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Xkeeper

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Posted on 04-22-12 08:24:49 PM Link | Quote
Is there any place to view full-area maps of these things? It'd be nice to see the collision/solidity/combin maps without having to download the editor and a ROM (and be useful otherwise, I bet )


I see the Lazy Shell guys also made the solidity map a lot nicer looking. It doesn't hurt my eyes any more. (I wonder if it could be further enhanced by applying a slight brighten/darken effect as the height increases...)

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Xkeeper

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Posted on 04-22-12 08:26:24 PM Link | Quote
Also should we move this discussion to the SMRPG thread?

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TheMonkeyBob
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Posted on 04-23-12 01:54:06 PM Link | Quote
Just a couple things I need to get down so I don't forget.

1. Metal Gear Solid for GameBoy Color has an unused language select menu that does nothing. Probably why it's not used.

2. CTR (Crash Team Racing) for Playstation has alternate lines for Ripper Roo in story mode where he actually talks. I need to rip these.

3. Lands of Lore: Guardians of Destiny for PC has voice clips for Luther not done by the final voice actor. Possibly done by Luther's onscreen actor. I need to finish ripping these.

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Mattrizzle
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Posted on 04-23-12 11:36:21 PM Link | Quote
Originally posted by Xkeeper
Is there any place to view full-area maps of these things? It'd be nice to see the collision/solidity/combin maps without having to download the editor and a ROM (and be useful otherwise, I bet )
AFAIK, no such place exists, which is a shame...

...and creating one would take a long time. While there is a "Save image as..." setting which saves the map of the currently selected level as an image, there isn't something similar for the solidity maps--I created those images with multiple screen captures of the editor. A feature that saves all maps as images in one click would make building a site like this much easier...


Also should we move this discussion to the SMRPG thread?
It would definitely be more suited for that thread. Better yet, this discussion and the one The IT started should both be moved to this thread.

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devin

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Posted on 04-23-12 11:54:27 PM (last edited by Don Que Hooty at 04-23-12 10:16 PM) Link | Quote
Recently Shard and I were discussing something weird in Megami Tensei II for the Famicom. There's some code at the beginning of the game which attempts to detect a certain peripheral on the Famicom expansion port, and, if the check succeeds, this is displayed before the intro:



Normally it goes into an infinite loop before this is actually displayed, so you have to reset the game (after disconnecting whatever it is) for it to appear, but it's easy enough to force it to continue. ($fda8 = 00 will force the check to succeed, $fdd9 = db will bypass the infinite loop)

What's weird is that I can't tell what type of peripheral it's actually looking for. The behavior it expects is that it will write either 0 or 1 to the controller strobe at $4016, then check if the second bit of $4017 is the opposite of the value written (so: write $00, read $02 / write $01, read $00). It might just be the behavior of some development hardware or something, but I don't know.

The peripheral check does the read/write cycle a total of 0x46 times, and something else weird is that it determines which bits to write to $4016 by reading its own code one byte at a time and using the least significant bit, rather than using a specific hardcoded sequence.

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Sir Ilpalazzo
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Posted on 04-24-12 03:35:37 AM Link | Quote
Originally posted by TheMonkeyBob

1. Metal Gear Solid for GameBoy Color has an unused language select menu that does nothing. Probably why it's not used.



Isn't it used in the European version?
TheKins
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Posted on 04-26-12 10:42:42 AM Link | Quote
Found in the DOTA2 particle effect data:


CyborgMatt is a guy who runs a site that dissects every change in every patch in impressive detail. Seems like Valve approve of that kind of commitment...
Xkeeper

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Posted on 04-26-12 04:03:35 PM Link | Quote
Originally posted by TheKins
Found in the DOTA2 particle effect data:


CyborgMatt is a guy who runs a site that dissects every change in every patch in impressive detail. Seems like Valve approve of that kind of commitment...

Haha, that's awesome. Only Valve.


(On an unrelated note, you make FrankenHUD?)

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TheKins
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Posted on 04-27-12 01:25:14 AM Link | Quote
Originally posted by Xkeeper
(On an unrelated note, you make FrankenHUD?)
I does! I'd be making HUDs for CS:GO and DOTA2 right now, but they moved from the old hacked up source ui system to different implementations of Scaleform which I don't know shit about
Fuzn
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Posted on 05-01-12 03:24:47 PM Link | Quote
Gundam: Battle Assault, localized from Gundam: The Battle Master 2, is pretty big on the regional changes.

- The story was more or less gutted, with Heero taking the place of the main character(s) in story mode. There were several pieces of endings to be had, and a lot more animations for the main character had. I suspect that in addition, the dialogue was entirely rewritten to match Heero's personality. Also, for some reason, area names in the brief pre-battle cutscenes were blanked out. The end-all villain was changed to Treize.

- The changes to the story meant that a LOT of story scenarios went completely unused, as every battle simply became Heero facing down another pilot from Universal Century, until you ultimately reached Treize.

- In addition, the pilots of the mobile suits were changed from generic stereotype pilots to official Gundam characters, and this could be a massive collective instance of "Marth debuted in Smash Bros" as a good portion of the series' represented likely had yet to even be thought of for airing in America.

- Hamma-Hamma was somewhat removed and replaced by the Wing Gundam. It was a hasty change because Wing Gundam has the exact same moveset as the Z Gundam, despite having a different set of sprite pieces.
TomoAlien
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Posted on 05-12-12 08:08:29 AM (last edited by TomoAlien at 05-12-12 08:16:54 AM) Link | Quote
Someone discovered yet another love message in Doom for SNES. This time it's a hidden texture or something, which can be found by no-clipping somewhere.





Here's the source:
http://www.doomworld.com/vb/doom-general/59987-doom-snes-secret-easter-egg-code/

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andlabs
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Posted on 05-15-12 09:27:33 PM Link | Quote

PRINCESS CAPTURED DARK FORCE.

RESCUE PRINCESS MIA,TOM!!
THE NAME OF DARK FORCE IS
= SIMEKIRI =
TOM FIGHT THE FORCE
AT G-PEN AND TONE.
DARK MASTER USES SPELL,"BOTTSU!!".
TOM FEELS EVIL POWER.
OH! IT IS SO DANGEROUS!
"I NEVER GIVE UP!"
TOM USES ITEM. "YUNKKELUU!!"
TOM DRAWS AND DRAWS.
PRINCESS MIA ONLY PRAYS...
HURRY UP !!
THE MORNING COMING SOON.



Apparently After Burner II on the Genesis has some sort of fantasy storyline? These messages are displayed two at a time (except for one) if you use a button combination every time your missiles get restocked. I'm going to write about it as soon as I confirm everything in the US/Europe version of the game, but my question for here is: does this sound familiar? Is it taken from some other game? Possibly one Dempa was involved with? Thanks.
Foxhack
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Posted on 05-15-12 10:49:41 PM (last edited by Foxhack at 05-15-12 10:50:08 PM) Link | Quote
Originally posted by andlabs
Apparently After Burner II on the Genesis has some sort of fantasy storyline? These messages are displayed two at a time (except for one) if you use a button combination every time your missiles get restocked. I'm going to write about it as soon as I confirm everything in the US/Europe version of the game, but my question for here is: does this sound familiar? Is it taken from some other game? Possibly one Dempa was involved with? Thanks.


This might have some answers:

http://logsoku.com/thread/game.2ch.net/retro/1038597017/501-600

Check post 545. It's entirely in Japanese though.

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Gabu

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Posted on 05-18-12 02:30:15 PM Link | Quote
This is something that I've known for a very long time now, but only realized that it might be TCRF-worthy. Caesar III happens to have a lot of unused sounds in my version of the game, and in the instruction manual there are ranks that are unattainable (magistrate, for example, doesn't appear in my version)

I'm thinking that there's a ton of differing versions of this game floating around in the world, because I've seen a Youtube video on the Internet of one that had been translated into Russian, and some of the unused sounds from my version are used. I also recall the Mac version of the game being able to handle double the building and townspeople sprites than the PC version due to the technical limitations of the PC at the time.

Oh, and also there's the ability to change the number of maximum workers for buildings in a file.

And as I have personally discovered, it IS possible to swap out music, but it involves creating an .iso, copy-pasting all the files onto your computer, swapping out one piece for another with the same encoding parameters, then making an .iso out of that.

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Aeonic Butterfly
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Posted on 05-24-12 03:57:11 AM (last edited by Aeonic Butterfly at 05-24-12 04:39:59 AM) Link | Quote
Originally posted by Gabukittenleg
This is something that I've known for a very long time now, but only realized that it might be TCRF-worthy. Caesar III happens to have a lot of unused sounds in my version of the game, and in the instruction manual there are ranks that are unattainable (magistrate, for example, doesn't appear in my version)

I'm thinking that there's a ton of differing versions of this game floating around in the world, because I've seen a Youtube video on the Internet of one that had been translated into Russian, and some of the unused sounds from my version are used. I also recall the Mac version of the game being able to handle double the building and townspeople sprites than the PC version due to the technical limitations of the PC at the time.

Oh, and also there's the ability to change the number of maximum workers for buildings in a file.

And as I have personally discovered, it IS possible to swap out music, but it involves creating an .iso, copy-pasting all the files onto your computer, swapping out one piece for another with the same encoding parameters, then making an .iso out of that.


You know, I had never noticed that. I'd be willing to help-- I have several copies from various sets, including a couple of Mac copies, an early PC copy, some later PC copies, and a GOG copy. Yeah, we loved this game so much, we kept buying discs when we lost them. >>

The earliest copy I have on hand was just after the game was released, with King's Quest VIII advertised on the back, and the What the *bleep* is this *bleep*?! slip left in. The latest is just before Impressions dissolved.

All our copies are American, which sounds go unused for you?

ANd yeah, just checked. Pretty sure Magistrate never existed, and the manual has tons of unused elements in it. Hence the slurs about the statues above were about a cut game mechanic, apparently, that wasn't caught by the time the manual printed, except by some smart aleck.

GOG's manual still lists the ranks, at least. Left is from ingame, right is from manual:

Citizen - N/A
Clerk - Clerk
Engineer - Engineer
Architect - Architect
Quaestor - Decurion
Procurator - Apparitor
Aedile - Magistrate
Praetor - Quaestor
Consul - Procurator
Proconsul - Aedile
Caesar - Praetor
N/A - Proconsul
N/A - Consul
N/A - Senator
N/A - Caesar

I started from the first two that matched, but you probably started off as Clerk vs. Citizen in whatever version the manual is based on.

ETA: The GOG manual actually has the slur in it. This should be useful. It's on the Statue, Medium in Appendices.
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Posted on 05-24-12 02:03:41 PM Link | Quote
Would the differences between retail SF games and Sattelaview games be something of value to TCRF, seeing as they're relatively obscure? For one thing, there was a version of Mario Paint modified to use the d-pad and has a hidden picture in it. Another of interest is "BS Nintendo HP", an archive of Nintendo of Japan's website around the "game's" time in 1998. Also, Square released a separate version of the jet bike mini-game from Chrono Trigger, along with another that is just a music player with the game's soundtrack.

Anything of interest for TCRF?

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Aeonic Butterfly
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Posted on 05-24-12 06:16:08 PM Link | Quote
Originally posted by Enig
Would the differences between retail SF games and Sattelaview games be something of value to TCRF, seeing as they're relatively obscure? For one thing, there was a version of Mario Paint modified to use the d-pad and has a hidden picture in it. Another of interest is "BS Nintendo HP", an archive of Nintendo of Japan's website around the "game's" time in 1998. Also, Square released a separate version of the jet bike mini-game from Chrono Trigger, along with another that is just a music player with the game's soundtrack.

Anything of interest for TCRF?


I can say that the Mario Paint differences could be put on the Wiki, since it's from a different version of the game. CoroCoro's version of the GameBoy Camera is mentioned there, so I see no reason why not.
Enig
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Posted on 05-28-12 02:00:02 AM Link | Quote
Just noticed a big difference between regions for Darius Twin.

The original SF release has mono music with no echoing, while the SNES NTSC and PAL versions have stereo music with echo. The sets of music also feature different drums between some songs, and Track 10 is exploding sounds in the mono version, and is a short song in the stereo one(s). Not only that, but the mono version (man, now it sounds like I'm talking about vinyl discographies) has a unique firing sound like the firing noise in Darius II, and the stereo versions simply duplicate the secondary fire noise. Pointer error for stereo, perhaps?

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TheKins
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Posted on 05-31-12 02:55:05 AM (last edited by TheKins at 05-31-12 02:56:24 AM) Link | Quote
Too lazy to add a page for this right now, but Alan Wake PC has a copy-protection that subtly alters Alan's appearance if the game is detected to be pirated:



Apparently Barry also gets two eyepatches, one over each eye.
Aeonic Butterfly
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Posted on 05-31-12 05:48:49 PM Link | Quote
Originally posted by TheKins
Too lazy to add a page for this right now, but Alan Wake PC has a copy-protection that subtly alters Alan's appearance if the game is detected to be pirated:



Apparently Barry also gets two eyepatches, one over each eye.


That made me laugh. It shouldn't, it shouldn't, but it did.
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Jul - The Cutting Room Floor - Weird Discoveries New poll - New thread - New reply


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

37 database queries, 3 query cache hits.
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Script execution time:  0.033217 seconds
Total render time:  0.156166 seconds


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line 754 column 9 - Warning: missing <tr>
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line 773 column 102 - Warning: unescaped & or unknown entity "&postid"
line 782 column 9 - Warning: <div> isn't allowed in <table> elements
line 152 column 17 - Info: <table> previously mentioned
line 784 column 9 - Warning: missing <tr>
line 802 column 13 - Warning: missing <tr>
line 803 column 102 - Warning: unescaped & or unknown entity "&postid"
line 814 column 17 - Warning: missing <tr>
line 814 column 17 - Warning: discarding unexpected <table>
line 817 column 35 - Warning: missing <tr>
line 817 column 95 - Warning: unescaped & or unknown entity "&page"
line 817 column 128 - Warning: unescaped & or unknown entity "&page"
line 817 column 161 - Warning: unescaped & or unknown entity "&page"
line 817 column 194 - Warning: unescaped & or unknown entity "&page"
line 817 column 227 - Warning: unescaped & or unknown entity "&page"
line 817 column 260 - Warning: unescaped & or unknown entity "&page"
line 817 column 293 - Warning: unescaped & or unknown entity "&page"
line 817 column 326 - Warning: unescaped & or unknown entity "&page"
line 817 column 359 - Warning: unescaped & or unknown entity "&page"
line 817 column 392 - Warning: unescaped & or unknown entity "&page"
line 817 column 430 - Warning: unescaped & or unknown entity "&page"
line 817 column 465 - Warning: unescaped & or unknown entity "&page"
line 817 column 500 - Warning: unescaped & or unknown entity "&page"
line 817 column 535 - Warning: unescaped & or unknown entity "&page"
line 817 column 573 - Warning: unescaped & or unknown entity "&page"
line 817 column 608 - Warning: unescaped & or unknown entity "&page"
line 817 column 643 - Warning: unescaped & or unknown entity "&page"
line 817 column 678 - Warning: unescaped & or unknown entity "&page"
line 817 column 717 - Warning: unescaped & or unknown entity "&page"
line 817 column 752 - Warning: unescaped & or unknown entity "&page"
line 817 column 787 - Warning: unescaped & or unknown entity "&page"
line 817 column 822 - Warning: unescaped & or unknown entity "&page"
line 817 column 857 - Warning: unescaped & or unknown entity "&page"
line 817 column 892 - Warning: unescaped & or unknown entity "&page"
line 817 column 927 - Warning: unescaped & or unknown entity "&page"
line 817 column 962 - Warning: unescaped & or unknown entity "&page"
line 817 column 997 - Warning: unescaped & or unknown entity "&page"
line 817 column 1033 - Warning: unescaped & or unknown entity "&page"
line 817 column 50 - Warning: missing </font> before </td>
line 817 column 1072 - Warning: missing </font> before </table>
line 819 column 35 - Warning: missing <tr>
line 819 column 50 - Warning: missing </font> before </td>
line 820 column 37 - Warning: unescaped & or unknown entity "&id"
line 819 column 188 - Warning: missing </font> before </table>
line 821 column 17 - Warning: discarding unexpected </textarea>
line 821 column 28 - Warning: discarding unexpected </form>
line 821 column 35 - Warning: discarding unexpected </embed>
line 821 column 43 - Warning: discarding unexpected </noembed>
line 821 column 53 - Warning: discarding unexpected </noscript>
line 821 column 64 - Warning: discarding unexpected </noembed>
line 821 column 74 - Warning: discarding unexpected </embed>
line 821 column 82 - Warning: discarding unexpected </table>
line 821 column 90 - Warning: discarding unexpected </table>
line 823 column 9 - Warning: missing </font> before <table>
line 835 column 25 - Warning: discarding unexpected </font>
line 844 column 57 - Warning: discarding unexpected </font>
line 822 column 1 - Warning: missing </center>
line 120 column 63 - Warning: <img> lacks "alt" attribute
line 125 column 19 - Warning: <td> attribute "width" has invalid value "120px"
line 125 column 93 - Warning: <img> lacks "alt" attribute
line 141 column 19 - Warning: <td> attribute "width" has invalid value "120px"
line 141 column 98 - Warning: <img> lacks "alt" attribute
line 148 column 44 - Warning: <img> proprietary attribute value "absmiddle"
line 148 column 142 - Warning: <img> proprietary attribute value "absmiddle"
line 148 column 246 - Warning: <img> proprietary attribute value "absmiddle"
line 161 column 23 - Warning: <img> lacks "alt" attribute
line 161 column 64 - Warning: <img> lacks "alt" attribute
line 161 column 113 - Warning: <img> lacks "alt" attribute
line 161 column 163 - Warning: <img> lacks "alt" attribute
line 162 column 11 - Warning: <img> lacks "alt" attribute
line 172 column 15 - Warning: <img> lacks "alt" attribute
line 179 column 1176 - Warning: <img> proprietary attribute value "absmiddle"
line 179 column 1176 - Warning: <img> lacks "alt" attribute
line 190 column 23 - Warning: <img> lacks "alt" attribute
line 190 column 64 - Warning: <img> lacks "alt" attribute
line 190 column 113 - Warning: <img> lacks "alt" attribute
line 190 column 163 - Warning: <img> lacks "alt" attribute
line 191 column 11 - Warning: <img> lacks "alt" attribute
line 201 column 15 - Warning: <img> lacks "alt" attribute
line 208 column 901 - Warning: <div> anchor "xklayout" already defined
line 208 column 1039 - Warning: <img> proprietary attribute value "absmiddle"
line 208 column 1039 - Warning: <img> lacks "alt" attribute
line 215 column 14 - Warning: <img> proprietary attribute value "absmiddle"
line 215 column 14 - Warning: <img> lacks "alt" attribute
line 215 column 57 - Warning: <img> proprietary attribute value "absmiddle"
line 215 column 57 - Warning: <img> lacks "alt" attribute
line 215 column 100 - Warning: <img> proprietary attribute value "absmiddle"
line 215 column 100 - Warning: <img> lacks "alt" attribute
line 215 column 143 - Warning: <img> proprietary attribute value "absmiddle"
line 215 column 143 - Warning: <img> lacks "alt" attribute
line 216 column 22 - Warning: <img> lacks "alt" attribute
line 216 column 63 - Warning: <img> lacks "alt" attribute
line 216 column 112 - Warning: <img> lacks "alt" attribute
line 216 column 162 - Warning: <img> lacks "alt" attribute
line 217 column 11 - Warning: <img> lacks "alt" attribute
line 227 column 15 - Warning: <img> lacks "alt" attribute
line 247 column 15 - Warning: <img> proprietary attribute value "absmiddle"
line 247 column 15 - Warning: <img> lacks "alt" attribute
line 247 column 58 - Warning: <img> proprietary attribute value "absmiddle"
line 247 column 58 - Warning: <img> lacks "alt" attribute
line 247 column 101 - Warning: <img> proprietary attribute value "absmiddle"
line 247 column 101 - Warning: <img> lacks "alt" attribute
line 248 column 22 - Warning: <img> lacks "alt" attribute
line 248 column 63 - Warning: <img> lacks "alt" attribute
line 248 column 112 - Warning: <img> lacks "alt" attribute
line 248 column 162 - Warning: <img> lacks "alt" attribute
line 249 column 11 - Warning: <img> lacks "alt" attribute
line 259 column 15 - Warning: <img> lacks "alt" attribute
line 266 column 344 - Warning: <img> proprietary attribute value "absmiddle"
line 266 column 344 - Warning: <img> lacks "alt" attribute
line 270 column 932 - Warning: <img> proprietary attribute value "absmiddle"
line 270 column 932 - Warning: <img> lacks "alt" attribute
line 270 column 1300 - Warning: <img> lacks "alt" attribute
line 270 column 1414 - Warning: <area> lacks "alt" attribute
line 270 column 1510 - Warning: <area> lacks "alt" attribute
line 270 column 1598 - Warning: <area> lacks "alt" attribute
line 270 column 1694 - Warning: <area> lacks "alt" attribute
line 270 column 1798 - Warning: <area> lacks "alt" attribute
line 277 column 11 - Warning: <img> lacks "alt" attribute
line 278 column 23 - Warning: <img> lacks "alt" attribute
line 278 column 64 - Warning: <img> lacks "alt" attribute
line 278 column 113 - Warning: <img> lacks "alt" attribute
line 278 column 163 - Warning: <img> lacks "alt" attribute
line 279 column 11 - Warning: <img> lacks "alt" attribute
line 289 column 15 - Warning: <img> lacks "alt" attribute
line 298 column 899 - Warning: <img> lacks "alt" attribute
line 312 column 21 - Warning: <img> lacks "alt" attribute
line 312 column 62 - Warning: <img> lacks "alt" attribute
line 312 column 111 - Warning: <img> lacks "alt" attribute
line 312 column 161 - Warning: <img> lacks "alt" attribute
line 323 column 15 - Warning: <img> lacks "alt" attribute
line 342 column 22 - Warning: <img> lacks "alt" attribute
line 342 column 63 - Warning: <img> lacks "alt" attribute
line 342 column 112 - Warning: <img> lacks "alt" attribute
line 342 column 162 - Warning: <img> lacks "alt" attribute
line 353 column 15 - Warning: <img> lacks "alt" attribute
line 361 column 118 - Warning: <img> lacks "alt" attribute
line 371 column 23 - Warning: <img> lacks "alt" attribute
line 371 column 64 - Warning: <img> lacks "alt" attribute
line 371 column 113 - Warning: <img> lacks "alt" attribute
line 371 column 163 - Warning: <img> lacks "alt" attribute
line 372 column 11 - Warning: <img> lacks "alt" attribute
line 382 column 15 - Warning: <img> lacks "alt" attribute
line 389 column 901 - Warning: <div> anchor "xklayout" already defined
line 390 column 1102 - Warning: <img> lacks "alt" attribute
line 404 column 22 - Warning: <img> lacks "alt" attribute
line 404 column 63 - Warning: <img> lacks "alt" attribute
line 404 column 112 - Warning: <img> lacks "alt" attribute
line 404 column 162 - Warning: <img> lacks "alt" attribute
line 415 column 15 - Warning: <img> lacks "alt" attribute
line 422 column 396 - Warning: <img> proprietary attribute value "absmiddle"
line 422 column 396 - Warning: <img> lacks "alt" attribute
line 430 column 22 - Warning: <img> lacks "alt" attribute
line 430 column 63 - Warning: <img> lacks "alt" attribute
line 430 column 112 - Warning: <img> lacks "alt" attribute
line 430 column 162 - Warning: <img> lacks "alt" attribute
line 431 column 11 - Warning: <img> lacks "alt" attribute
line 441 column 15 - Warning: <img> lacks "alt" attribute
line 464 column 22 - Warning: <img> lacks "alt" attribute
line 464 column 63 - Warning: <img> lacks "alt" attribute
line 464 column 112 - Warning: <img> lacks "alt" attribute
line 464 column 162 - Warning: <img> lacks "alt" attribute
line 475 column 15 - Warning: <img> lacks "alt" attribute
line 479 column 92 - Warning: <font> attribute "color" had invalid value "97ACEF" and has been replaced
line 484 column 322 - Warning: <img> lacks "alt" attribute
line 485 column 406 - Warning: <img> lacks "alt" attribute
line 486 column 499 - Warning: <img> lacks "alt" attribute
line 489 column 860 - Warning: <img> lacks "alt" attribute
line 498 column 22 - Warning: <img> lacks "alt" attribute
line 498 column 63 - Warning: <img> lacks "alt" attribute
line 498 column 112 - Warning: <img> lacks "alt" attribute
line 498 column 162 - Warning: <img> lacks "alt" attribute
line 499 column 11 - Warning: <img> lacks "alt" attribute
line 509 column 15 - Warning: <img> lacks "alt" attribute
line 540 column 22 - Warning: <img> lacks "alt" attribute
line 540 column 63 - Warning: <img> lacks "alt" attribute
line 540 column 112 - Warning: <img> lacks "alt" attribute
line 540 column 162 - Warning: <img> lacks "alt" attribute
line 541 column 11 - Warning: <img> lacks "alt" attribute
line 551 column 15 - Warning: <img> lacks "alt" attribute
line 555 column 92 - Warning: <font> attribute "color" had invalid value "97ACEF" and has been replaced
line 571 column 11 - Warning: <img> lacks "alt" attribute
line 572 column 23 - Warning: <img> lacks "alt" attribute
line 572 column 64 - Warning: <img> lacks "alt" attribute
line 572 column 113 - Warning: <img> lacks "alt" attribute
line 572 column 163 - Warning: <img> lacks "alt" attribute
line 573 column 11 - Warning: <img> lacks "alt" attribute
line 583 column 15 - Warning: <img> lacks "alt" attribute
line 596 column 1599 - Warning: <img> lacks "alt" attribute
line 603 column 15 - Warning: <img> proprietary attribute value "absmiddle"
line 603 column 15 - Warning: <img> lacks "alt" attribute
line 603 column 58 - Warning: <img> proprietary attribute value "absmiddle"
line 603 column 58 - Warning: <img> lacks "alt" attribute
line 603 column 101 - Warning: <img> proprietary attribute value "absmiddle"
line 603 column 101 - Warning: <img> lacks "alt" attribute
line 603 column 144 - Warning: <img> proprietary attribute value "absmiddle"
line 603 column 144 - Warning: <img> lacks "alt" attribute
line 604 column 22 - Warning: <img> lacks "alt" attribute
line 604 column 63 - Warning: <img> lacks "alt" attribute
line 604 column 112 - Warning: <img> lacks "alt" attribute
line 604 column 162 - Warning: <img> lacks "alt" attribute
line 615 column 15 - Warning: <img> lacks "alt" attribute
line 619 column 92 - Warning: <font> attribute "color" had invalid value "7C60B0" and has been replaced
line 666 column 22 - Warning: <img> lacks "alt" attribute
line 666 column 63 - Warning: <img> lacks "alt" attribute
line 666 column 112 - Warning: <img> lacks "alt" attribute
line 666 column 162 - Warning: <img> lacks "alt" attribute
line 677 column 15 - Warning: <img> lacks "alt" attribute
line 695 column 15 - Warning: <img> proprietary attribute value "absmiddle"
line 695 column 15 - Warning: <img> lacks "alt" attribute
line 695 column 58 - Warning: <img> proprietary attribute value "absmiddle"
line 695 column 58 - Warning: <img> lacks "alt" attribute
line 695 column 101 - Warning: <img> proprietary attribute value "absmiddle"
line 695 column 101 - Warning: <img> lacks "alt" attribute
line 695 column 144 - Warning: <img> proprietary attribute value "absmiddle"
line 695 column 144 - Warning: <img> lacks "alt" attribute
line 696 column 22 - Warning: <img> lacks "alt" attribute
line 696 column 63 - Warning: <img> lacks "alt" attribute
line 696 column 112 - Warning: <img> lacks "alt" attribute
line 696 column 162 - Warning: <img> lacks "alt" attribute
line 707 column 15 - Warning: <img> lacks "alt" attribute
line 727 column 22 - Warning: <img> lacks "alt" attribute
line 727 column 63 - Warning: <img> lacks "alt" attribute
line 727 column 112 - Warning: <img> lacks "alt" attribute
line 727 column 162 - Warning: <img> lacks "alt" attribute
line 738 column 15 - Warning: <img> lacks "alt" attribute
line 757 column 22 - Warning: <img> lacks "alt" attribute
line 757 column 63 - Warning: <img> lacks "alt" attribute
line 757 column 112 - Warning: <img> lacks "alt" attribute
line 757 column 162 - Warning: <img> lacks "alt" attribute
line 768 column 15 - Warning: <img> lacks "alt" attribute
line 772 column 92 - Warning: <font> attribute "color" had invalid value "7C60B0" and has been replaced
line 777 column 239 - Warning: <img> lacks "alt" attribute
line 786 column 15 - Warning: <img> proprietary attribute value "absmiddle"
line 786 column 15 - Warning: <img> lacks "alt" attribute
line 786 column 58 - Warning: <img> proprietary attribute value "absmiddle"
line 786 column 58 - Warning: <img> lacks "alt" attribute
line 786 column 101 - Warning: <img> proprietary attribute value "absmiddle"
line 786 column 101 - Warning: <img> lacks "alt" attribute
line 786 column 144 - Warning: <img> proprietary attribute value "absmiddle"
line 786 column 144 - Warning: <img> lacks "alt" attribute
line 787 column 22 - Warning: <img> lacks "alt" attribute
line 787 column 63 - Warning: <img> lacks "alt" attribute
line 787 column 112 - Warning: <img> lacks "alt" attribute
line 787 column 162 - Warning: <img> lacks "alt" attribute
line 798 column 15 - Warning: <img> lacks "alt" attribute
line 807 column 315 - Warning: <img> lacks "alt" attribute
line 811 column 530 - Warning: <img> proprietary attribute value "absmiddle"
line 811 column 530 - Warning: <img> lacks "alt" attribute
line 820 column 44 - Warning: <img> proprietary attribute value "absmiddle"
line 820 column 142 - Warning: <img> proprietary attribute value "absmiddle"
line 820 column 246 - Warning: <img> proprietary attribute value "absmiddle"
line 829 column 25 - Warning: <img> lacks "alt" attribute
line 834 column 267 - Warning: <img> lacks "alt" attribute
line 814 column 17 - Warning: trimming empty <tr>
line 125 column 68 - Warning: <nobr> is not approved by W3C
line 141 column 68 - Warning: <nobr> is not approved by W3C
line 177 column 27 - Warning: <nobr> is not approved by W3C
line 206 column 27 - Warning: <nobr> is not approved by W3C
line 232 column 27 - Warning: <nobr> is not approved by W3C
line 264 column 27 - Warning: <nobr> is not approved by W3C
line 294 column 27 - Warning: <nobr> is not approved by W3C
line 328 column 27 - Warning: <nobr> is not approved by W3C
line 358 column 27 - Warning: <nobr> is not approved by W3C
line 387 column 27 - Warning: <nobr> is not approved by W3C
line 420 column 27 - Warning: <nobr> is not approved by W3C
line 446 column 27 - Warning: <nobr> is not approved by W3C
line 480 column 27 - Warning: <nobr> is not approved by W3C
line 514 column 27 - Warning: <nobr> is not approved by W3C
line 556 column 27 - Warning: <nobr> is not approved by W3C
line 588 column 27 - Warning: <nobr> is not approved by W3C
line 590 column 74 - Warning: <table> proprietary attribute "height"
line 620 column 27 - Warning: <nobr> is not approved by W3C
line 682 column 27 - Warning: <nobr> is not approved by W3C
line 712 column 27 - Warning: <nobr> is not approved by W3C
line 743 column 27 - Warning: <nobr> is not approved by W3C
line 773 column 27 - Warning: <nobr> is not approved by W3C
line 803 column 27 - Warning: <nobr> is not approved by W3C
Info: Document content looks like HTML5
Info: No system identifier in emitted doctype
Tidy found 403 warnings and 0 errors!


The alt attribute should be used to give a short description
of an image; longer descriptions should be given with the
longdesc attribute which takes a URL linked to the description.
These measures are needed for people using non-graphical browsers.

For hypertext links defined using a client-side image map, you
need to use the alt attribute to provide a textual description
of the link for people using non-graphical browsers.

For further advice on how to make your pages accessible
see http://www.w3.org/WAI/GL.
You are recommended to use CSS to specify the font and
properties such as its size and color. This will reduce
the size of HTML files and make them easier to maintain
compared with using <FONT> elements.

You are recommended to use CSS to control line wrapping.
Use "white-space: nowrap" to inhibit wrapping in place
of inserting <NOBR>...</NOBR> into the markup.

About HTML Tidy: https://github.com/htacg/tidy-html5
Bug reports and comments: https://github.com/htacg/tidy-html5/issues
Official mailing list: https://lists.w3.org/Archives/Public/public-htacg/
Latest HTML specification: http://dev.w3.org/html5/spec-author-view/
Validate your HTML documents: http://validator.w3.org/nu/
Lobby your company to join the W3C: http://www.w3.org/Consortium

Do you speak a language other than English, or a different variant of
English? Consider helping us to localize HTML Tidy. For details please see
https://github.com/htacg/tidy-html5/blob/master/README/LOCALIZE.md