earthworm, a satellite picture of a forest, no clue what the f**k these are used for
gridatttack

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Posted on 07-25-12 12:02:57 AM Link | Quote
There are plenty of those unused textures that say map. I think they were 3 odd levels with branches on them.
I know, it seems the developers were either trolling, or filling up space. Also, try to rip individual stages, they might have unused textures. I know there is an unused wooden checkered texture in the jungle stages, so they might be more unused in the other BG.

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Skylace
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Posted on 10-07-12 06:09:26 PM (last edited by Skylace at 10-07-12 06:10:42 PM) Link | Quote
The "music48a" song is also found in Sonic Mega Collection and some various other SEGA games for the Gamecube and Dreamcast.

http://www.youtube.com/watch?v=XKfHJrLYTe0

It's apparently the background music of a codec testing video. Said video is in Sonic Mega Collection's files, perhaps it might be somewhere in SMB2 as well?
gridatttack

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Posted on 10-07-12 06:13:35 PM Link | Quote
Originally posted by Skylace
The "music48a" song is also found in Sonic Mega Collection and some various other SEGA games for the Gamecube and Dreamcast.

http://www.youtube.com/watch?v=XKfHJrLYTe0

It's apparently the background music of a codec testing video. Said video is in Sonic Mega Collection's files, perhaps it might be somewhere in SMB2 as well?



Interesting. I thought the music was some kind of unused credits theme.
I don't know if the video might be there, but which games was released first? SMC, or SMB2? If SMB2 was released first, maybe the video wont be there.

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Posted on 10-08-12 02:51:18 AM Link | Quote
The codec is external to Sega though (I haven't got either game, but Sega has used CRI's stuff since the Dreamcast). The test video presumably comes bundled with the encoder and stuff, so it's probably been around for as long as their codec, Sofdec, has.
PatSter21

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Posted on 02-18-13 12:33:44 AM (last edited by PatSter21 at 04-03-13 12:23:30 AM) Link | Quote
I found this arrow - it isn't loaded anywhere as far as I can see.



This screenshot for the debug menu is interesting - win/loss rates weren't implemented in the Monkey Ball series until Super Monkey Ball Deluxe.

EDIT: Actually, this appears to be a leftover from the Arcade version of Monkey Ball - you could access it through the TEST MENU on the arcade edition.


This appears to be a test stage. I can tell that it is from early in development - evident by the old button model (replaced by the A button model, found in the demo mode). The floor of the spawn area is extremely reflective. There are small paper-thin textures that have reflectiveness too. (These textures are as follows: the shape of AiAi's head, a banana, a checkerboard, a solid texture, and a font sheet). The buttons control the speed of random moving platforms and goals. The red, blue and green polygons visible morph from identical spehres to a streched out sphere, a egg and a sphere. There is a minature version of the Expert Extra stage "Free Throw", and the Master Extra stage "Spasmodic". Also there's a goal that spins - possibly a test of the goals in the Coin Slot stage?





These all seem to be early versions or tests of the Monkey Fight arenas. The third one appears to be a leftover from the first game.



A demo level. Appears to be the same version from Super Monkey Ball.



This level is in the style of the Extra stages from Super Monkey Ball 1. The music is the Boiling Pot music. Nothing special here.



Same as before, except it's in the style of the Water levels. The music is the Monkey Soccer (?) music.

Anyway, I have a small request: can anyone with a working Action Replay that can add codes attempt to load Level 186 in Super Monkey Ball 2? This level appears to be a test level but it crashes Dolphin on level load. A frame of it does appear and on extremely rare circumstances it will load the level (unfortunately crashing within a secnod). I have compiled all the textures that are loaded from said level in this archive:

http://tcrf.net/images/8/8d/GM2E8P-LIB186.rar

They appear to two Japanese characters, variations of the letter A, textures that self-describe their dimensions, and the textures for AiAi's model in monochrome with noise added.


I rendered the .GMA and .TPL files in a third-party application. The .TPL file reports corrupted, sadly, but the GMA model is intact. This is what it looks like.
gridatttack

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Posted on 04-24-13 03:20:46 AM Link | Quote
Originally posted by PatSter21
I rendered the .GMA and .TPL files in a third-party application. The .TPL file reports corrupted, sadly, but the GMA model is intact. This is what it looks like.


I wonder, what did you used to render the .GMA files?

Also here is some other unused textures.
This time for the jungle levels. There isnt any checkered wooden texture in the game AFAIK.


There is also a smaller variation of that texture.

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Posted on 05-11-13 05:03:45 AM (last edited by commandhat at 05-11-13 02:34:10 PM) Link | Quote
I disabled a lot of compatibility options to try and get speed for an unrelated reason, Dolphin is reporting an error (but is able to display several snapshots, some of them from the middle of the level) when I attempt to load level 186. Here's a screenshot of the whole level:



A screenshot from the middle:



If we can figure out how to get past this error message:



(pastebin of referenced text file: http://pastebin.com/Hm4d3Add )

... we'll probably have some success.

Something interesting to note is the wall of whateverthatis in the background have two panels in front of them, on the ground. One is completely dark, and the other is fully reflective (white noise, in this case, means reflective; I turned off a LOT of things that would make most games run into a wall and die)
PatSter21

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Posted on 05-15-13 12:14:31 AM (last edited by PatSter21 at 05-15-13 12:25:59 AM) Link | Quote
Well, I attempted loading this stage on a real GameCube to find out what happens.

Video

Oddly enough, it crashes here too. The stage doesn't render in Stage Select but it loads and begins to render. Sadly, before the ball hits the ground, the GameCube is brought to a hard freeze accompanied by a terribly annoying buzz.

Apologies for the poor quality of the video - it was recorded directly from the composite cable rather than using other methods.

I could also attempt to load this stage in the Japanese edition of Super Monkey Ball 2. However, I don't know if the NTSC code works for that version. Entering AR Codes on the GameCube is horribly tedious (the controller is über-sensitive). I also can't dump this version (rawdump gives disk error and friidump doesn't progress when looking for 'seeds') for Dolphin to test it. It does work fine on a NTSC-J GameCube, however.

@ CommandHat, thanks for the information / screenshots! What settings did you use, specifically?
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Posted on 05-15-13 01:24:22 PM Link | Quote
I've gotta say, I've grown rather fond of that "terribly annoying buzz". It's just not a Gamecube until it's had a hard crash
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Posted on 06-02-13 01:59:28 AM (last edited by commandhat at 06-02-13 02:00:21 AM) Link | Quote
I took pictures of all the settings I'm using for Super Monkey Ball 2. I have several settings configurations I swap out between games.

Like I said, most of the tabs can be summed up as "TURN OFF EVERYTHING."

General - http://i.imgur.com/hrwpCzh.png
Interface - http://i.imgur.com/fP0DF4c.png
Audio - http://i.imgur.com/gyAuxMS.png (I use HLE since I have Ivy bridge)
Graphics Config - http://i.imgur.com/69bwWCJ.png
Graphics Enhancements - http://i.imgur.com/VrdZAku.png
Graphics Hacks - http://i.imgur.com/QmO4aoI.png
Graphics Advanced - http://i.imgur.com/vUwgEf8.png

It's worth noting that if you disable EFB access, the menu runs slowly, sometimes freezes for a few seconds, and looks like a computer vomited all over the screen, but the rest of SMB2 runs SO MUCH SMOOTHER.
PatSter21

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Posted on 06-24-13 09:08:36 PM Link | Quote
Originally posted by commandhat
I took pictures of all the settings I'm using for Super Monkey Ball 2. I have several settings configurations I swap out between games.

Like I said, most of the tabs can be summed up as "TURN OFF EVERYTHING."

General - http://i.imgur.com/hrwpCzh.png
Interface - http://i.imgur.com/fP0DF4c.png
Audio - http://i.imgur.com/gyAuxMS.png (I use HLE since I have Ivy bridge)
Graphics Config - http://i.imgur.com/69bwWCJ.png
Graphics Enhancements - http://i.imgur.com/VrdZAku.png
Graphics Hacks - http://i.imgur.com/QmO4aoI.png
Graphics Advanced - http://i.imgur.com/vUwgEf8.png

It's worth noting that if you disable EFB access, the menu runs slowly, sometimes freezes for a few seconds, and looks like a computer vomited all over the screen, but the rest of SMB2 runs SO MUCH SMOOTHER.

Thank you for the settings - I will try them soon. Dolphin, for some reason, seems to have broken the sound on all Super Monkey Ball engine games, but that's not too big of an issue.

Anyway, does anybody know how I can possibly convert the debug menu code from NTSC-U to NTSC-J? I have about zero experience with dealing with such things...
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Posted on 06-25-13 07:11:28 PM Link | Quote
@commandhat: Looks like you're using a really old Dolphin build, tried using one of the recent ones from dolphin-emu.org, yet? (make sure to use the correct url and not the inofficial website!)
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Posted on 06-27-13 05:47:56 PM (last edited by PatSter21 at 06-27-13 05:48:28 PM) Link | Quote
Thanks to Ralf helping me 'convert' the Debug Menu code, I've successfully created the Debug Menu code for Super Monkey Ball 2 (NTSC-J)!

Here it is:

13QN-UBG7-FKBHQ

NPDM-4XAU-005MD
3R7R-Z1KT-YGDFU



I will post findings as I discover them!
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Jul - The Cutting Room Floor - The Super Monkey Ball 2 Super Thread New poll - New thread - New reply


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

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line 148 column 44 - Warning: <img> proprietary attribute value "absmiddle"
line 148 column 142 - Warning: <img> proprietary attribute value "absmiddle"
line 148 column 246 - Warning: <img> proprietary attribute value "absmiddle"
line 160 column 11 - Warning: <img> lacks "alt" attribute
line 161 column 22 - Warning: <img> lacks "alt" attribute
line 161 column 63 - Warning: <img> lacks "alt" attribute
line 161 column 112 - Warning: <img> lacks "alt" attribute
line 161 column 162 - Warning: <img> lacks "alt" attribute
line 162 column 11 - Warning: <img> lacks "alt" attribute
line 172 column 15 - Warning: <img> lacks "alt" attribute
line 179 column 206 - Warning: <img> proprietary attribute value "absmiddle"
line 179 column 206 - Warning: <img> lacks "alt" attribute
line 187 column 527 - Warning: <img> lacks "alt" attribute
line 191 column 681 - Warning: <img> lacks "alt" attribute
line 195 column 936 - Warning: <img> proprietary attribute value "absmiddle"
line 195 column 936 - Warning: <img> lacks "alt" attribute
line 197 column 1096 - Warning: <img> proprietary attribute value "absmiddle"
line 197 column 1096 - Warning: <img> lacks "alt" attribute
line 204 column 11 - Warning: <img> lacks "alt" attribute
line 205 column 22 - Warning: <img> lacks "alt" attribute
line 205 column 63 - Warning: <img> lacks "alt" attribute
line 205 column 112 - Warning: <img> lacks "alt" attribute
line 205 column 162 - Warning: <img> lacks "alt" attribute
line 216 column 15 - Warning: <img> lacks "alt" attribute
line 220 column 92 - Warning: <font> attribute "color" had invalid value "7C60B0" and has been replaced
line 224 column 246 - Warning: <img> lacks "alt" attribute
line 226 column 613 - Warning: <img> lacks "alt" attribute
line 233 column 11 - Warning: <img> lacks "alt" attribute
line 234 column 22 - Warning: <img> lacks "alt" attribute
line 234 column 63 - Warning: <img> lacks "alt" attribute
line 234 column 112 - Warning: <img> lacks "alt" attribute
line 234 column 162 - Warning: <img> lacks "alt" attribute
line 235 column 11 - Warning: <img> lacks "alt" attribute
line 245 column 15 - Warning: <img> lacks "alt" attribute
line 253 column 326 - Warning: <img> lacks "alt" attribute
line 265 column 11 - Warning: <img> lacks "alt" attribute
line 266 column 22 - Warning: <img> lacks "alt" attribute
line 266 column 63 - Warning: <img> lacks "alt" attribute
line 266 column 112 - Warning: <img> lacks "alt" attribute
line 266 column 162 - Warning: <img> lacks "alt" attribute
line 277 column 15 - Warning: <img> lacks "alt" attribute
line 285 column 404 - Warning: <img> lacks "alt" attribute
line 293 column 1240 - Warning: <img> lacks "alt" attribute
line 300 column 11 - Warning: <img> lacks "alt" attribute
line 301 column 22 - Warning: <img> lacks "alt" attribute
line 301 column 63 - Warning: <img> lacks "alt" attribute
line 301 column 112 - Warning: <img> lacks "alt" attribute
line 301 column 162 - Warning: <img> lacks "alt" attribute
line 302 column 11 - Warning: <img> lacks "alt" attribute
line 312 column 15 - Warning: <img> lacks "alt" attribute
line 320 column 484 - Warning: <img> lacks "alt" attribute
line 329 column 1159 - Warning: <img> proprietary attribute value "absmiddle"
line 329 column 1159 - Warning: <img> lacks "alt" attribute
line 344 column 11 - Warning: <img> lacks "alt" attribute
line 345 column 22 - Warning: <img> lacks "alt" attribute
line 345 column 63 - Warning: <img> lacks "alt" attribute
line 345 column 112 - Warning: <img> lacks "alt" attribute
line 345 column 162 - Warning: <img> lacks "alt" attribute
line 356 column 15 - Warning: <img> lacks "alt" attribute
line 360 column 92 - Warning: <font> attribute "color" had invalid value "7C60B0" and has been replaced
line 364 column 274 - Warning: <img> lacks "alt" attribute
line 365 column 742 - Warning: <img> lacks "alt" attribute
line 372 column 11 - Warning: <img> lacks "alt" attribute
line 373 column 22 - Warning: <img> lacks "alt" attribute
line 373 column 63 - Warning: <img> lacks "alt" attribute
line 373 column 112 - Warning: <img> lacks "alt" attribute
line 373 column 162 - Warning: <img> lacks "alt" attribute
line 374 column 11 - Warning: <img> lacks "alt" attribute
line 384 column 15 - Warning: <img> lacks "alt" attribute
line 388 column 92 - Warning: <font> attribute "color" had invalid value "97ACEF" and has been replaced
line 391 column 74 - Warning: <img> lacks "alt" attribute
line 406 column 702 - Warning: <img> proprietary attribute value "absmiddle"
line 406 column 702 - Warning: <img> lacks "alt" attribute
line 408 column 921 - Warning: <img> proprietary attribute value "absmiddle"
line 408 column 921 - Warning: <img> lacks "alt" attribute
line 415 column 11 - Warning: <img> lacks "alt" attribute
line 416 column 22 - Warning: <img> lacks "alt" attribute
line 416 column 63 - Warning: <img> lacks "alt" attribute
line 416 column 112 - Warning: <img> lacks "alt" attribute
line 416 column 162 - Warning: <img> lacks "alt" attribute
line 427 column 15 - Warning: <img> lacks "alt" attribute
line 435 column 659 - Warning: <img> lacks "alt" attribute
line 443 column 21 - Warning: <img> lacks "alt" attribute
line 443 column 62 - Warning: <img> lacks "alt" attribute
line 443 column 111 - Warning: <img> lacks "alt" attribute
line 443 column 161 - Warning: <img> lacks "alt" attribute
line 454 column 15 - Warning: <img> lacks "alt" attribute
line 458 column 92 - Warning: <font> attribute "color" had invalid value "7C60B0" and has been replaced
line 472 column 11 - Warning: <img> lacks "alt" attribute
line 473 column 22 - Warning: <img> lacks "alt" attribute
line 473 column 63 - Warning: <img> lacks "alt" attribute
line 473 column 112 - Warning: <img> lacks "alt" attribute
line 473 column 162 - Warning: <img> lacks "alt" attribute
line 484 column 15 - Warning: <img> lacks "alt" attribute
line 499 column 955 - Warning: <img> lacks "alt" attribute
line 507 column 21 - Warning: <img> lacks "alt" attribute
line 507 column 62 - Warning: <img> lacks "alt" attribute
line 507 column 111 - Warning: <img> lacks "alt" attribute
line 507 column 161 - Warning: <img> lacks "alt" attribute
line 518 column 15 - Warning: <img> lacks "alt" attribute
line 532 column 11 - Warning: <img> lacks "alt" attribute
line 533 column 22 - Warning: <img> lacks "alt" attribute
line 533 column 63 - Warning: <img> lacks "alt" attribute
line 533 column 112 - Warning: <img> lacks "alt" attribute
line 533 column 162 - Warning: <img> lacks "alt" attribute
line 534 column 11 - Warning: <img> lacks "alt" attribute
line 544 column 15 - Warning: <img> lacks "alt" attribute
line 548 column 92 - Warning: <font> attribute "color" had invalid value "97ACEF" and has been replaced
line 552 column 144 - Warning: <img> lacks "alt" attribute
line 554 column 227 - Warning: <img> lacks "alt" attribute
line 559 column 625 - Warning: <img> lacks "alt" attribute
line 562 column 1510 - Warning: <img> lacks "alt" attribute
line 563 column 1598 - Warning: <img> lacks "alt" attribute
line 564 column 1686 - Warning: <img> lacks "alt" attribute
line 568 column 1919 - Warning: <img> lacks "alt" attribute
line 572 column 2082 - Warning: <img> lacks "alt" attribute
line 576 column 2313 - Warning: <img> lacks "alt" attribute
line 586 column 3195 - Warning: <img> lacks "alt" attribute
line 594 column 11 - Warning: <img> lacks "alt" attribute
line 595 column 22 - Warning: <img> lacks "alt" attribute
line 595 column 63 - Warning: <img> lacks "alt" attribute
line 595 column 112 - Warning: <img> lacks "alt" attribute
line 595 column 162 - Warning: <img> lacks "alt" attribute
line 606 column 15 - Warning: <img> lacks "alt" attribute
line 619 column 538 - Warning: <img> lacks "alt" attribute
line 621 column 861 - Warning: <img> lacks "alt" attribute
line 629 column 21 - Warning: <img> lacks "alt" attribute
line 629 column 62 - Warning: <img> lacks "alt" attribute
line 629 column 110 - Warning: <img> lacks "alt" attribute
line 629 column 160 - Warning: <img> lacks "alt" attribute
line 640 column 15 - Warning: <img> lacks "alt" attribute
line 644 column 92 - Warning: <font> attribute "color" had invalid value "7C60B0" and has been replaced
line 649 column 359 - Warning: <img> lacks "alt" attribute
line 653 column 459 - Warning: <img> lacks "alt" attribute
line 657 column 586 - Warning: <img> lacks "alt" attribute
line 670 column 11 - Warning: <img> lacks "alt" attribute
line 671 column 22 - Warning: <img> lacks "alt" attribute
line 671 column 63 - Warning: <img> lacks "alt" attribute
line 671 column 112 - Warning: <img> lacks "alt" attribute
line 671 column 162 - Warning: <img> lacks "alt" attribute
line 672 column 11 - Warning: <img> lacks "alt" attribute
line 682 column 15 - Warning: <img> lacks "alt" attribute
line 686 column 92 - Warning: <font> attribute "color" had invalid value "97ACEF" and has been replaced
line 707 column 11 - Warning: <img> lacks "alt" attribute
line 708 column 22 - Warning: <img> lacks "alt" attribute
line 708 column 63 - Warning: <img> lacks "alt" attribute
line 708 column 112 - Warning: <img> lacks "alt" attribute
line 708 column 162 - Warning: <img> lacks "alt" attribute
line 709 column 11 - Warning: <img> lacks "alt" attribute
line 719 column 15 - Warning: <img> lacks "alt" attribute
line 726 column 200 - Warning: <img> proprietary attribute value "absmiddle"
line 726 column 200 - Warning: <img> lacks "alt" attribute
line 734 column 21 - Warning: <img> lacks "alt" attribute
line 734 column 62 - Warning: <img> lacks "alt" attribute
line 734 column 110 - Warning: <img> lacks "alt" attribute
line 734 column 160 - Warning: <img> lacks "alt" attribute
line 745 column 15 - Warning: <img> lacks "alt" attribute
line 749 column 92 - Warning: <font> attribute "color" had invalid value "7C60B0" and has been replaced
line 771 column 11 - Warning: <img> lacks "alt" attribute
line 772 column 22 - Warning: <img> lacks "alt" attribute
line 772 column 63 - Warning: <img> lacks "alt" attribute
line 772 column 112 - Warning: <img> lacks "alt" attribute
line 772 column 162 - Warning: <img> lacks "alt" attribute
line 773 column 11 - Warning: <img> lacks "alt" attribute
line 783 column 15 - Warning: <img> lacks "alt" attribute
line 813 column 22 - Warning: <img> lacks "alt" attribute
line 813 column 63 - Warning: <img> lacks "alt" attribute
line 813 column 112 - Warning: <img> lacks "alt" attribute
line 813 column 162 - Warning: <img> lacks "alt" attribute
line 824 column 15 - Warning: <img> lacks "alt" attribute
line 838 column 11 - Warning: <img> lacks "alt" attribute
line 839 column 22 - Warning: <img> lacks "alt" attribute
line 839 column 63 - Warning: <img> lacks "alt" attribute
line 839 column 112 - Warning: <img> lacks "alt" attribute
line 839 column 162 - Warning: <img> lacks "alt" attribute
line 840 column 11 - Warning: <img> lacks "alt" attribute
line 850 column 15 - Warning: <img> lacks "alt" attribute
line 854 column 92 - Warning: <font> attribute "color" had invalid value "97ACEF" and has been replaced
line 874 column 44 - Warning: <img> proprietary attribute value "absmiddle"
line 874 column 142 - Warning: <img> proprietary attribute value "absmiddle"
line 874 column 246 - Warning: <img> proprietary attribute value "absmiddle"
line 883 column 25 - Warning: <img> lacks "alt" attribute
line 888 column 267 - Warning: <img> lacks "alt" attribute
line 868 column 17 - Warning: trimming empty <tr>
line 125 column 68 - Warning: <nobr> is not approved by W3C
line 141 column 68 - Warning: <nobr> is not approved by W3C
line 177 column 27 - Warning: <nobr> is not approved by W3C
line 221 column 27 - Warning: <nobr> is not approved by W3C
line 250 column 27 - Warning: <nobr> is not approved by W3C
line 282 column 27 - Warning: <nobr> is not approved by W3C
line 317 column 27 - Warning: <nobr> is not approved by W3C
line 361 column 27 - Warning: <nobr> is not approved by W3C
line 389 column 27 - Warning: <nobr> is not approved by W3C
line 432 column 27 - Warning: <nobr> is not approved by W3C
line 459 column 27 - Warning: <nobr> is not approved by W3C
line 489 column 27 - Warning: <nobr> is not approved by W3C
line 523 column 27 - Warning: <nobr> is not approved by W3C
line 549 column 27 - Warning: <nobr> is not approved by W3C
line 611 column 27 - Warning: <nobr> is not approved by W3C
line 645 column 27 - Warning: <nobr> is not approved by W3C
line 687 column 27 - Warning: <nobr> is not approved by W3C
line 724 column 27 - Warning: <nobr> is not approved by W3C
line 750 column 27 - Warning: <nobr> is not approved by W3C
line 788 column 27 - Warning: <nobr> is not approved by W3C
line 829 column 27 - Warning: <nobr> is not approved by W3C
line 855 column 27 - Warning: <nobr> is not approved by W3C
Info: Document content looks like HTML5
Info: No system identifier in emitted doctype
Tidy found 344 warnings and 0 errors!


The alt attribute should be used to give a short description
of an image; longer descriptions should be given with the
longdesc attribute which takes a URL linked to the description.
These measures are needed for people using non-graphical browsers.

For further advice on how to make your pages accessible
see http://www.w3.org/WAI/GL.
You are recommended to use CSS to specify the font and
properties such as its size and color. This will reduce
the size of HTML files and make them easier to maintain
compared with using <FONT> elements.

You are recommended to use CSS to control line wrapping.
Use "white-space: nowrap" to inhibit wrapping in place
of inserting <NOBR>...</NOBR> into the markup.

About HTML Tidy: https://github.com/htacg/tidy-html5
Bug reports and comments: https://github.com/htacg/tidy-html5/issues
Official mailing list: https://lists.w3.org/Archives/Public/public-htacg/
Latest HTML specification: http://dev.w3.org/html5/spec-author-view/
Validate your HTML documents: http://validator.w3.org/nu/
Lobby your company to join the W3C: http://www.w3.org/Consortium

Do you speak a language other than English, or a different variant of
English? Consider helping us to localize HTML Tidy. For details please see
https://github.com/htacg/tidy-html5/blob/master/README/LOCALIZE.md