| Liliana "A horrible person". That's what it says. "A horrible person." We weren't even testing for that. Level: NaN Posts: 3744/-3841 EXP: NaN For next: 0 Since: 07-23-07 Since last post: 10.2 years Last activity: 10.1 years |
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| Jul - The Cutting Room Floor - Ocarina of Time Prerelease Footage | - - ![]() |
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| Liliana "A horrible person". That's what it says. "A horrible person." We weren't even testing for that. Level: NaN Posts: 3744/-3841 EXP: NaN For next: 0 Since: 07-23-07 Since last post: 10.2 years Last activity: 10.1 years |
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| Joe Common spammer 🍬 Level: 111 ![]() Posts: 2438/3392 EXP: 14488734 For next: 379626 Since: 08-02-07 From: Pororoca Since last post: 3 days Last activity: 5 hours |
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Originally posted by Kawaii KiwiMost emulators don't run the RSP microcode, and that's the part that renders those special effects missing from the Gamecube and VC games. Some of them imitate the special effects regardless, but it's not as definite as a real N64. ____________________ |
| Killer Bob Member Level: 17 Posts: 22/49 EXP: 21698 For next: 3045 Since: 05-09-11 Since last post: 5.2 years Last activity: 5.2 years |
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Originally posted by Joe Interesting, one of the reasons I still play Ocarina of Time in its original form and on its original system. Still looks pretty good on a RGB-modded unit. So does this mean that the version available on Virtual Console basically is identical to the Gamecube release with all these graphical effects gone? |
Rachel Mae![]() Creature of Chaos Level: 141 Posts: 4734/5929 EXP: 33575312 For next: 544702 Since: 07-03-07 Pronouns: she/her From: Foxglen Since last post: 11 days Last activity: 2 days |
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Originally posted by Killer BobThe code is probably virtually identical, since the GC and Wii are based on the same hardware. ____________________ |
| Aeonic Butterfly 200 ![]() ![]() ![]() ![]() Level: 32 Posts: 46/207 EXP: 191517 For next: 14925 Since: 12-27-10 From: Ridgecrest, CA Since last post: 4.4 years Last activity: 4.4 years |
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| There's an OoT Era EGM on Retro Mags. I'm gonna scan through it, for fun and frolic. Probably nothing new, but I have nothing better to do with today. |
| Killer Bob Member Level: 17 Posts: 23/49 EXP: 21698 For next: 3045 Since: 05-09-11 Since last post: 5.2 years Last activity: 5.2 years |
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Originally posted by BMF54123 Ok, thanks. After searching for a little info about it, it seems like the Virtual Console version is a little bit different than the GCN version afterall, besides having the original N64 colored button layout back at the top of the screen, the VC version seems to lack the short loading times the GCN version had and it also lost the rumble feature of previous versions. Anyway, I guess the only thing worthy of inclusion on the wiki is the revised N64 logo between v1.0 and v1.1 then... |
| Rena I had one (1) message in Discord deleted and proceeded to make a huge, huge mess about how it was a violation of free speech and how moderators are supposed to be spam janitors and nobody should have the right to tell me not to talk about school shootings Level: 135 Posts: 4447/5390 EXP: 29050687 For next: 284318 Since: 07-22-07 Pronouns: he/him/whatever From: RSP Segment 6 Since last post: 333 days Last activity: 333 days |
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Post #4447 · 01-04-12 03:52:40 AM
Originally posted by JoeI do (but if it's >32MB I'll have to hack some ROM loading routines). Of course I don't have this ROM... ____________________ |
| Joe Common spammer 🍬 Level: 111 ![]() Posts: 2446/3392 EXP: 14488734 For next: 379626 Since: 08-02-07 From: Pororoca Since last post: 3 days Last activity: 5 hours |
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I have access to the Gamecube release. Shall I send you a PM?
![]() ____________________ |
| Rena I had one (1) message in Discord deleted and proceeded to make a huge, huge mess about how it was a violation of free speech and how moderators are supposed to be spam janitors and nobody should have the right to tell me not to talk about school shootings Level: 135 Posts: 4453/5390 EXP: 29050687 For next: 284318 Since: 07-22-07 Pronouns: he/him/whatever From: RSP Segment 6 Since last post: 333 days Last activity: 333 days |
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Post #4453 · 01-09-12 05:26:34 PM
Seems like a good idea.____________________ |
| Dark Linkaël Red Cheep-cheep Level: 32 Posts: 49/216 EXP: 193481 For next: 12961 Since: 02-21-12 From: France Since last post: 8.3 years Last activity: 3.1 years |
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| A few days ago, GlitterBerri showed me that there were hidden messages of developers. Much like that found in Twilight Princess a few days ago. http://64.vg/f/stack2.html http://64.vg/f/stack3.html Otherwise, I just found this video of Majora's Mask with a strange discovery! http://www.youtube.com/watch?v=_kuA11JECQ8 ____________________ - Dark Linkaël - Webmaster of the French Zelda website "Triforce Legend" ![]() リンク - カスト "2003" |
GlitterBerri![]() Translator Level: 39 ![]() Posts: 273/339 EXP: 403686 For next: 1085 Since: 11-10-10 Since last post: 6.6 years Last activity: 1.2 years |
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Originally posted by Dark Linkaël Because the developer messages are basically a debug feed, the output will change depending on what you're doing, so this is a good example, if not everything that it's possible to see. The way the red squares are placed at fixed intervals makes me think they're distance markers to measure how far out you can go in the water before you're reset with a heart missing. I can't understand the uploader's following comment, however. S/he says "I still, after 5 or so years, have absolutely no idea what the hell these things are, why they only appear on THIS map in both Ocarina of Time AND Majora's Mask, or if they even do anything," but there's obviously no Great Bay map in Ocarina of Time. Can someone explain? |
| Dark Linkaël Red Cheep-cheep Level: 32 Posts: 52/216 EXP: 193481 For next: 12961 Since: 02-21-12 From: France Since last post: 8.3 years Last activity: 3.1 years |
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| I think the same thing is probably something to measure distance. Anyway, I see no other ideas. Otherwise, for the texture of square, it is that of water, but red and inactive. I include even less as I am French. Hmmmm ... in Ocarina of Time? I do not know if the squares of the same kind. He does not speak of the room 124 in the debug rom? An image to see the disposition of the squares in the Great Bay: ![]() I looked in Ocarina of Time, there is nothing at all except the squares of the room 124. Otherwise, I saw that there were also square in another part of the Great Bay. Here, it seems more obvious! ![]() ____________________ - Dark Linkaël - Webmaster of the French Zelda website "Triforce Legend" ![]() リンク - カスト "2003" |
| Dark Linkaël Red Cheep-cheep Level: 32 Posts: 54/216 EXP: 193481 For next: 12961 Since: 02-21-12 From: France Since last post: 8.3 years Last activity: 3.1 years |
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| What I will show is not unknown for certain. This is a logo located in the bonus disc of Ocarina of Time/Master Quest. I speak of course of the logo with the "X". However, this "X" is also present in three texts in Japanese. They are: ![]() ![]() ![]() ![]() ![]() ![]() ![]() Each of the file names have an "l" or an "r". What would probably say left and right. The "X" corresponds to the right, then the Master Quest. ____________________ - Dark Linkaël - Webmaster of the French Zelda website "Triforce Legend" ![]() リンク - カスト "2003" |
| Aeonic Butterfly 200 ![]() ![]() ![]() ![]() Level: 32 Posts: 65/207 EXP: 191517 For next: 14925 Since: 12-27-10 From: Ridgecrest, CA Since last post: 4.4 years Last activity: 4.4 years |
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| Some new stuff out of OoT and MM? Loving it. Any idea what the messages say, GlitterBerri, if you don't mind me asking? ^^ |
| Dark Linkaël Red Cheep-cheep Level: 32 Posts: 55/216 EXP: 193481 For next: 12961 Since: 02-21-12 From: France Since last post: 8.3 years Last activity: 3.1 years |
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| I think it's just the game title and the text at the bottom of the screen. ____________________ - Dark Linkaël - Webmaster of the French Zelda website "Triforce Legend" ![]() リンク - カスト "2003" |
| Joe Common spammer 🍬 Level: 111 ![]() Posts: 2496/3392 EXP: 14488734 For next: 379626 Since: 08-02-07 From: Pororoca Since last post: 3 days Last activity: 5 hours |
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ゼルダの伝説~時のオカリナ
"The Legend of Zelda - Ocarina of Time" 時を越え、リンクを惑わすゼルダの物語。 I can't Japanese well enough, but someone here translates it as: "Crossing time, Link becomes perplexed by Zelda's legend." The third one is just the game title again. ____________________ |
| Aeonic Butterfly 200 ![]() ![]() ![]() ![]() Level: 32 Posts: 67/207 EXP: 191517 For next: 14925 Since: 12-27-10 From: Ridgecrest, CA Since last post: 4.4 years Last activity: 4.4 years |
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Originally posted by Joe Actually, I was referring to the debugging messages, but thanks ^^;; |
| Dark Linkaël Red Cheep-cheep Level: 32 Posts: 97/216 EXP: 193481 For next: 12961 Since: 02-21-12 From: France Since last post: 8.3 years Last activity: 3.1 years |
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About a prototype of Ocarina of Time... In 2007, I had seen on an interesting topic on the forum of ZSO site, since the page is no longer available, but I had kept the text on the forum of my site "Triforce Legend". In March, I had discussed this matter with GlitterBerri on MSN. If you're interested, here is the text in question: ***************************************************************************************************** Notes from German mag on 1997 OoT preview cart In its September/October 2007 issue, the German "Wii-Magazin" has a small blurp about an early OoT preview cartridge in their "Nintendo Retro-Blog" section, where they're reprinting old blog-like entries from their time as 64Power, roughly 10 years ago - the mag re-branded itself/restarted several times in its lifetime, going from 64Power to big.N to N-Games to Wii-Magazin, or something like that, not sure but doesn't matter here. Anyway, onto the blog blurp, dated Tuesday, August 5th, 1997, 6 PM (translated/interpreted as well as I could): "Our colleague Richter can't be spoken to. His assignments aren't being worked on. The reason: While on his holidays, he missed the preview version of The Legend of Zelda 64, which is being kept secure in our office safe, so much. Oh sooo much! Now, he's finally got it back and is playing through it. Two times. At least. With headphones and completely shut away from the outside world. But who's gonna do his work now?" ...now, OoT being a Nintendo game, this prototype surely went back to them after those guys were finished with it. Would be the Holy Grail for us if not, but, well... you know. Besides, it's been 10 years since then... Still, I think I'm going to write a letter to them, asking about what happened to this cart as well as what happens to those, no matter if cart or disk, in general. Original : http://zso.krahs-emag.com/zcforums/index.php?topic=1195.0 ***************************************************************************************************** According GlitterBerri, Xdaniel would know more about it. ____________________ - Dark Linkaël - Webmaster of the French Zelda website "Triforce Legend" ![]() リンク - カスト "2003" |
| xdaniel 980 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Level: 64 ![]() Posts: 387/982 EXP: 2151568 For next: 62529 Since: 12-04-08 Pronouns: he/they From: Germany Since last post: 16 days Last activity: 4 hours |
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>>ESTABLISHING LINK...DONE. >>FETCHING POST DATA...DONE. >>EXECUTING POSTDISP.BIN... I remember reading that, writing that post, but I never actually wrote them a letter or somesuch. And by this point - five years after they reprinted the blurb, and almost exactly 15 years after it happened - I wouldn't want to write them about this anymore... ...and in fact, they don't appear to exist anymore. Seems like the publishing house decided to discontinue the magazine in late 2011, owing to the Wii being in its final days, and wanted to restart the mag as "Wii U-Magazin" later this year... if the publishing house weren't bought out by someone else in April. So, even if I wanted to write them now, I wouldn't know where I'd need to write to, or if the people originally responsible for 64Power and/or Wii-Magazin are still with the company. ____________________ |
GlitterBerri![]() Translator Level: 39 ![]() Posts: 329/339 EXP: 403686 For next: 1085 Since: 11-10-10 Since last post: 6.6 years Last activity: 1.2 years |
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| 1. Find staff page of Wii Magazin 2. Locate Rick's last name 3. Look for him on Facebook or other places online 4. Send him a message asking about his memories of playing the prototype 5. Profit? ____________________ Want something translated? Click here. Want Japanese lessons? Click here. |
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| Jul - The Cutting Room Floor - Ocarina of Time Prerelease Footage | - - ![]() |
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