I've been hex-looking into the Rockman X4 Special Trial Version, and I found some plaintext ASCII strings. These are all I've found though, I was on the hunt for strings that might match a debug mode.
This appears to be an internal categorization of player, enemy, voice and effects sets. Found at about 0009ece0 in the file X4.EXE:
SE_PL00
VO_PL00
VO00_X01
SE_PL01
VO_PL01
SE_COM
SE00_E00
SE00_E10
SE00_E11
SE01_E00
SE01_E11
SE02_E00
SE02_E10
SE02_E11
SE03_E00
SE04_E00
SE05_E00
SE05_E10
SE08_A00
SE08_A10
SE05_S00
SE_STSEL
SE_PLSEL
Everything there seems to make SOME sense, since it lines up with the filenames present on-disc. PL00 is X, PL01 is Zero. SE_COM is shared sound effects (I.E. common), and the SE##_*## seem to be stage-specific sound effects, whether to enemies or areas. SE_STSEL is the stage select, and SE_PLSEL would be the player select.
Interesting there is the reference to a "VO00_X01". It doesn't match anything in the files, nor does Zero (PL01 in this instance) have a matching entry. There aren't any other tidbits I can find, though. Also, to note: SE08 does not exist in this version.
As well, there's an internal file listing tucked away, probably from testing. Or a list of compiled files, maybe!
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\CAPCOM.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\COL00_0X.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\COL00_0Z.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\COL00_1X.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\COL00_1Z.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\COL01_0X.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\COL01_0Z.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\COL01_1X.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\COL01_1Z.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\COL02_0X.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\COL02_0Z.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\COL02_1X.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\COL02_1Z.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\COL04_0X.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\COL04_0Z.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\COL04_1X.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\COL04_1Z.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\COL05_0X.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\COL05_0Z.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\COL05_1X.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\COL05_1Z.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\COL0D_0X.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\COL0D_0Z.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\COL0E_00.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\COL0E_01.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\FONT8X8.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\PL00.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\PL01.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\PLDEMO.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\PLDEMO00.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\ST00_00.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\ST00_01.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\ST01_00.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\ST01_01.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\ST02_00.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\ST02_01.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\ST04_00.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\ST04_01.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\ST05_00.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\ST05_01.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\ST0D_0X.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\ST0D_0Z.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\ST0E_00.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\ST0E_01.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\ST0_1_1.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\ST1_1_1.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\ST2_1_1.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\ARC\X4_CM.ARC
D:\PSX\ROCKX4\TAIKEN\DATA\XA\BGM1.XA
D:\PSX\ROCKX4\TAIKEN\DATA\XA\BGM2.XA
Now what does "TAIKEN" mean?
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