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04-24-22 02:41:15 AM
Jul - The Cutting Room Floor - Lufia 2 early japanese prototype New poll - New thread - New reply
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Celice
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Posted on 09-09-12 10:13:58 PM (last edited by Celice at 09-09-12 10:17:02 PM) Link | Quote
http://www.assemblergames.com/forums/showthread.php?41435-Estpolis-Denki-II-NTSC-JAP-Prototype&p=611341&viewfull=1#post611341

This post has some nice comparison screens, in case someone's too lazy to do some of their own later on for an article on the prototype. This one too:

http://www.assemblergames.com/forums/showthread.php?41435-Estpolis-Denki-II-NTSC-JAP-Prototype&p=611052&viewfull=1#post611052
Kargaroc
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Posted on 09-11-12 11:04:39 AM (last edited by Kargaroc at 09-11-12 11:05:16 AM) Link | Quote
Damnit, someone needs to get the OP on here. He barely seems to know what he's doing on his own, instead taking suggestions from the others on what to do, and providing data logs in case something crashes.

This would be 100% more efficient if we had the ROM.

Not sure what his reasons for not releasing it are...
trevormacro
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Posted on 10-07-12 03:14:52 AM Link | Quote
Hello everybody,

I am the owner of Estopolis Denki II prototype.

I just completed the game now.

Here are some pictures and videos:

http://www.assemblergames.com/forums/showthread.php?41435-Estpolis-Denki-II-NTSC-JAP-Prototype/page37

http://www.assemblergames.com/forums/showthread.php?41435-Estpolis-Denki-II-NTSC-JAP-Prototype/page38

nb. feel free to ask me your questions.

Thank you
Xkeeper

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Posted on 10-07-12 04:35:54 AM Link | Quote


How did you fix this?
Imported missing enemy encounter lists from the American ROM.


It is really a shame that you had to wreck the ROM, and then "fix" it with duct tape, instead of releasing it to a group that knew what they were doing.

Oh well.

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Rachel Mae

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Posted on 10-07-12 07:36:08 AM Link | Quote
Unless you decide to release an unhacked copy of the corrupt dump, I am absolutely not interested. Sorry.

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RahanAkero

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Posted on 10-07-12 07:07:55 PM Link | Quote


How did you fix this?
Imported missing enemy encounter lists from the American ROM.


Wait, what? I understand the concept of using the final version to try to bridge the gaps after such a magnificent show of incompetence in the dumping process, but... why the American version?

If you're restoring the prototype, wouldn't the Japanese version -- that came out a year and six months before the American version -- be a better choice, as it might actually have lingering data in it that the US version doesn't?

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Rachel Mae

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Posted on 10-07-12 07:27:41 PM Link | Quote
Originally posted by RahanAkero
If you're restoring the prototype, wouldn't the Japanese version -- that came out a year and six months before the American version -- be a better choice, as it might actually have lingering data in it that the US version doesn't?

Why does it matter? The game works, doesn't it? What more do you want?! :specialed:

(Seriously, though, don't expect any comptetent answers from this guy.)

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Mr.Tickles
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Posted on 10-08-12 05:20:23 AM Link | Quote
Originally posted by Xkeeper


How did you fix this?
Imported missing enemy encounter lists from the American ROM.


It is really a shame that you had to wreck the ROM, and then "fix" it with duct tape, instead of releasing it to a group that knew what they were doing.

Oh well.


To be fair, the current guy isn't the one who wrecked the disk, that was the OP on this thread. He sold it to the current guy as a "corrupted" cart.

Yeah, it's a bit lame that he begged for so much help and then turned around and said he won't release the ROM. But hey, whatcha gonna do?

It's interesting that the capsule monsters were tacked on later, it seems, and that they generally improved a huge amount of the game before final release. Textures all look better, and the music is better, and the sprites are better, and so on. The world map looks better in the final as well, though the way they do caves is still kinda ugly.

Adding in the monster list from the US version is a bit odd. It might be in the proto that the monsters were never implemented at all.
Kargaroc
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Posted on 10-08-12 10:23:22 PM Link | Quote
Indeed... I don't think this will ever be on the wiki... just the corruption made lots of things unfalsifiable (is it different because it's old or the corruption?)...
Rachel Mae

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Posted on 10-08-12 10:29:11 PM Link | Quote
Originally posted by Kargaroc
Indeed... I don't think this will ever be on the wiki... just the corruption made lots of things unfalsifiable (is it different because it's old or the corruption?)...

Lack of a ROM is a big factor, too, since we don't currently document protos based solely on screenshots or videos.

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Foxhack
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Posted on 10-09-12 12:21:03 AM Link | Quote
Originally posted by BMF54123
Originally posted by Kargaroc
Indeed... I don't think this will ever be on the wiki... just the corruption made lots of things unfalsifiable (is it different because it's old or the corruption?)...

Lack of a ROM is a big factor, too, since we don't currently document protos based solely on screenshots or videos.

... Crap.

Well, there goes one of my projects.

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Rachel Mae

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Posted on 10-09-12 07:56:05 PM Link | Quote
What are you working on, exactly?

(The rule is primarily in place so we don't get a bunch of people slapping blurry GamePro screenshots into articles and going "THE COLORS WERE SLIGHTLY CHANGED BEFORE RELEASE!!!" or "the blob in the corner proves that Rush once had a poop attack"; see The Mechanical Maniacs for some great examples of this.)

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Foxhack
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Posted on 10-10-12 01:18:51 AM Link | Quote
I'll send ya a PM.

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trevormacro
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Posted on 07-12-13 07:58:06 AM Link | Quote
Hi guys,

I realized it was selfish to keep the ROM for myself. I'm sorry if I offended those who helped me, I didn't mean to. I read the whole thread all over again and now I understand why people were angry. So here's the ROM for everyone to download. Thanks again to JLukas, Sinrevi and everyone who helped.

- Original, unmodified ROM:

http://depositfiles.com/files/7sm5rbfs8

- Fixed ROM:

http://depositfiles.com/files/yprps5ana

- Bugfix IPS patch

http://depositfiles.com/files/caxomrlg7


Have fun.

Best Regards,
Trevor.
einstein95
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Posted on 07-12-13 08:56:24 AM Link | Quote
Originally posted by trevormacro
Hi guys,

I realized it was selfish to keep the ROM for myself. I'm sorry if I offended those who helped me, I didn't mean to. I read the whole thread all over again and now I understand why people were angry. So here's the ROM for everyone to download. Thanks again to JLukas, Sinrevi and everyone who helped.

- Original, unmodified ROM:

http://depositfiles.com/files/7sm5rbfs8

- Fixed ROM:

http://depositfiles.com/files/yprps5ana

- Bugfix IPS patch

http://depositfiles.com/files/caxomrlg7


Have fun.

Best Regards,
Trevor.


THANK YOU!!!!!! THANK YOU!!!! THANK YOU!!! Any chance of those Metroid GBA protos?
Kargaroc
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Posted on 07-12-13 11:22:25 AM Link | Quote
Originally posted by trevormacro
Hi guys,

I realized it was selfish to keep the ROM for myself. I'm sorry if I offended those who helped me, I didn't mean to. I read the whole thread all over again and now I understand why people were angry. So here's the ROM for everyone to download. Thanks again to JLukas, Sinrevi and everyone who helped.

- Original, unmodified ROM:

http://depositfiles.com/files/7sm5rbfs8

- Fixed ROM:

http://depositfiles.com/files/yprps5ana

- Bugfix IPS patch

http://depositfiles.com/files/caxomrlg7


Have fun.

Best Regards,
Trevor.


This just got interesting quickly...
Bond697
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Posted on 07-12-13 01:31:05 PM Link | Quote
Originally posted by trevormacro
Hi guys,

I realized it was selfish to keep the ROM for myself. I'm sorry if I offended those who helped me, I didn't mean to. I read the whole thread all over again and now I understand why people were angry. So here's the ROM for everyone to download. Thanks again to JLukas, Sinrevi and everyone who helped.




thanks a lot!
trevormacro
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Posted on 07-12-13 02:34:47 PM Link | Quote
@einstein95:

About metroid gba roms, yes possible soon
trevormacro
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Posted on 07-13-13 02:15:23 PM Link | Quote
To clarify some things:

- Mr.Tickles said it already: I'm not the one who damaged the proto. It was the previous owner, but let's not blame him either. What's done is done. Mistakes happen. He's probably more sorry than we. What is important is that there is not much damage. Most of the game can be played.

- I said it in the readme of the patch: there are bugs because of corrupt bytes but also because of incomplete data. This is a proto after all. Sometimes I imported data from other versions to make the game more playable. Example: with the imported enemy encounter data you can see the monster sprites (and they are a lot different).

- People were mad becasue I imported missing enemy encounter data from the US ROM. I did this because there is more documents on the US ROM so that was easier to do. But after that I verified: the data is the same in the Japanese and the American. Exactly the same.

- I kept a copy of the original ROM and I wrote a readme for the patch so you can see what I changed and how I changed it. Now that they are released everyone can change the game how they feel so if you don't like my changes (imorted data etc) you can discard them.

- There are still bugs in the ROM. There's a game breaking bug in a dungeon (near Bound Kingdom I think?) so you must use codes or debug to continue. I don't know yet if it's corrupt or incomplete.

Regards,
Trevor.
Rachel Mae

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Posted on 07-13-13 11:56:03 PM Link | Quote
Originally posted by trevormacro
It was the previous owner, but let's not blame him either.

It's kind of hard not to blame him when he was told--in no uncertain terms--that he should send it to someone that knows what they're doing. You don't screw around with potentially one-of-a-kind items like this. He ignored their advice, and as expected, disaster struck. He's an idiot. But as you said, what's done is done, and all we can do is move on and enjoy what we DO have.

Honestly, I was expecting the prototype to be FAR more damaged than it actually is (as in, vast swaths of data missing). The way you talked about copying in "blocks of data" from the final game made it sound like it was seriously toasted. The damage is actually very similar to that of the Bugs Bunny Birthday Blowout prototype, in that only the first one or two bytes at specific addresses are completely or partially zeroed (that one was also fixed by comparing the corrupt areas with the final ROM, most of which were the same). I wonder if the person who dumped that game made a similar mistake?

Anyway, thanks for finally releasing this, and I look forward to seeing the Metroid protos as well. (I suggest you use a different file host next time, though, as DepositFiles is worthless garbage.)

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Jul - The Cutting Room Floor - Lufia 2 early japanese prototype New poll - New thread - New reply


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

36 database queries, 6 query cache hits.
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Total render time:  0.099467 seconds


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line 261 column 23 - Warning: <img> lacks "alt" attribute
line 261 column 64 - Warning: <img> lacks "alt" attribute
line 261 column 113 - Warning: <img> lacks "alt" attribute
line 261 column 163 - Warning: <img> lacks "alt" attribute
line 262 column 11 - Warning: <img> lacks "alt" attribute
line 272 column 15 - Warning: <img> lacks "alt" attribute
line 290 column 11 - Warning: <img> lacks "alt" attribute
line 291 column 23 - Warning: <img> lacks "alt" attribute
line 291 column 64 - Warning: <img> lacks "alt" attribute
line 291 column 113 - Warning: <img> lacks "alt" attribute
line 291 column 163 - Warning: <img> lacks "alt" attribute
line 292 column 11 - Warning: <img> lacks "alt" attribute
line 302 column 15 - Warning: <img> lacks "alt" attribute
line 316 column 11 - Warning: <img> lacks "alt" attribute
line 317 column 22 - Warning: <img> lacks "alt" attribute
line 317 column 63 - Warning: <img> lacks "alt" attribute
line 317 column 111 - Warning: <img> lacks "alt" attribute
line 317 column 161 - Warning: <img> lacks "alt" attribute
line 318 column 11 - Warning: <img> lacks "alt" attribute
line 328 column 15 - Warning: <img> lacks "alt" attribute
line 335 column 329 - Warning: <img> lacks "alt" attribute
line 339 column 1294 - Warning: <img> lacks "alt" attribute
line 340 column 1383 - Warning: <img> lacks "alt" attribute
line 347 column 11 - Warning: <img> lacks "alt" attribute
line 348 column 23 - Warning: <img> lacks "alt" attribute
line 348 column 64 - Warning: <img> lacks "alt" attribute
line 348 column 113 - Warning: <img> lacks "alt" attribute
line 348 column 163 - Warning: <img> lacks "alt" attribute
line 349 column 11 - Warning: <img> lacks "alt" attribute
line 359 column 15 - Warning: <img> lacks "alt" attribute
line 377 column 22 - Warning: <img> lacks "alt" attribute
line 377 column 63 - Warning: <img> lacks "alt" attribute
line 377 column 112 - Warning: <img> lacks "alt" attribute
line 377 column 162 - Warning: <img> lacks "alt" attribute
line 388 column 15 - Warning: <img> lacks "alt" attribute
line 415 column 22 - Warning: <img> lacks "alt" attribute
line 415 column 63 - Warning: <img> lacks "alt" attribute
line 415 column 112 - Warning: <img> lacks "alt" attribute
line 415 column 162 - Warning: <img> lacks "alt" attribute
line 416 column 11 - Warning: <img> lacks "alt" attribute
line 426 column 15 - Warning: <img> lacks "alt" attribute
line 440 column 11 - Warning: <img> lacks "alt" attribute
line 441 column 23 - Warning: <img> lacks "alt" attribute
line 441 column 64 - Warning: <img> lacks "alt" attribute
line 441 column 113 - Warning: <img> lacks "alt" attribute
line 441 column 163 - Warning: <img> lacks "alt" attribute
line 442 column 11 - Warning: <img> lacks "alt" attribute
line 452 column 15 - Warning: <img> lacks "alt" attribute
line 468 column 22 - Warning: <img> lacks "alt" attribute
line 468 column 63 - Warning: <img> lacks "alt" attribute
line 468 column 112 - Warning: <img> lacks "alt" attribute
line 468 column 162 - Warning: <img> lacks "alt" attribute
line 469 column 11 - Warning: <img> lacks "alt" attribute
line 479 column 15 - Warning: <img> lacks "alt" attribute
line 490 column 606 - Warning: <img> proprietary attribute value "absmiddle"
line 490 column 606 - Warning: <img> lacks "alt" attribute
line 497 column 11 - Warning: <img> lacks "alt" attribute
line 498 column 23 - Warning: <img> lacks "alt" attribute
line 498 column 64 - Warning: <img> lacks "alt" attribute
line 498 column 113 - Warning: <img> lacks "alt" attribute
line 498 column 163 - Warning: <img> lacks "alt" attribute
line 499 column 11 - Warning: <img> lacks "alt" attribute
line 509 column 15 - Warning: <img> lacks "alt" attribute
line 526 column 22 - Warning: <img> lacks "alt" attribute
line 526 column 63 - Warning: <img> lacks "alt" attribute
line 526 column 112 - Warning: <img> lacks "alt" attribute
line 526 column 162 - Warning: <img> lacks "alt" attribute
line 527 column 11 - Warning: <img> lacks "alt" attribute
line 537 column 15 - Warning: <img> lacks "alt" attribute
line 552 column 21 - Warning: <img> lacks "alt" attribute
line 552 column 62 - Warning: <img> lacks "alt" attribute
line 552 column 111 - Warning: <img> lacks "alt" attribute
line 552 column 161 - Warning: <img> lacks "alt" attribute
line 563 column 15 - Warning: <img> lacks "alt" attribute
line 598 column 22 - Warning: <img> lacks "alt" attribute
line 598 column 63 - Warning: <img> lacks "alt" attribute
line 598 column 112 - Warning: <img> lacks "alt" attribute
line 598 column 162 - Warning: <img> lacks "alt" attribute
line 609 column 15 - Warning: <img> lacks "alt" attribute
line 646 column 22 - Warning: <img> lacks "alt" attribute
line 646 column 63 - Warning: <img> lacks "alt" attribute
line 646 column 112 - Warning: <img> lacks "alt" attribute
line 646 column 162 - Warning: <img> lacks "alt" attribute
line 647 column 11 - Warning: <img> lacks "alt" attribute
line 657 column 15 - Warning: <img> lacks "alt" attribute
line 694 column 21 - Warning: <img> lacks "alt" attribute
line 694 column 62 - Warning: <img> lacks "alt" attribute
line 694 column 111 - Warning: <img> lacks "alt" attribute
line 694 column 161 - Warning: <img> lacks "alt" attribute
line 705 column 15 - Warning: <img> lacks "alt" attribute
line 726 column 21 - Warning: <img> lacks "alt" attribute
line 726 column 62 - Warning: <img> lacks "alt" attribute
line 726 column 111 - Warning: <img> lacks "alt" attribute
line 726 column 161 - Warning: <img> lacks "alt" attribute
line 737 column 15 - Warning: <img> lacks "alt" attribute
line 746 column 136 - Warning: <img> proprietary attribute value "absmiddle"
line 746 column 136 - Warning: <img> lacks "alt" attribute
line 754 column 21 - Warning: <img> lacks "alt" attribute
line 754 column 62 - Warning: <img> lacks "alt" attribute
line 754 column 111 - Warning: <img> lacks "alt" attribute
line 754 column 161 - Warning: <img> lacks "alt" attribute
line 765 column 15 - Warning: <img> lacks "alt" attribute
line 792 column 11 - Warning: <img> lacks "alt" attribute
line 793 column 23 - Warning: <img> lacks "alt" attribute
line 793 column 64 - Warning: <img> lacks "alt" attribute
line 793 column 113 - Warning: <img> lacks "alt" attribute
line 793 column 163 - Warning: <img> lacks "alt" attribute
line 794 column 11 - Warning: <img> lacks "alt" attribute
line 804 column 15 - Warning: <img> lacks "alt" attribute
line 816 column 1811 - Warning: <img> lacks "alt" attribute
line 825 column 44 - Warning: <img> proprietary attribute value "absmiddle"
line 825 column 142 - Warning: <img> proprietary attribute value "absmiddle"
line 825 column 246 - Warning: <img> proprietary attribute value "absmiddle"
line 834 column 25 - Warning: <img> lacks "alt" attribute
line 839 column 267 - Warning: <img> lacks "alt" attribute
line 335 column 651 - Warning: trimming empty <font>
line 335 column 681 - Warning: trimming empty <font>
line 335 column 697 - Warning: trimming empty <font>
line 811 column 301 - Warning: trimming empty <font>
line 819 column 17 - Warning: trimming empty <tr>
line 125 column 68 - Warning: <nobr> is not approved by W3C
line 141 column 68 - Warning: <nobr> is not approved by W3C
line 177 column 27 - Warning: <nobr> is not approved by W3C
line 207 column 27 - Warning: <nobr> is not approved by W3C
line 237 column 27 - Warning: <nobr> is not approved by W3C
line 277 column 27 - Warning: <nobr> is not approved by W3C
line 307 column 27 - Warning: <nobr> is not approved by W3C
line 333 column 27 - Warning: <nobr> is not approved by W3C
line 364 column 27 - Warning: <nobr> is not approved by W3C
line 393 column 27 - Warning: <nobr> is not approved by W3C
line 431 column 27 - Warning: <nobr> is not approved by W3C
line 457 column 27 - Warning: <nobr> is not approved by W3C
line 484 column 27 - Warning: <nobr> is not approved by W3C
line 514 column 27 - Warning: <nobr> is not approved by W3C
line 542 column 27 - Warning: <nobr> is not approved by W3C
line 568 column 27 - Warning: <nobr> is not approved by W3C
line 614 column 27 - Warning: <nobr> is not approved by W3C
line 662 column 27 - Warning: <nobr> is not approved by W3C
line 710 column 27 - Warning: <nobr> is not approved by W3C
line 742 column 27 - Warning: <nobr> is not approved by W3C
line 770 column 27 - Warning: <nobr> is not approved by W3C
line 809 column 27 - Warning: <nobr> is not approved by W3C
line 811 column 74 - Warning: <table> proprietary attribute "height"
Info: Document content looks like HTML5
Info: No system identifier in emitted doctype
Tidy found 321 warnings and 0 errors!


The alt attribute should be used to give a short description
of an image; longer descriptions should be given with the
longdesc attribute which takes a URL linked to the description.
These measures are needed for people using non-graphical browsers.

For further advice on how to make your pages accessible
see http://www.w3.org/WAI/GL.
You are recommended to use CSS to specify the font and
properties such as its size and color. This will reduce
the size of HTML files and make them easier to maintain
compared with using <FONT> elements.

You are recommended to use CSS to control line wrapping.
Use "white-space: nowrap" to inhibit wrapping in place
of inserting <NOBR>...</NOBR> into the markup.

About HTML Tidy: https://github.com/htacg/tidy-html5
Bug reports and comments: https://github.com/htacg/tidy-html5/issues
Official mailing list: https://lists.w3.org/Archives/Public/public-htacg/
Latest HTML specification: http://dev.w3.org/html5/spec-author-view/
Validate your HTML documents: http://validator.w3.org/nu/
Lobby your company to join the W3C: http://www.w3.org/Consortium

Do you speak a language other than English, or a different variant of
English? Consider helping us to localize HTML Tidy. For details please see
https://github.com/htacg/tidy-html5/blob/master/README/LOCALIZE.md