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04-23-22 03:00:24 PM
Jul - The Cutting Room Floor - Resident Evil 1.5 finally leaked... sort of New poll - New thread - New reply
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TheKins
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Posted on 02-18-13 06:23:25 AM Link | Quote
Here

Some guys got their hands on a build of RE 1.5 and, rather then release it, have been trying to polish it up and fix the bugs etc. because why not. THAT version got into the hands of someone else who tried to sell it, and now they've released their WIP. So it's sadly not a "virgin" prototype, and as a result I'm not entirely sure it should be documented on the wiki. But that's not really my decision to make.
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Posted on 02-18-13 06:30:24 AM Link | Quote
Originally posted by TheKins
Some guys got their hands on a build of RE 1.5 and, rather then release it, have been trying to polish it up and fix the bugs etc. because why not.



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Posted on 02-18-13 06:52:05 AM Link | Quote
It's not a replacement. According to OKeijiDragon, the original apparently still exists, untouched, and will be released in the future. The team behind the companion project just released their WIP because they were forced to let the cat out of the bag due to someone working in the shadows, trying to monetize it against their will.

So, no need to get on the "YOU RUINED SOMETHING PRICELESS" bandwagon until we know more!

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Posted on 02-18-13 07:49:08 AM Link | Quote
I, for one, have no problem such such a concept. So long as the original item remains as unmodified as possible (that is, as long as it remains the self-same object as it was when it left the development team's hands), a prettified version is a way to appease to fans who would have loved, and still would, to get a playable version of the 1.5 game.

Is there a danger in how one knows exactly what constitutes a 1.5 experience? Of course, and I think that's perfectly acknowledged. The project isn't exactly a restoration, as much as it's, through a compilation of assets and information concerning 1.5, an attempt to recreate what the game seems it was going to be. That is is the hope, at least, withstanding an absurd ideas, such as stuffing in mutant teddy bears and the like.

One must simply remember that no matter how authentic the 1.5 restoration project is, it will never be the exact thing intended by the development team, which is in turn never the exact thing brainstormed before it.

I'm just glad that this information indirectly confirms that there is a physical copy held by someone and that it has information capable of being extracted, as demoed by the video footage. That is at least my little assumption, for any one can fake anything with enough effort. But the sheer amount of footage depicting 1.5 assets as seen through early footage and scans is something that, if someone did go through all the trouble of recreating, they have my sincere impression!

For what it's worth.
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Posted on 02-18-13 09:52:14 AM Link | Quote
Originally posted by GlitterBerri
It's not a replacement. According to OKeijiDragon, the original apparently still exists, untouched, and will be released in the future. The team behind the companion project just released their WIP because they were forced to let the cat out of the bag due to someone working in the shadows, trying to monetize it against their will.

So, no need to get on the "YOU RUINED SOMETHING PRICELESS" bandwagon until we know more!
Fair enough! I just wanted to give a heads-up on this one because, well, it's not perfect but its something.
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Posted on 02-18-13 11:19:02 AM Link | Quote
Post #4982 · Mon 130218 071902
Trying to "finish" a prototype is an interesting idea, but it'd be really annoying if they didn't release an unmodified version as well.

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Posted on 02-18-13 02:50:10 PM (last edited by ICEknight at 02-18-13 02:50:42 PM) Link | Quote
Originally posted by Rena
Trying to "finish" a prototype is an interesting idea, but it'd be really annoying if they didn't release an unmodified version as well.

Somebody finished the prototype of Hopping Mad (NES version) and the original prototype was never released.

Because you now have a completed version, why would you like a broken one!?!?!?
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Posted on 02-18-13 06:02:56 PM Link | Quote
Because the finished one is in now way what the final game was supposed to be. I suppose in some rare cases, the only issue with a prototype is, say, none of the animations are correctly aligned--and so some menial correction can give you what the prototype was supposed to be.

However, the authors behind the project are injecting new, outside code into the game, which starts to cross the borderline. What the project seems to be doing is trying to finish it according to expectations of the restoration team, and that is not what the expectations of the original dev team are (as I find it incredibly unlikely that the restoration team has been in contact with the original devs, nor came into possession of a blueprint of the game's scenario and events).

This project, and I can be wrong, seems more like they're taking an existing, unfinished game and putting in guessed-elements, and fixing present elements where available, in order to create not Resident Evil 1.5, but to create a distinct experience based off of the 1.5 files.

While I don't have access to this original prototype, and so I can't honestly know how much injection of new elements is present as opposed to simply reenabling/fixing old elements, I highly doubt the mod thus far is meant to restore present content alone. Their goal seems to be to create the missing 1.5 game. This isn't reenabling scrapped scenarios, like in KotoR 2, which had most of the missing stuff still in-game that only needed reenabling. This is more like a full creation of new content to pass as old content. Which, naturally, isn't the same as the old content no matter how hard one tries.

----------------------

It sounds to me like a division between accurate emulation and just being able to play games: this isn't a "completed" version in any natural sense. Though it walks the line, the project seems more akin to some group simply guessing at what the final 1.5 experience would have been. However, development info seemed to have suggest that the vanilla 1.5 project was fairly complete before it was scrapped, including a final boss battle, so it could perhaps be more of a route of just reenabling and polishing some unfinished elements that are comparably smaller than an entire scene or event in-game.

Most of all, having the original, unmodified prototype means two things, amongst many:

1) We can compare the "complete" version to find out what, exactly, survives in their finished version, and see whether the restoration team took liberties with their work. One reason this is important is because less-inclined fanbases may take the artificial restoration project as an assumed 100% representation of what the original dev team intended 1.5 to be (and again, these are two distinct experiences and thus would be a false assumption.

2) We would have an actual copy, for all intents and purposes, of as an unmodified distribution of the unfinished game as possible. We don't want another Lufia II experience where someone fucks with the original source code and has to port FINAL GAME CODE into the game just to get it running again. It not only completely invalidates the original source prototype: it completely fucks the chances of ever having a picture into the original development cycle as clearly as we could have. This speaks most strongly to the archival circles who wish to preserve the history of game development, and to avoid baseless speculation and insertion of personal beliefs and biases into said-history.
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Posted on 02-18-13 11:27:47 PM Link | Quote
These are videos I've made of what's to be seen in the proto.
<object width="420" height="315"><embed src="http://www.youtube.com/v/S0uXiYa638w?hl=en_US&version=3" type="application/x-shockwave-flash" width="420" height="315" allowscriptaccess="always" allowfullscreen="true"></embed></object>
<object width="420" height="315"><embed src="http://www.youtube.com/v/QjeR8FlDkkQ?version=3&hl=en_US" type="application/x-shockwave-flash" width="420" height="315" allowscriptaccess="always" allowfullscreen="true"></embed></object>
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Posted on 02-18-13 11:57:48 PM (last edited by ICEknight at 02-18-13 11:58:13 PM) Link | Quote
Originally posted by Celice
Originally posted by ICEknight
Originally posted by Rena
Trying to "finish" a prototype is an interesting idea, but it'd be really annoying if they didn't release an unmodified version as well.

Somebody finished the prototype of Hopping Mad (NES version) and the original prototype was never released.

Because you now have a completed version, why would you like a broken one!?!?!?

Because the finished one is in now way what the final game was supposed to be.


I thought I had made my sarcasm apparent enough. =(
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Posted on 02-19-13 06:01:51 AM Link | Quote
Originally posted by Celice
It not only completely invalidates the original source prototype: it completely fucks the chances of ever having a picture into the original development cycle as clearly as we could have. This speaks most strongly to the archival circles who wish to preserve the history of game development, and to avoid baseless speculation and insertion of personal beliefs and biases into said-history.



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Posted on 02-19-13 02:52:36 PM (last edited by ICEknight at 02-19-13 02:53:19 PM) Link | Quote
Not to mention that some people are already spreading it as the real thing, so others will eventually document it as such (while the prototype will probably not be seeing the light in years... if ever).
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Posted on 02-21-13 07:34:40 AM Link | Quote
According to Frank Cifaldi on Lost Levels, the actual untouched beta is supposed to be released alongside the hack. Apparently they released a hack early cause some guy was selling builds of their unfinished work and passing it off as the proto. Another danger in these type of projects.
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Posted on 02-22-13 05:12:47 AM Link | Quote
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They should simply release the original proto too now, but that would simply make too much sense.

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Posted on 02-22-13 11:26:29 AM Link | Quote
That's what they should've done in the first place. But again, too much sense.

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Posted on 02-23-13 12:49:28 AM Link | Quote
Either way there are still a few things obviously originated from Capcom to be gleaned in this slightly modified version. One interesting thing I noticed is that the kennel room which has a sewer entrance in the final has names above the dog's cages, and 2 of the names would be used by later RE protagonist. Claire from the final RE2 and then Piers who turned up years later in RE6.

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Posted on 02-26-13 02:13:46 PM (last edited by miekcote at 02-26-13 02:23:35 PM) Link | Quote
If anyone is interested, the 1.5 rip was leaked to 4chan's /t/ just a bit ago, grab it while it's hot!
edit: via nyaatorrents apparently
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Posted on 02-26-13 03:55:41 PM Link | Quote


>>ESTABLISHING LINK...DONE.    >>FETCHING POST DATA...DONE.    >>EXECUTING POSTDISP.BIN...


Originally posted by miekcote
If anyone is interested, the 1.5 rip was leaked to 4chan's /t/ just a bit ago, grab it while it's hot!
edit: via nyaatorrents apparently


Which one? The untouched one, or the modified one that was the reason this thread was created in the first place?


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Posted on 02-26-13 07:56:04 PM (last edited by Foxhack at 02-26-13 08:03:20 PM) Link | Quote
This is the list of files in that torrent:


BH1_Full_Game_Debug_Sample_01-31-1996/Bio Hazard (J) (Sample 1996.01.31) [SLPS-00222].bin    701.7 MiB

BH1_Full_Game_Debug_Sample_01-31-1996/Bio Hazard (J) (Sample 1996.01.31) [SLPS-00222].cue 0 MiB
BH2_BETA_v2.iso 744.6 MiB
BH2_TRIALEDITION.iso 304 MiB
BH_TRIALEDITION.iso 259.7 MiB
Biohazard (Beta Built 1995-08-04)/BioHazard - 1995 - 08 - 04 - Sample.bin 19.1 MiB
Biohazard (Beta Built 1995-08-04)/BioHazard - 1995 - 08 - 04 - Sample.cue 0 MiB
Biohazard (Beta Built 1995-10-04)/BioHazard - 1995 - 10 - 04 - Sample.bin 95.8 MiB
Biohazard (Beta Built 1995-10-04)/BioHazard - 1995 - 10 - 04 - Sample.cue 0 MiB
Resident Evil 1.5 Beta/BH2.bin 140.4 MiB
Resident Evil 1.5 Beta/BH2.cue 0 MiB



Edit: After talking to a friend who downloaded the hacked 1.5 release, the file size of "1.5 Beta" in this torrent more or less matches the hacked release. So this isn't anything new, just the already known beta dumps of RE1 and the Trial Edition (demo) discs of 1 and 2.

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Jul - The Cutting Room Floor - Resident Evil 1.5 finally leaked... sort of New poll - New thread - New reply


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line 200 column 15 - Warning: <img> lacks "alt" attribute
line 208 column 1226 - Warning: <img> lacks "alt" attribute
line 215 column 11 - Warning: <img> lacks "alt" attribute
line 216 column 22 - Warning: <img> lacks "alt" attribute
line 216 column 63 - Warning: <img> lacks "alt" attribute
line 216 column 112 - Warning: <img> lacks "alt" attribute
line 216 column 161 - Warning: <img> lacks "alt" attribute
line 217 column 11 - Warning: <img> lacks "alt" attribute
line 227 column 15 - Warning: <img> lacks "alt" attribute
line 236 column 504 - Warning: <img> proprietary attribute value "absmiddle"
line 236 column 504 - Warning: <img> lacks "alt" attribute
line 245 column 22 - Warning: <img> lacks "alt" attribute
line 245 column 63 - Warning: <img> lacks "alt" attribute
line 245 column 112 - Warning: <img> lacks "alt" attribute
line 245 column 162 - Warning: <img> lacks "alt" attribute
line 256 column 15 - Warning: <img> lacks "alt" attribute
line 279 column 22 - Warning: <img> lacks "alt" attribute
line 279 column 63 - Warning: <img> lacks "alt" attribute
line 279 column 112 - Warning: <img> lacks "alt" attribute
line 279 column 162 - Warning: <img> lacks "alt" attribute
line 290 column 15 - Warning: <img> lacks "alt" attribute
line 299 column 585 - Warning: <img> proprietary attribute value "absmiddle"
line 299 column 585 - Warning: <img> lacks "alt" attribute
line 307 column 23 - Warning: <img> lacks "alt" attribute
line 307 column 64 - Warning: <img> lacks "alt" attribute
line 307 column 113 - Warning: <img> lacks "alt" attribute
line 307 column 163 - Warning: <img> lacks "alt" attribute
line 318 column 15 - Warning: <img> lacks "alt" attribute
line 333 column 22 - Warning: <img> lacks "alt" attribute
line 333 column 63 - Warning: <img> lacks "alt" attribute
line 333 column 112 - Warning: <img> lacks "alt" attribute
line 333 column 162 - Warning: <img> lacks "alt" attribute
line 344 column 15 - Warning: <img> lacks "alt" attribute
line 348 column 92 - Warning: <font> attribute "color" had invalid value "7C60B0" and has been replaced
line 362 column 22 - Warning: <img> lacks "alt" attribute
line 362 column 63 - Warning: <img> lacks "alt" attribute
line 362 column 112 - Warning: <img> lacks "alt" attribute
line 362 column 162 - Warning: <img> lacks "alt" attribute
line 373 column 15 - Warning: <img> lacks "alt" attribute
line 404 column 22 - Warning: <img> lacks "alt" attribute
line 404 column 63 - Warning: <img> lacks "alt" attribute
line 404 column 112 - Warning: <img> lacks "alt" attribute
line 404 column 162 - Warning: <img> lacks "alt" attribute
line 405 column 11 - Warning: <img> lacks "alt" attribute
line 415 column 15 - Warning: <img> lacks "alt" attribute
line 432 column 22 - Warning: <img> lacks "alt" attribute
line 432 column 63 - Warning: <img> lacks "alt" attribute
line 432 column 112 - Warning: <img> lacks "alt" attribute
line 432 column 162 - Warning: <img> lacks "alt" attribute
line 443 column 15 - Warning: <img> lacks "alt" attribute
line 447 column 92 - Warning: <font> attribute "color" had invalid value "7C60B0" and has been replaced
line 463 column 11 - Warning: <img> lacks "alt" attribute
line 464 column 23 - Warning: <img> lacks "alt" attribute
line 464 column 64 - Warning: <img> lacks "alt" attribute
line 464 column 113 - Warning: <img> lacks "alt" attribute
line 464 column 163 - Warning: <img> lacks "alt" attribute
line 465 column 11 - Warning: <img> lacks "alt" attribute
line 475 column 15 - Warning: <img> lacks "alt" attribute
line 483 column 839 - Warning: <img> lacks "alt" attribute
line 483 column 1006 - Warning: <img> lacks "alt" attribute
line 491 column 22 - Warning: <img> lacks "alt" attribute
line 491 column 63 - Warning: <img> lacks "alt" attribute
line 491 column 112 - Warning: <img> lacks "alt" attribute
line 491 column 162 - Warning: <img> lacks "alt" attribute
line 502 column 15 - Warning: <img> lacks "alt" attribute
line 506 column 92 - Warning: <font> attribute "color" had invalid value "7C60B0" and has been replaced
line 517 column 21 - Warning: <img> lacks "alt" attribute
line 517 column 62 - Warning: <img> lacks "alt" attribute
line 517 column 111 - Warning: <img> lacks "alt" attribute
line 517 column 161 - Warning: <img> lacks "alt" attribute
line 528 column 15 - Warning: <img> lacks "alt" attribute
line 542 column 17 - Warning: <img> proprietary attribute value "absmiddle"
line 542 column 17 - Warning: <img> lacks "alt" attribute
line 542 column 60 - Warning: <img> proprietary attribute value "absmiddle"
line 542 column 60 - Warning: <img> lacks "alt" attribute
line 542 column 103 - Warning: <img> proprietary attribute value "absmiddle"
line 542 column 103 - Warning: <img> lacks "alt" attribute
line 542 column 146 - Warning: <img> proprietary attribute value "absmiddle"
line 542 column 146 - Warning: <img> lacks "alt" attribute
line 542 column 189 - Warning: <img> proprietary attribute value "absmiddle"
line 542 column 189 - Warning: <img> lacks "alt" attribute
line 542 column 232 - Warning: <img> proprietary attribute value "absmiddle"
line 542 column 232 - Warning: <img> lacks "alt" attribute
line 542 column 275 - Warning: <img> proprietary attribute value "absmiddle"
line 542 column 275 - Warning: <img> lacks "alt" attribute
line 542 column 318 - Warning: <img> proprietary attribute value "absmiddle"
line 542 column 318 - Warning: <img> lacks "alt" attribute
line 542 column 361 - Warning: <img> proprietary attribute value "absmiddle"
line 542 column 361 - Warning: <img> lacks "alt" attribute
line 543 column 23 - Warning: <img> lacks "alt" attribute
line 543 column 64 - Warning: <img> lacks "alt" attribute
line 543 column 113 - Warning: <img> lacks "alt" attribute
line 543 column 163 - Warning: <img> lacks "alt" attribute
line 544 column 11 - Warning: <img> lacks "alt" attribute
line 554 column 15 - Warning: <img> lacks "alt" attribute
line 561 column 1200 - Warning: <tr> attribute "valign" has invalid value "center"
line 577 column 22 - Warning: <img> lacks "alt" attribute
line 577 column 63 - Warning: <img> lacks "alt" attribute
line 577 column 112 - Warning: <img> lacks "alt" attribute
line 577 column 162 - Warning: <img> lacks "alt" attribute
line 578 column 11 - Warning: <img> lacks "alt" attribute
line 588 column 15 - Warning: <img> lacks "alt" attribute
line 603 column 22 - Warning: <img> lacks "alt" attribute
line 603 column 63 - Warning: <img> lacks "alt" attribute
line 603 column 112 - Warning: <img> lacks "alt" attribute
line 603 column 162 - Warning: <img> lacks "alt" attribute
line 614 column 15 - Warning: <img> lacks "alt" attribute
line 630 column 21 - Warning: <img> lacks "alt" attribute
line 630 column 62 - Warning: <img> lacks "alt" attribute
line 630 column 111 - Warning: <img> lacks "alt" attribute
line 630 column 161 - Warning: <img> lacks "alt" attribute
line 641 column 15 - Warning: <img> lacks "alt" attribute
line 645 column 92 - Warning: <font> attribute "color" had invalid value "7C60B0" and has been replaced
line 656 column 15 - Warning: <img> proprietary attribute value "absmiddle"
line 656 column 15 - Warning: <img> lacks "alt" attribute
line 656 column 58 - Warning: <img> proprietary attribute value "absmiddle"
line 656 column 58 - Warning: <img> lacks "alt" attribute
line 656 column 101 - Warning: <img> proprietary attribute value "absmiddle"
line 656 column 101 - Warning: <img> lacks "alt" attribute
line 656 column 144 - Warning: <img> proprietary attribute value "absmiddle"
line 656 column 144 - Warning: <img> lacks "alt" attribute
line 656 column 187 - Warning: <img> proprietary attribute value "absmiddle"
line 656 column 187 - Warning: <img> lacks "alt" attribute
line 656 column 230 - Warning: <img> proprietary attribute value "absmiddle"
line 656 column 230 - Warning: <img> lacks "alt" attribute
line 656 column 273 - Warning: <img> proprietary attribute value "absmiddle"
line 656 column 273 - Warning: <img> lacks "alt" attribute
line 656 column 316 - Warning: <img> proprietary attribute value "absmiddle"
line 656 column 316 - Warning: <img> lacks "alt" attribute
line 656 column 359 - Warning: <img> proprietary attribute value "absmiddle"
line 656 column 359 - Warning: <img> lacks "alt" attribute
line 656 column 402 - Warning: <img> proprietary attribute value "absmiddle"
line 656 column 402 - Warning: <img> lacks "alt" attribute
line 657 column 22 - Warning: <img> lacks "alt" attribute
line 657 column 63 - Warning: <img> lacks "alt" attribute
line 657 column 112 - Warning: <img> lacks "alt" attribute
line 657 column 162 - Warning: <img> lacks "alt" attribute
line 658 column 11 - Warning: <img> lacks "alt" attribute
line 668 column 15 - Warning: <img> lacks "alt" attribute
line 684 column 1004 - Warning: <div> anchor "divxdn" already defined
line 685 column 1168 - Warning: <img> lacks "alt" attribute
line 685 column 1303 - Warning: <img> lacks "alt" attribute
line 686 column 1385 - Warning: <img> lacks "alt" attribute
line 696 column 22 - Warning: <img> lacks "alt" attribute
line 696 column 63 - Warning: <img> lacks "alt" attribute
line 696 column 112 - Warning: <img> lacks "alt" attribute
line 696 column 162 - Warning: <img> lacks "alt" attribute
line 697 column 11 - Warning: <img> lacks "alt" attribute
line 707 column 15 - Warning: <img> lacks "alt" attribute
line 711 column 92 - Warning: <font> attribute "color" had invalid value "97ACEF" and has been replaced
line 737 column 44 - Warning: <img> proprietary attribute value "absmiddle"
line 737 column 142 - Warning: <img> proprietary attribute value "absmiddle"
line 737 column 246 - Warning: <img> proprietary attribute value "absmiddle"
line 746 column 25 - Warning: <img> lacks "alt" attribute
line 751 column 267 - Warning: <img> lacks "alt" attribute
line 149 column 50 - Warning: trimming empty <font>
line 325 column 4592 - Warning: trimming empty <label>
line 482 column 301 - Warning: trimming empty <font>
line 731 column 17 - Warning: trimming empty <tr>
line 734 column 50 - Warning: trimming empty <font>
line 125 column 68 - Warning: <nobr> is not approved by W3C
line 141 column 68 - Warning: <nobr> is not approved by W3C
line 177 column 27 - Warning: <nobr> is not approved by W3C
line 205 column 27 - Warning: <nobr> is not approved by W3C
line 232 column 27 - Warning: <nobr> is not approved by W3C
line 261 column 27 - Warning: <nobr> is not approved by W3C
line 295 column 27 - Warning: <nobr> is not approved by W3C
line 323 column 27 - Warning: <nobr> is not approved by W3C
line 349 column 27 - Warning: <nobr> is not approved by W3C
line 378 column 27 - Warning: <nobr> is not approved by W3C
line 420 column 27 - Warning: <nobr> is not approved by W3C
line 448 column 27 - Warning: <nobr> is not approved by W3C
line 480 column 27 - Warning: <nobr> is not approved by W3C
line 482 column 74 - Warning: <table> proprietary attribute "height"
line 507 column 27 - Warning: <nobr> is not approved by W3C
line 533 column 27 - Warning: <nobr> is not approved by W3C
line 559 column 27 - Warning: <nobr> is not approved by W3C
line 561 column 1126 - Warning: <table> proprietary attribute "height"
line 593 column 27 - Warning: <nobr> is not approved by W3C
line 619 column 27 - Warning: <nobr> is not approved by W3C
line 646 column 27 - Warning: <nobr> is not approved by W3C
line 673 column 27 - Warning: <nobr> is not approved by W3C
line 712 column 27 - Warning: <nobr> is not approved by W3C
Info: Document content looks like HTML5
Info: No system identifier in emitted doctype
Tidy found 347 warnings and 3 errors!

The alt attribute should be used to give a short description
of an image; longer descriptions should be given with the
longdesc attribute which takes a URL linked to the description.
These measures are needed for people using non-graphical browsers.

For further advice on how to make your pages accessible
see http://www.w3.org/WAI/GL.
You are recommended to use CSS to specify the font and
properties such as its size and color. This will reduce
the size of HTML files and make them easier to maintain
compared with using <FONT> elements.

You are recommended to use CSS to control line wrapping.
Use "white-space: nowrap" to inhibit wrapping in place
of inserting <NOBR>...</NOBR> into the markup.

About HTML Tidy: https://github.com/htacg/tidy-html5
Bug reports and comments: https://github.com/htacg/tidy-html5/issues
Official mailing list: https://lists.w3.org/Archives/Public/public-htacg/
Latest HTML specification: http://dev.w3.org/html5/spec-author-view/
Validate your HTML documents: http://validator.w3.org/nu/
Lobby your company to join the W3C: http://www.w3.org/Consortium

Do you speak a language other than English, or a different variant of
English? Consider helping us to localize HTML Tidy. For details please see
https://github.com/htacg/tidy-html5/blob/master/README/LOCALIZE.md