I've decided to play with this for 15 minutes and this is what I can see so far:
*VERY clearly early in development, also quite glitchy. The game was only in development for a couple of weeks before getting scrapped, so this shouldn't be too surprising.
*That devtext for the audio engine from Banjo-Kazooie: Grunty's Revenge is here, but it seems like that is in every GBA Rare game. It might not be so surprising.
*The publisher was going to be Nintendo, placing this prototype around mid-2002.
*The player seems to have an infinite number of lives
*A jumps, B punches, L causes the character to move out of the way; You can't pause the game
*Holding select allows the player to move the game's camera freely
*Select and L/R goes to the previous/next level
*Only eight levels, most of which have placeholder art.
*Only the basics seem to be implemented
*Enemies can actually kill other enemies (probably not intentional)
*It creates a .sav file, for some reason
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