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Something that seems to be different on all of the screenshots: the hearts on the status bar
were changed slightly in the final.
However, the icons for half hearts still
seem use the same shading as the prerelease hearts.


The treasure chest and bushes have been moved two squares upwards in the final, and the enemy has been removed.


This is just a path north-to-south in the final, as opposed to the junction here, and some of the scenery has been changed a bit in the process (grass, trees).


Again a path too much, there's none to the left in the final.

I
think some of the item icons have been changed a bit for the final, but I'm not sure...


Only one (unlit) torch and far more pots in the final, the carpet (or whatever that is) has changed in size and position, and she's also got a bed and a cabinet now. Plus, the room itself is initially unlit, too. It also looks like the torch graphics have been changed somewhat...


The enemy was changed into a Keese, and a Blade Trap, a pushable block and a torch were added for the final. The inverse L-shaped hole on the left doesn't exist anymore, either, instead there's a small one in the top-left corner, and the right-hand hole was enlarged by one block. The floor graphics have been changed, too.

Pretty sure this doesn't look like any of the graveyard screens in the final game... for example, the graves normally aren't aligned in that alternating fashion, if that makes any sense.
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